guides_izlude.txt 5.9 KB

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  1. //===== rAthena Script =======================================
  2. //= Izlude Guides
  3. //===== By: ==================================================
  4. //= L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.0
  7. //===== Compatible With: =====================================
  8. //= rAthena SVN
  9. //===== Description: =========================================
  10. //= [Aegis Conversion]
  11. //= Guides for the city of Izlude
  12. //===== Additional Comments: =================================
  13. //= 1.0 First version, Renewal guide.
  14. //============================================================
  15. izlude,121,87,6 script Guide#01izlude::GuideIzlude 105,{
  16. cutin "prt_soldier",2;
  17. mes "[Izlude Guide]";
  18. mes "Welcome to ^8B4513Izlude^000000,";
  19. mes "Prontera's satellite town.";
  20. mes "Do you need help navigating the town?";
  21. next;
  22. while (1) {
  23. switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
  24. case 1:
  25. set .@loop,1;
  26. while (.@loop) {
  27. switch(select("[ Marina ]:[ Airport ]:[ Arena ]:[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Swordsman Guild ]:[ Swordsman Association ]:Previous Menu")) {
  28. case 1:
  29. mes "[Izlude Guide]";
  30. mes "You can use the northeast ^B9062FMarina^000000";
  31. mes "to go to ^8B4513Alberta^000000 or ^8B4513Byalan Island^000000.";
  32. mes "Beware of ^8B4513Izlude Dungeon^000000";
  33. mes "on Byalan Island since it is";
  34. mes "filled with dreadful monsters.";
  35. mes "Would you like to check any other locations?";
  36. viewpoint 1,200,180,0,0xFF0000;
  37. next;
  38. break;
  39. case 2:
  40. mes "[Izlude Guide]";
  41. mes "The ^0000FFInternational Airship^000000 to the southeast";
  42. mes "goes to ^8B4513Juno^000000 and ^8B4513Rachel^000000.";
  43. mes "Let me mark its location";
  44. mes "on your mini-map.";
  45. mes "Would you like to check any other locations?";
  46. viewpoint 1,145,39,1,0x0A82FF;
  47. next;
  48. break;
  49. case 3:
  50. mes "[Izlude Guide]";
  51. mes "The ^FF5400Arena^000000 at the north";
  52. mes "is a perfect place to";
  53. mes "test your combat capabilities.";
  54. mes "Let me mark its location";
  55. mes "on your mini-map.";
  56. mes "Would you like to check any other locations?";
  57. viewpoint 1,128,255,2,0xFF5400;
  58. next;
  59. break;
  60. case 4:
  61. mes "[Izlude Guide]";
  62. mes "Let me mark the location of the ^006400Tool Shop^000000";
  63. mes "on your mini-map.";
  64. mes "Would you like to check any other locations?";
  65. viewpoint 1,148,148,3,0xAAFF00;
  66. next;
  67. break;
  68. case 5:
  69. mes "[Izlude Guide]";
  70. mes "Let me mark the location of the ^7F3300Weapon & Armor Shop^000000";
  71. mes "on your mini-map.";
  72. mes "Would you like to check any other locations?";
  73. viewpoint 1,114,149,4,0xD2691E;
  74. next;
  75. break;
  76. case 6:
  77. mes "[Izlude Guide]";
  78. mes "The Swordsman Guild is where you can ^800080change your job to Swordsman.^000000";
  79. mes "Let me mark its location";
  80. mes "on your mini-map.";
  81. mes "Would you like to check any other locations?";
  82. viewpoint 1,52,140,5,0xDA70D6;
  83. next;
  84. break;
  85. case 7:
  86. mes "[Izlude Guide]";
  87. mes "Let me mark the location of the ^B9062FSwordsman Association^000000";
  88. mes "on your mini-map.";
  89. mes "Would you like to check any other locations?";
  90. viewpoint 1,214,130,6,0xFF0000;
  91. next;
  92. break;
  93. case 8:
  94. set .@loop,0;
  95. break;
  96. }
  97. }
  98. break;
  99. case 2:
  100. set .@loop,1;
  101. while (.@loop) {
  102. switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Newlywed Helper ]:[ Bullet Merchant ]:[ Mercenary Guildsman ]:Previous Menu")) {
  103. case 1:
  104. mes "[Izlude Guide]";
  105. mes "The ^0000FFEden Teleport Officer^000000";
  106. mes "is currently staying inside";
  107. mes "the Swordsman Guild building.";
  108. mes "Let me mark his location on your mini-map.";
  109. mes "Would you like to check any other locations?";
  110. viewpoint 1,52,140,7,0x0A82FF;
  111. next;
  112. break;
  113. case 2:
  114. mes "[Izlude Guide]";
  115. mes "Let me mark the location of the";
  116. mes "^FF5400Kafra Employee^000000";
  117. mes "on your mini-map.";
  118. mes "Would you like to check any other locations?";
  119. viewpoint 1,134,88,8,0xFF5400;
  120. next;
  121. break;
  122. case 3:
  123. mes "[Izlude Guide]";
  124. mes "If you'd like to go on a honeymoon to";
  125. mes "^8B4513Jawaii^000000, the paradise of newlyweds,";
  126. mes "please speak to the ^B9062FNewlywed Helper^000000.";
  127. mes "Would you like to check any other locations?";
  128. viewpoint 1,171,185,9,0xFF0000;
  129. next;
  130. break;
  131. case 4:
  132. mes "[Izlude Guide]";
  133. mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000";
  134. mes "is located to the east.";
  135. mes "Let me mark his location";
  136. mes "on your mini-map.";
  137. mes "Would you like to check any other locations?";
  138. viewpoint 1,171,130,10,0xD2691E;
  139. next;
  140. break;
  141. case 5:
  142. mes "[Izlude Guide]";
  143. mes "Let me mark the location of ^0000FFFencer Mercenary Manager^000000 and";
  144. mes "^0000FFMercenary Goods Merchant^000000";
  145. mes "on your mini-map.";
  146. mes "Would you like to check any other locations?";
  147. viewpoint 1,48,137,11,0xDA70D6;
  148. next;
  149. break;
  150. case 6:
  151. set .@loop,0;
  152. break;
  153. }
  154. }
  155. break;
  156. case 3:
  157. mes "[Izlude Guide]";
  158. mes "Sure, I'll remove all marks from your mini-map.";
  159. mes "Is there anything else I can do for you?";
  160. viewpoint 2,1,1,0,0xFFFF00;
  161. viewpoint 2,1,1,1,0x000000;
  162. viewpoint 2,1,1,2,0xFF0000;
  163. viewpoint 2,1,1,3,0xFFFF00;
  164. viewpoint 2,1,1,4,0xFFFF00;
  165. viewpoint 2,1,1,5,0xFFFF00;
  166. viewpoint 2,1,1,6,0xFFFF00;
  167. viewpoint 2,1,1,7,0xFFFF00;
  168. viewpoint 2,1,1,8,0xFFFF00;
  169. viewpoint 2,1,1,9,0xFFFF00;
  170. viewpoint 2,1,1,10,0xFFFF00;
  171. viewpoint 2,1,1,11,0xFFFF00;
  172. next;
  173. break;
  174. case 4:
  175. mes "[Izlude Guide]";
  176. mes "Enjoy your stay.";
  177. mes "Bye~!";
  178. close2;
  179. cutin "prt_soldier",255;
  180. end;
  181. }
  182. }
  183. }
  184. izlude,131,177,4 duplicate(GuideIzlude) Guide#02izlude 105