halloween_2006.txt 46 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407
  1. //===== rAthena Script =======================================
  2. //= 2006 Halloween Event
  3. //===== By: ==================================================
  4. //= Brainstorm
  5. //===== Current Version: =====================================
  6. //= 1.4
  7. //===== Compatible With: =====================================
  8. //= rAthena SVN
  9. //===== Description: =========================================
  10. //= [Aegis Conversion]
  11. //= Event 1: Redeem "Pumpkin Mojo" for pumpkin headgear.
  12. //= Event 2: Create "Pumpkin Pie" item.
  13. //===== Additional Comments: =================================
  14. //= 1.0 First semi-working conversion. [Brainstorm]
  15. //= 1.1 Refined Brainstorm's conversion. [L0ne_W0lf]
  16. //= 1.1a Minor fixes. (Screwed up weight checks somehow) [L0ne_W0lf]
  17. //= 1.2 Added missing checkweights. [L0ne_W0lf]
  18. //= 1.3 Replaced effect numerics with constants. [L0ne_W0lf]
  19. //= 1.3a Replaced effect numerics with constants (1 was missed). [Samuray22]
  20. //= 1.4 Effects are now played by proper NPC. [L0ne_W0lf]
  21. //============================================================
  22. // Pumpkin Mojo quest (Event 1)
  23. prontera,162,69,5 script Gloomy Jack#06_hw 1130,2,2,{
  24. end;
  25. OnTouch:
  26. mes "[Cool Devi]";
  27. mes "If you have something to say to him,";
  28. mes "just talk to me.";
  29. mes "You won't even understand what stupid pumkin headed Jack is saying.";
  30. close;
  31. OnEffect:
  32. specialeffect EF_LEVEL99;
  33. end;
  34. OnEffect2:
  35. specialeffect EF_HIT2;
  36. end;
  37. }
  38. prontera,164,69,3 script Cool Devi#06_hw 738,{
  39. set .@now_weight,MaxWeight-Weight;
  40. if (.@now_weight < 2000 || checkweight(1201,1) == 0) {
  41. mes "^3355FFWait a second!";
  42. mes "Right now, you're carrying";
  43. mes "too many things with you.";
  44. mes "Please come back after";
  45. mes "using the Kafra Service";
  46. mes "to store some of your items.^000000";
  47. close;
  48. }
  49. if (countitem(7609) > 0) {
  50. mes "[Gloomy Jack]";
  51. mes "Oh wait, is that a Pumpkin Mojo you are carrying?";
  52. mes " ";
  53. mes "[Cool Devi]";
  54. mes "Says he.";
  55. next;
  56. mes "[Gloomy Jack]";
  57. mes "Give it to me. I'll pay you back.";
  58. mes " ";
  59. mes "[Cool Devi]";
  60. mes "Says he...";
  61. mes "I just can guess what he will say next. So what do you say?";
  62. next;
  63. if (select("What will he say?:I also know about it.") == 1) {
  64. mes "[" + strcharinfo(0) + "]";
  65. mes "What will he say?";
  66. next;
  67. mes "[Cool Devi]";
  68. mes "Jack is not like others. He is halloween Jack.";
  69. mes "but one day, he lost his Pumpkin Mojo and turned into depressed Jack..";
  70. mes "Pumpkin Mojo was his all.";
  71. next;
  72. mes "[Cool Devi]";
  73. mes "Well, actually that's the main reason Jack came to town.";
  74. mes "To find his Pumpkin Mojo. Most suspicious suspect is ^4d4dffDelightful Lude^000000, the one known as Halloween monster";
  75. next;
  76. mes "[Cool Devi]";
  77. mes "Why don't you give him back the 'Pumpkin Mojo'.";
  78. mes "Don't worry he will compensate you.";
  79. next;
  80. mes "[" + strcharinfo(0) + "]";
  81. mes "Compensate?With what?";
  82. next;
  83. mes "[Cool Devi]";
  84. mes "If you bring ^4d4dff 1 Pumpkin Mojo^000000 and a pumpkin head that we gave out to you last year,";
  85. mes "he will make it to ^00ff00the most fantastic pumpkin hat^000000.";
  86. mes "Or if you don't have pumpkin head, you can just bring a ^3d3dff Pumpkin Mojo, a pumpkin, and a cap ^000000.";
  87. next;
  88. mes "[Cool Devi]";
  89. mes "Well, that Pumpkin Mojo is useless if you just carry it. ";
  90. mes "Give it to Jack. Don't you feel pity for him?.";
  91. close;
  92. }
  93. mes "[Cool Devi]";
  94. mes "Oh~Great.";
  95. mes "Then, let me see what you got.";
  96. next;
  97. if ((countitem(7609) > 0) && (countitem(5134) > 0)) {
  98. mes "[Gloomy Jack]";
  99. mes "Oh, you brought the pumpkin head!";
  100. mes "I'll make you to nicer one.";
  101. mes " ";
  102. mes "[Cool Devi]";
  103. mes "says he.";
  104. next;
  105. if (select( "No, I'll come back later.:Oh, good. Make it now!") == 1) {
  106. mes "[Gloomy Jack]";
  107. mes "Huh?";
  108. mes " ";
  109. mes "[Cool Devi]";
  110. mes "What? Look at Jack. He has got so dissapointed.";
  111. mes "Promise me to give the Pumpkin Mojo back to Jack later someday, will you?";
  112. close;
  113. }
  114. mes "[Gloomy Jack]";
  115. mes "Thanks for giving my thing back, I'll make your hat prettier.";
  116. mes " ";
  117. mes "[Cool Devi]";
  118. mes "says he.";
  119. next;
  120. donpcevent "Gloomy Jack#06_hw::OnEffect";
  121. mes "[Excited Jack]";
  122. mes "Lalala~ lalala~";
  123. mes " ";
  124. mes "(He starts singing. On a sudden, Jack's aura appeared.)";
  125. delitem 7609,1; //Pumpkin_Mojo
  126. delitem 5134,1; //Pumpkin_Hat
  127. getitem 5202,1; //Pumpkin_Hat_
  128. next;
  129. donpcevent "Gloomy Jack#06_hw::OnEffect2";
  130. mes "[Gloomy Jack]";
  131. mes "My aura is not like it used to be. Maybe I need more Pumpkin Mojo.";
  132. mes " ";
  133. mes "[Cool Devi]";
  134. mes "says he...";
  135. next;
  136. mes "[Cool Devi]";
  137. mes "Oh~poor Jack.";
  138. mes "Well, someday he'll get back all his Pumpkin Mojo back.";
  139. close;
  140. }
  141. else if ((countitem(7609) > 0) && (countitem(535) > 0) && (countitem(2226) > 0)) {
  142. mes "[Gloomy Jack]";
  143. mes "Wow!";
  144. mes "I'll turn your hat to very cool one.";
  145. mes " ";
  146. mes "[Cool Devi]";
  147. mes "says he...";
  148. next;
  149. if (select( "No, I'll come back later.:Oh,good. Make it now!") == 1) {
  150. mes "[Gloomy Jack]";
  151. mes "Huh?";
  152. mes " ";
  153. mes "[Cool Devi]";
  154. mes "What? Look at Jack. He has got so dissapointed.";
  155. mes "Promise me to give the Pumpkin Mojo back to Jack later someday,will you?";
  156. close;
  157. }
  158. mes "[Gloomy Jack]";
  159. mes "Thanks for giving my thing back, I'll make your hat prettier.";
  160. mes " ";
  161. mes "[Cool Devi]";
  162. mes "says he.";
  163. next;
  164. donpcevent "Gloomy Jack#06_hw::OnEffect";
  165. mes "[Excited Jack]";
  166. mes "Lalala~ lalala~";
  167. mes " ";
  168. mes "(He starts singing. On a sudden, Jack's aura appeared.)";
  169. delitem 7609, 1;//Pumpkin_Mojo
  170. delitem 535, 1;//Pumpkin
  171. delitem 2226, 1;//Cap
  172. getitem 5202, 1;//Pumpkin_Hat_
  173. next;
  174. donpcevent "Gloomy Jack#06_hw::OnEffect2";
  175. mes "[Gloomy Jack]";
  176. mes "My aura is not like it used to be. Maybe I need more Pumpkin Mojo.";
  177. mes " ";
  178. mes "[Cool Devi]";
  179. mes "says he...";
  180. next;
  181. mes "[Cool Devi]";
  182. mes "Oh~poor Jack.";
  183. mes "Well, someday he'll get back all his Pumpkin Mojo back.";
  184. close;
  185. }
  186. else {
  187. mes "[Cool Devi]";
  188. mes "Hey,there. You don't seem to have all materials for the fantastic hat. ";
  189. close;
  190. }
  191. }
  192. else {
  193. mes "[Gloomy Jack]";
  194. mes "Hey,there. Why don't you come here and listen to my story.";
  195. mes " ";
  196. mes "[Cool Devi]";
  197. mes "Says he.";
  198. next;
  199. mes "[Gloomy Jack]";
  200. mes "I used to be very famous. But now.....";
  201. mes " ";
  202. mes "[Cool Devi]";
  203. mes "Says he...";
  204. mes "Well, I'll just tell you without translating.";
  205. next;
  206. mes "[Cool Devi]";
  207. mes "Jack is not like others. He is halloween Jack.";
  208. mes "but one day, he lost his Pumpkin Mojo and turned into depressed Jack..";
  209. mes "Pumpkin Mojo was his all.";
  210. next;
  211. mes "[Cool Devi]";
  212. mes "Well, actually that's the main reason Jack came to town.";
  213. mes "To find his Pumpkin Mojo. Most suspicious suspect is ^4d4dffDelightful Lude^000000, the one known as Halloween monster.";
  214. next;
  215. mes "[Cool Devi]";
  216. mes "Why don't you give him back the 'Pumpkin Mojo'.";
  217. mes "Don't worry he will compensate you.";
  218. next;
  219. mes "[" + strcharinfo(0) + "]";
  220. mes "Compensate? With what?";
  221. next;
  222. mes "[Cool Devi]";
  223. mes "If you bring ^4d4dff 1 Pumpkin Mojo^000000 and a pumpkin head that we gave out to you last year,";
  224. mes "he will make it to ^00ff00the most fantastic pumpkin hat^000000.";
  225. mes "Or if you don't have pumpkin head, you can just bring a ^3d3dff Pumpkin Mojo, a pumpkin, and a cap ^000000.";
  226. next;
  227. mes "[Cool Devi]";
  228. mes "Well, that Pumpkin Mojo is useless if you just carry it. ";
  229. mes "Give it to Jack. Don't you feel pity for him?.";
  230. close;
  231. }
  232. }
  233. geffen,145,132,3 script Hoirin#06_hw 729,{
  234. set .@now_weight,MaxWeight-Weight;
  235. if (.@now_weight < 2000 || checkweight(1201,1) == 0) {
  236. mes "^3355FFWait a second!";
  237. mes "Right now, you're carrying";
  238. mes "too many things with you.";
  239. mes "Please come back after";
  240. mes "using the Kafra Service";
  241. mes "to store some of your items.^000000";
  242. close;
  243. }
  244. if (halloween < 100) {
  245. mes "[Hoirin]";
  246. mes "Pumpkin is the gift that God had sent us.";
  247. mes "It provides good nutrition and helps you to stay healthy!";
  248. mes "Bravo~bravo~!";
  249. next;
  250. mes "[Hoirin]";
  251. mes "I, Hoirin have always thought about a ";
  252. mes "way to eat pumpkin more deliciously.";
  253. mes "But all of a sudden, I realized.";
  254. next;
  255. mes "[Hoirin]";
  256. mes "If I have that! I can make best the Pumpkin pie!!!!!";
  257. next;
  258. if (select( "What's that?:Ignore.") == 1) {
  259. mes "[Hoirin]";
  260. mes "What's the first image you see when you think of pumpkin?";
  261. mes "I see Jack! I think Jack is the most evolved form of pumpkin!";
  262. mes "I wonder what does Jack have something special? Can you imagine?";
  263. next;
  264. mes "[Hoirin]";
  265. mes "I always prefer unique pumpkin dish! Recently, I found out that there are many kinds of Jack in the world ";
  266. mes "and the extreme class Jack has blue aura around his body!";
  267. next;
  268. mes "[Hoirin]";
  269. mes "Guess what?! it was Halloween Jack!";
  270. mes "Halloween Jack has somthing that is concentrated with pumpkin.";
  271. mes "It is called ^4d4dffPumpkin Mojo^000000. Only if i have it, i can finish making my special pie.";
  272. next;
  273. mes "[Hoirin]";
  274. mes "Bring me the ingredients!";
  275. mes "I'll make you a very special pie right away!";
  276. mes "You'll get addicted to it.";
  277. mes "Don't be surprised after trying it.";
  278. next;
  279. mes "[" + strcharinfo(0) + "]";
  280. mes "......................";
  281. mes "You seem to be such a passionate person.";
  282. mes "So, what's the ingredient anyway.?";
  283. next;
  284. mes "[Hoirin]";
  285. mes "Good question!";
  286. mes "To make my special Pumpkin pie, I need";
  287. mes "^4d4dff 1 Pumpkin Mojo";
  288. mes "2 Pumpkin";
  289. mes "2 Egg^000000";
  290. mes "";
  291. next;
  292. mes "[Hoirin]";
  293. mes "Just Bring Pumpkin Mojo, Pumpkin, and a Egg.";
  294. mes "Leave the rest for me..You'll get to try the best pumkin pie!";
  295. set halloween, 100;
  296. close;
  297. }
  298. mes "[Hoirin]";
  299. mes "Hm..You'll regret it!";
  300. mes "Hoirin's pumpkin pie is just so delicious.";
  301. close;
  302. }
  303. else {
  304. mes "[Hoirin]";
  305. mes "So, did you bring all materials?";
  306. mes "Were there anything hard to find?";
  307. next;
  308. switch(select( "I brought all ingredients.:How can I get eggs?:No,I'm just passing by.")) {
  309. case 1:
  310. if ((countitem(7609) > 0) && (countitem(535) > 1) && (countitem(574) > 1)) {
  311. mes "[Hoirin]";
  312. mes "You are right!";
  313. mes "You brought all things right. Give it to me!!";
  314. specialeffect2 EF_HIT1;
  315. next;
  316. specialeffect EF_PIERCESELF;
  317. mes "[Hoirin]";
  318. mes "Abracadabra~~";
  319. mes "Abracadabra~~!";
  320. next;
  321. mes "[Hoirin]";
  322. mes "Ta-da(h)!";
  323. mes "Here it is~ help yourself.";
  324. mes "It'll be good for your health. I added extra nutrient in it.";
  325. delitem 7609,1; //Pumpkin_Mojo
  326. delitem 535,2; //Pumpkin
  327. delitem 574,2; //Egg
  328. getitem 12192,1; //Pumpkin_Pie
  329. close;
  330. }
  331. else {
  332. mes "[Hoirin]";
  333. mes "No!! This is not enough. I need";
  334. mes "^4d4dff 1 Pumpkin Mojo";
  335. mes "2 Pumpkin";
  336. mes "2 Egg^000000";
  337. mes " at least.";
  338. close;
  339. }
  340. case 2:
  341. if (halloween == 100) {
  342. mes "[Hoirin]";
  343. mes "Egg?";
  344. mes "Well, actually I know someone who can help you.";
  345. mes "There's a man who raise many chickens.";
  346. next;
  347. mes "[Hoirin]";
  348. mes "I can send you to where he is if you want.";
  349. mes "^4d4dffBut only for once^000000.";
  350. next;
  351. if (select("Send me.:It's ok.") == 1) {
  352. mes "[Hoirin]";
  353. mes "Ok, go get the eggs.";
  354. set halloween, 101;
  355. close2;
  356. warp "nif_fild01", 162, 113;
  357. end;
  358. }
  359. mes "[Hoirin]";
  360. mes "Do you think you can go without my help?!";
  361. mes "Ok! go ahead.";
  362. mes "Do you know where it is?";
  363. close;
  364. }
  365. else {
  366. mes "[Hoirin]";
  367. mes "if you go to ^4d4dfffarm of Skelington Town at Neiflheim^000000, you'll meet Chicken Masta. He raises chickens.";
  368. close;
  369. }
  370. case 3:
  371. mes "[Hoirin]";
  372. mes "Next time, don't forget to bring ";
  373. mes "all the ingredients for pumpkin pie!";
  374. close;
  375. }
  376. }
  377. }
  378. nif_in,18,34,5 script Loli Ruri#06_hw 1505,2,2,{
  379. end;
  380. OnTouch:
  381. mes "[Deviruchi]";
  382. mes "Hey there, if you have something to say to Loli Ruri, talk to me.";
  383. mes "She's not used to human language.";
  384. close;
  385. }
  386. nif_in,19,32,3 script Deviruchi#06_hw 738,{
  387. set .@now_weight,MaxWeight-Weight;
  388. if (.@now_weight < 2000 || checkweight(1201,1) == 0) {
  389. mes "^3355FFWait a second!";
  390. mes "Right now, you're carrying";
  391. mes "too many things with you.";
  392. mes "Please come back after";
  393. mes "using the Kafra Service";
  394. mes "to store some of your items.^000000";
  395. close;
  396. }
  397. mes "[Loli Ruri]";
  398. mes "Devi~Where's the pumpkin pie?";
  399. mes "Humans make them, don't they?";
  400. mes "Do you have it then?";
  401. mes " ";
  402. mes "[Deviruchi]";
  403. mes "Says she.";
  404. next;
  405. mes "[Deviruchi]";
  406. mes "If you have a pumpinkin pie, can I have one?";
  407. mes "Cause we are the victim if Loli Ruri gets mad.";
  408. next;
  409. mes "[Deviruchi]";
  410. mes "Well I'm not saying that I want it for free.";
  411. mes "Don't worry, I won't let you down.";
  412. next;
  413. switch(select( "Give him the pumpkin pie.:Do not give him the pumpkin pie.:Huh? What pumkin pie?")) {
  414. case 1:
  415. if (countitem(12192) > 0) {
  416. mes "[Loli Ruri]";
  417. mes "Thanks for the pumkin pie!";
  418. mes "Here, take this.";
  419. mes " ";
  420. mes "[Deviruchi]";
  421. mes "Says she.";
  422. next;
  423. mes "[Deviruchi]";
  424. mes "As I promised, I'll give you something worth the pie.";
  425. mes "Hang on....";
  426. next;
  427. mes "[Deviruchi]";
  428. mes "Hmm...This would be good.";
  429. mes "Here take this, and thanks again~";
  430. delitem 12192, 1;//Pumpkin_Pie
  431. set @hw_temp,rand(1,3);
  432. if (@hw_temp == 2) getitem 12130,1; //Cookie_Bag
  433. else getitem 7460,3; //Nifl_Express_Ticket
  434. close;
  435. }
  436. else {
  437. mes "[Loli Ruri]";
  438. mes "Are you kidding me?";
  439. mes "Where's the pumpkin pie! Don't try to lie to me!";
  440. mes " ";
  441. mes "[Deviruchi]";
  442. mes "Say she..Seems like she's very angry...You are in trouble.";
  443. next;
  444. mes "[Loli Ruri]";
  445. mes "Devi!!!!!You are the one who told me that I can get the pumpkin pie if I stand here and wait.";
  446. mes "Watch your back!";
  447. mes " ";
  448. mes "[Deviruchi]";
  449. mes "Says she..Huh?!!Me?!!";
  450. next;
  451. mes "[" + strcharinfo(0) + "]";
  452. mes "Poor Devi~";
  453. mes "You shouldn't have lied~";
  454. mes "Wish you a luck.";
  455. close;
  456. }
  457. case 2:
  458. mes "[Loli Ruri]";
  459. mes "I want to eat pumpkin pie. Can I have one?Please~~~~";
  460. mes " ";
  461. mes "[Deviruchi]";
  462. mes "Says he.....Give me if you have one.";
  463. close;
  464. case 3:
  465. mes "[Deviruchi]";
  466. mes "There's a man who makes a very special pumpkin pie.";
  467. mes "No one can forget what it taste like.";
  468. next;
  469. mes "[Deviruchi]";
  470. mes "Lori Ruri is waiting here for someone who will get the pie for him.";
  471. mes "Can you get her one?";
  472. mes "I'll treat you back.";
  473. close;
  474. }
  475. }
  476. // Creation of Pumpkin Pie (Event 2)
  477. nif_fild01,165,115,3 script Chicken Masta#06_hw 794,{
  478. set .@now_weight,MaxWeight-Weight;
  479. if (.@now_weight < 2000 || checkweight(1201,1) == 0) {
  480. mes "^3355FFWait a second!";
  481. mes "Right now, you're carrying";
  482. mes "too many things with you.";
  483. mes "Please come back after";
  484. mes "using the Kafra Service";
  485. mes "to store some of your items.^000000";
  486. close;
  487. }
  488. if (halloween == 101) {
  489. mes "[Chicken Masta]";
  490. mes "Where did the chicken have gone?!";
  491. mes "Oh, hey stranger. How can I help you?";
  492. next;
  493. mes "[Chicken Masta]";
  494. mes "This town is too dangerous for you to hang around.";
  495. mes "You'd better go back to where you came from....";
  496. next;
  497. mes "[Chicken Masta]";
  498. mes "...Are you looking for eggs?";
  499. mes "Recently, people are asking me for eggs to make some kind of pie....are you one of them?";
  500. next;
  501. if (select( "Actually, yes. I came here to get some eggs.:Nope.") == 1) {
  502. mes "[Chicken Masta]";
  503. mes "Ok. But some of my chickens ran away,";
  504. mes "so I have no eggs much left.";
  505. mes "1000 zeny for 2 eggs! how's that?";
  506. next;
  507. switch(select( "Ok,I'll take it.:I'll just buy one.:Whew~it's too expensive.")) {
  508. case 1:
  509. if (Zeny > 1999) {
  510. mes "[Chicken Masta]";
  511. mes "Thanks.";
  512. mes "Here are the eggs.";
  513. set Zeny,Zeny-2000;
  514. set halloween, 102;
  515. getitem 574,2; //Egg
  516. close;
  517. }
  518. else {
  519. mes "[Chicken Masta]";
  520. mes "Hey this is not enough~";
  521. mes "1000zeny per each, so if you buy two,that means 2000zeny.";
  522. close;
  523. }
  524. case 2:
  525. if (Zeny > 999) {
  526. mes "[Chicken Masta]";
  527. mes "Thanks.";
  528. mes "Here are the eggs.";
  529. set Zeny,Zeny-1000;
  530. set halloween, 102;
  531. getitem 574,1; //Egg
  532. close;
  533. }
  534. else {
  535. mes "[Chicken Masta]";
  536. mes "You don't seem to have enough money...";
  537. mes "It's 1000 zeny per each.";
  538. close;
  539. }
  540. case 3:
  541. mes "[Chicken Masta]";
  542. mes "Well...I know it's liitle bit expensive but as I told you, my chickens ran away.";
  543. mes "You have to understand.";
  544. close;
  545. }
  546. }
  547. mes "[Chicken Masta]";
  548. mes "Let me tell you just one thing!";
  549. mes "If you don't want to die,";
  550. mes "you'd better run away. It's too dangerous in here.";
  551. close;
  552. }
  553. else if (halloween == 102) {
  554. mes "[Chicken Masta]";
  555. mes "Do you need eggs?...";
  556. mes "Then, help me first.";
  557. mes "8 of my chickens ran away.";
  558. mes "I just don't know where they are.";
  559. next;
  560. mes "[Chicken Masta]";
  561. mes "I don't expect all chickens to come back home.";
  562. mes "Only if you find me one of them, I'll sell three eggs for you.";
  563. next;
  564. mes "[Chicken Masta]";
  565. mes "Isn't it a great deal?";
  566. mes "Chickens must be around here somewhere.";
  567. next;
  568. mes "[Chicken Masta]";
  569. mes "You don't have to bring back chickens to me if you find one,";
  570. mes "Just insert the word ^4d4dff'Return'^000000.";
  571. mes ".........";
  572. next;
  573. mes "[Chicken Masta]";
  574. mes "It's a spell to make chickens to go back home.";
  575. mes ".........";
  576. mes "Don't forget the word 'Return'!";
  577. next;
  578. mes "[Chicken Masta]";
  579. mes "I hope you can find my chickens.";
  580. close;
  581. }
  582. else if (halloween == 103) {
  583. mes "[Chicken Masta]";
  584. mes "Oh, you came back. I've been waiting for you.";
  585. mes "And thanks for the chickens you sent me.";
  586. mes "They are saftly kept in the henhouse, in case of running away again.";
  587. next;
  588. mes "[Chicken Masta]";
  589. mes "I didn't forget what we have promised.";
  590. mes "Tell me how many eggs you want.";
  591. mes "It's 1000zeny per each.";
  592. mes "And maximum 3 is all you can get.";
  593. next;
  594. while(1) {
  595. input .@input;
  596. if (.@input == 0) {
  597. mes "[Chicken Masta]";
  598. mes "You don't have to buy it, if you don't need it.";
  599. close;
  600. }
  601. else if (@input > 3) {
  602. mes "[Chicken Masta]";
  603. mes "What did I tell you.";
  604. mes "I'm going to sell only three eggs.";
  605. next;
  606. }
  607. else
  608. break;
  609. }
  610. set .@hw_egg, .@input * 1000;
  611. if (Zeny < @hw_egg) {
  612. mes "[Chicken Masta]";
  613. mes "You don't seem to have enough zeny.";
  614. close;
  615. }
  616. mes "[Chicken Masta]";
  617. mes "Here you are.";
  618. mes "But no more.";
  619. mes "If you want more eggs, find me more chickens.";
  620. set Zeny,Zeny-@hw_egg;
  621. getitem 574, @input;//Egg
  622. set halloween, 102;
  623. close;
  624. }
  625. else {
  626. mes "[Chicken Masta]";
  627. mes "Where did the chicken have gone?!";
  628. mes "Oh, hey stranger. How can I help you?";
  629. next;
  630. mes "[Chicken Masta]";
  631. mes "This town is too dangerous for you to hang around.";
  632. mes "You'd better go back to where you came from....";
  633. close;
  634. }
  635. }
  636. nif_fild01,167,113,3 script Masta's chicken#06_hw01 800,{
  637. mes "Drowsing chicken.";
  638. close;
  639. }
  640. - script HwChicken::HwChicken -1,{
  641. if ((halloween == 102) || (halloween == 103)) {
  642. mes "Oh, this must be Chicken Masta's chicken.";
  643. mes "I should insert the magic word.";
  644. next;
  645. input .@inputstr$;
  646. if( .@inputstr$ == "Return" ) {
  647. emotion e_omg;
  648. specialeffect EF_TELEPORTATION;
  649. mes "The magic spell has been casted.";
  650. set halloween, 103;
  651. disablenpc "Masta's chicken#"+strnpcinfo(1);
  652. close2;
  653. sleep 180000;
  654. enablenpc "Masta's chicken#"+strnpcinfo(1);
  655. end;
  656. }
  657. else {
  658. mes "[" + strcharinfo(0) + "]";
  659. mes "Hm...I must have misspelled.";
  660. close;
  661. }
  662. }
  663. else {
  664. mes "Drowsing chicken.";
  665. close;
  666. }
  667. }
  668. - script HwChicken2::HwChicken2 -1,{
  669. set @egg_temp,rand(1,4);
  670. if( @egg_temp == 3) {
  671. mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
  672. mes "You got an 'egg' in the place where the chicken disappeared.";
  673. disablenpc "Chicken#"+strnpcinfo(1);
  674. getitem 574,1; //Egg
  675. close;
  676. }
  677. else {
  678. mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
  679. disablenpc "Chicken#"+strnpcinfo(1);
  680. close;
  681. }
  682. }
  683. - script HwChicken3::HwChicken3 -1,{
  684. set @egg_temp,rand(1,4);
  685. if( @egg_temp == 3) {
  686. mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
  687. mes "You got an 'egg' in the place where the chicken disappeared.";
  688. disablenpc "Chicken#"+strnpcinfo(1);
  689. getitem 574,1; //Egg
  690. close;
  691. }
  692. else {
  693. mes "As soon as you got close to the chicken and touched it, it disappeared completely.";
  694. disablenpc "Chicken#"+strnpcinfo(1);
  695. close;
  696. }
  697. OnInit:
  698. while(1) {
  699. sleep 180000;
  700. specialeffect EF_BAT2;
  701. end;
  702. }
  703. }
  704. nif_fild01,270,145,3 duplicate(HwChicken) Masta's chicken#06_hw02 800
  705. nif_fild01,219,267,4 duplicate(HwChicken) Masta's chicken#06_hw03 800
  706. nif_fild01,199,240,5 duplicate(HwChicken) Masta's chicken#06_hw04 800
  707. nif_fild01,316,97,6 duplicate(HwChicken) Masta's chicken#06_hw05 800
  708. nif_fild01,147,343,7 duplicate(HwChicken) Masta's chicken#06_hw06 800
  709. nif_fild01,185,325,8 duplicate(HwChicken) Masta's chicken#06_hw07 800
  710. nif_fild01,133,105,1 duplicate(HwChicken) Masta's chicken#06_hw08 800
  711. nif_fild01,331,329,2 duplicate(HwChicken) Masta's chicken#06_hw09 800
  712. pay_dun03,1,1,0 script #06_hw_timer01 -1,{
  713. OnInit:
  714. disablenpc "Chicken#06_hw_p01";
  715. disablenpc "Chicken#06_hw_p02";
  716. disablenpc "Chicken#06_hw_p03";
  717. disablenpc "Chicken#06_hw_p04";
  718. disablenpc "Chicken#06_hw_p05";
  719. disablenpc "Chicken#06_hw_p06";
  720. disablenpc "Chicken#06_hw_p07";
  721. disablenpc "Chicken#06_hw_p08";
  722. disablenpc "Chicken#06_hw_p09";
  723. disablenpc "Chicken#06_hw_p10";
  724. disablenpc "Chicken#06_hw_p11";
  725. disablenpc "Chicken#06_hw_p12";
  726. disablenpc "Chicken#06_hw_p13";
  727. disablenpc "Chicken#06_hw_p14";
  728. disablenpc "Chicken#06_hw_p15";
  729. disablenpc "Chicken#06_hw_p16";
  730. disablenpc "Chicken#06_hw_p17";
  731. disablenpc "Chicken#06_hw_p18";
  732. disablenpc "Chicken#06_hw_p19";
  733. disablenpc "Chicken#06_hw_p20";
  734. disablenpc "Chicken#06_hw_p21";
  735. disablenpc "Chicken#06_hw_p22";
  736. disablenpc "Chicken#06_hw_p23";
  737. disablenpc "Chicken#06_hw_p24";
  738. disablenpc "Chicken#06_hw_p25";
  739. disablenpc "Chicken#06_hw_p26";
  740. disablenpc "Chicken#06_hw_p27";
  741. disablenpc "Chicken#06_hw_p28";
  742. disablenpc "Chicken#06_hw_p29";
  743. disablenpc "Chicken#06_hw_p30";
  744. disablenpc "Chicken#06_hw_p31";
  745. disablenpc "Chicken#06_hw_p32";
  746. disablenpc "Chicken#06_hw_p33";
  747. disablenpc "Chicken#06_hw_p34";
  748. disablenpc "Chicken#06_hw_p35";
  749. disablenpc "Chicken#06_hw_p36";
  750. disablenpc "Chicken#06_hw_p37";
  751. disablenpc "Chicken#06_hw_p38";
  752. disablenpc "Chicken#06_hw_p39";
  753. disablenpc "Chicken#06_hw_p40";
  754. disablenpc "Chicken#06_hw_p41";
  755. initnpctimer;
  756. end;
  757. OnTimer3600000:
  758. enablenpc "Chicken#06_hw_p01";
  759. enablenpc "Chicken#06_hw_p02";
  760. enablenpc "Chicken#06_hw_p03";
  761. enablenpc "Chicken#06_hw_p04";
  762. enablenpc "Chicken#06_hw_p05";
  763. enablenpc "Chicken#06_hw_p06";
  764. enablenpc "Chicken#06_hw_p07";
  765. enablenpc "Chicken#06_hw_p08";
  766. enablenpc "Chicken#06_hw_p09";
  767. enablenpc "Chicken#06_hw_p10";
  768. enablenpc "Chicken#06_hw_p11";
  769. enablenpc "Chicken#06_hw_p12";
  770. enablenpc "Chicken#06_hw_p13";
  771. enablenpc "Chicken#06_hw_p14";
  772. enablenpc "Chicken#06_hw_p15";
  773. enablenpc "Chicken#06_hw_p16";
  774. enablenpc "Chicken#06_hw_p17";
  775. enablenpc "Chicken#06_hw_p18";
  776. enablenpc "Chicken#06_hw_p19";
  777. enablenpc "Chicken#06_hw_p20";
  778. enablenpc "Chicken#06_hw_p21";
  779. enablenpc "Chicken#06_hw_p22";
  780. enablenpc "Chicken#06_hw_p23";
  781. enablenpc "Chicken#06_hw_p24";
  782. enablenpc "Chicken#06_hw_p25";
  783. enablenpc "Chicken#06_hw_p26";
  784. enablenpc "Chicken#06_hw_p27";
  785. enablenpc "Chicken#06_hw_p28";
  786. enablenpc "Chicken#06_hw_p29";
  787. enablenpc "Chicken#06_hw_p30";
  788. enablenpc "Chicken#06_hw_p31";
  789. enablenpc "Chicken#06_hw_p32";
  790. enablenpc "Chicken#06_hw_p33";
  791. enablenpc "Chicken#06_hw_p34";
  792. enablenpc "Chicken#06_hw_p35";
  793. enablenpc "Chicken#06_hw_p36";
  794. enablenpc "Chicken#06_hw_p37";
  795. enablenpc "Chicken#06_hw_p38";
  796. enablenpc "Chicken#06_hw_p39";
  797. enablenpc "Chicken#06_hw_p40";
  798. enablenpc "Chicken#06_hw_p41";
  799. end;
  800. OnTimer4200000:
  801. disablenpc "Chicken#06_hw_p01";
  802. disablenpc "Chicken#06_hw_p02";
  803. disablenpc "Chicken#06_hw_p03";
  804. disablenpc "Chicken#06_hw_p04";
  805. disablenpc "Chicken#06_hw_p05";
  806. disablenpc "Chicken#06_hw_p06";
  807. disablenpc "Chicken#06_hw_p07";
  808. disablenpc "Chicken#06_hw_p08";
  809. disablenpc "Chicken#06_hw_p09";
  810. disablenpc "Chicken#06_hw_p10";
  811. disablenpc "Chicken#06_hw_p11";
  812. disablenpc "Chicken#06_hw_p12";
  813. disablenpc "Chicken#06_hw_p13";
  814. disablenpc "Chicken#06_hw_p14";
  815. disablenpc "Chicken#06_hw_p15";
  816. disablenpc "Chicken#06_hw_p16";
  817. disablenpc "Chicken#06_hw_p17";
  818. disablenpc "Chicken#06_hw_p18";
  819. disablenpc "Chicken#06_hw_p19";
  820. disablenpc "Chicken#06_hw_p20";
  821. disablenpc "Chicken#06_hw_p21";
  822. disablenpc "Chicken#06_hw_p22";
  823. disablenpc "Chicken#06_hw_p23";
  824. disablenpc "Chicken#06_hw_p24";
  825. disablenpc "Chicken#06_hw_p25";
  826. disablenpc "Chicken#06_hw_p26";
  827. disablenpc "Chicken#06_hw_p27";
  828. disablenpc "Chicken#06_hw_p28";
  829. disablenpc "Chicken#06_hw_p29";
  830. disablenpc "Chicken#06_hw_p30";
  831. disablenpc "Chicken#06_hw_p31";
  832. disablenpc "Chicken#06_hw_p32";
  833. disablenpc "Chicken#06_hw_p33";
  834. disablenpc "Chicken#06_hw_p34";
  835. disablenpc "Chicken#06_hw_p35";
  836. disablenpc "Chicken#06_hw_p36";
  837. disablenpc "Chicken#06_hw_p37";
  838. disablenpc "Chicken#06_hw_p38";
  839. disablenpc "Chicken#06_hw_p39";
  840. disablenpc "Chicken#06_hw_p40";
  841. disablenpc "Chicken#06_hw_p41";
  842. stopnpctimer;
  843. initnpctimer;
  844. end;
  845. }
  846. pay_dun03,151,138,3 duplicate(HwChicken3) Chicken#06_hw_p01 800
  847. pay_dun03,151,138,3 duplicate(HwChicken2) Chicken#06_hw_p02 800
  848. pay_dun03,152,138,3 duplicate(HwChicken2) Chicken#06_hw_p03 800
  849. pay_dun03,154,138,3 duplicate(HwChicken2) Chicken#06_hw_p04 800
  850. pay_dun03,155,138,3 duplicate(HwChicken2) Chicken#06_hw_p05 800
  851. pay_dun03,157,138,3 duplicate(HwChicken2) Chicken#06_hw_p06 800
  852. pay_dun03,158,138,3 duplicate(HwChicken3) Chicken#06_hw_p07 800
  853. pay_dun03,150,137,3 duplicate(HwChicken2) Chicken#06_hw_p08 800
  854. pay_dun03,153,137,3 duplicate(HwChicken2) Chicken#06_hw_p09 800
  855. pay_dun03,156,137,3 duplicate(HwChicken3) Chicken#06_hw_p10 800
  856. pay_dun03,159,137,3 duplicate(HwChicken2) Chicken#06_hw_p11 800
  857. pay_dun03,149,136,3 duplicate(HwChicken2) Chicken#06_hw_p12 800
  858. pay_dun03,152,136,3 duplicate(HwChicken3) Chicken#06_hw_p13 800
  859. pay_dun03,157,136,3 duplicate(HwChicken2) Chicken#06_hw_p14 800
  860. pay_dun03,160,136,3 duplicate(HwChicken2) Chicken#06_hw_p15 800
  861. pay_dun03,149,135,3 duplicate(HwChicken3) Chicken#06_hw_p16 800
  862. pay_dun03,151,135,3 duplicate(HwChicken2) Chicken#06_hw_p17 800
  863. pay_dun03,152,135,3 duplicate(HwChicken2) Chicken#06_hw_p18 800
  864. pay_dun03,153,135,3 duplicate(HwChicken3) Chicken#06_hw_p19 800
  865. pay_dun03,156,135,3 duplicate(HwChicken2) Chicken#06_hw_p20 800
  866. pay_dun03,157,135,3 duplicate(HwChicken2) Chicken#06_hw_p21 800
  867. pay_dun03,158,135,3 duplicate(HwChicken3) Chicken#06_hw_p22 800
  868. pay_dun03,160,135,3 duplicate(HwChicken2) Chicken#06_hw_p23 800
  869. pay_dun03,149,134,3 duplicate(HwChicken2) Chicken#06_hw_p24 800
  870. pay_dun03,152,134,3 duplicate(HwChicken3) Chicken#06_hw_p25 800
  871. pay_dun03,157,134,3 duplicate(HwChicken2) Chicken#06_hw_p26 800
  872. pay_dun03,160,134,3 duplicate(HwChicken2) Chicken#06_hw_p27 800
  873. pay_dun03,149,133,3 duplicate(HwChicken3) Chicken#06_hw_p28 800
  874. pay_dun03,160,133,3 duplicate(HwChicken2) Chicken#06_hw_p29 800
  875. pay_dun03,150,132,3 duplicate(HwChicken2) Chicken#06_hw_p30 800
  876. pay_dun03,153,132,3 duplicate(HwChicken3) Chicken#06_hw_p31 800
  877. pay_dun03,156,132,3 duplicate(HwChicken2) Chicken#06_hw_p32 800
  878. pay_dun03,159,132,3 duplicate(HwChicken2) Chicken#06_hw_p33 800
  879. pay_dun03,151,131,3 duplicate(HwChicken2) Chicken#06_hw_p34 800
  880. pay_dun03,152,131,3 duplicate(HwChicken2) Chicken#06_hw_p35 800
  881. pay_dun03,153,131,3 duplicate(HwChicken3) Chicken#06_hw_p36 800
  882. pay_dun03,154,131,3 duplicate(HwChicken2) Chicken#06_hw_p37 800
  883. pay_dun03,155,131,3 duplicate(HwChicken2) Chicken#06_hw_p38 800
  884. pay_dun03,156,131,3 duplicate(HwChicken3) Chicken#06_hw_p39 800
  885. pay_dun03,157,131,3 duplicate(HwChicken2) Chicken#06_hw_p40 800
  886. pay_dun03,158,131,3 duplicate(HwChicken3) Chicken#06_hw_p41 800
  887. // Payon Field chickens
  888. pay_fild08,1,1,0 script #06_hw_timer02 -1,{
  889. OnInit:
  890. disablenpc "Chicken#06_hw_pf01";
  891. disablenpc "Chicken#06_hw_pf02";
  892. disablenpc "Chicken#06_hw_pf03";
  893. disablenpc "Chicken#06_hw_pf04";
  894. disablenpc "Chicken#06_hw_pf05";
  895. disablenpc "Chicken#06_hw_pf06";
  896. disablenpc "Chicken#06_hw_pf07";
  897. disablenpc "Chicken#06_hw_pf08";
  898. disablenpc "Chicken#06_hw_pf09";
  899. disablenpc "Chicken#06_hw_pf10";
  900. disablenpc "Chicken#06_hw_pf11";
  901. disablenpc "Chicken#06_hw_pf12";
  902. disablenpc "Chicken#06_hw_pf13";
  903. disablenpc "Chicken#06_hw_pf14";
  904. disablenpc "Chicken#06_hw_pf15";
  905. disablenpc "Chicken#06_hw_pf16";
  906. disablenpc "Chicken#06_hw_pf17";
  907. disablenpc "Chicken#06_hw_pf18";
  908. disablenpc "Chicken#06_hw_pf19";
  909. disablenpc "Chicken#06_hw_pf20";
  910. disablenpc "Chicken#06_hw_pf21";
  911. disablenpc "Chicken#06_hw_pf22";
  912. disablenpc "Chicken#06_hw_pf23";
  913. disablenpc "Chicken#06_hw_pf24";
  914. disablenpc "Chicken#06_hw_pf25";
  915. disablenpc "Chicken#06_hw_pf26";
  916. disablenpc "Chicken#06_hw_pf27";
  917. initnpctimer;
  918. end;
  919. OnTimer5400000:
  920. enablenpc "Chicken#06_hw_pf01";
  921. enablenpc "Chicken#06_hw_pf02";
  922. enablenpc "Chicken#06_hw_pf03";
  923. enablenpc "Chicken#06_hw_pf04";
  924. enablenpc "Chicken#06_hw_pf05";
  925. enablenpc "Chicken#06_hw_pf06";
  926. enablenpc "Chicken#06_hw_pf07";
  927. enablenpc "Chicken#06_hw_pf08";
  928. enablenpc "Chicken#06_hw_pf09";
  929. enablenpc "Chicken#06_hw_pf10";
  930. enablenpc "Chicken#06_hw_pf11";
  931. enablenpc "Chicken#06_hw_pf12";
  932. enablenpc "Chicken#06_hw_pf13";
  933. enablenpc "Chicken#06_hw_pf14";
  934. enablenpc "Chicken#06_hw_pf15";
  935. enablenpc "Chicken#06_hw_pf16";
  936. enablenpc "Chicken#06_hw_pf17";
  937. enablenpc "Chicken#06_hw_pf18";
  938. enablenpc "Chicken#06_hw_pf19";
  939. enablenpc "Chicken#06_hw_pf20";
  940. enablenpc "Chicken#06_hw_pf21";
  941. enablenpc "Chicken#06_hw_pf22";
  942. enablenpc "Chicken#06_hw_pf23";
  943. enablenpc "Chicken#06_hw_pf24";
  944. enablenpc "Chicken#06_hw_pf25";
  945. enablenpc "Chicken#06_hw_pf26";
  946. enablenpc "Chicken#06_hw_pf27";
  947. end;
  948. OnTimer6000000:
  949. disablenpc "Chicken#06_hw_pf01";
  950. disablenpc "Chicken#06_hw_pf02";
  951. disablenpc "Chicken#06_hw_pf03";
  952. disablenpc "Chicken#06_hw_pf04";
  953. disablenpc "Chicken#06_hw_pf05";
  954. disablenpc "Chicken#06_hw_pf06";
  955. disablenpc "Chicken#06_hw_pf07";
  956. disablenpc "Chicken#06_hw_pf08";
  957. disablenpc "Chicken#06_hw_pf09";
  958. disablenpc "Chicken#06_hw_pf10";
  959. disablenpc "Chicken#06_hw_pf11";
  960. disablenpc "Chicken#06_hw_pf12";
  961. disablenpc "Chicken#06_hw_pf13";
  962. disablenpc "Chicken#06_hw_pf14";
  963. disablenpc "Chicken#06_hw_pf15";
  964. disablenpc "Chicken#06_hw_pf16";
  965. disablenpc "Chicken#06_hw_pf17";
  966. disablenpc "Chicken#06_hw_pf18";
  967. disablenpc "Chicken#06_hw_pf19";
  968. disablenpc "Chicken#06_hw_pf20";
  969. disablenpc "Chicken#06_hw_pf21";
  970. disablenpc "Chicken#06_hw_pf22";
  971. disablenpc "Chicken#06_hw_pf23";
  972. disablenpc "Chicken#06_hw_pf24";
  973. disablenpc "Chicken#06_hw_pf25";
  974. disablenpc "Chicken#06_hw_pf26";
  975. disablenpc "Chicken#06_hw_pf27";
  976. stopnpctimer;
  977. initnpctimer;
  978. end;
  979. }
  980. pay_fild08,147,353,3 duplicate(HwChicken3) Chicken#06_hw_pf01 800
  981. pay_fild08,147,354,3 duplicate(HwChicken2) Chicken#06_hw_pf02 800
  982. pay_fild08,147,355,3 duplicate(HwChicken2) Chicken#06_hw_pf03 800
  983. pay_fild08,148,352,3 duplicate(HwChicken3) Chicken#06_hw_pf04 800
  984. pay_fild08,148,356,3 duplicate(HwChicken2) Chicken#06_hw_pf05 800
  985. pay_fild08,149,351,3 duplicate(HwChicken2) Chicken#06_hw_pf06 800
  986. pay_fild08,149,354,3 duplicate(HwChicken3) Chicken#06_hw_pf07 800
  987. pay_fild08,149,357,3 duplicate(HwChicken2) Chicken#06_hw_pf08 800
  988. pay_fild08,150,351,3 duplicate(HwChicken2) Chicken#06_hw_pf09 800
  989. pay_fild08,150,357,3 duplicate(HwChicken3) Chicken#06_hw_pf10 800
  990. pay_fild08,151,351,3 duplicate(HwChicken2) Chicken#06_hw_pf11 800
  991. pay_fild08,151,353,3 duplicate(HwChicken2) Chicken#06_hw_pf12 800
  992. pay_fild08,151,355,3 duplicate(HwChicken3) Chicken#06_hw_pf13 800
  993. pay_fild08,151,357,3 duplicate(HwChicken2) Chicken#06_hw_pf14 800
  994. pay_fild08,152,351,3 duplicate(HwChicken2) Chicken#06_hw_pf15 800
  995. pay_fild08,152,357,3 duplicate(HwChicken3) Chicken#06_hw_pf16 800
  996. pay_fild08,153,351,3 duplicate(HwChicken2) Chicken#06_hw_pf17 800
  997. pay_fild08,153,357,3 duplicate(HwChicken2) Chicken#06_hw_pf18 800
  998. pay_fild08,154,351,3 duplicate(HwChicken3) Chicken#06_hw_pf19 800
  999. pay_fild08,154,353,3 duplicate(HwChicken2) Chicken#06_hw_pf20 800
  1000. pay_fild08,154,355,3 duplicate(HwChicken2) Chicken#06_hw_pf21 800
  1001. pay_fild08,154,357,3 duplicate(HwChicken3) Chicken#06_hw_pf22 800
  1002. pay_fild08,155,350,3 duplicate(HwChicken2) Chicken#06_hw_pf23 800
  1003. pay_fild08,155,352,3 duplicate(HwChicken2) Chicken#06_hw_pf24 800
  1004. pay_fild08,155,354,3 duplicate(HwChicken3) Chicken#06_hw_pf25 800
  1005. pay_fild08,155,356,3 duplicate(HwChicken2) Chicken#06_hw_pf26 800
  1006. pay_fild08,155,358,3 duplicate(HwChicken3) Chicken#06_hw_pf27 800
  1007. prontera,155,285,3 script Familiar#06_hw01::HWFamiDup 799,{
  1008. mes "[Familiar]";
  1009. mes "Hello.";
  1010. mes "I'm Loli Ruri's faithful and cute Familiar.";
  1011. mes "Do you have an invitation from Loli Ruri?";
  1012. mes "That's a kind of^4d4dffa special ticket to Nifflheim^000000..";
  1013. next;
  1014. if (select( "Yes, I do.:No, I don't.") == 1) {
  1015. mes "[Familiar]";
  1016. mes "Do you want to go to Nifflheim?";
  1017. mes "It's available during Halloween.";
  1018. next;
  1019. if (select( "Yes, I do:No, I don't.") == 1) {
  1020. if (countitem(7460) > 0) {
  1021. mes "[Familiar]";
  1022. mes "I checked your ticket.";
  1023. mes "You can go there now";
  1024. delitem 7460,1; //Nifl_Express_Ticket
  1025. close2;
  1026. warp "nif_in", 18, 20;
  1027. end;
  1028. }
  1029. else {
  1030. mes "[Familiar]";
  1031. mes "You're a liar.";
  1032. mes "You don't have the ticket!";
  1033. mes "I'll suck up all your blood, you liar!";
  1034. percentheal -20,0;
  1035. emotion e_omg,1;
  1036. close;
  1037. }
  1038. }
  1039. mes "[Familiar]";
  1040. mes "Ok.";
  1041. mes "Actually, it's useless to have a special ticket to Nifflheim.";
  1042. close;
  1043. }
  1044. mes "[Familiar]";
  1045. mes "Ok.";
  1046. mes "If you want to ask something, give a piece of pumpkin pie to Loli Ruri.";
  1047. mes "He likes it.";
  1048. close;
  1049. }
  1050. payon,156,231,3 duplicate(HWFamiDup) Familiar#06_hw02 799
  1051. morocc,159,143,3 duplicate(HWFamiDup) Familiar#06_hw03 799
  1052. geffen,120,188,3 duplicate(HWFamiDup) Familiar#06_hw04 799
  1053. alberta,80,171,3 duplicate(HWFamiDup) Familiar#06_hw05 799
  1054. //Event Lude Monster Spawns
  1055. ra_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1056. ra_fild02,0,0,0,0 monster Lude 1812,3,0,0,0
  1057. ra_fild03,0,0,0,0 monster Lude 1812,3,0,0,0
  1058. ra_fild04,0,0,0,0 monster Lude 1812,3,0,0,0
  1059. ra_fild05,0,0,0,0 monster Lude 1812,3,0,0,0
  1060. ra_fild06,0,0,0,0 monster Lude 1812,3,0,0,0
  1061. ra_fild07,0,0,0,0 monster Lude 1812,3,0,0,0
  1062. ra_fild08,0,0,0,0 monster Lude 1812,3,0,0,0
  1063. ra_fild09,0,0,0,0 monster Lude 1812,3,0,0,0
  1064. ra_fild10,0,0,0,0 monster Lude 1812,3,0,0,0
  1065. ra_fild11,0,0,0,0 monster Lude 1812,3,0,0,0
  1066. ra_fild12,0,0,0,0 monster Lude 1812,3,0,0,0
  1067. ra_fild13,0,0,0,0 monster Lude 1812,3,0,0,0
  1068. ra_san01,0,0,0,0 monster Lude 1812,3,0,0,0
  1069. ra_san02,0,0,0,0 monster Lude 1812,3,0,0,0
  1070. ra_san03,0,0,0,0 monster Lude 1812,3,0,0,0
  1071. ra_san04,0,0,0,0 monster Lude 1812,3,0,0,0
  1072. ra_san05,0,0,0,0 monster Lude 1812,3,0,0,0
  1073. ice_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1074. ice_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1075. ice_dun03,0,0,0,0 monster Lude 1812,3,0,0,0
  1076. odin_tem01,0,0,0,0 monster Lude 1812,3,0,0,0
  1077. odin_tem02,0,0,0,0 monster Lude 1812,3,0,0,0
  1078. odin_tem03,0,0,0,0 monster Lude 1812,3,0,0,0
  1079. kh_kiehl01,0,0,0,0 monster Lude 1812,3,0,0,0
  1080. kh_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1081. kh_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1082. yuno_fild06,0,0,0,0 monster Lude 1812,3,0,0,0
  1083. yuno_fild10,0,0,0,0 monster Lude 1812,3,0,0,0
  1084. ein_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1085. ein_fild02,0,0,0,0 monster Lude 1812,3,0,0,0
  1086. ein_fild05,0,0,0,0 monster Lude 1812,3,0,0,0
  1087. hu_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1088. hu_fild02,0,0,0,0 monster Lude 1812,3,0,0,0
  1089. hu_fild03,0,0,0,0 monster Lude 1812,3,0,0,0
  1090. hu_fild04,0,0,0,0 monster Lude 1812,3,0,0,0
  1091. hu_fild05,0,0,0,0 monster Lude 1812,3,0,0,0
  1092. hu_fild06,0,0,0,0 monster Lude 1812,3,0,0,0
  1093. hu_fild07,0,0,0,0 monster Lude 1812,3,0,0,0
  1094. tha_t01,0,0,0,0 monster Lude 1812,3,0,0,0
  1095. tha_t02,0,0,0,0 monster Lude 1812,3,0,0,0
  1096. tha_t03,0,0,0,0 monster Lude 1812,3,0,0,0
  1097. tha_t04,0,0,0,0 monster Lude 1812,3,0,0,0
  1098. tha_t05,0,0,0,0 monster Lude 1812,3,0,0,0
  1099. tha_t06,0,0,0,0 monster Lude 1812,3,0,0,0
  1100. tha_t07,0,0,0,0 monster Lude 1812,3,0,0,0
  1101. tha_t08,0,0,0,0 monster Lude 1812,3,0,0,0
  1102. tha_t09,0,0,0,0 monster Lude 1812,3,0,0,0
  1103. tha_t10,0,0,0,0 monster Lude 1812,3,0,0,0
  1104. tha_t11,0,0,0,0 monster Lude 1812,3,0,0,0
  1105. tha_t12,0,0,0,0 monster Lude 1812,3,0,0,0
  1106. abyss_01,0,0,0,0 monster Lude 1812,3,0,0,0
  1107. abyss_02,0,0,0,0 monster Lude 1812,3,0,0,0
  1108. abyss_03,0,0,0,0 monster Lude 1812,3,0,0,0
  1109. juperos_01,0,0,0,0 monster Lude 1812,3,0,0,0
  1110. juperos_02,0,0,0,0 monster Lude 1812,3,0,0,0
  1111. jupe_core,0,0,0,0 monster Lude 1812,3,0,0,0
  1112. lhz_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1113. lhz_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1114. lhz_dun03,0,0,0,0 monster Lude 1812,3,0,0,0
  1115. lhz_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1116. lhz_fild02,0,0,0,0 monster Lude 1812,3,0,0,0
  1117. lhz_fild03,0,0,0,0 monster Lude 1812,3,0,0,0
  1118. ein_fild03,0,0,0,0 monster Lude 1812,3,0,0,0
  1119. ein_fild04,0,0,0,0 monster Lude 1812,3,0,0,0
  1120. ein_fild06,0,0,0,0 monster Lude 1812,3,0,0,0
  1121. ein_fild07,0,0,0,0 monster Lude 1812,3,0,0,0
  1122. ein_fild08,0,0,0,0 monster Lude 1812,3,0,0,0
  1123. ein_fild09,0,0,0,0 monster Lude 1812,3,0,0,0
  1124. ein_fild10,0,0,0,0 monster Lude 1812,3,0,0,0
  1125. ein_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1126. ein_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1127. gefenia01,0,0,0,0 monster Lude 1812,3,0,0,0
  1128. gefenia02,0,0,0,0 monster Lude 1812,3,0,0,0
  1129. gefenia03,0,0,0,0 monster Lude 1812,3,0,0,0
  1130. gefenia04,0,0,0,0 monster Lude 1812,3,0,0,0
  1131. yuno_fild05,0,0,0,0 monster Lude 1812,3,0,0,0
  1132. yuno_fild07,0,0,0,0 monster Lude 1812,3,0,0,0
  1133. yuno_fild08,0,0,0,0 monster Lude 1812,3,0,0,0
  1134. yuno_fild09,0,0,0,0 monster Lude 1812,3,0,0,0
  1135. yuno_fild11,0,0,0,0 monster Lude 1812,3,0,0,0
  1136. yuno_fild12,0,0,0,0 monster Lude 1812,3,0,0,0
  1137. ayo_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1138. ayo_fild02,0,0,0,0 monster Lude 1812,3,0,0,0
  1139. ayo_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1140. ayo_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1141. gon_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1142. gon_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1143. gon_dun03,0,0,0,0 monster Lude 1812,3,0,0,0
  1144. ama_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1145. ama_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1146. ama_dun03,0,0,0,0 monster Lude 1812,3,0,0,0
  1147. lou_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1148. lou_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1149. lou_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1150. lou_dun03,0,0,0,0 monster Lude 1812,3,0,0,0
  1151. um_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1152. um_fild02,0,0,0,0 monster Lude 1812,3,0,0,0
  1153. um_fild03,0,0,0,0 monster Lude 1812,3,0,0,0
  1154. um_fild04,0,0,0,0 monster Lude 1812,3,0,0,0
  1155. um_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1156. um_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1157. yggdrasil01,0,0,0,0 monster Lude 1812,3,0,0,0
  1158. mag_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1159. mag_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1160. beach_dun,0,0,0,0 monster Lude 1812,3,0,0,0
  1161. beach_dun2,0,0,0,0 monster Lude 1812,3,0,0,0
  1162. beach_dun3,0,0,0,0 monster Lude 1812,3,0,0,0
  1163. gon_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1164. ama_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1165. yuno_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1166. yuno_fild02,0,0,0,0 monster Lude 1812,3,0,0,0
  1167. yuno_fild03,0,0,0,0 monster Lude 1812,3,0,0,0
  1168. yuno_fild04,0,0,0,0 monster Lude 1812,3,0,0,0
  1169. prt_fild00,0,0,0,0 monster Lude 1812,3,0,0,0
  1170. prt_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1171. prt_fild02,0,0,0,0 monster Lude 1812,3,0,0,0
  1172. prt_fild03,0,0,0,0 monster Lude 1812,3,0,0,0
  1173. prt_fild04,0,0,0,0 monster Lude 1812,3,0,0,0
  1174. prt_fild05,0,0,0,0 monster Lude 1812,3,0,0,0
  1175. prt_fild06,0,0,0,0 monster Lude 1812,3,0,0,0
  1176. prt_fild07,0,0,0,0 monster Lude 1812,3,0,0,0
  1177. prt_fild08,0,0,0,0 monster Lude 1812,3,0,0,0
  1178. prt_fild09,0,0,0,0 monster Lude 1812,3,0,0,0
  1179. prt_fild10,0,0,0,0 monster Lude 1812,3,0,0,0
  1180. prt_fild11,0,0,0,0 monster Lude 1812,3,0,0,0
  1181. moc_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1182. moc_fild02,0,0,0,0 monster Lude 1812,3,0,0,0
  1183. moc_fild03,0,0,0,0 monster Lude 1812,3,0,0,0
  1184. moc_fild04,0,0,0,0 monster Lude 1812,3,0,0,0
  1185. moc_fild05,0,0,0,0 monster Lude 1812,3,0,0,0
  1186. moc_fild06,0,0,0,0 monster Lude 1812,3,0,0,0
  1187. moc_fild07,0,0,0,0 monster Lude 1812,3,0,0,0
  1188. moc_fild08,0,0,0,0 monster Lude 1812,3,0,0,0
  1189. moc_fild09,0,0,0,0 monster Lude 1812,3,0,0,0
  1190. moc_fild10,0,0,0,0 monster Lude 1812,3,0,0,0
  1191. moc_fild11,0,0,0,0 monster Lude 1812,3,0,0,0
  1192. moc_fild12,0,0,0,0 monster Lude 1812,3,0,0,0
  1193. moc_fild13,0,0,0,0 monster Lude 1812,3,0,0,0
  1194. moc_fild14,0,0,0,0 monster Lude 1812,3,0,0,0
  1195. moc_fild15,0,0,0,0 monster Lude 1812,3,0,0,0
  1196. moc_fild16,0,0,0,0 monster Lude 1812,3,0,0,0
  1197. moc_fild17,0,0,0,0 monster Lude 1812,3,0,0,0
  1198. moc_fild18,0,0,0,0 monster Lude 1812,3,0,0,0
  1199. pay_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1200. pay_fild02,0,0,0,0 monster Lude 1812,3,0,0,0
  1201. pay_fild03,0,0,0,0 monster Lude 1812,3,0,0,0
  1202. pay_fild04,0,0,0,0 monster Lude 1812,3,0,0,0
  1203. pay_fild05,0,0,0,0 monster Lude 1812,3,0,0,0
  1204. pay_fild06,0,0,0,0 monster Lude 1812,3,0,0,0
  1205. pay_fild07,0,0,0,0 monster Lude 1812,3,0,0,0
  1206. pay_fild08,0,0,0,0 monster Lude 1812,3,0,0,0
  1207. pay_fild09,0,0,0,0 monster Lude 1812,3,0,0,0
  1208. pay_fild10,0,0,0,0 monster Lude 1812,3,0,0,0
  1209. pay_fild11,0,0,0,0 monster Lude 1812,3,0,0,0
  1210. gef_fild00,0,0,0,0 monster Lude 1812,3,0,0,0
  1211. gef_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1212. gef_fild02,0,0,0,0 monster Lude 1812,3,0,0,0
  1213. gef_fild03,0,0,0,0 monster Lude 1812,3,0,0,0
  1214. gef_fild04,0,0,0,0 monster Lude 1812,3,0,0,0
  1215. gef_fild05,0,0,0,0 monster Lude 1812,3,0,0,0
  1216. gef_fild06,0,0,0,0 monster Lude 1812,3,0,0,0
  1217. gef_fild07,0,0,0,0 monster Lude 1812,3,0,0,0
  1218. gef_fild08,0,0,0,0 monster Lude 1812,3,0,0,0
  1219. gef_fild09,0,0,0,0 monster Lude 1812,3,0,0,0
  1220. gef_fild10,0,0,0,0 monster Lude 1812,3,0,0,0
  1221. gef_fild11,0,0,0,0 monster Lude 1812,3,0,0,0
  1222. gef_fild12,0,0,0,0 monster Lude 1812,3,0,0,0
  1223. gef_fild13,0,0,0,0 monster Lude 1812,3,0,0,0
  1224. gef_fild14,0,0,0,0 monster Lude 1812,3,0,0,0
  1225. cmd_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1226. cmd_fild02,0,0,0,0 monster Lude 1812,3,0,0,0
  1227. cmd_fild03,0,0,0,0 monster Lude 1812,3,0,0,0
  1228. cmd_fild04,0,0,0,0 monster Lude 1812,3,0,0,0
  1229. cmd_fild05,0,0,0,0 monster Lude 1812,3,0,0,0
  1230. cmd_fild06,0,0,0,0 monster Lude 1812,3,0,0,0
  1231. cmd_fild07,0,0,0,0 monster Lude 1812,3,0,0,0
  1232. cmd_fild08,0,0,0,0 monster Lude 1812,3,0,0,0
  1233. cmd_fild09,0,0,0,0 monster Lude 1812,3,0,0,0
  1234. mjolnir_01,0,0,0,0 monster Lude 1812,3,0,0,0
  1235. mjolnir_02,0,0,0,0 monster Lude 1812,3,0,0,0
  1236. mjolnir_03,0,0,0,0 monster Lude 1812,3,0,0,0
  1237. mjolnir_04,0,0,0,0 monster Lude 1812,3,0,0,0
  1238. mjolnir_05,0,0,0,0 monster Lude 1812,3,0,0,0
  1239. mjolnir_06,0,0,0,0 monster Lude 1812,3,0,0,0
  1240. mjolnir_07,0,0,0,0 monster Lude 1812,3,0,0,0
  1241. mjolnir_08,0,0,0,0 monster Lude 1812,3,0,0,0
  1242. mjolnir_09,0,0,0,0 monster Lude 1812,3,0,0,0
  1243. mjolnir_10,0,0,0,0 monster Lude 1812,3,0,0,0
  1244. mjolnir_11,0,0,0,0 monster Lude 1812,3,0,0,0
  1245. mjolnir_12,0,0,0,0 monster Lude 1812,3,0,0,0
  1246. xmas_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1247. sec_in02,0,0,0,0 monster Lude 1812,3,0,0,0
  1248. gl_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1249. gl_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1250. gl_knt02,0,0,0,0 monster Lude 1812,3,0,0,0
  1251. gl_knt01,0,0,0,0 monster Lude 1812,3,0,0,0
  1252. gl_step,0,0,0,0 monster Lude 1812,3,0,0,0
  1253. gl_sew04,0,0,0,0 monster Lude 1812,3,0,0,0
  1254. gl_sew03,0,0,0,0 monster Lude 1812,3,0,0,0
  1255. gl_sew02,0,0,0,0 monster Lude 1812,3,0,0,0
  1256. gl_sew01,0,0,0,0 monster Lude 1812,3,0,0,0
  1257. gl_chyard,0,0,0,0 monster Lude 1812,3,0,0,0
  1258. gl_church,0,0,0,0 monster Lude 1812,3,0,0,0
  1259. glast_01,0,0,0,0 monster Lude 1812,3,0,0,0
  1260. gl_prison1,0,0,0,0 monster Lude 1812,3,0,0,0
  1261. gl_prison,0,0,0,0 monster Lude 1812,3,0,0,0
  1262. gl_in01,0,0,0,0 monster Lude 1812,3,0,0,0
  1263. gl_cas02,0,0,0,0 monster Lude 1812,3,0,0,0
  1264. gl_cas01,0,0,0,0 monster Lude 1812,3,0,0,0
  1265. tur_dun04,0,0,0,0 monster Lude 1812,3,0,0,0
  1266. tur_dun03,0,0,0,0 monster Lude 1812,3,0,0,0
  1267. tur_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1268. tur_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1269. alde_dun04,0,0,0,0 monster Lude 1812,3,0,0,0
  1270. alde_dun03,0,0,0,0 monster Lude 1812,3,0,0,0
  1271. alde_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1272. alde_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1273. c_tower1,0,0,0,0 monster Lude 1812,3,0,0,0
  1274. c_tower2,0,0,0,0 monster Lude 1812,3,0,0,0
  1275. c_tower3,0,0,0,0 monster Lude 1812,3,0,0,0
  1276. c_tower4,0,0,0,0 monster Lude 1812,3,0,0,0
  1277. in_sphinx5,0,0,0,0 monster Lude 1812,3,0,0,0
  1278. in_sphinx4,0,0,0,0 monster Lude 1812,3,0,0,0
  1279. in_sphinx3,0,0,0,0 monster Lude 1812,3,0,0,0
  1280. in_sphinx2,0,0,0,0 monster Lude 1812,3,0,0,0
  1281. in_sphinx1,0,0,0,0 monster Lude 1812,3,0,0,0
  1282. prt_maze03,0,0,0,0 monster Lude 1812,3,0,0,0
  1283. prt_maze02,0,0,0,0 monster Lude 1812,3,0,0,0
  1284. prt_maze01,0,0,0,0 monster Lude 1812,3,0,0,0
  1285. treasure02,0,0,0,0 monster Lude 1812,3,0,0,0
  1286. treasure01,0,0,0,0 monster Lude 1812,3,0,0,0
  1287. moc_pryd06,0,0,0,0 monster Lude 1812,3,0,0,0
  1288. moc_pryd05,0,0,0,0 monster Lude 1812,3,0,0,0
  1289. moc_pryd04,0,0,0,0 monster Lude 1812,3,0,0,0
  1290. moc_pryd03,0,0,0,0 monster Lude 1812,3,0,0,0
  1291. moc_pryd02,0,0,0,0 monster Lude 1812,3,0,0,0
  1292. moc_pryd01,0,0,0,0 monster Lude 1812,3,0,0,0
  1293. gef_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1294. gef_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1295. gef_dun00,0,0,0,0 monster Lude 1812,3,0,0,0
  1296. iz_dun00,0,0,0,0 monster Lude 1812,3,0,0,0
  1297. iz_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1298. iz_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1299. iz_dun03,0,0,0,0 monster Lude 1812,3,0,0,0
  1300. iz_dun04,0,0,0,0 monster Lude 1812,3,0,0,0
  1301. pay_dun00,0,0,0,0 monster Lude 1812,3,0,0,0
  1302. pay_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1303. pay_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1304. pay_dun03,0,0,0,0 monster Lude 1812,3,0,0,0
  1305. pay_dun04,0,0,0,0 monster Lude 1812,3,0,0,0
  1306. xmas_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1307. xmas_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1308. anthell02,0,0,0,0 monster Lude 1812,3,0,0,0
  1309. anthell01,0,0,0,0 monster Lude 1812,3,0,0,0
  1310. orcsdun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1311. orcsdun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1312. mjo_dun03,0,0,0,0 monster Lude 1812,3,0,0,0
  1313. mjo_dun02,0,0,0,0 monster Lude 1812,3,0,0,0
  1314. mjo_dun01,0,0,0,0 monster Lude 1812,3,0,0,0
  1315. prt_sewb4,0,0,0,0 monster Lude 1812,3,0,0,0
  1316. prt_sewb3,0,0,0,0 monster Lude 1812,3,0,0,0
  1317. prt_sewb2,0,0,0,0 monster Lude 1812,3,0,0,0
  1318. prt_sewb1,0,0,0,0 monster Lude 1812,3,0,0,0
  1319. nif_fild01,0,0,0,0 monster Lude 1812,3,0,0,0
  1320. nif_fild02,0,0,0,0 monster Lude 1812,3,0,0,0