manuk.txt 13 KB

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  1. //===== rAthena Script =======================================
  2. //= Manuk Town
  3. //===== By: ==================================================
  4. //= L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.2
  7. //===== Compatible With: =====================================
  8. //= rAthena SVN
  9. //===== Description: =========================================
  10. //= [Aegis Conversion]
  11. //= Town-specific NPCs for Manuk.
  12. //===== Additional Comments: =================================
  13. //= 1.0 First Version.
  14. //= 1.1 Added more town NPCs
  15. //= 1.2 Added more town NPCs
  16. //============================================================
  17. // cat_enhance
  18. manuk,304,195,5 script Soldier#ep13pa829 454,{
  19. if (isequipped(2782) == 1) {
  20. mes "[Food Provider]";
  21. mes "The Manuk family subsists mostly on refining Gray Hollows that were burried a long time ago deep down under the ground.";
  22. close;
  23. }
  24. else {
  25. mes "[Food Provider]";
  26. mes "Gdiios duuie Dssoas pogggd fdrul fdddoweet";
  27. close;
  28. }
  29. }
  30. manuk,274,239,5 script Soldier#ep13_2 455,{
  31. if (isequipped(2782) == 1) {
  32. mes "[Injured Manuk Soldier]";
  33. mes "I can't absorb Bradium Essence anymore because of my fatal injury.";
  34. mes "Those wicked fairies attacked me and left me like this.";
  35. close;
  36. mes "[Injured Manuk Soldier]";
  37. mes "I wish I could kill all the fairies...";
  38. close;
  39. }
  40. else {
  41. mes "[Injured Manuk Soldier";
  42. mes "Bhiio aaas dgwer fdds rrrrrpppp Ee";
  43. close;
  44. mes "[Injured Manuk Soldier]";
  45. mes "Foi dsddff gggeeeerr pqowe";
  46. close;
  47. }
  48. }
  49. manuk,107,233,5 script Soldier#ep13_3 454,{
  50. if (isequipped(2782) == 1) {
  51. mes "[Anxious Soldier]";
  52. mes "Hurry, I am in big trouble. I lost all the Manuk Coins. I think I dropped them somewhere on the snowfield. Gosh, I saw them right before I fell asleep!";
  53. close;
  54. }
  55. else {
  56. mes "[Anxious Soldier]";
  57. mes "Qosi dhhui rffd poaner ouh.";
  58. close;
  59. }
  60. }
  61. // ep13_2_hiki
  62. /*
  63. manuk,100,100,3 script Piom 454,{
  64. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  65. mes "[Piom]";
  66. mes "�?����?�������?�����Fairy��";
  67. mes "??���?�����Fairy��";
  68. mes "�?������?j��?�������";
  69. mes "?�?��?�����?�?";
  70. close;
  71. }
  72. else {
  73. mes "[Piom]";
  74. mes "As our wi nueo woud bus";
  75. mes "Gw pii rooop pishe";
  76. mes "Fw iusbn podim bn usow ";
  77. mes "Psbh io whe pasn jd";
  78. close;
  79. }
  80. }
  81. */
  82. manuk,188,216,3 script Benknee#ep13_2_1 449,{
  83. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  84. mes "[Benknee]";
  85. mes "What brings you here?";
  86. mes "Are you a human?";
  87. mes "If you are human, you shouldn't be here.";
  88. next;
  89. mes "[Benknee]";
  90. mes "Jotunheim is a blessed and sacred place.";
  91. mes "We, Saphas will be standing with our own feet.";
  92. mes "And rise against oppression!";
  93. close;
  94. }
  95. else {
  96. mes "[Benknee]";
  97. mes "Bdf sdio hs ioq";
  98. mes "Wfn is ao ps od jd";
  99. mes "No pip dd dow hso le";
  100. next;
  101. mes "[Benknee]";
  102. mes "Wsd oup nc xkh d";
  103. mes "Rww o jsd sp";
  104. mes "Yd aihd oa sd s dd";
  105. close;
  106. }
  107. }
  108. manuk,169,260,3 script Piom#ep13_2_1 455,{
  109. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  110. mes "[Piom]";
  111. mes "We, Saphas are always together!";
  112. mes "Wherever we are. We are always connected to each other.";
  113. mes "I don't know where you are from but, you should learn our spirits.";
  114. close;
  115. }
  116. else {
  117. mes "[Piom]";
  118. mes "Ng go oois yus dd";
  119. mes "You ii iaao nfb ud";
  120. mes "Wqq ifn isp did";
  121. mes "Uy ydf sd fs wee";
  122. mes "Mgg gf fs d ff";
  123. close;
  124. }
  125. }
  126. manuk,218,163,3 script Galtun#ep13_2_1 450,{
  127. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  128. mes "[Galtun]";
  129. mes "Recently, tiny things have been flying around.";
  130. mes "I am not sure if they are flies or not.";
  131. mes "But it is very annoying.";
  132. next;
  133. mes "[Galtun]";
  134. mes "They can only use their small magic from a long distance.";
  135. mes "But I can kick them off quickly.";
  136. mes "They are so bothersome. But I better not waste my time with them.";
  137. close;
  138. }
  139. else {
  140. mes "[Galtun]";
  141. mes "Ya sda sdou sh dbi";
  142. mes "Av bu dgs ldo gp gf ";
  143. mes "Jg gfs dsd fw eerr ";
  144. next;
  145. mes "[Galtun]";
  146. mes "Mb ih ids oj fd";
  147. mes "Pg sdf dd sd fff";
  148. mes "Bq wer jfsd fsd ut yy";
  149. mes "Nx cxd fsd fs df ";
  150. close;
  151. }
  152. }
  153. manuk,266,199,5 script Galtun#ep13_2_2 450,{
  154. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  155. mes "[Galtun]";
  156. mes "I can relax now that we have those piles of Bradium.";
  157. mes "But I am also worried that we can spend them in a short time.";
  158. close;
  159. }
  160. else {
  161. mes "[Galtun]";
  162. mes "Bu iu bus sfi a sd";
  163. mes "Zsd dwo uf sh osad ";
  164. mes "Qdf aih fas io d hoas";
  165. mes "Nas d iy as di";
  166. close;
  167. }
  168. }
  169. manuk,225,129,5 script Benknee#ep13_2_2 449,{
  170. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  171. mes "[Benknee]";
  172. mes "Huh? Who?? Who are you??";
  173. mes "Oh, you are not a fairy.";
  174. mes "I thought you were a fairy thing.";
  175. mes "Anyway, who are you? Can you speak?";
  176. close;
  177. }
  178. else {
  179. mes "[Benknee]";
  180. mes "Bao j pj a sd";
  181. mes "Gi oh as d";
  182. mes "Ya sd Yrt sd ad";
  183. mes "Bq we ojj jd";
  184. close;
  185. }
  186. }
  187. manuk,286,147,3 script Piom#ep13_2_2 454,{
  188. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  189. mes "[Piom]";
  190. mes "I'll never forget the deep-rooted rancor against those traitors.";
  191. mes "I remember how our ancestors died.";
  192. mes "I swear that I would avenge them.";
  193. next;
  194. mes "[Piom]";
  195. mes "First, I'll kick those bastards.";
  196. mes "Those flying little things bother me so much.";
  197. close;
  198. }
  199. else {
  200. mes "[Piom]";
  201. mes "Vio hs pf I aps";
  202. mes "Vs ou oas de ee";
  203. mes "Bzi sh da opd";
  204. mes "Mc oju asop dj a ps";
  205. next;
  206. mes "[Piom]";
  207. mes "Be juas da sd";
  208. mes "Eoj ssr owq w e ";
  209. mes "Wps dj i ao sj daasd asd";
  210. close;
  211. }
  212. }
  213. manuk,183,185,5 script Piom#ep13_2_3 454,{
  214. set tongyeok,Ring_Of_Wise_King;
  215. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  216. mes "[Piom]";
  217. mes "Our lives exist for Saphas.";
  218. mes "On the other hand,";
  219. mes "Saphas lives exist for me.";
  220. mes "Hum hahaha!";
  221. next;
  222. mes "[Piom]";
  223. mes "We, Saphas are always together!";
  224. mes "Wherever we are!";
  225. mes "Cheer for Saphas!";
  226. close;
  227. }
  228. else {
  229. mes "[Piom]";
  230. mes "Esd fas hdi as sp ad osd";
  231. mes "Ns id pie sj idf";
  232. mes "Rto osd ps ad ";
  233. mes "Mi sho oo pesd";
  234. next;
  235. mes "[Piom]";
  236. mes "N sd sou as d ";
  237. mes "Ma asd psh ds ii ";
  238. mes "Qso uf lj dhis id";
  239. close;
  240. }
  241. }
  242. manuk,256,143,3 script Galtun#ep13_2_3 450,{
  243. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  244. mes "[Galtun]";
  245. mes "I will devote myself to";
  246. mes "protect my family and Saphas.";
  247. mes "That is all I want...";
  248. close;
  249. }
  250. else {
  251. mes "[Galtun]";
  252. mes "Mr ishh qw e ee";
  253. mes "Baa eou sh ua sd";
  254. mes "Up idhs ish dk I jsd";
  255. close;
  256. }
  257. }
  258. manuk,245,124,3 script Piom#ep13_2_4 455,{
  259. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  260. mes "[Piom]";
  261. mes "Human, you think our battle is stupid, don't you?";
  262. mes "And a waste of time?";
  263. mes "But it is really depends on this war whether we can survive or not.";
  264. close;
  265. }
  266. else {
  267. mes "[Piom]";
  268. mes "Nsa dhi pao sdi a jp das";
  269. mes "Uaa as iijds kn sdg f";
  270. mes "Bzi hd sia pasd ";
  271. mes "Es do ja pda sj d";
  272. mes "Bs oju lujdi ni sdgf g ";
  273. next;
  274. mes "[Piom]";
  275. mes "Us id jd nai dh";
  276. close;
  277. }
  278. }
  279. // ep13_2_npc
  280. man_in01,346,135,0 script Worker#ep13bsg1 454,{
  281. if (isequipped(2782) == 1) {
  282. mes "[Worker]";
  283. mes "It is dangerous if the valve is not checked properly every day.";
  284. mes "In fact, there was an incident.";
  285. mes "It gives me the creeps just thinking about it.";
  286. close;
  287. }
  288. else {
  289. mes "[Worker]";
  290. mes "Gs df o aj ud pa";
  291. mes "N sd asw ewt jj ";
  292. mes "Ud aso pda s ";
  293. close;
  294. }
  295. }
  296. man_in01,393,134,3 script Worker#ep13bsg2 454,{
  297. if (isequipped(2782) == 1) {
  298. mes "[Worker]";
  299. mes "What!! Wh.. Oh... I... I didn't fall asleep!!";
  300. mes "Let's get back to work... that's right work...";
  301. close;
  302. }
  303. else {
  304. mes "[Worker]";
  305. mes "Ns ad jai osd";
  306. mes "Rt odj as jo dp as";
  307. close;
  308. }
  309. }
  310. man_in01,377,143,5 script Worker#ep13bsg3 454,{
  311. if (isequipped(2782) == 1) {
  312. mes "[Worker]";
  313. mes "Hmm... It's working just fine... No probems at all...";
  314. close;
  315. }
  316. else {
  317. mes "[Worker]";
  318. mes "Mou ii ros oa d d ";
  319. close;
  320. }
  321. }
  322. man_in01,333,128,5 script Worker#ep13bsg4 454,{
  323. if (isequipped(2782) == 1) {
  324. mes "[Worker]";
  325. mes "My eyesight is getting weaker these days.";
  326. close;
  327. }
  328. else {
  329. mes "[Worker]";
  330. mes "Yw I eus ia d ap s";
  331. close;
  332. }
  333. }
  334. man_in01,336,128,5 script Worker#ep13bsg5 454,{
  335. if (isequipped(2782) == 1) {
  336. mes "[Worker]";
  337. mes "Isn't this fabulous?";
  338. close;
  339. }
  340. else {
  341. mes "[Worker]";
  342. mes "R tt osj dj d";
  343. close;
  344. }
  345. }
  346. man_in01,283,288,3 script Worker#ep13bsg6 454,{
  347. if (isequipped(2782) == 1) {
  348. mes "[Worker]";
  349. mes "It is fortunate to have lots of fine quality Bradium today.";
  350. next;
  351. mes "[Worker]";
  352. mes "This is all that is left for us.";
  353. close;
  354. }
  355. else {
  356. mes "[Worker]";
  357. mes "Qw eI hs pado as d p ";
  358. next;
  359. mes "[Worker]";
  360. mes "Too fn ish d fd";
  361. close;
  362. }
  363. }
  364. // ep13_2_tre
  365. manuk,103,354,5 script Manuk Galtun#door1 450,{
  366. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  367. mes "[Manuk Galtun]";
  368. mes "Here is Manuk where the Sapha who is descendant of Hwergelmir lives.";
  369. close;
  370. }
  371. else {
  372. mes "[Manuk Galtun]";
  373. mes "Zd sng pps fsr";
  374. close;
  375. }
  376. }
  377. manuk,122,354,3 script Manuk Galtun#door2 450,{
  378. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  379. mes "[Manuk Galtun]";
  380. mes "Here is Manuk where the Sapha who is descendant of Hwergelmir lives.";
  381. close;
  382. }
  383. else {
  384. mes "[Manuk Galtun]";
  385. mes "To osn dia fg gh gh";
  386. close;
  387. }
  388. }
  389. manuk,99,334,5 script Manuk Piom#tre1 460,{
  390. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  391. mes "[Manuk Piom]";
  392. mes "Galtuns are brave Sapha warriors.";
  393. mes "I am a Piom class which is general labor.";
  394. next;
  395. mes "[Manuk Piom]";
  396. mes "By virtue of the braveness of the Galtun, we can stand for a long time from the diversions of the Laphine.";
  397. mes "We always appreciate their efforts.";
  398. close;
  399. }
  400. else {
  401. mes "[Manuk Piom]";
  402. mes "H dn i sid p sd ";
  403. mes "Nd isjd sapd j s id";
  404. mes "Bsi o ps dkm jgf";
  405. mes "Eo oo ptr n sid";
  406. close;
  407. }
  408. }
  409. manuk,103,311,3 script Manuk Piom#tre2 455,{
  410. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  411. mes "[Manuk Piom]";
  412. mes "My leg...";
  413. mes "It's time to already.";
  414. close;
  415. }
  416. else {
  417. mes "[Manuk Piom]";
  418. mes "Fn is d id ";
  419. mes "Yon sdi dh so dps";
  420. close;
  421. }
  422. }
  423. /*
  424. manuk,194,189,3 script Manuk Galtun#tre3 450,{
  425. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  426. mes "[Manuk Galtun]";
  427. mes "��?������U�?�";
  428. mes "��?��?��?���";
  429. }
  430. else {
  431. end;
  432. }
  433. }
  434. */
  435. manuk,293,203,3 script Manuk Piom#tre4 454,{
  436. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  437. mes "[Manuk Piom]";
  438. mes "Hey, Be careful!";
  439. mes "This mineral is Bradium which is the life of our tribe.";
  440. mes "If you don't handle the stone carefully, you'll be in trouble!";
  441. close;
  442. }
  443. else {
  444. mes "[Manuk Piom]";
  445. mes "Bmm ish di sd";
  446. mes "Fii sd ani s a d s k ds ";
  447. mes "Ti h is so so pd";
  448. close;
  449. }
  450. }
  451. manuk,253,173,3 script Manuk Benknee#tre5 449,{
  452. if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
  453. mes "[Manuk Benknee]";
  454. mes "Can you see that statue?";
  455. mes "He's the Hwergelmir, who is like a legend for us Sapha.";
  456. mes "He was a real majestic and brave man.";
  457. close;
  458. }
  459. else {
  460. mes "[Manuk Piom]";
  461. mes "Ys oadj oa s d";
  462. mes "Bni ii osd jo as das";
  463. mes "Qa oj df isd oo o";
  464. close;
  465. }
  466. }
  467. // ep12_2_dailybs
  468. manuk,251,180,5 script Young Villager#ep13bs 454,{
  469. if (isequipped(2782) == 1) {
  470. mes "[Young Villager]";
  471. mes "It's past the time of our date, why isn't she here yet!!?";
  472. close;
  473. }
  474. else {
  475. mes "[Asd]";
  476. mes "Ywo di pi butfs oui Afbsu ";
  477. close;
  478. }
  479. }
  480. man_in01,360,137,5 script Mechanic#ep13bs 454,{
  481. if (isequipped(2782) == 1) {
  482. mes "[Mechanic]";
  483. mes "Alien races are not allowed to enter.";
  484. mes "It's very dangerous here, please don't come any closer.";
  485. close;
  486. }
  487. else {
  488. mes "[Asoui]";
  489. mes "Fs iua sdjosow ww ";
  490. mes "Adds wwpq iusnd ";
  491. close;
  492. }
  493. }
  494. man_in01,68,187,0 script Worker#ep13bs1 454,{
  495. if (isequipped(2782) == 1) {
  496. mes "[Worker]";
  497. mes "Hmm, it smells delicious.";
  498. mes "It should be time to turn it around now.";
  499. next;
  500. mes "[Worker]";
  501. mes "Hardrock Mammoth steak should be eaten slightly raw!";
  502. close;
  503. }
  504. else {
  505. mes "[Tee]";
  506. mes "As woue dpi sha we";
  507. mes "Two psie bu le";
  508. next;
  509. mes "[Tee]";
  510. mes "Tr sdou powee wwee ";
  511. close;
  512. }
  513. }
  514. man_in01,74,181,3 script Worker#ep13bs2 454,{
  515. if (isequipped(2782) == 1) {
  516. mes "[Worker]";
  517. mes "Chef Cook, how many plates should I put down?";
  518. close;
  519. }
  520. else {
  521. mes "[Tee]";
  522. mes "We pishd bugs ouwwe iro ";
  523. close;
  524. }
  525. }
  526. man_in01,227,280,5 script Scientist#ep13bs 449,{
  527. if (isequipped(2782) == 1) {
  528. mes "[Scientist]";
  529. mes "Is there only one way we can survive..?";
  530. close;
  531. }
  532. else {
  533. mes "[Apti]";
  534. mes "Dso piey pioit ioep ";
  535. close;
  536. }
  537. }