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- //===== rAthena Script =======================================
- // BattleGround System - Flavius Entrance NPCs
- //===== By: ==================================================
- //= L0ne_W0lf
- //===== Current Version: =====================================
- //= 1.0
- //===== Compatible With: =====================================
- //= rAthena 1.0
- //===== Description: =========================================
- //= [AEGIS Conversion]
- //= Flavius Battleground Entrance NPCs
- //===== Additional Comments: =================================
- //= 1.0 First Version.
- //============================================================
- // Flavius Officer - Guillaume
- //============================================================
- bat_room,133,178,5 script Flavius Officer#01a 418,{
- if (checkweight(1201,1) == 0) {
- mes "- Wait a minute !! -";
- mes "- Currently you're carrying -";
- mes "- too many items with you. -";
- mes "- Please try again -";
- mes "- after you loose some weight. -";
- close;
- }
- mes "[Guillaume Army Officer]";
- mes "Let's show the power of the Guillaume Army to those stinky Croixs!";
- next;
- switch(select("I want to join your army!:End Conversation")) {
- case 1:
- if ((Class == job_Novice) || (BaseClass == Job_Supernovice)) {
- mes "[Guillaume Army Officer]";
- mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
- }
- else {
- if (BaseLevel < 80) {
- mes "[Guillaume Army Officer]";
- mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
- }
- else {
- set .@chk_urtime,checkquest(2070,PLAYTIME);
- if ((.@chk_urtime == 0)|| (.@chk_urtime == 1)) {
- mes "[Guillaume Army Officer]";
- mes "You seem to have just returned from the battlefield.";
- mes "It's too early for you to go back. Go rest, and leave the enemies to us!";
- }
- else {
- if (.@chk_urtime == 2)
- erasequest 2070;
- set .@mapcount2,getmapusers("bat_b01");
- if (.@mapcount2 > 0) {
- mes "[Guillaume Army Officer]";
- mes "I've received a report informing me that an elite corps has been dispatched to the battlefield fighting the Croixs already.";
- mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
- }
- else {
- if ($@FlaviusBG1 > 0) {
- mes "[Guillaume Army Officer]";
- mes "An elite corps is already standing by to be dispatched to the battlefield.";
- mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
- }
- else {
- mes "[Guillaume Army Officer]";
- mes "You definitely seem to be ready for battle!";
- mes "Go show the Croixs what fear truly means!";
- mes "Today, our cry of victory shall echo all over the battlefield!";
- close2;
- warp "bat_room",85,223;
- end;
- }
- }
- }
- }
- }
- break;
- case 2:
- mes "[Guillaume Army Officer]";
- mes "Today, we shall be victorious!";
- break;
- }
- close;
- }
- bat_room,133,121,1 script Flavius Officer#01b 414,{
- if (checkweight(1201,1) == 0) {
- mes "- Wait a minute !! -";
- mes "- Currently you're carrying -";
- mes "- too many items with you. -";
- mes "- Please try again -";
- mes "- after you loose some weight. -";
- close;
- }
- mes "[Croix Army Officer]";
- mes "Let's show the Guillaumes the power of the Croix Army!";
- next;
- switch(select("I want to join your army!:End Conversation")) {
- case 1:
- if ((Class == job_Novice) || (BaseClass == Job_Supernovice)) {
- mes "[Croix Army Officer]";
- mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
- }
- else {
- if (BaseLevel < 80) {
- mes "[Croix Army Officer]";
- mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
- }
- else {
- set .@chk_urtime,checkquest(2070,PLAYTIME);
- if ((.@chk_urtime == 0)|| (.@chk_urtime == 1)) {
- mes "[Croix Army Officer]";
- mes "You seem to have just returned from the battlefield.";
- mes "It's too early for you to go back. Go rest, and leave the enemies to us!";
- }
- else {
- if (.@chk_urtime == 2)
- erasequest 2070;
- set .@mapcount2,getmapusers("bat_b01");
- if (.@mapcount2 > 0) {
- mes "[Croix Army Officer]";
- mes "I've received a report informing me that an elite corps has been dispatched to the battlefield fighting the Guillaume already.";
- mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
- }
- else {
- if ($@FlaviusBG1 > 0) {
- mes "[Croix Army Officer]";
- mes "An elite corps is already standing by to be dispatched to the battlefield.";
- mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
- }
- else {
- mes "[Croix Army Officer]";
- mes "You definitely seem to be ready for battle!";
- mes "Go show the Guillaumes what fear truly means!";
- mes "Today, our cry of victory shall echo all over the battlefield!";
- close2;
- warp "bat_room",85,207;
- end;
- }
- }
- }
- }
- }
- break;
- case 2:
- mes "[Croix Army Officer]";
- mes "Today, we shall be victorious!";
- break;
- }
- close;
- }
- bat_room,135,178,5 script Guillaume Knight#3 417,{
- mes "[Guillaume Knight]";
- mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal.";
- next;
- mes "[Guillaume Knight]";
- mes "The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks.";
- next;
- mes "[Guillaume Knight]";
- mes "But they can be removed by destroying the Guardians that protect the enemy army base.";
- next;
- mes "[Guillaume Knight]";
- mes "The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal.";
- next;
- mes "[Guillaume Knight]";
- mes "Please remember: when you join a battle, you will be receiving a token which indicates the set duration for which you cannot participate in the same type of battle.";
- mes "You may check the duration by pressing the Alt+U keys.";
- next;
- mes "[Guillaume Knight]";
- mes "Are you ready for battle? Then apply with the recruiter next to me!";
- close;
- }
- bat_room,151,178,5 script Guillaume Knight#4 417,{
- mes "[Guillaume Knight]";
- mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal.";
- next;
- mes "[Guillaume Knight]";
- mes "The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks.";
- next;
- mes "[Guillaume Knight]";
- mes "But they can be removed by destroying the Guardians that protect the enemy army base.";
- next;
- mes "[Guillaume Knight]";
- mes "The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal.";
- next;
- mes "[Guillaume Knight]";
- mes "Please remember: when you join a battle, you will be receiving a token which indicates the set duration for which you cannot participate in the same type of battle.";
- mes "You may check the duration by pressing the Alt+U keys.";
- next;
- mes "[Guillaume Knight]";
- mes "Are you ready for battle? Then apply with the recruiter next to me!";
- close;
- }
- bat_room,135,121,1 script Croix Knight#3 413,{
- mes "[Croix Knight]";
- mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal.";
- next;
- mes "[Croix Knight]";
- mes "The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks.";
- next;
- mes "[Croix Knight]";
- mes "But they can be removed by destroying the Guardians that protect the enemy army base.";
- next;
- mes "[Croix Knight]";
- mes "The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal.";
- next;
- mes "[Croix Knight]";
- mes "Please remember: when you join a battle, you will be receiving a token which indicates the set duration for which you cannot participate in the same type of battle.";
- mes "You may check the duration by pressing the Alt+U keys.";
- next;
- mes "[Croix Knight]";
- mes "Are you ready for battle? Then apply with the recruiter next to me!";
- close;
- }
- bat_room,151,121,1 script Croix Knight#4 413,{
- mes "[Croix Knight]";
- mes "The objective of the Flavius Battle is to score 2 points before your enemy by destroying their crystal.";
- next;
- mes "[Croix Knight]";
- mes "The crystals for both armies are protected by special barricades that cannot be destroyed by direct attacks.";
- next;
- mes "[Croix Knight]";
- mes "But they can be removed by destroying the Guardians that protect the enemy army base.";
- next;
- mes "[Croix Knight]";
- mes "The crystals are immune to every type of skill; your physical attacks are the only choice for destroying your enemy's crystal.";
- next;
- mes "[Croix Knight]";
- mes "Please remember: when you join a battle, you will be receiving a token which indicates the set duration for which you cannot participate in the same type of battle.";
- mes "You may check the duration by pressing the Alt+U keys.";
- next;
- mes "[Croix Knight]";
- mes "Are you ready for battle? Then apply with the recruiter next to me!";
- close;
- }
- // Flavius Officer - Croix
- //============================================================
- bat_room,148,178,5 script Flavius Officer#02a 418,{
- if (checkweight(1201,1) == 0) {
- mes "- Wait a minute !! -";
- mes "- Currently you're carrying -";
- mes "- too many items with you. -";
- mes "- Please try again -";
- mes "- after you loose some weight. -";
- close;
- }
- mes "[Guillaume Army Officer]";
- mes "Let's show the power of the Guillaume Army to those stinky Croixs!";
- next;
- switch(select("I want to join your army!:End Conversation")) {
- case 1:
- if ((Class == job_Novice) || (BaseClass == Job_Supernovice)) {
- mes "[Guillaume Army Officer]";
- mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
- }
- else {
- if (BaseLevel < 80) {
- mes "[Guillaume Army Officer]";
- mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
- }
- else {
- set .@chk_urtime,checkquest(2070,PLAYTIME);
- if ((.@chk_urtime == 0)|| (.@chk_urtime == 1)) {
- mes "[Guillaume Army Officer]";
- mes "You seem to have just returned from the battlefield.";
- mes "It's too early for you to go back. Go rest, and leave the enemies to us!";
- }
- else {
- if (.@chk_urtime == 2)
- erasequest 2070;
- set .@mapcount2,getmapusers("bat_b02");
- if (.@mapcount2 > 0) {
- mes "[Guillaume Army Officer]";
- mes "I've received a report informing me that an elite corps has been dispatched to the battlefield fighting the Croixs already.";
- mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
- }
- else {
- if ($@FlaviusBG2 > 0) {
- mes "[Guillaume Army Officer]";
- mes "An elite corps is already standing by to be dispatched to the battlefield.";
- mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
- }
- else {
- mes "[Guillaume Army Officer]";
- mes "You definitely seem to be ready for battle!";
- mes "Go show the Croixs what fear truly means!";
- mes "Today, our cry of victory shall echo all over the battlefield!";
- close2;
- warp "bat_room",141,224;
- end;
- }
- }
- }
- }
- }
- break;
- case 2:
- mes "[Guillaume Army Officer]";
- mes "Today, we shall be victorious!";
- break;
- }
- close;
- }
- bat_room,148,121,1 script Flavius Officer#02b 414,{
- if (checkweight(1201,1) == 0) {
- mes "- Wait a minute !! -";
- mes "- Currently you're carrying -";
- mes "- too many items with you. -";
- mes "- Please try again -";
- mes "- after you loose some weight. -";
- close;
- }
- mes "[Croix Army Officer]";
- mes "Let's show the power of the Croix Army to those stinky Guillaumes!";
- next;
- switch(select("I want to join your army!:End Conversation")) {
- case 1:
- if ((Class == job_Novice) || (BaseClass == Job_Supernovice)) {
- mes "[Croix Army Officer]";
- mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
- }
- else {
- if (BaseLevel < 80) {
- mes "[Croix Army Officer]";
- mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
- }
- else {
- set .@chk_urtime,checkquest(2070,PLAYTIME);
- if ((.@chk_urtime == 0)|| (.@chk_urtime == 1)) {
- mes "[Croix Army Officer]";
- mes "You seem to have just returned from the battlefield.";
- mes "It's too early for you to go back. Go rest, and leave the enemies to us!";
- }
- else {
- if (.@chk_urtime == 2)
- erasequest 2070;
- set .@mapcount2,getmapusers("bat_b02");
- if (.@mapcount2 > 0) {
- mes "[Croix Army Officer]";
- mes "I've received a report informing me that an elite corps has been dispatched to the battlefield fighting the Guillaume already.";
- mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
- }
- else {
- if ($@FlaviusBG2 > 0) {
- mes "[Croix Army Officer]";
- mes "An elite corps is already standing by to be dispatched to the battlefield.";
- mes "Why don't you go wait for a while? I suggest you sharpen your weapons and prepare your supplies until then.";
- }
- else {
- mes "[Croix Army Officer]";
- mes "You definitely seem to be ready for battle!";
- mes "Go show the Guillaumes what fear truly means!";
- mes "Today, our cry of victory shall echo all over the battlefield!";
- close2;
- warp "bat_room",141,207;
- end;
- }
- }
- }
- }
- }
- break;
- case 2:
- mes "[Croix Army Officer]";
- mes "Today, we shall be victorious!";
- break;
- }
- close;
- }
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