map_athena.conf 4.3 KB

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  1. //--------------------------------------------------------------
  2. //rAthena Map-Server Configuration File
  3. //--------------------------------------------------------------
  4. // Note: "Comments" are all text on the right side of a double slash "//"
  5. // Whatever text is commented will not be parsed by the servers, and serves
  6. // only as information/reference.
  7. //--------------------------------------------------------------
  8. // Configuration Info
  9. //--------------------------------------------------------------
  10. // Interserver communication passwords, set in account.txt (or equiv.)
  11. userid: s1
  12. passwd: p1
  13. // Character Server IP
  14. // The map server connects to the character server using this IP address.
  15. // NOTE: This is useful when you are running behind a firewall or are on
  16. // a machine with multiple interfaces.
  17. //char_ip: 127.0.0.1
  18. // The map server listens on the interface with this IP address.
  19. // NOTE: This allows you to run multiple servers on multiple interfaces
  20. // while using the same ports for each server.
  21. //bind_ip: 127.0.0.1
  22. // Character Server Port
  23. char_port: 6121
  24. // Map Server IP
  25. // The IP address which clients will use to connect.
  26. // Set this to what your server's public IP address is.
  27. //map_ip: 127.0.0.1
  28. // Map Server Port
  29. map_port: 5121
  30. //Time-stamp format which will be printed before all messages.
  31. //Can at most be 20 characters long.
  32. //Common formats:
  33. // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
  34. // %H:%M:%S (hour:minute:second, 24 hour format)
  35. // %d/%b/%Y (day/Month/year)
  36. //For full format information, consult the strftime() manual.
  37. //timestamp_format: [%d/%b %H:%M]
  38. //If redirected output contains escape sequences (color codes)
  39. stdout_with_ansisequence: no
  40. //Makes server log selected message types to a file in the /log/ folder
  41. //1: Log Warning Messages
  42. //2: Log Error and SQL Error messages.
  43. //4: Log Debug Messages
  44. //Example: "console_msg_log: 7" logs all 3 kinds
  45. //Messages logged by this overrides console_silent setting
  46. console_msg_log: 0
  47. //Makes server output more silent by ommitting certain types of messages:
  48. //1: Hide Information messages
  49. //2: Hide Status messages
  50. //4: Hide Notice Messages
  51. //8: Hide Warning Messages
  52. //16: Hide Error and SQL Error messages.
  53. //32: Hide Debug Messages
  54. //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
  55. console_silent: 0
  56. //Where should the map data be read from?
  57. map_cache_file: db/map_cache.dat
  58. //Where should all database data be read from?
  59. db_path: db
  60. // Enable the @guildspy and @partyspy at commands?
  61. // Note that enabling them decreases packet sending performance.
  62. enable_spy: no
  63. // Read map data from GATs and RSWs in GRF files or a data directory
  64. // as referenced by grf-files.txt rather than from the mapcache?
  65. use_grf: no
  66. // Console Commands
  67. // Allow for console commands to be used on/off
  68. // This prevents usage of >& log.file
  69. console: off
  70. // Database autosave time
  71. // All characters are saved on this time in seconds (example:
  72. // autosave of 60 secs with 60 characters online -> one char is saved every
  73. // second)
  74. autosave_time: 300
  75. // Min database save intervals (in ms)
  76. // Prevent saving characters faster than at this rate (prevents char-server
  77. // save-load getting too high as character-count increases)
  78. minsave_time: 100
  79. // Apart from the autosave_time, players will also get saved when involved
  80. // in the following (add as needed):
  81. // 1: after every successful trade
  82. // 2: after every vending transaction
  83. // 4: after closing storage/guild storage.
  84. // 8: After hatching/returning to egg a pet.
  85. // 16: After successfully sending a mail with attachment
  86. // 32: After successfully submitting an item for auction
  87. // 64: After successfully get/delete/complete a quest
  88. // NOTE: These settings decrease the chance of dupes/lost items when there's a
  89. // server crash at the expense of increasing the map/char server lag. If your
  90. // server rarely crashes, but experiences interserver lag, you may want to set
  91. // these off.
  92. save_settings: 127
  93. // Message of the day file, when a character logs on, this message is displayed.
  94. motd_txt: conf/motd.txt
  95. // When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
  96. help_txt: conf/help.txt
  97. help2_txt: conf/help2.txt
  98. charhelp_txt: conf/charhelp.txt
  99. // Maps:
  100. import: conf/maps_athena.conf
  101. import: conf/import/map_conf.txt