chrif.c 48 KB

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  1. // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #include <stdio.h>
  4. #include <stdlib.h>
  5. #include <string.h>
  6. #include <sys/types.h>
  7. #include <time.h>
  8. #include "../common/cbasetypes.h"
  9. #include "../common/malloc.h"
  10. #include "../common/socket.h"
  11. #include "../common/timer.h"
  12. #include "../common/nullpo.h"
  13. #include "../common/showmsg.h"
  14. #include "map.h"
  15. #include "battle.h"
  16. #include "chrif.h"
  17. #include "clif.h"
  18. #include "intif.h"
  19. #include "npc.h"
  20. #include "pc.h"
  21. #include "status.h"
  22. #include "mercenary.h"
  23. #ifndef TXT_ONLY
  24. #include "charsave.h"
  25. #endif
  26. //Updated table (only doc^^) [Sirius]
  27. //Used Packets: U->2af8
  28. //Free Packets: F->2af8
  29. struct dbt *auth_db;
  30. static const int packet_len_table[0x3d] = {
  31. 60, 3,-1,27,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
  32. 6,-1,18, 7,-1,49,30,10, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07
  33. 6,30,-1,10,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, U->2b0a, U->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
  34. 0,-1,10, 6,11,-1, 0, 0, // 2b10-2b17: U->2b10, U->2b11, U->2b12, U->2b13, U->2b14, U->2b15, U->2b16, U->2b17
  35. -1,-1,-1,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
  36. -1,10,-1,-1,-1,-1,-1,-1, // 2b20-2b27: U->2b20, U->2b21, F->2b22, F->2b23, F->2b24, F->2b25, F->2b26, F->2b27
  37. };
  38. //Used Packets:
  39. //2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
  40. //2af9: Incomming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
  41. //2afa: Outgoing, chrif_sendmap -> 'sending our maps'
  42. //2afb: Incomming, chrif_sendmapack -> 'Maps received successfully / or not ..'
  43. //2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
  44. //2afd: Incomming, chrif_authok -> 'character selected, add to auth db'
  45. //2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
  46. //2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
  47. //2b00: Incomming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
  48. //2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
  49. //2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
  50. //2b03: Incomming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
  51. //2b04: Incomming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
  52. //2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
  53. //2b06: Incomming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
  54. //2b07: Incoming, clif_updatemaxid -> Received when updating the max account/char known
  55. //2b08: Outgoing, chrif_searchcharid -> '...'
  56. //2b09: Incomming, map_addchariddb -> 'Adds a name to the nick db'
  57. //2b0a: Outgoing, chrif_changegm -> 'level change of acc/char XY'
  58. //2b0b: Incomming, chrif_changedgm -> 'answer of 2b0a..'
  59. //2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
  60. //2b0d: Incomming, chrif_changedsex -> 'Change sex of acc XY'
  61. //2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
  62. //2b0f: Incomming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
  63. //2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
  64. //2b11: Outgoing, chrif_changesex -> 'change sex of acc X'
  65. //2b12: Incomming, chrif_divorce -> 'divorce a wedding of charid X and partner id X'
  66. //2b13: Incomming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....'
  67. //2b14: Incomming, chrif_accountban -> 'not sure: kick the player with message XY'
  68. //2b15: Incomming, chrif_recvgmaccounts -> 'recieve gm accs from charserver (seems to be incomplete !)'
  69. //2b16: Outgoing, chrif_ragsrvinfo -> 'sends motd / rates ....'
  70. //2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
  71. //2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
  72. //2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
  73. //2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
  74. //2b1b: Incomming, chrif_recvfamelist -> 'Receive fame ranking lists'
  75. //2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
  76. //2b1d: Incomming, chrif_load_scdata -> 'received sc_data of player for loading.'
  77. //2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
  78. //2b1f: Incomming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
  79. //2b20: Incomming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
  80. //2b21: Incomming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex]
  81. //2b22-2b27: FREE
  82. int chrif_connected = 0;
  83. int char_fd = 0; //Using 0 instead of -1 is safer against crashes. [Skotlex]
  84. int srvinfo;
  85. static char char_ip_str[128];
  86. static in_addr_t char_ip= 0;
  87. static int char_port = 6121;
  88. static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
  89. static int chrif_state = 0;
  90. static int char_init_done = 0;
  91. int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
  92. //Interval at which map server updates online listing. [Valaris]
  93. #define CHECK_INTERVAL 3600000
  94. //Interval at which map server sends number of connected users. [Skotlex]
  95. #define UPDATE_INTERVAL 10000
  96. //This define should spare writing the check in every function. [Skotlex]
  97. #define chrif_check(a) { if(!chrif_isconnect()) return a; }
  98. // 設定ファイル読み込み関係
  99. /*==========================================
  100. *
  101. *------------------------------------------
  102. */
  103. void chrif_setuserid(char *id)
  104. {
  105. memcpy(userid, id, NAME_LENGTH);
  106. }
  107. /*==========================================
  108. *
  109. *------------------------------------------
  110. */
  111. void chrif_setpasswd(char *pwd)
  112. {
  113. memcpy(passwd, pwd, NAME_LENGTH);
  114. }
  115. /*==========================================
  116. *
  117. *------------------------------------------
  118. */
  119. void chrif_checkdefaultlogin(void)
  120. {
  121. if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
  122. ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
  123. #ifdef TXT_ONLY
  124. ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
  125. #else
  126. ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
  127. #endif
  128. ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n");
  129. }
  130. }
  131. /*==========================================
  132. *
  133. *------------------------------------------
  134. */
  135. int chrif_setip(char *ip)
  136. {
  137. char ip_str[16];
  138. char_ip = resolve_hostbyname(ip,NULL,ip_str);
  139. if (!char_ip) {
  140. ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip);
  141. return 0;
  142. }
  143. strncpy(char_ip_str, ip, sizeof(char_ip_str));
  144. ShowInfo("Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip_str);
  145. return 1;
  146. }
  147. /*==========================================
  148. *
  149. *------------------------------------------
  150. */
  151. void chrif_setport(int port)
  152. {
  153. char_port = port;
  154. }
  155. /*==========================================
  156. *
  157. *------------------------------------------
  158. */
  159. int chrif_isconnect(void)
  160. {
  161. return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2);
  162. }
  163. /*==========================================
  164. * Saves char.
  165. * Flag = 1: Character is quitting.
  166. * Flag = 2: Character is changing map-servers
  167. *------------------------------------------
  168. */
  169. int chrif_save(struct map_session_data *sd, int flag)
  170. {
  171. nullpo_retr(-1, sd);
  172. pc_makesavestatus(sd);
  173. if(!chrif_isconnect())
  174. {
  175. if (flag) sd->state.finalsave = 1; //Will save character on reconnect.
  176. return -1;
  177. }
  178. if (sd->state.finalsave)
  179. return -1; //Refuse to save a char already tagged for final saving. [Skotlex]
  180. //For data sync
  181. if (sd->state.storage_flag == 1)
  182. storage_storage_save(sd->status.account_id, flag);
  183. else if (sd->state.storage_flag == 2)
  184. storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);
  185. if (flag) sd->state.storage_flag = 0; //Force close it.
  186. //Saving of registry values.
  187. if (sd->state.reg_dirty&4)
  188. intif_saveregistry(sd, 3); //Save char regs
  189. if (sd->state.reg_dirty&2)
  190. intif_saveregistry(sd, 2); //Save account regs
  191. if (sd->state.reg_dirty&1)
  192. intif_saveregistry(sd, 1); //Save account2 regs
  193. #ifndef TXT_ONLY
  194. if(charsave_method){ //New 'Local' save
  195. charsave_savechar(sd->status.char_id, &sd->status);
  196. if (flag) //Character final saved.
  197. sd->state.finalsave = 1;
  198. if (flag == 1)
  199. chrif_char_offline(sd); //Tell char server that character went offline.
  200. return 0;
  201. }
  202. #endif
  203. WFIFOHEAD(char_fd, sizeof(sd->status) + 13);
  204. WFIFOW(char_fd,0) = 0x2b01;
  205. WFIFOW(char_fd,2) = sizeof(sd->status) + 13;
  206. WFIFOL(char_fd,4) = sd->status.account_id;
  207. WFIFOL(char_fd,8) = sd->status.char_id;
  208. WFIFOB(char_fd,12) = (flag==1)?1:0; //Flag to tell char-server this character is quitting.
  209. memcpy(WFIFOP(char_fd,13), &sd->status, sizeof(sd->status));
  210. WFIFOSET(char_fd, WFIFOW(char_fd,2));
  211. if (sd->hd && merc_is_hom_active(sd->hd))
  212. merc_save(sd->hd);
  213. if (flag)
  214. sd->state.finalsave = 1; //Mark the last save as done.
  215. return 0;
  216. }
  217. /*==========================================
  218. *
  219. *------------------------------------------
  220. */
  221. int chrif_connect(int fd)
  222. {
  223. ShowStatus("Logging in to char server...\n", char_fd);
  224. WFIFOHEAD(fd, 60);
  225. WFIFOW(fd,0) = 0x2af8;
  226. memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
  227. memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
  228. WFIFOL(fd,50) = 0;
  229. WFIFOL(fd,54) = clif_getip_long();
  230. WFIFOW(fd,58) = clif_getport(); // [Valaris] thanks to fov
  231. WFIFOSET(fd,60);
  232. return 0;
  233. }
  234. /*==========================================
  235. * マップ送信
  236. *------------------------------------------
  237. */
  238. int chrif_sendmap(int fd)
  239. {
  240. int i;
  241. ShowStatus("Sending maps to char server...\n");
  242. WFIFOHEAD(fd, 4 + map_num * 4);
  243. WFIFOW(fd,0) = 0x2afa;
  244. for(i = 0; i < map_num; i++)
  245. WFIFOW(fd,4+i*4) = map[i].index;
  246. WFIFOW(fd,2) = 4 + i * 4;
  247. WFIFOSET(fd,WFIFOW(fd,2));
  248. return 0;
  249. }
  250. /*==========================================
  251. * マップ受信
  252. *------------------------------------------
  253. */
  254. int chrif_recvmap(int fd)
  255. {
  256. int i, j, ip, port;
  257. unsigned char *p = (unsigned char *)&ip;
  258. RFIFOHEAD(fd);
  259. ip = RFIFOL(fd,4);
  260. port = RFIFOW(fd,8);
  261. for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) {
  262. map_setipport(RFIFOW(fd,i), ip, port);
  263. // if (battle_config.etc_log)
  264. // printf("recv map %d %s\n", j, RFIFOP(fd,i));
  265. }
  266. if (battle_config.etc_log)
  267. ShowStatus("recv map on %d.%d.%d.%d:%d (%d maps)\n", p[0], p[1], p[2], p[3], port, j);
  268. other_mapserver_count++;
  269. return 0;
  270. }
  271. /*==========================================
  272. * Delete maps of other servers, (if an other mapserver is going OFF)
  273. *------------------------------------------
  274. */
  275. int chrif_removemap(int fd){
  276. int i, j, ip, port;
  277. unsigned char *p = (unsigned char *)&ip;
  278. RFIFOHEAD(fd);
  279. ip = RFIFOL(fd, 4);
  280. port = RFIFOW(fd, 8);
  281. for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++){
  282. map_eraseipport(RFIFOW(fd, i), ip, port);
  283. }
  284. other_mapserver_count--;
  285. if(battle_config.etc_log)
  286. ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", p[0], p[1], p[2], p[3], port, j);
  287. return 0;
  288. }
  289. int chrif_save_ack(int fd) {
  290. struct map_session_data *sd;
  291. RFIFOHEAD(fd);
  292. sd = map_id2sd(RFIFOL(fd,2));
  293. if (sd && sd->status.char_id == RFIFOL(fd,6))
  294. map_quit_ack(sd);
  295. return 0;
  296. }
  297. /*==========================================
  298. * マップ鯖間移動のためのデータ準備要求
  299. *------------------------------------------
  300. */
  301. int chrif_changemapserver(struct map_session_data *sd, short map, int x, int y, int ip, short port)
  302. {
  303. int s_ip;
  304. nullpo_retr(-1, sd);
  305. chrif_check(-1);
  306. if (other_mapserver_count < 1)
  307. { //No other map servers are online!
  308. clif_authfail_fd(sd->fd, 0);
  309. return -1;
  310. }
  311. if (sd->fd && sd->fd < fd_max && session[sd->fd])
  312. s_ip = session[sd->fd]->client_addr.sin_addr.s_addr;
  313. else //Not connected? Can't retrieve IP
  314. s_ip = 0;
  315. WFIFOHEAD(char_fd, 35);
  316. WFIFOW(char_fd, 0) = 0x2b05;
  317. WFIFOL(char_fd, 2) = sd->bl.id;
  318. WFIFOL(char_fd, 6) = sd->login_id1;
  319. WFIFOL(char_fd,10) = sd->login_id2;
  320. WFIFOL(char_fd,14) = sd->status.char_id;
  321. WFIFOW(char_fd,18) = map;
  322. WFIFOW(char_fd,20) = x;
  323. WFIFOW(char_fd,22) = y;
  324. WFIFOL(char_fd,24) = ip;
  325. WFIFOW(char_fd,28) = port;
  326. WFIFOB(char_fd,30) = sd->status.sex;
  327. WFIFOL(char_fd,31) = s_ip;
  328. WFIFOSET(char_fd,35);
  329. return 0;
  330. }
  331. /*==========================================
  332. * マップ鯖間移動ack
  333. *------------------------------------------
  334. */
  335. int chrif_changemapserverack(int fd)
  336. {
  337. struct map_session_data *sd;
  338. RFIFOHEAD(fd);
  339. sd = map_id2sd(RFIFOL(fd,2));
  340. if (sd == NULL || sd->status.char_id != RFIFOL(fd,14))
  341. return -1;
  342. if (RFIFOL(fd,6) == 1) {
  343. if (battle_config.error_log)
  344. ShowError("map server change failed.\n");
  345. clif_authfail_fd(sd->fd, 0);
  346. return 0;
  347. }
  348. clif_changemapserver(sd, (char*)mapindex_id2name(RFIFOW(fd,18)), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28));
  349. //Player has been saved already, remove him from memory. [Skotlex]
  350. map_quit(sd);
  351. map_quit_ack(sd);
  352. return 0;
  353. }
  354. /*==========================================
  355. *
  356. *------------------------------------------
  357. */
  358. int chrif_connectack(int fd)
  359. {
  360. RFIFOHEAD(fd);
  361. if (RFIFOB(fd,2)) {
  362. ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2));
  363. exit(1);
  364. }
  365. ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd);
  366. chrif_state = 1;
  367. chrif_connected=1;
  368. chrif_sendmap(fd);
  369. ShowStatus("Event '"CL_WHITE"OnCharIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnCharIfInit"));
  370. ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit"));
  371. if(!char_init_done) {
  372. char_init_done = 1;
  373. ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce"));
  374. }
  375. return 0;
  376. }
  377. /*==========================================
  378. *
  379. *------------------------------------------
  380. */
  381. int chrif_sendmapack(int fd)
  382. {
  383. RFIFOHEAD(fd);
  384. if (RFIFOB(fd,2)) {
  385. ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
  386. exit(1);
  387. }
  388. memcpy(wisp_server_name, RFIFOP(fd,3), NAME_LENGTH);
  389. ShowStatus("Map sending complete. Map Server is now online.\n");
  390. chrif_state = 2;
  391. //If there are players online, send them to the char-server. [Skotlex]
  392. send_users_tochar(-1, gettick(), 0, 0);
  393. //Re-save any storages that were modified in the disconnection time. [Skotlex]
  394. do_reconnect_map();
  395. do_reconnect_storage();
  396. return 0;
  397. }
  398. /*==========================================
  399. * Request sc_data from charserver [Skotlex]
  400. *------------------------------------------
  401. */
  402. int chrif_scdata_request(int account_id, int char_id)
  403. {
  404. #ifdef ENABLE_SC_SAVING
  405. #ifndef TXT_ONLY
  406. if (charsave_method)
  407. return charsave_load_scdata(account_id, char_id);
  408. #endif
  409. chrif_check(-1);
  410. WFIFOHEAD(char_fd, 10);
  411. WFIFOW(char_fd, 0) = 0x2afc;
  412. WFIFOL(char_fd, 2) = account_id;
  413. WFIFOL(char_fd, 6) = char_id;
  414. WFIFOSET(char_fd,10);
  415. #endif
  416. return 0;
  417. }
  418. /*==========================================
  419. * new auth system [Kevin]
  420. *------------------------------------------
  421. */
  422. void chrif_authreq(struct map_session_data *sd)
  423. {
  424. struct auth_node *auth_data;
  425. auth_data=idb_get(auth_db, sd->bl.id);
  426. if(auth_data) {
  427. if(auth_data->char_dat &&
  428. auth_data->account_id== sd->bl.id &&
  429. auth_data->login_id1 == sd->login_id1)
  430. { //auth ok
  431. pc_authok(sd, auth_data->login_id2, auth_data->connect_until_time, auth_data->char_dat);
  432. } else { //auth failed
  433. pc_authfail(sd);
  434. chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
  435. }
  436. if (auth_data->char_dat)
  437. aFree(auth_data->char_dat);
  438. idb_remove(auth_db, sd->bl.id);
  439. } else { //data from char server has not arrived yet.
  440. auth_data = aCalloc(1,sizeof(struct auth_node));
  441. auth_data->sd = sd;
  442. auth_data->fd = sd->fd;
  443. auth_data->account_id = sd->bl.id;
  444. auth_data->login_id1 = sd->login_id1;
  445. auth_data->node_created = gettick();
  446. uidb_put(auth_db, sd->bl.id, auth_data);
  447. }
  448. return;
  449. }
  450. //character selected, insert into auth db
  451. void chrif_authok(int fd) {
  452. struct auth_node *auth_data;
  453. RFIFOHEAD(fd);
  454. if ((auth_data =uidb_get(auth_db, RFIFOL(fd, 4))) != NULL)
  455. { //Is the character already awaiting authorization?
  456. if (auth_data->sd)
  457. {
  458. //First, check to see if the session data still exists (avoid dangling pointers)
  459. if(session[auth_data->fd] && session[auth_data->fd]->session_data == auth_data->sd)
  460. {
  461. if (auth_data->char_dat == NULL &&
  462. auth_data->account_id == RFIFOL(fd, 4) &&
  463. auth_data->login_id1 == RFIFOL(fd, 8))
  464. { //Auth Ok
  465. pc_authok(auth_data->sd, RFIFOL(fd, 16), RFIFOL(fd, 12), (struct mmo_charstatus*)RFIFOP(fd, 20));
  466. } else { //Auth Failed
  467. pc_authfail(auth_data->sd);
  468. chrif_char_offline(auth_data->sd); //Set him offline, the char server likely has it set as online already.
  469. }
  470. } //else: Character no longer exists, just go through.
  471. }
  472. //Delete the data of this node...
  473. if (auth_data->char_dat)
  474. aFree (auth_data->char_dat);
  475. uidb_remove(auth_db, RFIFOL(fd, 4));
  476. return;
  477. }
  478. // Awaiting for client to connect.
  479. auth_data = (struct auth_node *)aCalloc(1,sizeof(struct auth_node));
  480. auth_data->char_dat = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
  481. auth_data->account_id=RFIFOL(fd, 4);
  482. auth_data->login_id1=RFIFOL(fd, 8);
  483. auth_data->connect_until_time=RFIFOL(fd, 12);
  484. auth_data->login_id2=RFIFOL(fd, 16);
  485. memcpy(auth_data->char_dat,RFIFOP(fd, 20),sizeof(struct mmo_charstatus));
  486. auth_data->node_created=gettick();
  487. uidb_put(auth_db, RFIFOL(fd, 4), auth_data);
  488. }
  489. int auth_db_cleanup_sub(DBKey key,void *data,va_list ap)
  490. {
  491. struct auth_node *node=(struct auth_node*)data;
  492. if(DIFF_TICK(gettick(),node->node_created)>30000) {
  493. ShowNotice("Character (aid: %d) not authed within 30 seconds of character select!\n", node->account_id);
  494. if (node->char_dat)
  495. aFree(node->char_dat);
  496. db_remove(auth_db, key);
  497. return 1;
  498. }
  499. return 0;
  500. }
  501. int auth_db_cleanup(int tid, unsigned int tick, int id, int data) {
  502. auth_db->foreach(auth_db, auth_db_cleanup_sub);
  503. return 0;
  504. }
  505. /*==========================================
  506. *
  507. *------------------------------------------
  508. */
  509. int chrif_charselectreq(struct map_session_data *sd, unsigned long s_ip)
  510. {
  511. nullpo_retr(-1, sd);
  512. if( !sd || !sd->bl.id || !sd->login_id1 )
  513. return -1;
  514. chrif_check(-1);
  515. WFIFOHEAD(char_fd, 18);
  516. WFIFOW(char_fd, 0) = 0x2b02;
  517. WFIFOL(char_fd, 2) = sd->bl.id;
  518. WFIFOL(char_fd, 6) = sd->login_id1;
  519. WFIFOL(char_fd,10) = sd->login_id2;
  520. WFIFOL(char_fd,14) = s_ip;
  521. WFIFOSET(char_fd,18);
  522. return 0;
  523. }
  524. /*==========================================
  525. * キャラ名問い合わせ
  526. *------------------------------------------
  527. */
  528. int chrif_searchcharid(int char_id)
  529. {
  530. if( !char_id )
  531. return -1;
  532. chrif_check(-1);
  533. WFIFOHEAD(char_fd, 6);
  534. WFIFOW(char_fd,0) = 0x2b08;
  535. WFIFOL(char_fd,2) = char_id;
  536. WFIFOSET(char_fd,6);
  537. return 0;
  538. }
  539. /*==========================================
  540. * GMに変化要求
  541. *------------------------------------------
  542. */
  543. int chrif_changegm(int id, const char *pass, int len)
  544. {
  545. if (battle_config.etc_log)
  546. ShowInfo("chrif_changegm: account: %d, password: '%s'.\n", id, pass);
  547. chrif_check(-1);
  548. WFIFOHEAD(char_fd, len + 8);
  549. WFIFOW(char_fd,0) = 0x2b0a;
  550. WFIFOW(char_fd,2) = len + 8;
  551. WFIFOL(char_fd,4) = id;
  552. memcpy(WFIFOP(char_fd,8), pass, len);
  553. WFIFOSET(char_fd, len + 8);
  554. return 0;
  555. }
  556. /*==========================================
  557. * Change Email
  558. *------------------------------------------
  559. */
  560. int chrif_changeemail(int id, const char *actual_email, const char *new_email)
  561. {
  562. if (battle_config.etc_log)
  563. ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);
  564. chrif_check(-1);
  565. WFIFOHEAD(char_fd, 86);
  566. WFIFOW(char_fd,0) = 0x2b0c;
  567. WFIFOL(char_fd,2) = id;
  568. memcpy(WFIFOP(char_fd,6), actual_email, 40);
  569. memcpy(WFIFOP(char_fd,46), new_email, 40);
  570. WFIFOSET(char_fd,86);
  571. return 0;
  572. }
  573. /*==========================================
  574. * Send message to char-server with a character name to do some operations (by Yor)
  575. * Used to ask Char-server about a character name to have the account number to modify account file in login-server.
  576. * type of operation:
  577. * 1: block
  578. * 2: ban
  579. * 3: unblock
  580. * 4: unban
  581. * 5: changesex
  582. *------------------------------------------
  583. */
  584. int chrif_char_ask_name(int id, char * character_name, short operation_type, int year, int month, int day, int hour, int minute, int second)
  585. {
  586. chrif_check(-1);
  587. WFIFOHEAD(char_fd, 44);
  588. WFIFOW(char_fd, 0) = 0x2b0e;
  589. WFIFOL(char_fd, 2) = id; // account_id of who ask (for answer) -1 if nobody
  590. memcpy(WFIFOP(char_fd,6), character_name, NAME_LENGTH);
  591. WFIFOW(char_fd, 30) = operation_type; // type of operation
  592. if (operation_type == 2) {
  593. WFIFOW(char_fd, 32) = year;
  594. WFIFOW(char_fd, 34) = month;
  595. WFIFOW(char_fd, 36) = day;
  596. WFIFOW(char_fd, 38) = hour;
  597. WFIFOW(char_fd, 40) = minute;
  598. WFIFOW(char_fd, 42) = second;
  599. }
  600. // ShowInfo("chrif : sent 0x2b0e\n");
  601. WFIFOSET(char_fd,44);
  602. return 0;
  603. }
  604. /*==========================================
  605. * 性別変化要求
  606. *------------------------------------------
  607. */
  608. int chrif_changesex(int id, int sex) {
  609. chrif_check(-1);
  610. WFIFOHEAD(char_fd, 9);
  611. WFIFOW(char_fd,0) = 0x2b11;
  612. WFIFOW(char_fd,2) = 9;
  613. WFIFOL(char_fd,4) = id;
  614. WFIFOB(char_fd,8) = sex;
  615. // ShowInfo("chrif : sent 0x3000(changesex)\n");
  616. WFIFOSET(char_fd,9);
  617. return 0;
  618. }
  619. /*==========================================
  620. * Answer after a request about a character name to do some operations (by Yor)
  621. * Used to answer of chrif_char_ask_name.
  622. * type of operation:
  623. * 1: block
  624. * 2: ban
  625. * 3: unblock
  626. * 4: unban
  627. * 5: changesex
  628. * type of answer:
  629. * 0: login-server resquest done
  630. * 1: player not found
  631. * 2: gm level too low
  632. * 3: login-server offline
  633. *------------------------------------------
  634. */
  635. int chrif_char_ask_name_answer(int fd)
  636. {
  637. int acc;
  638. struct map_session_data *sd;
  639. char output[256];
  640. char player_name[NAME_LENGTH];
  641. RFIFOHEAD(fd);
  642. acc = RFIFOL(fd,2); // account_id of who has asked (-1 if nobody)
  643. memcpy(player_name, RFIFOP(fd,6), NAME_LENGTH-1);
  644. player_name[NAME_LENGTH-1] = '\0';
  645. sd = map_id2sd(acc);
  646. if (acc >= 0 && sd != NULL) {
  647. if (RFIFOW(fd, 32) == 1) // player not found
  648. sprintf(output, "The player '%s' doesn't exist.", player_name);
  649. else {
  650. switch(RFIFOW(fd, 30)) {
  651. case 1: // block
  652. switch(RFIFOW(fd, 32)) {
  653. case 0: // login-server resquest done
  654. sprintf(output, "Login-server has been asked to block the player '%s'.", player_name);
  655. break;
  656. //case 1: // player not found
  657. case 2: // gm level too low
  658. sprintf(output, "Your GM level don't authorise you to block the player '%s'.", player_name);
  659. break;
  660. case 3: // login-server offline
  661. sprintf(output, "Login-server is offline. Impossible to block the the player '%s'.", player_name);
  662. break;
  663. }
  664. break;
  665. case 2: // ban
  666. switch(RFIFOW(fd, 32)) {
  667. case 0: // login-server resquest done
  668. sprintf(output, "Login-server has been asked to ban the player '%s'.", player_name);
  669. break;
  670. //case 1: // player not found
  671. case 2: // gm level too low
  672. sprintf(output, "Your GM level don't authorise you to ban the player '%s'.", player_name);
  673. break;
  674. case 3: // login-server offline
  675. sprintf(output, "Login-server is offline. Impossible to ban the the player '%s'.", player_name);
  676. break;
  677. }
  678. break;
  679. case 3: // unblock
  680. switch(RFIFOW(fd, 32)) {
  681. case 0: // login-server resquest done
  682. sprintf(output, "Login-server has been asked to unblock the player '%s'.", player_name);
  683. break;
  684. //case 1: // player not found
  685. case 2: // gm level too low
  686. sprintf(output, "Your GM level don't authorise you to unblock the player '%s'.", player_name);
  687. break;
  688. case 3: // login-server offline
  689. sprintf(output, "Login-server is offline. Impossible to unblock the the player '%s'.", player_name);
  690. break;
  691. }
  692. break;
  693. case 4: // unban
  694. switch(RFIFOW(fd, 32)) {
  695. case 0: // login-server resquest done
  696. sprintf(output, "Login-server has been asked to unban the player '%s'.", player_name);
  697. break;
  698. //case 1: // player not found
  699. case 2: // gm level too low
  700. sprintf(output, "Your GM level don't authorise you to unban the player '%s'.", player_name);
  701. break;
  702. case 3: // login-server offline
  703. sprintf(output, "Login-server is offline. Impossible to unban the the player '%s'.", player_name);
  704. break;
  705. }
  706. break;
  707. case 5: // changesex
  708. switch(RFIFOW(fd, 32)) {
  709. case 0: // login-server resquest done
  710. sprintf(output, "Login-server has been asked to change the sex of the player '%s'.", player_name);
  711. break;
  712. //case 1: // player not found
  713. case 2: // gm level too low
  714. sprintf(output, "Your GM level don't authorise you to change the sex of the player '%s'.", player_name);
  715. break;
  716. case 3: // login-server offline
  717. sprintf(output, "Login-server is offline. Impossible to change the sex of the the player '%s'.", player_name);
  718. break;
  719. }
  720. break;
  721. }
  722. }
  723. if (output[0] != '\0') {
  724. output[sizeof(output)-1] = '\0';
  725. clif_displaymessage(sd->fd, output);
  726. }
  727. } else
  728. ShowError("chrif_char_ask_name_answer failed - player not online.\n");
  729. return 0;
  730. }
  731. /*==========================================
  732. * End of GM change (@GM) (modified by Yor)
  733. *------------------------------------------
  734. */
  735. int chrif_changedgm(int fd)
  736. {
  737. int acc, level;
  738. struct map_session_data *sd = NULL;
  739. RFIFOHEAD(fd);
  740. acc = RFIFOL(fd,2);
  741. level = RFIFOL(fd,6);
  742. sd = map_id2sd(acc);
  743. if (battle_config.etc_log)
  744. ShowNotice("chrif_changedgm: account: %d, GM level 0 -> %d.\n", acc, level);
  745. if (sd != NULL) {
  746. if (level > 0)
  747. clif_displaymessage(sd->fd, "GM modification success.");
  748. else
  749. clif_displaymessage(sd->fd, "Failure of GM modification.");
  750. }
  751. return 0;
  752. }
  753. /*==========================================
  754. * 性別変化終了 (modified by Yor)
  755. *------------------------------------------
  756. */
  757. int chrif_changedsex(int fd)
  758. {
  759. int acc, sex, i;
  760. struct map_session_data *sd;
  761. RFIFOHEAD(fd);
  762. acc = RFIFOL(fd,2);
  763. sex = RFIFOL(fd,6);
  764. if (battle_config.etc_log)
  765. ShowNotice("chrif_changedsex %d.\n", acc);
  766. sd = map_id2sd(acc);
  767. if (acc > 0) {
  768. if (sd != NULL && sd->status.sex != sex) {
  769. sd->status.sex = !sd->status.sex;
  770. // to avoid any problem with equipment and invalid sex, equipment is unequiped.
  771. for (i = 0; i < MAX_INVENTORY; i++) {
  772. if (sd->status.inventory[i].nameid && sd->status.inventory[i].equip)
  773. pc_unequipitem((struct map_session_data*)sd, i, 2);
  774. }
  775. // reset skill of some job
  776. if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
  777. // remove specifical skills of Bard classes
  778. for(i = 315; i <= 322; i++) {
  779. if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
  780. if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
  781. sd->status.skill_point = USHRT_MAX;
  782. else
  783. sd->status.skill_point += sd->status.skill[i].lv;
  784. sd->status.skill[i].id = 0;
  785. sd->status.skill[i].lv = 0;
  786. }
  787. }
  788. // remove specifical skills of Dancer classes
  789. for(i = 323; i <= 330; i++) {
  790. if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
  791. if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv)
  792. sd->status.skill_point = USHRT_MAX;
  793. else
  794. sd->status.skill_point += sd->status.skill[i].lv;
  795. sd->status.skill[i].id = 0;
  796. sd->status.skill[i].lv = 0;
  797. }
  798. }
  799. clif_updatestatus(sd, SP_SKILLPOINT);
  800. // change job if necessary
  801. if (sd->status.sex) //Changed from Dancer
  802. sd->status.class_ -= 1;
  803. else //Changed from Bard
  804. sd->status.class_ += 1;
  805. //sd->class_ needs not be updated as both Dancer/Bard are the same.
  806. }
  807. // save character
  808. //chrif_save(sd,1); Character will be saved on session closed -> map_quit
  809. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  810. // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
  811. clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)...");
  812. clif_setwaitclose(sd->fd); // forced to disconnect for the change
  813. }
  814. } else {
  815. if (sd != NULL) {
  816. ShowError("chrif_changedsex failed.\n");
  817. }
  818. }
  819. return 0;
  820. }
  821. /*==========================================
  822. * 離婚情報同期要求
  823. *------------------------------------------
  824. */
  825. int chrif_divorce(int char_id, int partner_id)
  826. {
  827. struct map_session_data *sd = NULL;
  828. if (!char_id || !partner_id)
  829. return 0;
  830. nullpo_retr(0, sd = map_charid2sd(partner_id));
  831. if (sd->status.partner_id == char_id) {
  832. int i;
  833. //離婚(相方は既にキャラが消えている筈なので)
  834. sd->status.partner_id = 0;
  835. //相方の結婚指輪を剥奪
  836. for(i = 0; i < MAX_INVENTORY; i++)
  837. if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
  838. pc_delitem(sd, i, 1, 0);
  839. }
  840. return 0;
  841. }
  842. /*==========================================
  843. * Disconnection of a player (account has been deleted in login-server) by [Yor]
  844. *------------------------------------------
  845. */
  846. int chrif_accountdeletion(int fd)
  847. {
  848. int acc;
  849. struct map_session_data *sd;
  850. RFIFOHEAD(fd);
  851. acc = RFIFOL(fd,2);
  852. if (battle_config.etc_log)
  853. ShowNotice("chrif_accountdeletion %d.\n", acc);
  854. sd = map_id2sd(acc);
  855. if (acc > 0) {
  856. if (sd != NULL) {
  857. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  858. clif_displaymessage(sd->fd, "Your account has been deleted (disconnection)...");
  859. clif_setwaitclose(sd->fd); // forced to disconnect for the change
  860. }
  861. } else {
  862. if (sd != NULL)
  863. ShowError("chrif_accountdeletion failed - player not online.\n");
  864. }
  865. return 0;
  866. }
  867. /*==========================================
  868. * Disconnection of a player (account has been banned of has a status, from login-server) by [Yor]
  869. *------------------------------------------
  870. */
  871. int chrif_accountban(int fd)
  872. {
  873. int acc;
  874. struct map_session_data *sd;
  875. RFIFOHEAD(fd);
  876. acc = RFIFOL(fd,2);
  877. if (battle_config.etc_log)
  878. ShowNotice("chrif_accountban %d.\n", acc);
  879. sd = map_id2sd(acc);
  880. if (acc > 0) {
  881. if (sd != NULL) {
  882. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  883. if (RFIFOB(fd,6) == 0) { // 0: change of statut, 1: ban
  884. switch (RFIFOL(fd,7)) { // status or final date of a banishment
  885. case 1: // 0 = Unregistered ID
  886. clif_displaymessage(sd->fd, "Your account has 'Unregistered'.");
  887. break;
  888. case 2: // 1 = Incorrect Password
  889. clif_displaymessage(sd->fd, "Your account has an 'Incorrect Password'...");
  890. break;
  891. case 3: // 2 = This ID is expired
  892. clif_displaymessage(sd->fd, "Your account has expired.");
  893. break;
  894. case 4: // 3 = Rejected from Server
  895. clif_displaymessage(sd->fd, "Your account has been rejected from server.");
  896. break;
  897. case 5: // 4 = You have been blocked by the GM Team
  898. clif_displaymessage(sd->fd, "Your account has been blocked by the GM Team.");
  899. break;
  900. case 6: // 5 = Your Game's EXE file is not the latest version
  901. clif_displaymessage(sd->fd, "Your Game's EXE file is not the latest version.");
  902. break;
  903. case 7: // 6 = Your are Prohibited to log in until %s
  904. clif_displaymessage(sd->fd, "Your account has been prohibited to log in.");
  905. break;
  906. case 8: // 7 = Server is jammed due to over populated
  907. clif_displaymessage(sd->fd, "Server is jammed due to over populated.");
  908. break;
  909. case 9: // 8 = No MSG (actually, all states after 9 except 99 are No MSG, use only this)
  910. clif_displaymessage(sd->fd, "Your account has not more authorised.");
  911. break;
  912. case 100: // 99 = This ID has been totally erased
  913. clif_displaymessage(sd->fd, "Your account has been totally erased.");
  914. break;
  915. default:
  916. clif_displaymessage(sd->fd, "Your account has not more authorised.");
  917. break;
  918. }
  919. } else if (RFIFOB(fd,6) == 1) { // 0: change of statut, 1: ban
  920. time_t timestamp;
  921. char tmpstr[2048];
  922. timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
  923. strcpy(tmpstr, "Your account has been banished until ");
  924. strftime(tmpstr + strlen(tmpstr), 24, "%d-%m-%Y %H:%M:%S", localtime(&timestamp));
  925. clif_displaymessage(sd->fd, tmpstr);
  926. }
  927. clif_setwaitclose(sd->fd); // forced to disconnect for the change
  928. }
  929. } else {
  930. if (sd != NULL)
  931. ShowError("chrif_accountban failed - player not online.\n");
  932. }
  933. return 0;
  934. }
  935. //Disconnect the player out of the game, simple packet
  936. //packet.w AID.L WHY.B 2+4+1 = 7byte
  937. int chrif_disconnectplayer(int fd){
  938. struct map_session_data *sd;
  939. RFIFOHEAD(fd);
  940. sd = map_id2sd(RFIFOL(fd, 2));
  941. if(sd == NULL){
  942. return -1;
  943. }
  944. if (!sd->fd)
  945. { //No connection
  946. if (sd->state.autotrade)
  947. map_quit(sd); //Remove it.
  948. //Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
  949. //and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
  950. return 0;
  951. }
  952. switch(RFIFOB(fd, 6)){
  953. //clif_authfail_fd
  954. case 1: //server closed
  955. clif_authfail_fd(sd->fd, 1);
  956. break;
  957. case 2: //someone else logged in
  958. clif_authfail_fd(sd->fd, 2);
  959. break;
  960. case 3: //server overpopulated
  961. clif_authfail_fd(sd->fd, 4);
  962. break;
  963. case 4: //out of time payd for .. (avail)
  964. clif_authfail_fd(sd->fd, 10);
  965. break;
  966. case 5: //forced to dc by gm
  967. clif_authfail_fd(sd->fd, 15);
  968. break;
  969. }
  970. return 0;
  971. }
  972. /*==========================================
  973. * Request to reload GM accounts and their levels: send to char-server by [Yor]
  974. *------------------------------------------
  975. */
  976. int chrif_reloadGMdb(void)
  977. {
  978. chrif_check(-1);
  979. WFIFOHEAD(char_fd, 2);
  980. WFIFOW(char_fd,0) = 0x2af7;
  981. WFIFOSET(char_fd, 2);
  982. return 0;
  983. }
  984. /*==========================================
  985. * Receiving GM accounts and their levels from char-server by [Yor]
  986. *------------------------------------------
  987. */
  988. int chrif_recvgmaccounts(int fd)
  989. {
  990. ShowInfo("From login-server: receiving information of '"CL_WHITE"%d"CL_RESET"' GM accounts.\n", pc_read_gm_account(fd));
  991. return 0;
  992. }
  993. /*==========================================
  994. * Request/Receive top 10 Fame character list
  995. *------------------------------------------
  996. */
  997. int chrif_updatefamelist(struct map_session_data *sd)
  998. {
  999. char type;
  1000. chrif_check(-1);
  1001. switch(sd->class_&MAPID_UPPERMASK) {
  1002. case MAPID_BLACKSMITH:
  1003. type = 1;
  1004. break;
  1005. case MAPID_ALCHEMIST:
  1006. type = 2;
  1007. break;
  1008. case MAPID_TAEKWON:
  1009. type = 3;
  1010. break;
  1011. default:
  1012. return 0;
  1013. }
  1014. WFIFOHEAD(char_fd, 12);
  1015. WFIFOW(char_fd, 0) = 0x2b10;
  1016. WFIFOL(char_fd, 2) = sd->status.char_id;
  1017. WFIFOL(char_fd, 6) = sd->status.fame;
  1018. WFIFOB(char_fd, 10) = type;
  1019. WFIFOB(char_fd, 11) = pc_famerank(sd->status.char_id, sd->class_&MAPID_UPPERMASK);
  1020. WFIFOSET(char_fd, 12);
  1021. return 0;
  1022. }
  1023. int chrif_buildfamelist(void)
  1024. {
  1025. chrif_check(-1);
  1026. WFIFOHEAD(char_fd, 2);
  1027. WFIFOW(char_fd, 0) = 0x2b1a;
  1028. WFIFOSET(char_fd, 2);
  1029. return 0;
  1030. }
  1031. int chrif_recvfamelist(int fd)
  1032. {
  1033. int num, size;
  1034. int total = 0, len = 8;
  1035. RFIFOHEAD(fd);
  1036. memset (smith_fame_list, 0, sizeof(smith_fame_list));
  1037. memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
  1038. memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));
  1039. size = RFIFOW(fd, 6); //Blacksmith block size
  1040. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1041. memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1042. len += sizeof(struct fame_list);
  1043. }
  1044. total += num;
  1045. size = RFIFOW(fd, 4); //Alchemist block size
  1046. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1047. memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1048. len += sizeof(struct fame_list);
  1049. }
  1050. total += num;
  1051. size = RFIFOW(fd, 2); //Total packet length
  1052. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  1053. memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  1054. len += sizeof(struct fame_list);
  1055. }
  1056. total += num;
  1057. ShowInfo("Received Fame List of '"CL_WHITE"%d"CL_RESET"' characters.\n", total);
  1058. return 0;
  1059. }
  1060. int chrif_save_scdata(struct map_session_data *sd)
  1061. { //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
  1062. #ifdef ENABLE_SC_SAVING
  1063. int i, count=0;
  1064. unsigned int tick;
  1065. struct status_change_data data;
  1066. struct TimerData *timer;
  1067. if (sd->state.finalsave) //Character was already saved?
  1068. return -1;
  1069. #ifndef TXT_ONLY
  1070. if(charsave_method) //New 'Local' save
  1071. {
  1072. charsave_save_scdata(sd->status.account_id, sd->status.char_id, &sd->sc, MAX_STATUSCHANGE);
  1073. return 0;
  1074. }
  1075. #endif
  1076. chrif_check(-1);
  1077. tick = gettick();
  1078. WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
  1079. WFIFOW(char_fd,0) = 0x2b1c;
  1080. WFIFOL(char_fd,4) = sd->status.account_id;
  1081. WFIFOL(char_fd,8) = sd->status.char_id;
  1082. for (i = 0; i < SC_MAX; i++)
  1083. {
  1084. if (sd->sc.data[i].timer == -1)
  1085. continue;
  1086. timer = get_timer(sd->sc.data[i].timer);
  1087. if (timer == NULL || timer->func != status_change_timer || DIFF_TICK(timer->tick,tick) < 0)
  1088. continue;
  1089. data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
  1090. data.type = i;
  1091. data.val1 = sd->sc.data[i].val1;
  1092. data.val2 = sd->sc.data[i].val2;
  1093. data.val3 = sd->sc.data[i].val3;
  1094. data.val4 = sd->sc.data[i].val4;
  1095. memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
  1096. &data, sizeof(struct status_change_data));
  1097. count++;
  1098. }
  1099. if (count == 0)
  1100. return 0; //Nothing to save.
  1101. WFIFOW(char_fd,12) = count;
  1102. WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
  1103. WFIFOSET(char_fd,WFIFOW(char_fd,2));
  1104. #endif
  1105. return 0;
  1106. }
  1107. int chrif_load_scdata(int fd)
  1108. { //Retrieve and load sc_data for a player. [Skotlex]
  1109. #ifdef ENABLE_SC_SAVING
  1110. struct map_session_data *sd;
  1111. struct status_change_data *data;
  1112. int aid, cid, i, count;
  1113. RFIFOHEAD(fd);
  1114. aid = RFIFOL(fd,4); //Player Account ID
  1115. cid = RFIFOL(fd,8); //Player Char ID
  1116. sd = map_id2sd(aid);
  1117. if (!sd)
  1118. {
  1119. ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
  1120. return -1;
  1121. }
  1122. if (sd->status.char_id != cid)
  1123. {
  1124. ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
  1125. return -1;
  1126. }
  1127. count = RFIFOW(fd,12); //sc_count
  1128. for (i = 0; i < count; i++)
  1129. {
  1130. data = (struct status_change_data*)RFIFOP(fd,14 + i*sizeof(struct status_change_data));
  1131. if (data->tick < 1)
  1132. { //Protection against invalid tick values. [Skotlex]
  1133. ShowWarning("chrif_load_scdata: Received invalid duration (%d ms) for status change %d (character %s)\n", data->tick, data->type, sd->status.name);
  1134. continue;
  1135. }
  1136. status_change_start(&sd->bl, data->type, 10000, data->val1, data->val2, data->val3, data->val4, data->tick, 15);
  1137. }
  1138. #endif
  1139. return 0;
  1140. }
  1141. /*==========================================
  1142. * Send rates and motd to char server [Wizputer]
  1143. *------------------------------------------
  1144. */
  1145. int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate)
  1146. {
  1147. char buf[256];
  1148. FILE *fp;
  1149. int i;
  1150. chrif_check(-1);
  1151. WFIFOHEAD(char_fd, sizeof(buf) + 10);
  1152. WFIFOW(char_fd,0) = 0x2b16;
  1153. WFIFOW(char_fd,2) = base_rate;
  1154. WFIFOW(char_fd,4) = job_rate;
  1155. WFIFOW(char_fd,6) = drop_rate;
  1156. if ((fp = fopen(motd_txt, "r")) != NULL) {
  1157. if (fgets(buf, 250, fp) != NULL) {
  1158. for(i = 0; buf[i]; i++) {
  1159. if (buf[i] == '\r' || buf[i] == '\n') {
  1160. buf[i] = 0;
  1161. break;
  1162. }
  1163. }
  1164. WFIFOW(char_fd,8) = sizeof(buf) + 10;
  1165. memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
  1166. }
  1167. fclose(fp);
  1168. } else {
  1169. memset(buf, 0, sizeof(buf)); //No data found, send empty packets?
  1170. WFIFOW(char_fd,8) = sizeof(buf) + 10;
  1171. memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
  1172. }
  1173. WFIFOSET(char_fd,WFIFOW(char_fd,8));
  1174. return 0;
  1175. }
  1176. /*=========================================
  1177. * Tell char-server charcter disconnected [Wizputer]
  1178. *-----------------------------------------
  1179. */
  1180. int chrif_char_offline(struct map_session_data *sd)
  1181. {
  1182. chrif_check(-1);
  1183. WFIFOHEAD(char_fd, 10);
  1184. WFIFOW(char_fd,0) = 0x2b17;
  1185. WFIFOL(char_fd,2) = sd->status.char_id;
  1186. WFIFOL(char_fd,6) = sd->status.account_id;
  1187. WFIFOSET(char_fd,10);
  1188. return 0;
  1189. }
  1190. /*=========================================
  1191. * Tell char-server to reset all chars offline [Wizputer]
  1192. *-----------------------------------------
  1193. */
  1194. int chrif_flush_fifo(void) {
  1195. chrif_check(-1);
  1196. set_nonblocking(char_fd, 0);
  1197. flush_fifos();
  1198. set_nonblocking(char_fd, 1);
  1199. return 0;
  1200. }
  1201. /*=========================================
  1202. * Tell char-server to reset all chars offline [Wizputer]
  1203. *-----------------------------------------
  1204. */
  1205. int chrif_char_reset_offline(void) {
  1206. chrif_check(-1);
  1207. WFIFOHEAD(char_fd, 2);
  1208. WFIFOW(char_fd,0) = 0x2b18;
  1209. WFIFOSET(char_fd,2);
  1210. return 0;
  1211. }
  1212. /*=========================================
  1213. * Tell char-server charcter is online [Wizputer]
  1214. *-----------------------------------------
  1215. */
  1216. int chrif_char_online(struct map_session_data *sd)
  1217. {
  1218. chrif_check(-1);
  1219. WFIFOHEAD(char_fd, 10);
  1220. WFIFOW(char_fd,0) = 0x2b19;
  1221. WFIFOL(char_fd,2) = sd->status.char_id;
  1222. WFIFOL(char_fd,6) = sd->status.account_id;
  1223. WFIFOSET(char_fd,10);
  1224. return 0;
  1225. }
  1226. int chrif_disconnect(int fd) {
  1227. if(fd == char_fd) {
  1228. char_fd = 0;
  1229. ShowWarning("Map Server disconnected from Char Server.\n\n");
  1230. chrif_connected = 0;
  1231. other_mapserver_count=0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
  1232. map_eraseallipport();
  1233. //Attempt to reconnect in a second. [Skotlex]
  1234. add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
  1235. }
  1236. return 0;
  1237. }
  1238. void chrif_update_ip(int fd){
  1239. unsigned long new_ip;
  1240. WFIFOHEAD(fd, 6);
  1241. new_ip = resolve_hostbyname(char_ip_str, NULL, NULL);
  1242. if (new_ip && new_ip != char_ip)
  1243. char_ip = new_ip; //Update char_ip
  1244. new_ip = clif_refresh_ip();
  1245. if (!new_ip) return; //No change
  1246. WFIFOW(fd, 0) = 0x2736;
  1247. WFIFOL(fd, 2) = new_ip;
  1248. WFIFOSET(fd, 6);
  1249. }
  1250. /*==========================================
  1251. *
  1252. *------------------------------------------
  1253. */
  1254. int chrif_parse(int fd)
  1255. {
  1256. int packet_len, cmd;
  1257. // only char-server can have an access to here.
  1258. // so, if it isn't the char-server, we disconnect the session (fd != char_fd).
  1259. if (fd != char_fd || session[fd]->eof) {
  1260. if (fd == char_fd && chrif_connected == 1) {
  1261. chrif_disconnect (fd);
  1262. }
  1263. else if (fd != char_fd)
  1264. ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
  1265. do_close(fd);
  1266. return 0;
  1267. }
  1268. while (RFIFOREST(fd) >= 2 && !session[fd]->eof) { //Infinite loop on broken pipe fix. [Skotlex]
  1269. RFIFOHEAD(fd);
  1270. cmd = RFIFOW(fd,0);
  1271. if (cmd < 0x2af8 || cmd >= 0x2af8 + (sizeof(packet_len_table) / sizeof(packet_len_table[0])) ||
  1272. packet_len_table[cmd-0x2af8] == 0) {
  1273. int r = intif_parse(fd); // intifに渡す
  1274. if (r == 1) continue; // intifで処理した
  1275. if (r == 2) return 0; // intifで処理したが、データが足りない
  1276. session[fd]->eof = 1;
  1277. ShowWarning("chrif_parse: session #%d, intif_parse failed -> disconnected.\n", fd);
  1278. return 0;
  1279. }
  1280. packet_len = packet_len_table[cmd-0x2af8];
  1281. if (packet_len == -1) {
  1282. if (RFIFOREST(fd) < 4)
  1283. return 0;
  1284. packet_len = RFIFOW(fd,2);
  1285. }
  1286. if ((int)RFIFOREST(fd) < packet_len)
  1287. return 0;
  1288. switch(cmd) {
  1289. case 0x2af9: chrif_connectack(fd); break;
  1290. case 0x2afb: chrif_sendmapack(fd); break;
  1291. case 0x2afd: chrif_authok(fd); break;
  1292. case 0x2b00: map_setusers(fd); break;
  1293. case 0x2b03: clif_charselectok(RFIFOL(fd,2)); break;
  1294. case 0x2b04: chrif_recvmap(fd); break;
  1295. case 0x2b06: chrif_changemapserverack(fd); break;
  1296. case 0x2b07: clif_updatemaxid(RFIFOL(fd,2), RFIFOL(fd,6)); break;
  1297. case 0x2b09: map_addchariddb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break;
  1298. case 0x2b0b: chrif_changedgm(fd); break;
  1299. case 0x2b0d: chrif_changedsex(fd); break;
  1300. case 0x2b0f: chrif_char_ask_name_answer(fd); break;
  1301. case 0x2b12: chrif_divorce(RFIFOL(fd,2), RFIFOL(fd,6)); break;
  1302. case 0x2b13: chrif_accountdeletion(fd); break;
  1303. case 0x2b14: chrif_accountban(fd); break;
  1304. case 0x2b15: chrif_recvgmaccounts(fd); break;
  1305. case 0x2b1b: chrif_recvfamelist(fd); break;
  1306. case 0x2b1d: chrif_load_scdata(fd); break;
  1307. case 0x2b1e: chrif_update_ip(fd); break;
  1308. case 0x2b1f: chrif_disconnectplayer(fd); break;
  1309. case 0x2b20: chrif_removemap(fd); break;
  1310. case 0x2b21: chrif_save_ack(fd); break;
  1311. default:
  1312. if (battle_config.error_log)
  1313. ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
  1314. session[fd]->eof = 1;
  1315. return 0;
  1316. }
  1317. if (fd == char_fd) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
  1318. RFIFOSKIP(fd, packet_len);
  1319. }
  1320. return 0;
  1321. }
  1322. int send_usercount_tochar(int tid, unsigned int tick, int id, int data) {
  1323. int count;
  1324. static int last_count = 0;
  1325. chrif_check(-1);
  1326. map_getallusers(&count);
  1327. if (count == last_count) //No need to waste packets.
  1328. return 0;
  1329. last_count = count;
  1330. WFIFOHEAD(char_fd, 4);
  1331. WFIFOW(char_fd,0) = 0x2afe;
  1332. WFIFOW(char_fd,2) = count;
  1333. WFIFOSET(char_fd,4);
  1334. return 0;
  1335. }
  1336. /*==========================================
  1337. * timer関数
  1338. * 今このmap鯖に繋がっているクライアント人数をchar鯖へ送る
  1339. *------------------------------------------
  1340. */
  1341. int send_users_tochar(int tid, unsigned int tick, int id, int data) {
  1342. int count, users=0, i;
  1343. struct map_session_data **all_sd;
  1344. chrif_check(-1);
  1345. all_sd = map_getallusers(&count);
  1346. WFIFOHEAD(char_fd, 6+8*users);
  1347. WFIFOW(char_fd,0) = 0x2aff;
  1348. for (i = 0; i < count; i++) {
  1349. WFIFOL(char_fd,6+8*users) = all_sd[i]->status.account_id;
  1350. WFIFOL(char_fd,6+8*users+4) = all_sd[i]->status.char_id;
  1351. users++;
  1352. }
  1353. WFIFOW(char_fd,2) = 6 + 8 * users;
  1354. WFIFOW(char_fd,4) = users;
  1355. WFIFOSET(char_fd,6+8*users);
  1356. return 0;
  1357. }
  1358. /*==========================================
  1359. * timer関数
  1360. * char鯖との接続を確認し、もし切れていたら再度接続する
  1361. *------------------------------------------
  1362. */
  1363. int check_connect_char_server(int tid, unsigned int tick, int id, int data) {
  1364. static int displayed = 0;
  1365. if (char_fd <= 0 || session[char_fd] == NULL) {
  1366. if (!displayed) {
  1367. ShowStatus("Attempting to connect to Char Server. Please wait.\n");
  1368. displayed = 1;
  1369. }
  1370. chrif_state = 0;
  1371. char_fd = make_connection(char_ip, char_port);
  1372. if (char_fd == -1)
  1373. { //Attempt to connect later. [Skotlex]
  1374. char_fd = 0;
  1375. return 0;
  1376. }
  1377. session[char_fd]->func_parse = chrif_parse;
  1378. realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
  1379. chrif_connect(char_fd);
  1380. chrif_connected = (chrif_state == 2);
  1381. #ifndef TXT_ONLY
  1382. srvinfo = 0;
  1383. #endif /* not TXT_ONLY */
  1384. } else {
  1385. #ifndef TXT_ONLY
  1386. if (srvinfo == 0) {
  1387. chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
  1388. srvinfo = 1;
  1389. }
  1390. #endif /* not TXT_ONLY */
  1391. /* There is no need, the connection is TCP, so the packet is assured to arrive unless the connection dies [Skotlex]
  1392. //If for some reason the next iteration (10 secs) we are still not connected,
  1393. //assume the packets got lost, so we need to resend them. [Skotlex]
  1394. if (chrif_state == 0)
  1395. chrif_connect(char_fd);
  1396. else if (chrif_state == 1)
  1397. chrif_sendmap(char_fd);
  1398. */
  1399. }
  1400. if (chrif_isconnect()) displayed = 0;
  1401. return 0;
  1402. }
  1403. int auth_db_final(DBKey k,void *d,va_list ap) {
  1404. struct auth_node *node=(struct auth_node*)d;
  1405. if (node->char_dat)
  1406. aFree(node->char_dat);
  1407. return 0;
  1408. }
  1409. /*==========================================
  1410. * 終了
  1411. *------------------------------------------
  1412. */
  1413. int do_final_chrif(void)
  1414. {
  1415. delete_session(char_fd);
  1416. auth_db->destroy(auth_db, auth_db_final);
  1417. return 0;
  1418. }
  1419. /*==========================================
  1420. *
  1421. *------------------------------------------
  1422. */
  1423. int do_init_chrif(void)
  1424. {
  1425. add_timer_func_list(check_connect_char_server, "check_connect_char_server");
  1426. add_timer_func_list(send_usercount_tochar, "send_usercount_tochar");
  1427. add_timer_func_list(send_users_tochar, "send_users_tochar");
  1428. add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");
  1429. add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);
  1430. #ifdef TXT_ONLY
  1431. //Txt needs this more frequently because it is used for the online.html file.
  1432. add_timer_interval(gettick() + 1000, send_users_tochar, 0, 0, UPDATE_INTERVAL);
  1433. #else
  1434. add_timer_interval(gettick() + 1000, send_users_tochar, 0, 0, CHECK_INTERVAL);
  1435. add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);
  1436. #endif
  1437. add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);
  1438. auth_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
  1439. return 0;
  1440. }