// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef CHANNEL_H #define CHANNEL_H #include "pc.h" #ifdef __cplusplus extern "C" { #endif #define CHAN_NAME_LENGTH 20 #define CHAN_MSG_LENGTH 150 enum Channel_Opt { CHAN_OPT_NONE = 0, ///< None CHAN_OPT_ANNOUNCE_SELF = 0x01, ///< Shows info when player joined/left channel to self CHAN_OPT_ANNOUNCE_JOIN = 0x02, ///< Shows info if player joined the channel CHAN_OPT_ANNOUNCE_LEAVE = 0x04, ///< Shows info if player left the channel CHAN_OPT_MSG_DELAY = 0x08, ///< Enables chat delay CHAN_OPT_COLOR_OVERRIDE = 0x10, ///< Enables color channel be override by player's font color CHAN_OPT_CAN_CHAT = 0x20, ///< Allows player to chat in the channel CHAN_OPT_CAN_LEAVE = 0x40, ///< Allows player to leave the channel CHAN_OPT_AUTOJOIN = 0x80, ///< Player will be autojoined to the channel CHAN_OPT_BASE = CHAN_OPT_ANNOUNCE_SELF|CHAN_OPT_MSG_DELAY|CHAN_OPT_CAN_CHAT|CHAN_OPT_CAN_LEAVE, }; enum Channel_Type { CHAN_TYPE_PUBLIC = 0, ///< Config file made CHAN_TYPE_PRIVATE = 1, ///< User's channel CHAN_TYPE_MAP = 2, ///< Local map CHAN_TYPE_ALLY = 3, ///< Guild + its alliance }; struct Channel { //unsigned short id; ///< Channel ID (unused yet) char name[CHAN_NAME_LENGTH]; ///< Channel Name char pass[CHAN_NAME_LENGTH]; ///< Channe display name char alias[CHAN_NAME_LENGTH]; ///< Password enum Channel_Type type; ///< Channel type @see enum Channel_Type unsigned long color; ///< Channel color in BGR unsigned char opt; ///< Channel options @see enum Channel_Opt unsigned short msg_delay; ///< Chat delay in miliseconds unsigned int char_id; ///< If CHAN_TYPE_PRIVATE, owner is char_id of channel creator uint16 m; ///< If CHAN_TYPE_MAP, owner is map id int gid; ///< If CHAN_TYPE_ALLY, owner is first logged guild_id DBMap *users; ///< List of users DBMap *banned; ///< List of banned chars -> char_id unsigned short group_count; ///< Number of group id unsigned short *groups; ///< List of group id, only these groups can join the channel }; struct chan_banentry { uint32 char_id; char char_name[NAME_LENGTH]; } chan_banentry; struct Channel_Config { unsigned long *colors; ///< List of available colors char **colors_name; ///< Name list of available colors unsigned char colors_count; ///< Number of available colors /// Private channel default configs struct { unsigned char opt; ///< Options @see enum Channel_Opt unsigned long color; ///< Default color unsigned int delay; ///< Message delay unsigned short max_member; ///< Max member for each channel unsigned allow : 1; ///< Allow private channel creation? unsigned ban : 1; ///< Allow player to ban unsigned kick : 1; ///< Allow player to kick unsigned color_override : 1; ///< Owner cannot change the color_override unsigned change_delay : 1; ///< Owner cannot change the delay } private_channel; struct Channel map_tmpl; ///< Map channel default config struct Channel ally_tmpl; ///< Alliance channel default config bool closing; ///< Server is closing }; extern struct Channel_Config channel_config; DBMap* channel_get_db(void); struct Channel* channel_create(struct Channel *tmp_chan); struct Channel* channel_create_simple(char *name, char *pass, enum Channel_Type chantype, unsigned int owner); int channel_delete(struct Channel *channel, bool force); int channel_join(struct Channel *channel, struct map_session_data *sd); int channel_mjoin(struct map_session_data *sd); int channel_gjoin(struct map_session_data *sd, int flag); int channel_ajoin(struct guild *g); int channel_clean(struct Channel *channel, struct map_session_data *sd, int flag); int channel_pcquit(struct map_session_data *sd, int type); unsigned long channel_getColor(const char *color_str); int channel_send(struct Channel *channel, struct map_session_data *sd, const char *msg); void channel_read_config(void); int channel_chk(char *name, char *pass, int type); struct Channel* channel_name2channel(char *chname, struct map_session_data *sd, int flag); int channel_haspc(struct Channel *channel,struct map_session_data *sd); int channel_haspcbanned(struct Channel *channel,struct map_session_data *sd); int channel_pc_haschan(struct map_session_data *sd, struct Channel *channel); int channel_display_list(struct map_session_data *sd, char *option); void channel_autojoin(struct map_session_data *sd); bool channel_pccheckgroup(struct Channel *channel, int group_id); int channel_pccreate(struct map_session_data *sd, char *chname, char *pass); int channel_pcdelete(struct map_session_data *sd, char *chname); int channel_pcjoin(struct map_session_data *sd, char *chname, char *pass); int channel_pcleave(struct map_session_data *sd, char *chname); int channel_pccolor(struct map_session_data *sd, char *chname, char *color); int channel_pcbind(struct map_session_data *sd, char *chname); int channel_pcunbind(struct map_session_data *sd); int channel_pcban(struct map_session_data *sd, char *chname, char *pname, int flag); int channel_pckick(struct map_session_data *sd, char *chname, char *pname); int channel_pcsetopt(struct map_session_data *sd, char *chname, const char *option, const char *val); void do_init_channel(void); void do_final_channel(void); #ifdef __cplusplus } #endif #endif /* CHANNEL_H */