//-------------------------------------------------------------- // rAthena Feature Configuration File //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) //-------------------------------------------------------------- // Buying store (Note 1) // Requires: 2010-04-27aRagexeRE or later feature.buying_store: on // Search stores (Note 1) // Requires: 2010-08-03aRagexeRE or later feature.search_stores: on // Atcommand suggestions (Note 1) // If one type incomplete atcommand, it will suggest the complete ones. feature.atcommand_suggestions: off // Auction (Note 1) // Feature became unstable on clients 2012 onwards (exact date not known), // it has been fixed on clients 2013-05-15 onwards however. // Feature was removed again on clients 2014-11-12 and later. feature.auction: off // Warp suggestions (Note 1) // Show suggestions when attempting to @warp to a non-existent map? feature.warp_suggestions: off // Banking (Note 1) // Requires: 2013-07-24aRagexe or later feature.banking: on // Autotrade persistency (Note 1) // Should vendors that used @autotrade be restored after a restart? feature.autotrade: on // In which direction should respawned autotraders look? // Possible values are from 0-7 // Default: 4(South) // -1 = Last player's direction feature.autotrade_direction: 4 // Change player's head direction? // -1 = Last condition // 0 = Forward // 1 = Right // 2 = Left feature.autotrade_head_direction: 0 // Do you want your autotraders to sit? // -1 = Last player's condition, sitting or standing // 0 = Standing // 1 = Sitting feature.autotrade_sit: 1 // Delay in miliseconds to open vending/buyingsotre after player logged in. feature.autotrade_open_delay: 5000 // Battlegrounds queue interface. Makes it possible to queue for a battleground anywhere using the battle menu. // Requires: 2012-04-10aRagexe or later feature.bgqueue: on // Roulette (Note 1) // Requires: 2014-10-22bRagexe or later feature.roulette: on // Achievement (Note 1) // Requires: 2015-05-13aRagexe or later feature.achievement: on // Equipment Switch (Note 1) // Requires: 2017-02-08bRagexeRE or later feature.equipswitch: on // Pet evolution (Note 1) // Requires: 2014-10-08aRagexe or later feature.petevolution: on // Automatic Pet Feeding (Note 1) // Requires: 2014-10-08aRagexe or later feature.petautofeed: on // At which hunger rate should pet autofeeding trigger? (Note 2) // Default: 89 feature.pet_autofeed_rate: 89 // Homunculues Autofeeding (Note 1) // Requires: 2017-09-20bRagexeRE or later feature.homunculus_autofeed: on // At which rate should homunculus autofeeding trigger? (Note 2) // Default: 30 // // NOTE: // This setting only applies, if your client side LUAs are bugged. // By default the client triggers the feeding packet itself once // it reaches the limit that is hardcoded in the client. feature.homunculus_autofeed_rate: 30 // Attendance System (Note 1) // Requires: 2018-03-07bRagexeRE or later feature.attendance: on // Private Airship System (Note 1) // Requires: 2018-03-21aRagexeRE or later feature.privateairship: on