// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #pragma warning(disable:4800) #include "char.hpp" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "char_clif.hpp" #include "char_cnslif.hpp" #include "char_logif.hpp" #include "char_mapif.hpp" #include "inter.hpp" #include "int_elemental.hpp" #include "int_guild.hpp" #include "int_homun.hpp" #include "int_mail.hpp" #include "int_mercenary.hpp" #include "int_party.hpp" #include "int_storage.hpp" #include "packets.hpp" using namespace rathena; using namespace rathena::server_character; //definition of exported var declared in header int login_fd=-1; //login file descriptor int char_fd=-1; //char file descriptor struct Schema_Config schema_config; struct CharServ_Config charserv_config; struct mmo_map_server map_server[MAX_MAP_SERVERS]; //Custom limits for the fame lists. [Skotlex] int fame_list_size_chemist = MAX_FAME_LIST; int fame_list_size_smith = MAX_FAME_LIST; int fame_list_size_taekwon = MAX_FAME_LIST; // Char-server-side stored fame lists [DracoRPG] struct fame_list smith_fame_list[MAX_FAME_LIST]; struct fame_list chemist_fame_list[MAX_FAME_LIST]; struct fame_list taekwon_fame_list[MAX_FAME_LIST]; #define CHAR_MAX_MSG 300 //max number of msg_conf static char* msg_table[CHAR_MAX_MSG]; // Login Server messages_conf // check for exit signal // 0 is saving complete // other is char_id unsigned int save_flag = 0; // Advanced subnet check [LuzZza] struct s_subnet { uint32 mask; uint32 char_ip; uint32 map_ip; } subnet[16]; int subnet_count = 0; // uint32 account_id -> struct auth_node* std::unordered_map> auth_db; // uint32 account_id -> struct online_char_data* std::unordered_map> online_char_db; // uint32 char_id -> struct mmo_charstatus* std::unordered_map> char_db; std::unordered_map>& char_get_authdb() { return auth_db; } std::unordered_map>& char_get_onlinedb() { return online_char_db; } std::unordered_map>& char_get_chardb() { return char_db; } online_char_data::online_char_data( uint32 account_id ){ this->account_id = account_id; this->char_id = -1; this->server = -1; this->fd = -1; this->waiting_disconnect = INVALID_TIMER; this->pincode_success = false; } void char_set_charselect(uint32 account_id) { std::shared_ptr character = util::umap_find( char_get_onlinedb(), account_id ); if( character == nullptr ){ character = std::make_shared( account_id ); char_get_onlinedb()[account_id] = character; } if( character->server > -1 ) if( map_server[character->server].users > 0 ) // Prevent this value from going negative. map_server[character->server].users--; character->char_id = -1; character->server = -1; if(character->waiting_disconnect != INVALID_TIMER) { delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect); character->waiting_disconnect = INVALID_TIMER; } chlogif_send_setacconline(account_id); } void char_set_char_online(int map_id, uint32 char_id, uint32 account_id) { //Update DB if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='1', `last_login`=NOW() WHERE `char_id`='%d' LIMIT 1", schema_config.char_db, char_id) ) Sql_ShowDebug(sql_handle); //Check to see for online conflicts std::shared_ptr character = util::umap_find( char_get_onlinedb(), account_id ); if( character != nullptr ){ if( character->char_id != -1 && character->server > -1 && character->server != map_id ){ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", character->account_id, character->char_id, character->server, map_id, account_id, char_id); mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 2); } // Get rid of disconnect timer if( character->waiting_disconnect != INVALID_TIMER ){ delete_timer( character->waiting_disconnect, char_chardb_waiting_disconnect ); character->waiting_disconnect = INVALID_TIMER; } }else{ character = std::make_shared( account_id ); char_get_onlinedb()[account_id] = character; } //Update state data character->char_id = char_id; character->server = map_id; if( character->server > -1 ) map_server[character->server].users++; //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it. std::shared_ptr cp = util::umap_find( char_get_chardb(), char_id ); inter_guild_CharOnline(char_id, cp?cp->guild_id:-1); //Notify login server chlogif_send_setacconline(account_id); } void char_set_char_offline(uint32 char_id, uint32 account_id){ if ( char_id == -1 ) { if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", schema_config.char_db, account_id) ) Sql_ShowDebug(sql_handle); } else { std::shared_ptr cp = util::umap_find( char_get_chardb(), char_id ); inter_guild_CharOffline(char_id, cp?cp->guild_id:-1); if (cp) char_get_chardb().erase( char_id ); if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d' LIMIT 1", schema_config.char_db, char_id) ) Sql_ShowDebug(sql_handle); } std::shared_ptr character = util::umap_find( char_get_onlinedb(), account_id ); // We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] if( character != nullptr ){ if( character->server > -1 ) if( map_server[character->server].users > 0 ) // Prevent this value from going negative. map_server[character->server].users--; if(character->waiting_disconnect != INVALID_TIMER){ delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect); character->waiting_disconnect = INVALID_TIMER; } if(character->char_id == char_id) { character->char_id = -1; character->server = -1; // needed if player disconnects completely since Skotlex did not want to free the session character->pincode_success = false; } //FIXME? Why Kevin free'd the online information when the char was effectively in the map-server? } //Remove char if 1- Set all offline, or 2- character is no longer connected to char-server. if (char_id == -1 || character == nullptr || character->fd == -1){ chlogif_send_setaccoffline(login_fd,account_id); } } void char_db_setoffline( std::shared_ptr character, int server ){ if (server == -1) { character->char_id = -1; character->server = -1; if(character->waiting_disconnect != INVALID_TIMER){ delete_timer(character->waiting_disconnect, char_chardb_waiting_disconnect); character->waiting_disconnect = INVALID_TIMER; } } else if (character->server == server) character->server = -2; //In some map server that we aren't connected to. } void char_db_kickoffline( std::shared_ptr character, int server_id ){ if (server_id > -1 && character->server != server_id) return; //Kick out any connected characters, and set them offline as appropriate. if (character->server > -1) mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 1); else if (character->waiting_disconnect == INVALID_TIMER) char_set_char_offline(character->char_id, character->account_id); } void char_set_all_offline(int id){ if (id < 0) ShowNotice("Sending all users offline.\n"); else ShowNotice("Sending users of map-server %d offline.\n",id); for( const auto& pair : char_get_onlinedb() ){ char_db_kickoffline( pair.second, id ); } if (id >= 0 || !chlogif_isconnected()) return; //Tell login-server to also mark all our characters as offline. chlogif_send_setallaccoffline(login_fd); } void char_set_all_offline_sql(void){ //Set all players to 'OFFLINE' if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", schema_config.char_db) ) Sql_ShowDebug(sql_handle); if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `connect_member` = '0'", schema_config.guild_db) ) Sql_ShowDebug(sql_handle); } int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p){ int i = 0; int count = 0; int diff = 0; char save_status[128]; //For displaying save information. [Skotlex] int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end. StringBuf buf; if (char_id!=p->char_id) return 0; std::shared_ptr cp = util::umap_find( char_get_chardb(), char_id ); if( cp == nullptr ){ cp = std::make_shared(); cp->char_id = char_id; char_get_chardb()[cp->char_id] = cp; } StringBuf_Init(&buf); memset(save_status, 0, sizeof(save_status)); if ( (p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) || (p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) || (p->zeny != cp->zeny) || ( strncmp( p->last_point.map, cp->last_point.map, sizeof( p->last_point.map ) ) != 0 ) || (p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) || (p->last_point_instanceid != cp->last_point_instanceid) || ( strncmp( p->save_point.map, cp->save_point.map, sizeof( p->save_point.map ) ) != 0 ) || ( p->save_point.x != cp->save_point.x ) || ( p->save_point.y != cp->save_point.y ) || (p->max_hp != cp->max_hp) || (p->hp != cp->hp) || (p->max_sp != cp->max_sp) || (p->sp != cp->sp) || (p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) || (p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) || (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) || (p->option != cp->option) || (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) || (p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) || (p->ele_id != cp->ele_id) || (p->shield != cp->shield) || (p->head_top != cp->head_top) || (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) || (p->rename != cp->rename) || (p->robe != cp->robe) || (p->character_moves != cp->character_moves) || (p->unban_time != cp->unban_time) || (p->font != cp->font) || (p->uniqueitem_counter != cp->uniqueitem_counter) || (p->hotkey_rowshift != cp->hotkey_rowshift) || (p->clan_id != cp->clan_id ) || (p->title_id != cp->title_id) || (p->show_equip != cp->show_equip) || (p->hotkey_rowshift2 != cp->hotkey_rowshift2) || (p->max_ap != cp->max_ap) || (p->ap != cp->ap) || (p->trait_point != cp->trait_point) || (p->pow != cp->pow) || (p->sta != cp->sta) || (p->wis != cp->wis) || (p->spl != cp->spl) || (p->con != cp->con) || (p->crt != cp->crt) ) { //Save status if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d'," "`base_exp`='%" PRIu64 "', `job_exp`='%" PRIu64 "', `zeny`='%d'," "`max_hp`='%u',`hp`='%u',`max_sp`='%u',`sp`='%u',`status_point`='%d',`skill_point`='%d'," "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d'," "`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d'," "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d'," "`last_map`='%s',`last_x`='%d',`last_y`='%d',`last_instanceid`='%d'," "`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d'," "`delete_date`='%lu',`robe`='%d',`moves`='%d',`font`='%u',`uniqueitem_counter`='%u'," "`hotkey_rowshift`='%d', `clan_id`='%d', `title_id`='%lu', `show_equip`='%d', `hotkey_rowshift2`='%d'," "`max_ap`='%u',`ap`='%u',`trait_point`='%d'," "`pow`='%d',`sta`='%d',`wis`='%d',`spl`='%d',`con`='%d',`crt`='%d'" " WHERE `account_id`='%d' AND `char_id` = '%d'", schema_config.char_db, p->base_level, p->job_level, p->base_exp, p->job_exp, p->zeny, p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point, p->str, p->agi, p->vit, p->int_, p->dex, p->luk, p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, p->ele_id, p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, p->last_point.map, p->last_point.x, p->last_point.y, p->last_point_instanceid, p->save_point.map, p->save_point.x, p->save_point.y, p->rename, (unsigned long)p->delete_date, // FIXME: platform-dependent size p->robe, p->character_moves, p->font, p->uniqueitem_counter, p->hotkey_rowshift, p->clan_id, p->title_id, p->show_equip, p->hotkey_rowshift2, p->max_ap, p->ap, p->trait_point, p->pow, p->sta, p->wis, p->spl, p->con, p->crt, p->account_id, p->char_id) ) { Sql_ShowDebug(sql_handle); errors++; } else strcat(save_status, " status"); } //Values that will seldom change (to speed up saving) if ( (p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) || (p->body != cp->body) || (p->class_ != cp->class_) || (p->partner_id != cp->partner_id) || (p->father != cp->father) || (p->mother != cp->mother) || (p->child != cp->child) || (p->karma != cp->karma) || (p->manner != cp->manner) || (p->fame != cp->fame) || (p->inventory_slots != cp->inventory_slots) || (p->body_direction != cp->body_direction) || (p->disable_call != cp->disable_call) ) { if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d'," "`hair`='%d', `hair_color`='%d', `clothes_color`='%d', `body`='%d'," "`partner_id`='%u', `father`='%u', `mother`='%u', `child`='%u'," "`karma`='%d',`manner`='%d', `fame`='%d', `inventory_slots`='%hu'," "`body_direction`='%d',`disable_call`='%d'" " WHERE `account_id`='%d' AND `char_id` = '%d'", schema_config.char_db, p->class_, p->hair, p->hair_color, p->clothes_color, p->body, p->partner_id, p->father, p->mother, p->child, p->karma, p->manner, p->fame, p->inventory_slots, p->body_direction, p->disable_call, p->account_id, p->char_id) ) { Sql_ShowDebug(sql_handle); errors++; } else strcat(save_status, " status2"); } /* Mercenary Owner */ if( (p->mer_id != cp->mer_id) || (p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) || (p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) || (p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) ) { if (mercenary_owner_tosql(char_id, p)) strcat(save_status, " mercenary"); else errors++; } //memo points if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) ) { char esc_mapname[NAME_LENGTH*2+1]; //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`) if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.memo_db, p->char_id) ) { Sql_ShowDebug(sql_handle); errors++; } //insert here. StringBuf_Clear(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", schema_config.memo_db); for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i ) { if( strcmp( "", p->memo_point[i].map ) != 0 ){ if( count ) StringBuf_AppendStr(&buf, ","); Sql_EscapeString( sql_handle, esc_mapname, p->memo_point[i].map ); StringBuf_Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y); ++count; } } if( count ) { if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) { Sql_ShowDebug(sql_handle); errors++; } } strcat(save_status, " memo"); } //skills if( memcmp(p->skill, cp->skill, sizeof(p->skill)) ) { //`skill` (`char_id`, `id`, `lv`) if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.skill_db, p->char_id) ) { Sql_ShowDebug(sql_handle); errors++; } StringBuf_Clear(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`,`flag`) VALUES ", schema_config.skill_db); //insert here. for( i = 0, count = 0; i < MAX_SKILL; ++i ) { if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY ) { if( p->skill[i].lv == 0 && ( p->skill[i].flag == SKILL_FLAG_PERM_GRANTED || p->skill[i].flag == SKILL_FLAG_PERMANENT ) ) continue; if( p->skill[i].flag != SKILL_FLAG_PERMANENT && p->skill[i].flag != SKILL_FLAG_PERM_GRANTED && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 ) continue; if( count ) StringBuf_AppendStr(&buf, ","); StringBuf_Printf(&buf, "('%d','%d','%d','%d')", char_id, p->skill[i].id, ( (p->skill[i].flag == SKILL_FLAG_PERMANENT || p->skill[i].flag == SKILL_FLAG_PERM_GRANTED) ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0), p->skill[i].flag == SKILL_FLAG_PERM_GRANTED ? p->skill[i].flag : 0);/* other flags do not need to be saved */ ++count; } } if( count ) { if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) { Sql_ShowDebug(sql_handle); errors++; } } strcat(save_status, " skills"); } diff = 0; for(i = 0; i < MAX_FRIENDS; i++){ if(p->friends[i].char_id != cp->friends[i].char_id || p->friends[i].account_id != cp->friends[i].account_id){ diff = 1; break; } } if(diff == 1) { //Save friends if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.friend_db, char_id) ) { Sql_ShowDebug(sql_handle); errors++; } StringBuf_Clear(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_id`) VALUES ", schema_config.friend_db); for( i = 0, count = 0; i < MAX_FRIENDS; ++i ) { if( p->friends[i].char_id > 0 ) { if( count ) StringBuf_AppendStr(&buf, ","); StringBuf_Printf(&buf, "('%d','%d')", char_id, p->friends[i].char_id); count++; } } if( count ) { if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) { Sql_ShowDebug(sql_handle); errors++; } } strcat(save_status, " friends"); } #ifdef HOTKEY_SAVING // hotkeys StringBuf_Clear(&buf); StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", schema_config.hotkey_db); diff = 0; for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){ if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey))) { if( diff ) StringBuf_AppendStr(&buf, ",");// not the first hotkey StringBuf_Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv); diff = 1; } } if(diff) { if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) { Sql_ShowDebug(sql_handle); errors++; } else strcat(save_status, " hotkeys"); } #endif StringBuf_Destroy(&buf); if (save_status[0]!='\0' && charserv_config.save_log) ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status); if( !errors ){ memcpy( cp.get(), p, sizeof( struct mmo_charstatus ) ); } return 0; } /// Saves an array of 'item' entries into the specified table. int char_memitemdata_to_sql(const struct item items[], int max, int id, enum storage_type tableswitch, uint8 stor_id) { StringBuf buf; SqlStmt* stmt; int i, j, offset = 0, errors = 0; const char *tablename, *selectoption, *printname; struct item item; // temp storage variable bool* flag; // bit array for inventory matching bool found; switch (tableswitch) { case TABLE_INVENTORY: printname = "Inventory"; tablename = schema_config.inventory_db; selectoption = "char_id"; break; case TABLE_CART: printname = "Cart"; tablename = schema_config.cart_db; selectoption = "char_id"; break; case TABLE_STORAGE: printname = inter_premiumStorage_getPrintableName(stor_id); tablename = inter_premiumStorage_getTableName(stor_id); selectoption = "account_id"; break; case TABLE_GUILD_STORAGE: printname = "Guild Storage"; tablename = schema_config.guild_storage_db; selectoption = "guild_id"; break; default: ShowError("Invalid table name!\n"); return 1; } // The following code compares inventory with current database values // and performs modification/deletion/insertion only on relevant rows. // This approach is more complicated than a trivial delete&insert, but // it significantly reduces cpu load on the database server. StringBuf_Init(&buf); StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`, `enchantgrade`"); if (tableswitch == TABLE_INVENTORY) { StringBuf_Printf(&buf, ", `favorite`, `equip_switch`"); offset = 2; } for( i = 0; i < MAX_SLOTS; ++i ) StringBuf_Printf(&buf, ", `card%d`", i); for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) { StringBuf_Printf(&buf, ", `option_id%d`", i); StringBuf_Printf(&buf, ", `option_val%d`", i); StringBuf_Printf(&buf, ", `option_parm%d`", i); } StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id); stmt = SqlStmt_Malloc(sql_handle); if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); return 1; } SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 1, SQLDT_UINT, &item.nameid, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt,10, SQLDT_INT8, &item.enchantgrade,0, nullptr, nullptr); if (tableswitch == TABLE_INVENTORY){ SqlStmt_BindColumn(stmt, 11, SQLDT_CHAR, &item.favorite, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 12, SQLDT_UINT, &item.equipSwitch, 0, nullptr, nullptr); } for( i = 0; i < MAX_SLOTS; ++i ) SqlStmt_BindColumn(stmt, 11+offset+i, SQLDT_UINT, &item.card[i], 0, nullptr, nullptr); for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) { SqlStmt_BindColumn(stmt, 11+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].id, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 12+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].value, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 13+offset+MAX_SLOTS+i*3, SQLDT_CHAR, &item.option[i].param, 0, nullptr, nullptr); } // bit array indicating which inventory items have already been matched flag = (bool*) aCalloc(max, sizeof(bool)); while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) { found = false; // search for the presence of the item in the char's inventory for( i = 0; i < max; ++i ) { // skip empty and already matched entries if( items[i].nameid == 0 || flag[i] ) continue; if( items[i].nameid == item.nameid && items[i].card[0] == item.card[0] && items[i].card[2] == item.card[2] && items[i].card[3] == item.card[3] && items[i].unique_id == item.unique_id ) { //They are the same item. int k; ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] ); ARR_FIND( 0, MAX_ITEM_RDM_OPT, k, items[i].option[k].id != item.option[k].id || items[i].option[k].value != item.option[k].value || items[i].option[k].param != item.option[k].param ); if( j == MAX_SLOTS && k == MAX_ITEM_RDM_OPT && items[i].amount == item.amount && items[i].equip == item.equip && items[i].identify == item.identify && items[i].refine == item.refine && items[i].attribute == item.attribute && items[i].expire_time == item.expire_time && items[i].bound == item.bound && items[i].enchantgrade == item.enchantgrade && (tableswitch != TABLE_INVENTORY || (items[i].favorite == item.favorite && items[i].equipSwitch == item.equipSwitch)) ) ; //Do nothing. else { // update all fields. StringBuf_Clear(&buf); StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%u', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `bound`='%d', `unique_id`='%" PRIu64 "', `enchantgrade`='%d'", tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id, items[i].enchantgrade); if (tableswitch == TABLE_INVENTORY) StringBuf_Printf(&buf, ", `favorite`='%d', `equip_switch`='%u'", items[i].favorite, items[i].equipSwitch); for( j = 0; j < MAX_SLOTS; ++j ) StringBuf_Printf(&buf, ", `card%d`=%u", j, items[i].card[j]); for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) { StringBuf_Printf(&buf, ", `option_id%d`=%d", j, items[i].option[j].id); StringBuf_Printf(&buf, ", `option_val%d`=%d", j, items[i].option[j].value); StringBuf_Printf(&buf, ", `option_parm%d`=%d", j, items[i].option[j].param); } StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id); if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) { Sql_ShowDebug(sql_handle); errors++; } } found = flag[i] = true; //Item dealt with, break; //skip to next item in the db. } } if( !found ) {// Item not present in inventory, remove it. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", tablename, item.id) ) { Sql_ShowDebug(sql_handle); errors++; } } } SqlStmt_Free(stmt); StringBuf_Clear(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`, `enchantgrade`", tablename, selectoption); if (tableswitch == TABLE_INVENTORY) StringBuf_Printf(&buf, ", `favorite`, `equip_switch`"); for( j = 0; j < MAX_SLOTS; ++j ) StringBuf_Printf(&buf, ", `card%d`", j); for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) { StringBuf_Printf(&buf, ", `option_id%d`", j); StringBuf_Printf(&buf, ", `option_val%d`", j); StringBuf_Printf(&buf, ", `option_parm%d`", j); } StringBuf_AppendStr(&buf, ") VALUES "); found = false; // insert non-matched items into the db as new items for( i = 0; i < max; ++i ) { // skip empty and already matched entries if( items[i].nameid == 0 || flag[i] ) continue; if( found ) StringBuf_AppendStr(&buf, ","); else found = true; StringBuf_Printf(&buf, "('%d', '%u', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%" PRIu64 "', '%d'", id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id, items[i].enchantgrade); if (tableswitch == TABLE_INVENTORY) StringBuf_Printf(&buf, ", '%d', '%u'", items[i].favorite, items[i].equipSwitch); for( j = 0; j < MAX_SLOTS; ++j ) StringBuf_Printf(&buf, ", '%u'", items[i].card[j]); for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) { StringBuf_Printf(&buf, ", '%d'", items[i].option[j].id); StringBuf_Printf(&buf, ", '%d'", items[i].option[j].value); StringBuf_Printf(&buf, ", '%d'", items[i].option[j].param); } StringBuf_AppendStr(&buf, ")"); } if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) { Sql_ShowDebug(sql_handle); errors++; } ShowInfo("Saved %s (%d) data to table %s for %s: %d\n", printname, stor_id, tablename, selectoption, id); StringBuf_Destroy(&buf); aFree(flag); return errors; } bool char_memitemdata_from_sql(struct s_storage* p, int max, int id, enum storage_type tableswitch, uint8 stor_id) { StringBuf buf; SqlStmt* stmt; int i,j, offset = 0, max2; struct item item, *storage; const char *tablename, *selectoption, *printname; switch (tableswitch) { case TABLE_INVENTORY: printname = "Inventory"; tablename = schema_config.inventory_db; selectoption = "char_id"; storage = p->u.items_inventory; max2 = MAX_INVENTORY; break; case TABLE_CART: printname = "Cart"; tablename = schema_config.cart_db; selectoption = "char_id"; storage = p->u.items_cart; max2 = MAX_CART; break; case TABLE_STORAGE: printname = "Storage"; tablename = inter_premiumStorage_getTableName(stor_id); selectoption = "account_id"; storage = p->u.items_storage; max2 = inter_premiumStorage_getMax(p->stor_id); break; case TABLE_GUILD_STORAGE: printname = "Guild Storage"; tablename = schema_config.guild_storage_db; selectoption = "guild_id"; storage = p->u.items_guild; max2 = inter_guild_storagemax(id); break; default: ShowError("Invalid table name!\n"); return false; } memset(p, 0, sizeof(struct s_storage)); //clean up memory p->id = id; p->type = tableswitch; p->stor_id = stor_id; p->max_amount = max2; stmt = SqlStmt_Malloc(sql_handle); if (stmt == nullptr) { SqlStmt_ShowDebug(stmt); return false; } StringBuf_Init(&buf); StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`bound`,`unique_id`,`enchantgrade`"); if (tableswitch == TABLE_INVENTORY) { StringBuf_Printf(&buf, ", `favorite`, `equip_switch`"); offset = 2; } for( j = 0; j < MAX_SLOTS; ++j ) StringBuf_Printf(&buf, ",`card%d`", j); for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) { StringBuf_Printf(&buf, ", `option_id%d`", j); StringBuf_Printf(&buf, ", `option_val%d`", j); StringBuf_Printf(&buf, ", `option_parm%d`", j); } StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`=? ORDER BY `nameid`", tablename, selectoption ); if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &id, 0) || SQL_ERROR == SqlStmt_Execute(stmt) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); return false; } SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 1, SQLDT_UINT, &item.nameid, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &item.bound, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 9, SQLDT_ULONGLONG, &item.unique_id, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt,10, SQLDT_INT8, &item.enchantgrade, 0, nullptr, nullptr); if (tableswitch == TABLE_INVENTORY){ SqlStmt_BindColumn(stmt, 11, SQLDT_CHAR, &item.favorite, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 12, SQLDT_UINT, &item.equipSwitch, 0, nullptr, nullptr); } for( i = 0; i < MAX_SLOTS; ++i ) SqlStmt_BindColumn(stmt, 11+offset+i, SQLDT_UINT, &item.card[i], 0, nullptr, nullptr); for( i = 0; i < MAX_ITEM_RDM_OPT; ++i ) { SqlStmt_BindColumn(stmt, 11+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].id, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 12+offset+MAX_SLOTS+i*3, SQLDT_SHORT, &item.option[i].value, 0, nullptr, nullptr); SqlStmt_BindColumn(stmt, 13+offset+MAX_SLOTS+i*3, SQLDT_CHAR, &item.option[i].param, 0, nullptr, nullptr); } for( i = 0; i < max && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) memcpy(&storage[i], &item, sizeof(item)); p->amount = i; ShowInfo("Loaded %s data from table %s for %s: %d (total: %d)\n", printname, tablename, selectoption, id, p->amount); SqlStmt_FreeResult(stmt); SqlStmt_Free(stmt); StringBuf_Destroy(&buf); return true; } /** * Returns the correct gender ID for the given character and enum value. * * If the per-character sex is defined but not supported by the current packetver, the account gender is returned. * * @param sd Character data, if available. * @param p Character status. * @param sex Character sex (database enum) * * @retval SEX_MALE if the per-character sex is male * @retval SEX_FEMALE if the per-character sex is female */ int char_mmo_gender( const struct char_session_data *sd, const struct mmo_charstatus *p, char sex ){ #if PACKETVER >= 20141016 switch( sex ){ case 'M': return SEX_MALE; case 'F': return SEX_FEMALE; default: #else // No matter what the database says, always return the account gender // Per character gender is not supported before 2014-10-16 #endif // There are calls to this function that do not contain the session if( sd == nullptr ){ int i; // Find player session ARR_FIND( 0, fd_max, i, session[i] && ( sd = (struct char_session_data*)session[i]->session_data ) && sd->account_id == p->account_id ); if( i >= fd_max ){ ShowWarning( "Session was not found for character '%s' (CID: %d, AID: %d), defaulting gender to male...\n", p->name, p->char_id, p->account_id ); return SEX_MALE; } } #if PACKETVER >= 20141016 ShowWarning( "Found unknown gender '%c' for character '%s' (CID: %d, AID: %d), returning account gender...\n", sex, p->name, p->char_id, p->account_id ); #endif return sd->sex; #if PACKETVER >= 20141016 } #endif } int char_mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p); //===================================================================================================== // Loads the basic character rooster for the given account. Returns total buffer used. int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf, uint8* count ) { SqlStmt* stmt; struct mmo_charstatus p; int j = 0, i; char sex[2]; stmt = SqlStmt_Malloc(sql_handle); if( stmt == nullptr ) { SqlStmt_ShowDebug(stmt); return 0; } memset(&p, 0, sizeof(p)); for( i = 0; i < MAX_CHARS; i++ ) { sd->found_char[i] = -1; sd->unban_time[i] = 0; } // read char data if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT " "`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`," "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`," "`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`," "`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`," "`robe`,`moves`,`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`title_id`,`show_equip`," "`hotkey_rowshift2`," "`max_ap`,`ap`,`trait_point`,`pow`,`sta`,`wis`,`spl`,`con`,`crt`," "`inventory_slots`,`body_direction`,`disable_call`" " FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", schema_config.char_db, sd->account_id, MAX_CHARS) || SQL_ERROR == SqlStmt_Execute(stmt) || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof(p.name), nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_UINT, &p.base_level, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p.job_level, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT64, &p.base_exp, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT64, &p.job_exp, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p.vit, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p.int_, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p.dex, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p.luk, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_UINT, &p.max_hp, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_UINT, &p.hp, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_UINT, &p.max_sp, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_UINT, &p.sp, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p.hair, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_SHORT, &p.body, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_SHORT, &p.weapon, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p.shield, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p.head_top, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p.head_mid, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p.head_bottom, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_STRING, &p.last_point.map, sizeof(p.last_point.map), nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p.rename, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_UINT32, &p.delete_date, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p.robe, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_UINT, &p.character_moves, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_LONG, &p.unban_time, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_UCHAR, &p.font, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_UINT, &p.uniqueitem_counter, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_ENUM, &sex, sizeof(sex), nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_UCHAR, &p.hotkey_rowshift, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_ULONG, &p.title_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_UINT16, &p.show_equip, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_UCHAR, &p.hotkey_rowshift2, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_UINT, &p.max_ap, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_UINT, &p.ap, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_UINT, &p.trait_point, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_SHORT, &p.pow, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_SHORT, &p.sta, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 51, SQLDT_SHORT, &p.wis, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 52, SQLDT_SHORT, &p.spl, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 53, SQLDT_SHORT, &p.con, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 54, SQLDT_SHORT, &p.crt, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 55, SQLDT_UINT16, &p.inventory_slots, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 56, SQLDT_UINT8, &p.body_direction, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 57, SQLDT_UINT16, &p.disable_call, 0, nullptr, nullptr) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); return 0; } for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ ) { sd->found_char[p.slot] = p.char_id; sd->unban_time[p.slot] = p.unban_time; p.sex = char_mmo_gender(sd, &p, sex[0]); j += char_mmo_char_tobuf(WBUFP(buf, j), &p); // Addon System // store the required info into the session sd->char_moves[p.slot] = p.character_moves; } if( count != nullptr ){ *count = i; } memset(sd->new_name,0,sizeof(sd->new_name)); SqlStmt_Free(stmt); return j; } //===================================================================================================== int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_everything) { int i; SqlStmt* stmt; struct s_point_str tmp_point; struct s_skill tmp_skill; uint16 skill_count = 0; struct s_friend tmp_friend; #ifdef HOTKEY_SAVING struct hotkey tmp_hotkey; int hotkey_num; #endif StringBuf msg_buf; char sex[2]; memset(p, 0, sizeof(struct mmo_charstatus)); if (charserv_config.save_log) ShowInfo("Char load request (%d)\n", char_id); stmt = SqlStmt_Malloc(sql_handle); if( stmt == nullptr ) { SqlStmt_ShowDebug(stmt); return 0; } // read char data if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT " "`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`," "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`," "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`," "`hair_color`,`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`," "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`, `moves`," "`unban_time`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`clan_id`,`title_id`,`show_equip`,`hotkey_rowshift2`," "`max_ap`,`ap`,`trait_point`,`pow`,`sta`,`wis`,`spl`,`con`,`crt`," "`inventory_slots`,`body_direction`,`disable_call`,`last_instanceid`" " FROM `%s` WHERE `char_id`=? LIMIT 1", schema_config.char_db) || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) || SQL_ERROR == SqlStmt_Execute(stmt) || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p->char_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &p->account_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof(p->name), nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p->base_level, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p->job_level, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT64, &p->base_exp, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_UINT64, &p->job_exp, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p->vit, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p->int_, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p->dex, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_SHORT, &p->luk, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_UINT, &p->max_hp, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_UINT, &p->hp, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_UINT, &p->max_sp, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p->sp, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_INT, &p->party_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_INT, &p->guild_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_INT, &p->pet_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_INT, &p->hom_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_INT, &p->ele_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p->hair, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p->hair_color, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p->clothes_color, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p->body, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p->weapon, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p->shield, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p->head_top, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_SHORT, &p->head_mid, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_SHORT, &p->head_bottom, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_STRING, &p->last_point.map, sizeof(p->last_point.map), nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_SHORT, &p->last_point.x, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_SHORT, &p->last_point.y, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_STRING, &p->save_point.map, sizeof(p->save_point.map), nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_SHORT, &p->save_point.x, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_SHORT, &p->save_point.y, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_UINT32, &p->partner_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_UINT32, &p->father, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_UINT32, &p->mother, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_UINT32, &p->child, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_INT, &p->fame, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_SHORT, &p->rename, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 51, SQLDT_UINT32, &p->delete_date, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 52, SQLDT_SHORT, &p->robe, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 53, SQLDT_UINT32, &p->character_moves, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 54, SQLDT_LONG, &p->unban_time, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 55, SQLDT_UCHAR, &p->font, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 56, SQLDT_UINT, &p->uniqueitem_counter, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 57, SQLDT_ENUM, &sex, sizeof(sex), nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 58, SQLDT_UCHAR, &p->hotkey_rowshift, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 59, SQLDT_INT, &p->clan_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 60, SQLDT_ULONG, &p->title_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 61, SQLDT_UINT16, &p->show_equip, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 62, SQLDT_UCHAR, &p->hotkey_rowshift2, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 63, SQLDT_UINT, &p->max_ap, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 64, SQLDT_UINT, &p->ap, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 65, SQLDT_UINT, &p->trait_point, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 66, SQLDT_SHORT, &p->pow, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 67, SQLDT_SHORT, &p->sta, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 68, SQLDT_SHORT, &p->wis, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 69, SQLDT_SHORT, &p->spl, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 70, SQLDT_SHORT, &p->con, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 71, SQLDT_SHORT, &p->crt, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 72, SQLDT_UINT16, &p->inventory_slots, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 73, SQLDT_UINT8, &p->body_direction, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 74, SQLDT_UINT8, &p->disable_call, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 75, SQLDT_INT, &p->last_point_instanceid, 0, nullptr, nullptr) ) { SqlStmt_ShowDebug(stmt); SqlStmt_Free(stmt); return 0; } if( SQL_ERROR == SqlStmt_NextRow(stmt) ) { ShowError("Requested non-existant character id: %d!\n", char_id); SqlStmt_Free(stmt); return 0; } p->sex = char_mmo_gender(nullptr, p, sex[0]); StringBuf_Init(&msg_buf); StringBuf_AppendStr(&msg_buf, " status"); if (!load_everything) // For quick selection of data when displaying the char menu { SqlStmt_Free(stmt); StringBuf_Destroy(&msg_buf); return 1; } //read memo data //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`) if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", schema_config.memo_db, MAX_MEMOPOINTS) || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) || SQL_ERROR == SqlStmt_Execute(stmt) || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_STRING, &tmp_point.map, sizeof(tmp_point.map), nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_point.x, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_point.y, 0, nullptr, nullptr) ) SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) { memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point)); } StringBuf_AppendStr(&msg_buf, " memo"); //read skill //`skill` (`char_id`, `id`, `lv`) if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv`,`flag` FROM `%s` WHERE `char_id`=? LIMIT %d", schema_config.skill_db, MAX_SKILL) || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) || SQL_ERROR == SqlStmt_Execute(stmt) || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_UINT16, &tmp_skill.id , 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UINT8 , &tmp_skill.lv , 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT8 , &tmp_skill.flag, 0, nullptr, nullptr) ) SqlStmt_ShowDebug(stmt); if( tmp_skill.flag != SKILL_FLAG_PERM_GRANTED ) tmp_skill.flag = SKILL_FLAG_PERMANENT; for( i = 0; skill_count < MAX_SKILL && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ ) { if( tmp_skill.id > 0 && tmp_skill.id < MAX_SKILL_ID ) { memcpy(&p->skill[i], &tmp_skill, sizeof(tmp_skill)); skill_count++; } else ShowWarning("mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id); } StringBuf_Printf(&msg_buf, " %d skills", skill_count); //read friends //`friends` (`char_id`, `friend_id`) if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", schema_config.char_db, schema_config.friend_db, MAX_FRIENDS) || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) || SQL_ERROR == SqlStmt_Execute(stmt) || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), nullptr, nullptr) ) SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend)); StringBuf_AppendStr(&msg_buf, " friends"); #ifdef HOTKEY_SAVING //read hotkeys //`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl` if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", schema_config.hotkey_db) || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) || SQL_ERROR == SqlStmt_Execute(stmt) || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &hotkey_num, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &tmp_hotkey.type, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_hotkey.id, 0, nullptr, nullptr) || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv, 0, nullptr, nullptr) ) SqlStmt_ShowDebug(stmt); while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) { if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS_DB ) memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey)); else ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id); } StringBuf_AppendStr(&msg_buf, " hotkeys"); #endif /* Mercenary Owner DataBase */ mercenary_owner_fromsql(char_id, p); StringBuf_AppendStr(&msg_buf, " mercenary"); if (charserv_config.save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, StringBuf_Value(&msg_buf)); //ok. all data load successfully! SqlStmt_Free(stmt); std::shared_ptr cp = util::umap_find( char_get_chardb(), char_id ); if( cp == nullptr ){ cp = std::make_shared(); cp->char_id = char_id; char_get_chardb()[cp->char_id] = cp; } memcpy( cp.get(), p, sizeof( struct mmo_charstatus ) ); StringBuf_Destroy(&msg_buf); return 1; } //========================================================================================================== int char_mmo_sql_init(void) { ShowStatus("Characters per Account: '%d'.\n", charserv_config.char_config.char_per_account); //the 'set offline' part is now in check_login_conn ... //if the server connects to loginserver //it will dc all off players //and send the loginserver the new state.... // Force all users offline in sql when starting char-server // (useful when servers crashs and don't clean the database) char_set_all_offline_sql(); return 0; } //----------------------------------- // Function to change chararcter's names //----------------------------------- int char_rename_char_sql(struct char_session_data *sd, uint32 char_id) { struct mmo_charstatus char_dat; char esc_name[NAME_LENGTH*2+1]; if( sd->new_name[0] == 0 ) // Not ready for rename return 2; if( !char_mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed. return 2; // If the new name is exactly the same as the old one if( !strcmp( sd->new_name, char_dat.name ) ) return 0; if( char_dat.rename == 0 ) return 1; if( !charserv_config.char_config.char_rename_party && char_dat.party_id ){ return 6; } if( !charserv_config.char_config.char_rename_guild && char_dat.guild_id ){ return 5; } Sql_EscapeStringLen(sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH)); switch( char_check_char_name( sd->new_name, esc_name ) ){ case 0: break; case -1: // character already exists return 4; default: return 8; } if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", schema_config.char_db, esc_name, --char_dat.rename, char_id) ) { Sql_ShowDebug(sql_handle); return 3; } // Update party and party members with the new player name if( char_dat.party_id ) inter_party_charname_changed(char_dat.party_id, char_id, sd->new_name); // Change character's name into guild_db. if( char_dat.guild_id ) inter_guild_charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name); safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH); memset(sd->new_name,0,sizeof(sd->new_name)); // log change if( charserv_config.log_char ) { if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)" "VALUES (NOW(), '%s', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')", schema_config.charlog_db, "change char name", sd->account_id, char_dat.slot, esc_name) ) Sql_ShowDebug(sql_handle); } return 0; } int char_check_char_name(char * name, char * esc_name) { int i; // check length of character name if( name[0] == '\0' ) return -2; // empty character name /** * By default the client does not allow you to create names with less than 4 characters, * however the use of WPE can bypass this, and this fixes the exploit. * It can also be changed in the configuration file in conjunction with the * 'Remove 4/6 letter Character Name Limit' client diff patch. **/ if( strlen( name ) < charserv_config.char_config.char_name_min_length ) return -2; // check content of character name if( remove_control_chars(name) ) return -2; // control chars in name // check for reserved names if( strcmpi(name, charserv_config.wisp_server_name) == 0 ) return -1; // nick reserved for internal server messages // check for the channel symbol if( name[0] == '#' ) return -2; // Check Authorised letters/symbols in the name of the character if( charserv_config.char_config.char_name_option == 1 ) { // only letters/symbols in char_name_letters are authorised for( i = 0; i < NAME_LENGTH && name[i]; i++ ) if( strchr(charserv_config.char_config.char_name_letters, name[i]) == nullptr ) return -2; } else if( charserv_config.char_config.char_name_option == 2 ) { // letters/symbols in char_name_letters are forbidden for( i = 0; i < NAME_LENGTH && name[i]; i++ ) if( strchr(charserv_config.char_config.char_name_letters, name[i]) != nullptr ) return -2; } if( charserv_config.char_config.name_ignoring_case ) { if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE BINARY `name` = '%s' LIMIT 1", schema_config.char_db, esc_name) ) { Sql_ShowDebug(sql_handle); return -2; } } else { if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s' LIMIT 1", schema_config.char_db, esc_name) ) { Sql_ShowDebug(sql_handle); return -2; } } if( Sql_NumRows(sql_handle) > 0 ) return -1; // name already exists return 0; } //----------------------------------- // Function to create a new character //----------------------------------- int char_make_new_char( struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short start_job, int sex ){ char name[NAME_LENGTH]; char esc_name[NAME_LENGTH*2+1]; struct s_point_str tmp_start_point[MAX_STARTPOINT]; struct startitem tmp_start_items[MAX_STARTITEM]; uint32 char_id; int flag, k, start_point_idx = rnd() % charserv_config.start_point_count; int status_points; safestrncpy(name, name_, NAME_LENGTH); normalize_name(name,TRIM_CHARS); Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); memset( tmp_start_point, 0, sizeof( tmp_start_point ) ); memset(tmp_start_items, 0, MAX_STARTITEM * sizeof(struct startitem)); memcpy( tmp_start_point, charserv_config.start_point, sizeof( tmp_start_point ) ); memcpy(tmp_start_items, charserv_config.start_items, MAX_STARTITEM * sizeof(struct startitem)); flag = char_check_char_name(name,esc_name); if( flag < 0 ) return flag; // Check inputs from the client - never trust it! // Check the slot if( slot < 0 || slot >= sd->char_slots ){ return -4; // invalid slot } // Check gender switch( sex ){ case SEX_FEMALE: sex = 'F'; break; case SEX_MALE: sex = 'M'; break; default: ShowWarning( "Received unsupported gender '%d'...\n", sex ); return -2; // invalid input } // Check status values #if PACKETVER < 20120307 // All stats together always have to add up to a total of 30 points if( ( str + agi + vit + int_ + dex + luk ) != 30 ){ return -2; // invalid input } // No status can be below 1 if( str < 1 || agi < 1 || vit < 1 || int_ < 1 || dex < 1 || luk < 1 ){ return -2; // invalid input } // No status can be higher than 9 if( str > 9 || agi > 9 || vit > 9 || int_ > 9 || dex > 9 || luk > 9 ){ return -2; // invalid input } // The status pairs always have to add up to a total of 10 points if( ( str + int_ ) != 10 || ( agi + luk ) != 10 || ( vit + dex ) != 10 ){ return -2; // invalid input } status_points = 0; #else status_points = charserv_config.start_status_points; #endif // check the number of already existing chars in this account if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", schema_config.char_db, sd->account_id) ) Sql_ShowDebug(sql_handle); #ifdef VIP_ENABLE if( Sql_NumRows(sql_handle) >= MAX_CHARS ) return -2; // character account limit exceeded #else if( Sql_NumRows(sql_handle) >= sd->char_slots ) return -2; // character account limit exceeded #endif // check char slot if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' LIMIT 1", schema_config.char_db, sd->account_id, slot) ) Sql_ShowDebug(sql_handle); if( Sql_NumRows(sql_handle) > 0 ) return -2; // slot already in use // validation success, log result if (charserv_config.log_char) { if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)" "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')", schema_config.charlog_db, "make new char", sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) ) Sql_ShowDebug(sql_handle); } #if PACKETVER >= 20151001 if(!(start_job == JOB_NOVICE && (charserv_config.allowed_job_flag&1)) && !(start_job == JOB_SUMMONER && (charserv_config.allowed_job_flag&2))) return -2; // Invalid job // Check for Doram based information. if (start_job == JOB_SUMMONER) { // Check for just this job for now. memset( tmp_start_point, 0, sizeof( tmp_start_point ) ); memset(tmp_start_items, 0, MAX_STARTITEM * sizeof(struct startitem)); memcpy( tmp_start_point, charserv_config.start_point_doram, sizeof( tmp_start_point ) ); memcpy(tmp_start_items, charserv_config.start_items_doram, MAX_STARTITEM * sizeof(struct startitem)); start_point_idx = rnd() % charserv_config.start_point_count_doram; } #endif //Insert the new char entry to the database if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `class`, `zeny`, `status_point`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`," "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`, `sex`, `last_instanceid`) VALUES (" "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%u', '%u', '%u', '%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d', '%c', '0')", schema_config.char_db, sd->account_id , slot, esc_name, start_job, charserv_config.start_zeny, status_points, str, agi, vit, int_, dex, luk, (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color, tmp_start_point[start_point_idx].map, tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y, tmp_start_point[start_point_idx].map, tmp_start_point[start_point_idx].x, tmp_start_point[start_point_idx].y, sex ) ) { Sql_ShowDebug(sql_handle); return -2; //No, stop the procedure! } //Retrieve the newly auto-generated char id char_id = (int)Sql_LastInsertId(sql_handle); //Give the char the default items for (k = 0; k <= MAX_STARTITEM && tmp_start_items[k].nameid != 0; k++) { if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%u', '%hu', '%u', '%d')", schema_config.inventory_db, char_id, tmp_start_items[k].nameid, tmp_start_items[k].amount, tmp_start_items[k].pos, 1) ) Sql_ShowDebug(sql_handle); } ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, slot, name); return char_id; } /*----------------------------------------------------------------------------------------------------------*/ /* Divorce Players */ /*----------------------------------------------------------------------------------------------------------*/ int char_divorce_char_sql(int partner_id1, int partner_id2){ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", schema_config.char_db, partner_id1, partner_id2) ) Sql_ShowDebug(sql_handle); if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%u' OR `nameid`='%u') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", schema_config.inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) ) Sql_ShowDebug(sql_handle); chmapif_send_ackdivorce(partner_id1, partner_id2); return 0; } /*----------------------------------------------------------------------------------------------------------*/ /* Delete char - davidsiaw */ /*----------------------------------------------------------------------------------------------------------*/ /* Returns 0 if successful * Returns < 0 for error */ enum e_char_del_response char_delete(struct char_session_data* sd, uint32 char_id){ char name[NAME_LENGTH]; char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped. uint32 account_id; int party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id, elemental_id; time_t delete_date; char *data; size_t len; int i; ARR_FIND(0, MAX_CHARS, i, sd->found_char[i] == char_id); // Such a character does not exist in the account if (i == MAX_CHARS) { ShowInfo("Char deletion aborted: %s, Account ID: %u, Character ID: %u\n", name, sd->account_id, char_id); return CHAR_DELETE_NOTFOUND; } if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother`,`elemental_id`,`delete_date` FROM `%s` WHERE `account_id`='%u' AND `char_id`='%u'", schema_config.char_db, sd->account_id, char_id)){ Sql_ShowDebug(sql_handle); return CHAR_DELETE_DATABASE; } if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) { ShowInfo("Char deletion aborted: %s, Account ID: %u, Character ID: %u\n", name, sd->account_id, char_id); Sql_FreeResult(sql_handle); return CHAR_DELETE_NOTFOUND; } Sql_GetData(sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH); Sql_GetData(sql_handle, 1, &data, nullptr); account_id = atoi(data); Sql_GetData(sql_handle, 2, &data, nullptr); party_id = atoi(data); Sql_GetData(sql_handle, 3, &data, nullptr); guild_id = atoi(data); Sql_GetData(sql_handle, 4, &data, nullptr); base_level = atoi(data); Sql_GetData(sql_handle, 5, &data, nullptr); hom_id = atoi(data); Sql_GetData(sql_handle, 6, &data, nullptr); partner_id = atoi(data); Sql_GetData(sql_handle, 7, &data, nullptr); father_id = atoi(data); Sql_GetData(sql_handle, 8, &data, nullptr); mother_id = atoi(data); Sql_GetData(sql_handle, 9, &data, nullptr); elemental_id = atoi(data); Sql_GetData(sql_handle,10, &data, nullptr); delete_date = strtoul(data, nullptr, 10); Sql_EscapeStringLen(sql_handle, esc_name, name, zmin(len, NAME_LENGTH)); Sql_FreeResult(sql_handle); //check for config char del condition [Lupus] if( ( charserv_config.char_config.char_del_level > 0 && base_level >= charserv_config.char_config.char_del_level ) || ( charserv_config.char_config.char_del_level < 0 && base_level <= -charserv_config.char_config.char_del_level ) ) { ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level); return CHAR_DELETE_BASELEVEL; } if (charserv_config.char_config.char_del_restriction&CHAR_DEL_RESTRICT_GUILD && guild_id) // character is in guild { ShowInfo("Char deletion aborted: %s, Guild ID: %i\n", name, guild_id); return CHAR_DELETE_GUILD; } if (charserv_config.char_config.char_del_restriction&CHAR_DEL_RESTRICT_PARTY && party_id) // character is in party { ShowInfo("Char deletion aborted: %s, Party ID: %i\n", name, party_id); return CHAR_DELETE_PARTY; } if( charserv_config.char_config.char_del_delay > 0 && ( !delete_date || delete_date > time(nullptr) ) ){ // not queued or delay not yet passed ShowInfo("Char deletion aborted: %s, Time was not set or has not been reached ye\n", name ); return CHAR_DELETE_TIME; } /* Divorce [Wizputer] */ if( partner_id ) char_divorce_char_sql(char_id, partner_id); /* De-addopt [Zephyrus] */ if( father_id || mother_id ) { // Char is Baby unsigned char buf[64]; if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", schema_config.char_db, father_id, mother_id) ) Sql_ShowDebug(sql_handle); if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '410' AND (`char_id`='%d' OR `char_id`='%d')", schema_config.skill_db, father_id, mother_id) ) Sql_ShowDebug(sql_handle); WBUFW(buf,0) = 0x2b25; WBUFL(buf,2) = father_id; WBUFL(buf,6) = mother_id; WBUFL(buf,10) = char_id; // Baby chmapif_sendall(buf,14); } //Make the character leave the party [Skotlex] if (party_id) inter_party_leave(party_id, account_id, char_id, name); /* delete char's pet */ //Delete the hatched pet if you have one... if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incubate` = '0'", schema_config.pet_db, char_id) ) Sql_ShowDebug(sql_handle); //Delete all pets that are stored in eggs (inventory + cart) if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = 256", schema_config.pet_db, schema_config.pet_db, schema_config.inventory_db, schema_config.inventory_db, char_id) ) Sql_ShowDebug(sql_handle); if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = 256", schema_config.pet_db, schema_config.pet_db, schema_config.cart_db, schema_config.cart_db, char_id) ) Sql_ShowDebug(sql_handle); /* remove homunculus */ if( hom_id ) mapif_homunculus_delete(hom_id); /* remove elemental */ if (elemental_id) mapif_elemental_delete(elemental_id); /* remove mercenary data */ mercenary_owner_delete(char_id); /* delete char's friends list */ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.friend_db, char_id) ) Sql_ShowDebug(sql_handle); /* delete char from other's friend list */ //NOTE: Won't this cause problems for people who are already online? [Skotlex] if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", schema_config.friend_db, char_id) ) Sql_ShowDebug(sql_handle); #ifdef HOTKEY_SAVING /* delete hotkeys */ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.hotkey_db, char_id) ) Sql_ShowDebug(sql_handle); #endif /* delete inventory */ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.inventory_db, char_id) ) Sql_ShowDebug(sql_handle); /* delete cart inventory */ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.cart_db, char_id) ) Sql_ShowDebug(sql_handle); /* delete memo areas */ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.memo_db, char_id) ) Sql_ShowDebug(sql_handle); /* delete character registry */ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_reg_str_table, char_id) ) Sql_ShowDebug(sql_handle); if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_reg_num_table, char_id) ) Sql_ShowDebug(sql_handle); /* delete skills */ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.skill_db, char_id) ) Sql_ShowDebug(sql_handle); /* delete mail attachments (only received) */ if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` IN ( SELECT `id` FROM `%s` WHERE `dest_id`='%d' )", schema_config.mail_attachment_db, schema_config.mail_db, char_id)) Sql_ShowDebug(sql_handle); /* delete mails (only received) */ if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `dest_id`='%d'", schema_config.mail_db, char_id)) Sql_ShowDebug(sql_handle); /* mark mails as sent from server, if a character gets deleted */ if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `send_id`='0' WHERE `send_id`='%d'", schema_config.mail_db, char_id)) Sql_ShowDebug(sql_handle); #ifdef ENABLE_SC_SAVING /* status changes */ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", schema_config.scdata_db, account_id, char_id) ) Sql_ShowDebug(sql_handle); #endif /* bonus_scripts */ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.bonus_script_db, char_id) ) Sql_ShowDebug(sql_handle); /* Quest Data */ if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.quest_db, char_id)) Sql_ShowDebug(sql_handle); /* Achievement Data */ if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", schema_config.achievement_table, char_id)) Sql_ShowDebug(sql_handle); if (charserv_config.log_char) { if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`char_msg`,`name`) VALUES (NOW(), '%d', '%d', 'Deleted char (CID %d)', '%s')", schema_config.charlog_db, account_id, 0, char_id, esc_name) ) Sql_ShowDebug(sql_handle); } /* delete character */ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", schema_config.char_db, char_id) ) Sql_ShowDebug(sql_handle); /* No need as we used inter_guild_leave [Skotlex] // Also delete info from guildtables. if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) ) Sql_ShowDebug(sql_handle); */ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", schema_config.guild_db, char_id) ) Sql_ShowDebug(sql_handle); else if( Sql_NumRows(sql_handle) > 0 ) mapif_parse_BreakGuild(0,guild_id); else if( guild_id ) inter_guild_leave(guild_id, account_id, char_id);// Leave your guild. // refresh character list cache sd->found_char[i] = -1; return CHAR_DELETE_OK; } /** * This function parse all map-serv attached to this char-serv and increase user count * @return numbers of total users */ int char_count_users(void) { int i, users; users = 0; for(i = 0; i < ARRAYLENGTH(map_server); i++) { if (session_isValid(map_server[i].fd)) { users += map_server[i].users; } } return users; } // Writes char data to the buffer in the format used by the client. // Used in packets 0x6b (chars info) and 0x6d (new char info) // Returns the size int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p){ if( buffer == nullptr || p == nullptr ) return 0; struct CHARACTER_INFO* info = (struct CHARACTER_INFO*)buffer; info->GID = p->char_id; #if PACKETVER >= 20170830 info->exp = u64min( p->base_exp, MAX_EXP ); #else info->exp = (int32)u64min( p->base_exp, MAX_EXP ); #endif info->money = p->zeny; #if PACKETVER >= 20170830 info->jobexp = u64min( p->job_exp, MAX_EXP ); #else info->jobexp = (int32)u64min( p->job_exp, MAX_EXP ); #endif info->joblevel = p->job_level; info->bodystate = 0; // probably opt1 info->healthstate = 0; // probably opt2 info->effectstate = p->option; info->virtue = p->karma; info->honor = p->manner; info->jobpoint = umin( p->status_point, INT16_MAX ); info->hp = p->hp; info->maxhp = p->max_hp; info->sp = min( p->sp, INT16_MAX ); info->maxsp = min( p->max_sp, INT16_MAX ); info->speed = DEFAULT_WALK_SPEED; // p->speed; info->job = p->class_; info->head = p->hair; #if PACKETVER >= 20141022 info->body = p->body; #endif //When the weapon is sent and your option is riding, the client crashes on login!? info->weapon = p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000) ? 0 : p->weapon; info->level = p->base_level; info->sppoint = umin( p->skill_point, INT16_MAX ); info->accessory = p->head_bottom; info->shield = p->shield; info->accessory2 = p->head_top; info->accessory3 = p->head_mid; info->headpalette = p->hair_color; info->bodypalette = p->clothes_color; safestrncpy( info->name, p->name, NAME_LENGTH ); info->Str = (uint8)u16min( p->str, UINT8_MAX ); info->Agi = (uint8)u16min( p->agi, UINT8_MAX ); info->Vit = (uint8)u16min( p->vit, UINT8_MAX ); info->Int = (uint8)u16min( p->int_, UINT8_MAX ); info->Dex = (uint8)u16min( p->dex, UINT8_MAX ); info->Luk = (uint8)u16min( p->luk, UINT8_MAX ); info->CharNum = p->slot; info->hairColor = (uint8)u16min( p->hair_color, UINT8_MAX ); info->bIsChangedCharName = ( p->rename > 0 ) ? 0 : 1; #if (PACKETVER >= 20100720 && PACKETVER <= 20100727) || PACKETVER >= 20100803 mapindex_getmapname_ext( p->last_point.map, info->mapName ); #endif #if PACKETVER >= 20100803 #if PACKETVER_CHAR_DELETEDATE info->DelRevDate = ( p->delete_date ? TOL( p->delete_date - time( nullptr ) ) : 0 ); #else info->DelRevDate = TOL( p->delete_date ); #endif #endif #if PACKETVER >= 20110111 info->robePalette = p->robe; #endif #if PACKETVER >= 20110928 // change slot feature (0 = disabled, otherwise enabled) if( charserv_config.charmove_config.char_move_enabled == 0 ) info->chr_slot_changeCnt = 0; else if( charserv_config.charmove_config.char_moves_unlimited ) info->chr_slot_changeCnt = 1; else info->chr_slot_changeCnt = max( 0, (int)p->character_moves ); #endif #if PACKETVER >= 20111025 info->chr_name_changeCnt = ( p->rename > 0 ) ? 1 : 0; // (0 = disabled, otherwise displays "Add-Ons" sidebar) #endif #if PACKETVER >= 20141016 info->sex = p->sex; // sex - (0 = female, 1 = male, 99 = logindefined) #endif return sizeof( struct CHARACTER_INFO ); } int char_married(int pl1, int pl2) { if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", schema_config.char_db, pl1) ) Sql_ShowDebug(sql_handle); else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) { char* data; Sql_GetData(sql_handle, 0, &data, nullptr); if( pl2 == atoi(data) ) { Sql_FreeResult(sql_handle); return 1; } } Sql_FreeResult(sql_handle); return 0; } int char_child(int parent_id, int child_id) { if( parent_id == 0 || child_id == 0) //Failsafe, avoild querys and fix EXP bug dividing with lower level chars return 0; if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", schema_config.char_db, parent_id) ) Sql_ShowDebug(sql_handle); else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) { char* data; Sql_GetData(sql_handle, 0, &data, nullptr); if( child_id == atoi(data) ) { Sql_FreeResult(sql_handle); return 1; } } Sql_FreeResult(sql_handle); return 0; } int char_family(int cid1, int cid2, int cid3) { if ( cid1 == 0 || cid2 == 0 || cid3 == 0 ) //Failsafe, and avoid querys where there is no sense to keep executing if any of the inputs are 0 return 0; if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", schema_config.char_db, cid1, cid2, cid3) ) Sql_ShowDebug(sql_handle); else while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) { int charid; int partnerid; int childid; char* data; Sql_GetData(sql_handle, 0, &data, nullptr); charid = atoi(data); Sql_GetData(sql_handle, 1, &data, nullptr); partnerid = atoi(data); Sql_GetData(sql_handle, 2, &data, nullptr); childid = atoi(data); if( (cid1 == charid && ((cid2 == partnerid && cid3 == childid ) || (cid2 == childid && cid3 == partnerid))) || (cid1 == partnerid && ((cid2 == charid && cid3 == childid ) || (cid2 == childid && cid3 == charid ))) || (cid1 == childid && ((cid2 == charid && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid ))) ) { Sql_FreeResult(sql_handle); return childid; } } Sql_FreeResult(sql_handle); return 0; } //---------------------------------------------------------------------- // Force disconnection of an online player (with account value) by [Yor] //---------------------------------------------------------------------- void char_disconnect_player(uint32 account_id) { int i; struct char_session_data* sd; // disconnect player if online on char-server ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id ); if( i < fd_max ) set_eof(i); } /** * Set 'flag' value of char_session_data * @param account_id * @param value * @param set True: set the value by using '|= val', False: unset the value by using '&= ~val' **/ void char_set_session_flag_(int account_id, int val, bool set) { int i; struct char_session_data* sd; ARR_FIND(0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id); if (i < fd_max) { if (set) sd->flag |= val; else sd->flag &= ~val; } } void char_auth_ok(int fd, struct char_session_data *sd) { std::shared_ptr character = util::umap_find( char_get_onlinedb(), sd->account_id ); // Check if character is not online already. [Skotlex] if( character != nullptr ){ if (character->server > -1) { //Character already online. KICK KICK KICK mapif_disconnectplayer(map_server[character->server].fd, character->account_id, character->char_id, 2); if (character->waiting_disconnect == INVALID_TIMER) character->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, char_chardb_waiting_disconnect, character->account_id, 0); chclif_send_auth_result(fd,8); return; } if (session_isValid(character->fd) && character->fd != fd) { //There's already a connection from this account that hasn't picked a char yet. chclif_send_auth_result(fd,8); return; } character->fd = fd; } chlogif_send_reqaccdata(login_fd,sd); // request account data // mark session as 'authed' sd->auth = true; // set char online on charserver char_set_charselect(sd->account_id); // continues when account data is received... } void char_read_fame_list(void) { int i; char* data; size_t len; // Empty ranking lists memset(smith_fame_list, 0, sizeof(smith_fame_list)); memset(chemist_fame_list, 0, sizeof(chemist_fame_list)); memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list)); // Build Blacksmith ranking list if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, JOB_MECHANIC, JOB_MECHANIC_T, JOB_BABY_MECHANIC, JOB_MEISTER, fame_list_size_smith) ) Sql_ShowDebug(sql_handle); for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) { // char_id Sql_GetData(sql_handle, 0, &data, nullptr); smith_fame_list[i].id = atoi(data); // fame Sql_GetData(sql_handle, 1, &data, &len); smith_fame_list[i].fame = atoi(data); // name Sql_GetData(sql_handle, 2, &data, &len); memcpy(smith_fame_list[i].name, data, zmin(len, NAME_LENGTH)); } // Build Alchemist ranking list if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, JOB_GENETIC, JOB_GENETIC_T, JOB_BABY_GENETIC, JOB_BIOLO, fame_list_size_chemist) ) Sql_ShowDebug(sql_handle); for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) { // char_id Sql_GetData(sql_handle, 0, &data, nullptr); chemist_fame_list[i].id = atoi(data); // fame Sql_GetData(sql_handle, 1, &data, &len); chemist_fame_list[i].fame = atoi(data); // name Sql_GetData(sql_handle, 2, &data, &len); memcpy(chemist_fame_list[i].name, data, zmin(len, NAME_LENGTH)); } // Build Taekwon ranking list if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", schema_config.char_db, JOB_TAEKWON, JOB_BABY_TAEKWON, fame_list_size_taekwon) ) Sql_ShowDebug(sql_handle); for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) { // char_id Sql_GetData(sql_handle, 0, &data, nullptr); taekwon_fame_list[i].id = atoi(data); // fame Sql_GetData(sql_handle, 1, &data, &len); taekwon_fame_list[i].fame = atoi(data); // name Sql_GetData(sql_handle, 2, &data, &len); memcpy(taekwon_fame_list[i].name, data, zmin(len, NAME_LENGTH)); } Sql_FreeResult(sql_handle); } //Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size) //Returns 1 on found, 0 on not found (buffer is filled with Unknown char name) int char_loadName(uint32 char_id, char* name){ char* data; size_t len; if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", schema_config.char_db, char_id) ) Sql_ShowDebug(sql_handle); else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) { Sql_GetData(sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH); return 1; } #if PACKETVER < 20180221 else { safestrncpy(name, charserv_config.char_config.unknown_char_name, NAME_LENGTH); } #else name[0] = '\0'; #endif return 0; } // Searches for the mapserver that has a given map (and optionally ip/port, if not -1). // If found, returns the server's index in the 'server' array (otherwise returns -1). int char_search_mapserver( const std::string& map, uint32 ip, uint16 port ){ for(int i = 0; i < ARRAYLENGTH(map_server); i++) { if (session_isValid(map_server[i].fd) && (ip == (uint32)-1 || map_server[i].ip == ip) && (port == (uint16)-1 || map_server[i].port == port)) { for( std::string& m : map_server[i].maps ){ if( m == map ){ return i; } } } } return -1; } /** * Test to know if an IP come from LAN or WAN. * @param ip: ip to check if in auth network * @return 0 if from wan, or subnet_map_ip if lan **/ int char_lan_subnetcheck(uint32 ip){ int i; ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) ); if( i < subnet_count ) { ShowInfo("Subnet check [%u.%u.%u.%u]: Matches " CL_CYAN "%u.%u.%u.%u/%u.%u.%u.%u" CL_RESET"\n", CONVIP(ip), CONVIP(subnet[i].char_ip & subnet[i].mask), CONVIP(subnet[i].mask)); return subnet[i].map_ip; } else { ShowInfo("Subnet check [%u.%u.%u.%u]: " CL_CYAN "WAN" CL_RESET "\n", CONVIP(ip)); return 0; } } // Console Command Parser [Wizputer] //FIXME to be remove (moved to cnslif / will be done once map/char/login, all have their cnslif interface ready) int parse_console(const char* buf){ return cnslif_parse(buf); } #if PACKETVER_SUPPORTS_PINCODE //------------------------------------------------ //Pincode system //------------------------------------------------ int char_pincode_compare( int fd, struct char_session_data* sd, char* pin ){ if( strcmp( sd->pincode, pin ) == 0 ){ sd->pincode_try = 0; return 1; }else{ chclif_pincode_sendstate( fd, sd, PINCODE_WRONG ); if( charserv_config.pincode_config.pincode_maxtry && ++sd->pincode_try >= charserv_config.pincode_config.pincode_maxtry ){ chlogif_pincode_notifyLoginPinError( sd->account_id ); } return 0; } } bool char_pincode_decrypt( uint32 userSeed, char* pin ){ int i; char tab[10] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; char *buf; if (safestrnlen(pin, 4) != PINCODE_LENGTH) return false; for (i = 0; i < PINCODE_LENGTH; ++i) { if (!ISDIGIT(pin[i])) return false; } for( i = 1; i < 10; i++ ){ int pos; uint32 multiplier = 0x3498, baseSeed = 0x881234; userSeed = baseSeed + userSeed * multiplier; pos = userSeed % ( i + 1 ); if( i != pos ){ tab[i] ^= tab[pos]; tab[pos] ^= tab[i]; tab[i] ^= tab[pos]; } } buf = (char *)aMalloc( sizeof(char) * ( PINCODE_LENGTH + 1 ) ); memset( buf, 0, PINCODE_LENGTH + 1 ); for( i = 0; i < PINCODE_LENGTH; i++ ){ sprintf( buf + i, "%d", tab[pin[i] - '0'] ); } strcpy( pin, buf ); aFree( buf ); return true; } #endif //------------------------------------------------ //Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't //replies/disconnect the player we tried to kick. [Skotlex] //------------------------------------------------ TIMER_FUNC(char_chardb_waiting_disconnect){ std::shared_ptr character = util::umap_find( char_get_onlinedb(), static_cast( id ) ); // Mark it offline due to timeout. if( character != nullptr && character->waiting_disconnect == tid ){ character->waiting_disconnect = INVALID_TIMER; char_set_char_offline(character->char_id, character->account_id); } return 0; } TIMER_FUNC(char_online_data_cleanup){ for( auto it = char_get_onlinedb().begin(); it != char_get_onlinedb().end(); ){ std::shared_ptr character = it->second; // Character still connected if( character->fd != -1 ){ return 0; } // Unknown server - set them offline if( character->server == -2 ){ char_set_char_offline( character->char_id, character->account_id ); } // Free data from players that have not been online for a while. if( character->server < 0 ){ it = char_get_onlinedb().erase( it ); }else{ it++; } } return 0; } TIMER_FUNC(char_clan_member_cleanup){ // Auto removal is disabled if( charserv_config.clan_remove_inactive_days <= 0 ){ return 0; } if( SQL_ERROR == Sql_Query( sql_handle, "UPDATE `%s` SET `clan_id`='0' WHERE `online`='0' AND `clan_id`<>'0' AND `last_login` IS NOT NULL AND `last_login` <= NOW() - INTERVAL %d DAY", schema_config.char_db, charserv_config.clan_remove_inactive_days ) ){ Sql_ShowDebug(sql_handle); } return 0; } //---------------------------------- // Reading Lan Support configuration // Rewrote: Anvanced subnet check [LuzZza] //---------------------------------- int char_lan_config_read(const char *lancfgName) { FILE *fp; int line_num = 0, s_subnet=ARRAYLENGTH(subnet); char line[1024], w1[64], w2[64], w3[64], w4[64]; if((fp = fopen(lancfgName, "r")) == nullptr) { ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName); return 1; } while(fgets(line, sizeof(line), fp)) { line_num++; if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n') continue; if(sscanf(line,"%63[^:]: %63[^:]:%63[^:]:%63[^\r\n]", w1, w2, w3, w4) != 4) { ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num); continue; } remove_control_chars(w1); remove_control_chars(w2); remove_control_chars(w3); remove_control_chars(w4); if( strcmpi(w1, "subnet") == 0 ){ if(subnet_count>=s_subnet) { //We skip instead of break in case we want to add other conf in that file. ShowError("%s: Too many subnets defined, skipping line %d...\n", lancfgName, line_num); continue; } subnet[subnet_count].mask = str2ip(w2); subnet[subnet_count].char_ip = str2ip(w3); subnet[subnet_count].map_ip = str2ip(w4); if( (subnet[subnet_count].char_ip & subnet[subnet_count].mask) != (subnet[subnet_count].map_ip & subnet[subnet_count].mask) ) { ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4); continue; } subnet_count++; } } if( subnet_count > 1 ) /* only useful if there is more than 1 */ ShowStatus("Read information about %d subnetworks.\n", subnet_count); fclose(fp); return 0; } /** * Check if our table are all ok in sqlserver * Char tables to check * @return 0:fail, 1:success */ bool char_checkdb(void){ int i; const char* sqltable[] = { schema_config.char_db, schema_config.hotkey_db, schema_config.scdata_db, schema_config.cart_db, schema_config.inventory_db, schema_config.charlog_db, schema_config.char_reg_str_table, schema_config.char_reg_num_table, schema_config.acc_reg_str_table, schema_config.acc_reg_num_table, schema_config.skill_db, schema_config.interlog_db, schema_config.memo_db, schema_config.guild_db, schema_config.guild_alliance_db, schema_config.guild_castle_db, schema_config.guild_expulsion_db, schema_config.guild_member_db, schema_config.guild_skill_db, schema_config.guild_position_db, schema_config.guild_storage_db, schema_config.party_db, schema_config.pet_db, schema_config.friend_db, schema_config.mail_db, schema_config.auction_db, schema_config.quest_db, schema_config.homunculus_db, schema_config.skill_homunculus_db, schema_config.mercenary_db, schema_config.mercenary_owner_db, schema_config.elemental_db, schema_config.skillcooldown_db, schema_config.bonus_script_db, schema_config.clan_table, schema_config.clan_alliance_table, schema_config.mail_attachment_db, schema_config.achievement_table }; ShowInfo("Start checking DB integrity\n"); for (i=0; i= 20100803 charserv_config.char_config.char_del_option = CHAR_DEL_BIRTHDATE; #else charserv_config.char_config.char_del_option = CHAR_DEL_EMAIL; #endif charserv_config.char_config.char_del_restriction = CHAR_DEL_RESTRICT_ALL; // charserv_config.userid[24]; // charserv_config.passwd[24]; // charserv_config.server_name[20]; safestrncpy(charserv_config.wisp_server_name,"Server",sizeof(charserv_config.wisp_server_name)); // charserv_config.login_ip_str[128]; charserv_config.login_ip = 0; charserv_config.login_port = 6900; // charserv_config.char_ip_str[128]; charserv_config.char_ip = 0; // charserv_config.bind_ip_str[128]; charserv_config.bind_ip = INADDR_ANY; charserv_config.char_port = 6121; charserv_config.char_maintenance = 0; charserv_config.char_new = true; charserv_config.char_new_display = 0; charserv_config.char_config.name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor] charserv_config.char_config.char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] safestrncpy(charserv_config.char_config.unknown_char_name,"Unknown",sizeof(charserv_config.char_config.unknown_char_name)); // Name to use when the requested name cannot be determined safestrncpy(charserv_config.char_config.char_name_letters,"",sizeof(charserv_config.char_config.char_name_letters)); // list of letters/symbols allowed (or not) in a character name. by [Yor] charserv_config.char_config.char_name_min_length = 4; // Minimum character name length charserv_config.save_log = 1; // show loading/saving messages charserv_config.log_char = 1; // loggin char or not [devil] charserv_config.log_inter = 1; // loggin inter or not [devil] charserv_config.char_check_db =1; // See const.hpp to change the default values safestrncpy( charserv_config.start_point[0].map, MAP_DEFAULT_NAME, sizeof( charserv_config.start_point[0].map ) ); charserv_config.start_point[0].x = MAP_DEFAULT_X; charserv_config.start_point[0].y = MAP_DEFAULT_Y; charserv_config.start_point_count = 1; #if PACKETVER >= 20151001 safestrncpy( charserv_config.start_point_doram[0].map, MAP_DEFAULT_NAME, sizeof( charserv_config.start_point_doram[0].map ) ); charserv_config.start_point_doram[0].x = MAP_DEFAULT_X; charserv_config.start_point_doram[0].y = MAP_DEFAULT_Y; charserv_config.start_point_count_doram = 1; #endif charserv_config.start_items[0].nameid = 1201; charserv_config.start_items[0].amount = 1; charserv_config.start_items[0].pos = EQP_HAND_R; charserv_config.start_items[1].nameid = 2301; charserv_config.start_items[1].amount = 1; charserv_config.start_items[1].pos = EQP_ARMOR; #if PACKETVER >= 20150101 charserv_config.start_items_doram[0].nameid = 1681; charserv_config.start_items_doram[0].amount = 1; charserv_config.start_items_doram[0].pos = EQP_HAND_R; charserv_config.start_items_doram[1].nameid = 2301; charserv_config.start_items_doram[1].amount = 1; charserv_config.start_items_doram[1].pos = EQP_ARMOR; #endif charserv_config.start_status_points = 48; charserv_config.console = 0; charserv_config.max_connect_user = -1; charserv_config.gm_allow_group = -1; charserv_config.autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; charserv_config.start_zeny = 0; charserv_config.guild_exp_rate = 100; charserv_config.clan_remove_inactive_days = 14; charserv_config.mail_return_days = 14; charserv_config.mail_delete_days = 14; charserv_config.mail_retrieve = 1; #if defined(RENEWAL) && PACKETVER >= 20151001 charserv_config.allowed_job_flag = 3; #else charserv_config.allowed_job_flag = 1; #endif charserv_config.clear_parties = 0; } /** * Split start_point configuration values. * @param w1_value: Value from w1 * @param w2_value: Value from w2 * @param start: Start point reference * @param count: Start point count reference */ void char_config_split_startpoint( char* w1_value, char* w2_value, struct s_point_str start_point[MAX_STARTPOINT], short* count ){ char *lineitem, **fields; int i = 0; size_t fields_length = 3 + 1; (*count) = 0; // Reset to begin reading fields = (char **)aMalloc(fields_length * sizeof(char *)); if (fields == nullptr) return; // Failed to allocate memory. lineitem = strtok(w2_value, ":"); while (lineitem != nullptr && (*count) < MAX_STARTPOINT) { bool error; size_t n = sv_split( lineitem, strlen( lineitem ), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE, error ); if( error || ( n + 1 ) < fields_length ){ ShowDebug("%s: not enough arguments for %s! Skipping...\n", w1_value, lineitem); lineitem = strtok(nullptr, ":"); //next lineitem continue; } safestrncpy( start_point[i].map, fields[1], sizeof( start_point[i].map ) ); start_point[i].x = max( 0, atoi( fields[2] ) ); start_point[i].y = max( 0, atoi( fields[3] ) ); (*count)++; lineitem = strtok(nullptr, ":"); //next lineitem i++; } aFree(fields); } /** * Split start_items configuration values. * @param w1_value: Value from w1 * @param w2_value: Value from w2 * @param start: Start item reference */ void char_config_split_startitem(char *w1_value, char *w2_value, struct startitem start_items[MAX_STARTITEM]) { char *lineitem, **fields; int i = 0; size_t fields_length = 3 + 1; fields = (char **)aMalloc(fields_length * sizeof(char *)); if (fields == nullptr) return; // Failed to allocate memory. lineitem = strtok(w2_value, ":"); while (lineitem != nullptr && i < MAX_STARTITEM) { bool error; size_t n = sv_split( lineitem, strlen( lineitem ), 0, ',', fields, fields_length, SV_NOESCAPE_NOTERMINATE, error ); if( error || ( n + 1 ) < fields_length ){ ShowDebug("%s: not enough arguments for %s! Skipping...\n", w1_value, lineitem); lineitem = strtok(nullptr, ":"); //next lineitem continue; } // TODO: Item ID verification start_items[i].nameid = strtoul( fields[1], nullptr, 10 ); // TODO: Stack verification start_items[i].amount = min( (uint16)strtoul( fields[2], nullptr, 10 ), MAX_AMOUNT ); start_items[i].pos = strtoul( fields[3], nullptr, 10 ); lineitem = strtok(nullptr, ":"); //next lineitem i++; } aFree(fields); } bool char_config_read(const char* cfgName, bool normal){ char line[1024], w1[1024], w2[1024]; FILE* fp = fopen(cfgName, "r"); if (fp == nullptr) { ShowError("Configuration file not found: %s.\n", cfgName); return false; } while(fgets(line, sizeof(line), fp)) { if (line[0] == '/' && line[1] == '/') continue; if (sscanf(line, "%1023[^:]: %1023[^\r\n]", w1, w2) != 2) continue; remove_control_chars(w1); remove_control_chars(w2); // Config that loaded only when server started, not by reloading config file if (normal) { if (strcmpi(w1, "userid") == 0) { safestrncpy(charserv_config.userid, w2, sizeof(charserv_config.userid)); } else if (strcmpi(w1, "passwd") == 0) { safestrncpy(charserv_config.passwd, w2, sizeof(charserv_config.passwd)); } else if (strcmpi(w1, "server_name") == 0) { safestrncpy(charserv_config.server_name, w2, sizeof(charserv_config.server_name)); } else if (strcmpi(w1, "wisp_server_name") == 0) { if (strlen(w2) >= 4) { safestrncpy(charserv_config.wisp_server_name, w2, sizeof(charserv_config.wisp_server_name)); } } else if (strcmpi(w1, "login_ip") == 0) { charserv_config.login_ip = host2ip(w2); if (charserv_config.login_ip) { char ip_str[16]; safestrncpy(charserv_config.login_ip_str, w2, sizeof(charserv_config.login_ip_str)); ShowStatus("Login server IP address : %s -> %s\n", w2, ip2str(charserv_config.login_ip, ip_str)); } } else if (strcmpi(w1, "login_port") == 0) { charserv_config.login_port = atoi(w2); } else if (strcmpi(w1, "char_ip") == 0) { charserv_config.char_ip = host2ip(w2); if (charserv_config.char_ip) { char ip_str[16]; safestrncpy(charserv_config.char_ip_str, w2, sizeof(charserv_config.char_ip_str)); ShowStatus("Character server IP address : %s -> %s\n", w2, ip2str(charserv_config.char_ip, ip_str)); } } else if (strcmpi(w1, "bind_ip") == 0) { charserv_config.bind_ip = host2ip(w2); if (charserv_config.bind_ip) { char ip_str[16]; safestrncpy(charserv_config.bind_ip_str, w2, sizeof(charserv_config.bind_ip_str)); ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip2str(charserv_config.bind_ip, ip_str)); } } else if (strcmpi(w1, "char_port") == 0) { charserv_config.char_port = atoi(w2); } else if (strcmpi(w1, "console") == 0) { charserv_config.console = config_switch(w2); } } if(strcmpi(w1,"timestamp_format") == 0) { safestrncpy(timestamp_format, w2, sizeof(timestamp_format)); } else if(strcmpi(w1,"console_silent")==0){ msg_silent = atoi(w2); if( msg_silent ) /* only bother if its actually enabled */ ShowInfo("Console Silent Setting: %d\n", atoi(w2)); } else if (strcmpi(w1, "console_msg_log") == 0) { console_msg_log = atoi(w2); } else if (strcmpi(w1, "console_log_filepath") == 0) { safestrncpy(console_log_filepath, w2, sizeof(console_log_filepath)); } else if(strcmpi(w1,"stdout_with_ansisequence")==0){ stdout_with_ansisequence = config_switch(w2); } else if (strcmpi(w1, "char_maintenance") == 0) { charserv_config.char_maintenance = atoi(w2); } else if (strcmpi(w1, "char_new") == 0) { charserv_config.char_new = (bool)config_switch(w2); } else if (strcmpi(w1, "char_new_display") == 0) { charserv_config.char_new_display = atoi(w2); } else if (strcmpi(w1, "max_connect_user") == 0) { charserv_config.max_connect_user = atoi(w2); if (charserv_config.max_connect_user < -1) charserv_config.max_connect_user = -1; } else if(strcmpi(w1, "gm_allow_group") == 0) { charserv_config.gm_allow_group = atoi(w2); } else if (strcmpi(w1, "autosave_time") == 0) { charserv_config.autosave_interval = atoi(w2)*1000; if (charserv_config.autosave_interval <= 0) charserv_config.autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; } else if (strcmpi(w1, "save_log") == 0) { charserv_config.save_log = config_switch(w2); #ifdef RENEWAL } else if (strcmpi(w1, "start_point") == 0) { #else } else if (strcmpi(w1, "start_point_pre") == 0) { #endif char_config_split_startpoint(w1, w2, charserv_config.start_point, &charserv_config.start_point_count); #if PACKETVER >= 20151001 } else if (strcmpi(w1, "start_point_doram") == 0) { char_config_split_startpoint(w1, w2, charserv_config.start_point_doram, &charserv_config.start_point_count_doram); #endif } else if (strcmpi(w1, "start_zeny") == 0) { charserv_config.start_zeny = atoi(w2); if (charserv_config.start_zeny < 0) charserv_config.start_zeny = 0; #ifdef RENEWAL } else if (strcmpi(w1, "start_items") == 0) { #else } else if (strcmpi(w1, "start_items_pre") == 0) { #endif char_config_split_startitem(w1, w2, charserv_config.start_items); #if PACKETVER >= 20151001 } else if (strcmpi(w1, "start_items_doram") == 0) { char_config_split_startitem(w1, w2, charserv_config.start_items_doram); #endif } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil] charserv_config.log_char = config_switch(w2); } else if (strcmpi(w1, "unknown_char_name") == 0) { safestrncpy(charserv_config.char_config.unknown_char_name, w2, sizeof(charserv_config.char_config.unknown_char_name)); charserv_config.char_config.unknown_char_name[NAME_LENGTH-1] = '\0'; } else if (strcmpi(w1, "name_ignoring_case") == 0) { charserv_config.char_config.name_ignoring_case = (bool)config_switch(w2); } else if (strcmpi(w1, "char_name_option") == 0) { charserv_config.char_config.char_name_option = atoi(w2); } else if (strcmpi(w1, "char_name_letters") == 0) { safestrncpy(charserv_config.char_config.char_name_letters, w2, sizeof(charserv_config.char_config.char_name_letters)); } else if (strcmpi(w1, "char_name_min_length") == 0) { charserv_config.char_config.char_name_min_length = cap_value(atoi(w2), 0, NAME_LENGTH - 1); } else if (strcmpi(w1, "char_del_level") == 0) { //disable/enable char deletion by its level condition [Lupus] charserv_config.char_config.char_del_level = atoi(w2); } else if (strcmpi(w1, "char_del_delay") == 0) { charserv_config.char_config.char_del_delay = atoi(w2); } else if (strcmpi(w1, "char_del_option") == 0) { charserv_config.char_config.char_del_option = atoi(w2); } else if (strcmpi(w1, "char_del_restriction") == 0) { charserv_config.char_config.char_del_restriction = atoi(w2); } else if (strcmpi(w1, "char_rename_party") == 0) { charserv_config.char_config.char_rename_party = (bool)config_switch(w2); } else if (strcmpi(w1, "char_rename_guild") == 0) { charserv_config.char_config.char_rename_guild = (bool)config_switch(w2); } else if(strcmpi(w1,"db_path")==0) { safestrncpy(schema_config.db_path, w2, sizeof(schema_config.db_path)); } else if (strcmpi(w1, "fame_list_alchemist") == 0) { fame_list_size_chemist = atoi(w2); if (fame_list_size_chemist > MAX_FAME_LIST) { ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST); fame_list_size_chemist = MAX_FAME_LIST; } } else if (strcmpi(w1, "fame_list_blacksmith") == 0) { fame_list_size_smith = atoi(w2); if (fame_list_size_smith > MAX_FAME_LIST) { ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST); fame_list_size_smith = MAX_FAME_LIST; } } else if (strcmpi(w1, "fame_list_taekwon") == 0) { fame_list_size_taekwon = atoi(w2); if (fame_list_size_taekwon > MAX_FAME_LIST) { ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST); fame_list_size_taekwon = MAX_FAME_LIST; } } else if (strcmpi(w1, "guild_exp_rate") == 0) { charserv_config.guild_exp_rate = atoi(w2); } else if (strcmpi(w1, "pincode_enabled") == 0) { #if PACKETVER_SUPPORTS_PINCODE charserv_config.pincode_config.pincode_enabled = config_switch(w2); } else if (strcmpi(w1, "pincode_changetime") == 0) { charserv_config.pincode_config.pincode_changetime = atoi(w2)*60*60*24; } else if (strcmpi(w1, "pincode_maxtry") == 0) { charserv_config.pincode_config.pincode_maxtry = atoi(w2); } else if (strcmpi(w1, "pincode_force") == 0) { charserv_config.pincode_config.pincode_force = config_switch(w2); } else if (strcmpi(w1, "pincode_allow_repeated") == 0) { charserv_config.pincode_config.pincode_allow_repeated = config_switch(w2); } else if (strcmpi(w1, "pincode_allow_sequential") == 0) { charserv_config.pincode_config.pincode_allow_sequential = config_switch(w2); #else if( config_switch(w2) ) { ShowWarning("pincode_enabled requires PACKETVER 20110309 or higher.\n"); } #endif } else if (strcmpi(w1, "char_move_enabled") == 0) { charserv_config.charmove_config.char_move_enabled = config_switch(w2); } else if (strcmpi(w1, "char_movetoused") == 0) { charserv_config.charmove_config.char_movetoused = config_switch(w2); } else if (strcmpi(w1, "char_moves_unlimited") == 0) { charserv_config.charmove_config.char_moves_unlimited = config_switch(w2); } else if (strcmpi(w1, "char_checkdb") == 0) { charserv_config.char_check_db = config_switch(w2); } else if (strcmpi(w1, "clan_remove_inactive_days") == 0) { charserv_config.clan_remove_inactive_days = atoi(w2); } else if (strcmpi(w1, "mail_return_days") == 0) { charserv_config.mail_return_days = atoi(w2); } else if (strcmpi(w1, "mail_delete_days") == 0) { charserv_config.mail_delete_days = atoi(w2); } else if (strcmpi(w1, "mail_return_empty") == 0) { charserv_config.mail_return_empty = config_switch(w2); } else if (strcmpi(w1, "allowed_job_flag") == 0) { charserv_config.allowed_job_flag = atoi(w2); } else if (strcmpi(w1, "clear_parties") == 0) { charserv_config.clear_parties = config_switch(w2); } else if (strcmpi(w1, "import") == 0) { char_config_read(w2, normal); } } fclose(fp); ShowInfo("Done reading %s.\n", cfgName); return true; } /** * Checks for values out of range. */ void char_config_adjust() { #if PACKETVER < 20100803 if (charserv_config.char_config.char_del_option&CHAR_DEL_BIRTHDATE) { ShowWarning("conf/char_athena.conf:char_del_option birthdate is enabled but it requires PACKETVER 2010-08-03 or newer, defaulting to email...\n"); charserv_config.char_config.char_del_option &= ~CHAR_DEL_BIRTHDATE; } #endif } /* * Message conf function */ int char_msg_config_read(const char *cfgName){ return _msg_config_read(cfgName,CHAR_MAX_MSG,msg_table); } const char* char_msg_txt(int msg_number){ return _msg_txt(msg_number,CHAR_MAX_MSG,msg_table); } void char_do_final_msg(void){ _do_final_msg(CHAR_MAX_MSG,msg_table); } void CharacterServer::finalize(){ ShowStatus("Terminating...\n"); char_set_all_offline(-1); char_set_all_offline_sql(); inter_final(); flush_fifos(); do_final_msg(); do_final_chmapif(); do_final_chlogif(); char_get_chardb().clear(); char_get_onlinedb().clear(); char_get_authdb().clear(); if( char_fd != -1 ) { do_close(char_fd); char_fd = -1; } Sql_Free(sql_handle); ShowStatus("Finished.\n"); } /// Called when a terminate signal is received. void CharacterServer::handle_shutdown(){ ShowStatus("Shutting down...\n"); // TODO proper shutdown procedure; wait for acks?, kick all characters, ... [FlavoJS] for( int id = 0; id < ARRAYLENGTH(map_server); ++id ) chmapif_server_reset(id); flush_fifos(); } bool CharacterServer::initialize( int argc, char *argv[] ){ // Init default value CHAR_CONF_NAME = "conf/char_athena.conf"; LAN_CONF_NAME = "conf/subnet_athena.conf"; SQL_CONF_NAME = "conf/inter_athena.conf"; MSG_CONF_NAME_EN = "conf/msg_conf/char_msg.conf"; safestrncpy(console_log_filepath, "./log/char-msg_log.log", sizeof(console_log_filepath)); cli_get_options(argc,argv); char_set_defaults(); char_config_read(CHAR_CONF_NAME, true); char_config_adjust(); char_lan_config_read(LAN_CONF_NAME); char_set_default_sql(); char_sql_config_read(SQL_CONF_NAME); msg_config_read(MSG_CONF_NAME_EN); #if !defined(BUILDBOT) if (strcmp(charserv_config.userid, "s1")==0 && strcmp(charserv_config.passwd, "p1")==0) { ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n"); ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n"); } #endif inter_init_sql((argc > 2) ? argv[2] : SQL_CONF_NAME); // inter server configuration char_mmo_sql_init(); char_read_fame_list(); //Read fame lists. if ((naddr_ != 0) && (!(charserv_config.login_ip) || !(charserv_config.char_ip) )) { char ip_str[16]; ip2str(addr_[0], ip_str); if (naddr_ > 1) ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str); else ShowStatus("Defaulting to %s as our IP address\n", ip_str); if (!(charserv_config.login_ip) ) { safestrncpy(charserv_config.login_ip_str, ip_str, sizeof(charserv_config.login_ip_str)); charserv_config.login_ip = str2ip(charserv_config.login_ip_str); } if (!(charserv_config.char_ip)) { safestrncpy(charserv_config.char_ip_str, ip_str, sizeof(charserv_config.char_ip_str)); charserv_config.char_ip = str2ip(charserv_config.char_ip_str); } } do_init_chlogif(); do_init_chmapif(); // periodically update the overall user count on all mapservers + login server add_timer_func_list(chlogif_broadcast_user_count, "broadcast_user_count"); add_timer_interval(gettick() + 1000, chlogif_broadcast_user_count, 0, 0, 5 * 1000); // Timer to clear (online_char_db) add_timer_func_list(char_chardb_waiting_disconnect, "chardb_waiting_disconnect"); // Online Data timers (checking if char still connected) add_timer_func_list(char_online_data_cleanup, "online_data_cleanup"); add_timer_interval(gettick() + 1000, char_online_data_cleanup, 0, 0, 600 * 1000); // periodically remove players that have not logged in for a long time from clans add_timer_func_list(char_clan_member_cleanup, "clan_member_cleanup"); add_timer_interval(gettick() + 1000, char_clan_member_cleanup, 0, 0, 60 * 60 * 1000); // every 60 minutes // periodically check if mails need to be returned to their sender add_timer_func_list(mail_return_timer, "mail_return_timer"); add_timer_interval(gettick() + 1000, mail_return_timer, 0, 0, 1 * 60 * 1000); // every minute // periodically check if mails need to be deleted completely add_timer_func_list(mail_delete_timer, "mail_delete_timer"); add_timer_interval(gettick() + 1000, mail_delete_timer, 0, 0, 1 * 60 * 1000); // every minute //check db tables if(charserv_config.char_check_db && char_checkdb() == 0){ ShowFatalError("char : A tables is missing in sql-server, please fix it, see (sql-files main.sql for structure) \n"); return false; } //Cleaning the tables for nullptr entrys @ startup [Sirius] //Chardb clean if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", schema_config.char_db) ) Sql_ShowDebug(sql_handle); //guilddb clean if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", schema_config.guild_db) ) Sql_ShowDebug(sql_handle); //guildmemberdb clean if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `char_id` = '0'", schema_config.guild_member_db) ) Sql_ShowDebug(sql_handle); set_defaultparse(chclif_parse); if( (char_fd = make_listen_bind(charserv_config.bind_ip,charserv_config.char_port)) == -1 ) { ShowFatalError("Failed to bind to port '" CL_WHITE "%d" CL_RESET "'\n",charserv_config.char_port); return false; } do_init_chcnslif(); ShowStatus("The char-server is " CL_GREEN "ready" CL_RESET " (Server is listening on the port %d).\n\n", charserv_config.char_port); return true; } int main( int argc, char *argv[] ){ return main_core( argc, argv ); }