// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef PATH_HPP #define PATH_HPP #include "../common/cbasetypes.hpp" enum cell_chk : uint8; #define MOVE_COST 10 #define MOVE_DIAGONAL_COST 14 #define MAX_WALKPATH 32 enum directions : int8 { DIR_CENTER = -1, DIR_NORTH = 0, DIR_NORTHWEST = 1, DIR_WEST = 2, DIR_SOUTHWEST = 3, DIR_SOUTH = 4, DIR_SOUTHEAST = 5, DIR_EAST = 6, DIR_NORTHEAST = 7, DIR_MAX }; struct walkpath_data { unsigned char path_len,path_pos; enum directions path[MAX_WALKPATH]; }; struct shootpath_data { int rx,ry,len; int x[MAX_WALKPATH]; int y[MAX_WALKPATH]; }; #define check_distance_bl(bl1, bl2, distance) check_distance((bl1)->x - (bl2)->x, (bl1)->y - (bl2)->y, distance) #define check_distance_blxy(bl, x1, y1, distance) check_distance((bl)->x-(x1), (bl)->y-(y1), distance) #define check_distance_xy(x0, y0, x1, y1, distance) check_distance((x0)-(x1), (y0)-(y1), distance) #define distance_bl(bl1, bl2) distance((bl1)->x - (bl2)->x, (bl1)->y - (bl2)->y) #define distance_blxy(bl, x1, y1) distance((bl)->x-(x1), (bl)->y-(y1)) #define distance_xy(x0, y0, x1, y1) distance((x0)-(x1), (y0)-(y1)) #define check_distance_client_bl(bl1, bl2, distance) check_distance_client((bl1)->x - (bl2)->x, (bl1)->y - (bl2)->y, distance) #define check_distance_client_blxy(bl, x1, y1, distance) check_distance_client((bl)->x-(x1), (bl)->y-(y1), distance) #define check_distance_client_xy(x0, y0, x1, y1, distance) check_distance_client((x0)-(x1), (y0)-(y1), distance) #define distance_client_bl(bl1, bl2) distance_client((bl1)->x - (bl2)->x, (bl1)->y - (bl2)->y) #define distance_client_blxy(bl, x1, y1) distance_client((bl)->x-(x1), (bl)->y-(y1)) #define distance_client_xy(x0, y0, x1, y1) distance_client((x0)-(x1), (y0)-(y1)) // calculates destination cell for knockback int path_blownpos(int16 m,int16 x0,int16 y0,int16 dx,int16 dy,int count); // tries to find a walkable path bool path_search(struct walkpath_data *wpd,int16 m,int16 x0,int16 y0,int16 x1,int16 y1,int flag,cell_chk cell); // tries to find a shootable path bool path_search_long(struct shootpath_data *spd,int16 m,int16 x0,int16 y0,int16 x1,int16 y1,cell_chk cell); // distance related functions bool check_distance(int dx, int dy, int distance); unsigned int distance(int dx, int dy); bool check_distance_client(int dx, int dy, int distance); int distance_client(int dx, int dy); bool direction_diagonal( enum directions direction ); bool direction_opposite( enum directions direction ); // void do_init_path(); void do_final_path(); #endif /* PATH_HPP */