// ,,,,{,,,,,,,,,,,,} // Crimson Weapon RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_NOTHING,0,0 RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_WATER,0,0 RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_GROUND,0,0 RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_FIRE,0,0 RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_WIND,0,0 RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_SAINT,0,0 RDMOPTG_Crimson_Weapon,1,RDMOPT_WEAPON_ATTR_DARKNESS,0,0