// Quest Database // // Structure of Database: // Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,MobID1,NameID1,Rate1,MobID2,NameID2,Rate2,MobID3,NameID3,Rate3,Quest Title // // The MobID*, NameID*, and Rate* reflect special values for quests that can drop an item at given rate from given mob. // If no MobID* is given, then any mob has a chance to drop the given ItemID*.