//===== rAthena Script ======================================= //= Instance: Thor Gunsu Base. //===== Description: ========================================= //- [Walkthrough conversion] //- Part of the episode 18.1 main quest. //===== Changelogs: ========================================== //= 1.0 First version. [Capuche] //============================================================ // Main Quest: Step 47. que_thr,133,53,5 script Maram#Armybase1 4_EP18_MARAM,{ if (ep18_1_main != 45 && ep18_1_main != 46) end; if (ep18_1_main == 45) { cutin "ep18_maram_01.png",2; mes "[Maram]"; mes "You have arrived, adventurer!"; mes "You did a great job getting here."; next; cutin "ep18_maram_03.png",2; mes "[Maram]"; mes "After all, it looks like this next one is real. The guards are different from before..."; mes "Let's look inside, being careful not to be caught by the guards."; next; cutin "ep18_maram_01.png",2; mes "[Maram]"; mes "Make sure to move out of sight of the guards as much as possible."; mes "If you make a mistake, you will be attacked, so if you don't break through, we'll meet again here."; changequest 16577,16578; ep18_1_main = 46; next; } else if (ep18_1_main == 46) { mes "[Maram]"; mes "Let's try to get in as far as possible from the guard tower."; next; } .@md_name$ = "Thor Gunsu Base"; cutin "",255; mes "^FF0000 Any arbitrary processing such as taming monsters in the dungeon is not considered normal. Please note.^000000"; next; // player has party if (is_party_leader()) { // player is leader of the party .@create$ = "Open " + .@md_name$; } switch( select( .@create$, .@md_name$ + " entry" ) ) { case 1: cutin "ep18_maram_01.png",2; mes "[Maram]"; mes "When the application is complete, talk to me again and select ^0000CD Thor military base entry^000000"; if (instance_create(.@md_name$) < 0) { mes "Party: " + getpartyname(getcharid(1)) + ""; mes "Leader: " + strcharinfo(0) + ""; mes "^0000ff" + .@md_name$ + " ^000000- Unknown error"; close3; } close3; case 2: // Note: instance not forced solo switch( instance_enter(.@md_name$) ) { case IE_OTHER: mes "[Maram]"; mes "^ff0000An unknown error occurred.^000000"; close; case IE_NOINSTANCE: cutin "ep18_maram_01.png",2; mes "[Maram]"; mes "I don't think the dungeon has been created yet? Please check later."; close3; case IE_NOMEMBER: mes "[Maram]"; mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000"; close; case IE_OK: mapannounce "que_thr", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; // warp 1@tcamp,103,237; end; } } end; OnInit: questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16577) == 1" ); end; } 1@tcamp,106,237,3 script Maram#base1 4_EP18_MARAM,{ cutin "ep18_maram_01.png",2; mes "[Maram]"; mes "Be careful and explore the inside."; mes "I heard from Mr. Dandelion earlier, there aren't many people, but there are Watch Towers here and there that monitor a fairly wide area."; next; mes "[Maram]"; mes "If you get caught by the Watch Tower, soldiers will appear, so be careful not to get caught."; mes "Well, if you find something, please contact me!"; close3; OnInstanceInit: 'map_tcamp$ = instance_mapname("1@tcamp"); disablenpc instance_npcname("Document Pile#Site1"); disablenpc instance_npcname("Document Pile#Site2"); disablenpc instance_npcname("Document Pile#Site3"); disablenpc instance_npcname("Document Pile#Site4"); disablenpc instance_npcname("Document Pile#Site5"); disablenpc instance_npcname("Maram#Lock1"); disablenpc instance_npcname("Maram#Lock2"); disablenpc instance_npcname("Maram#Lock3"); disablenpc instance_npcname("Maram#Lock4"); setcell 'map_tcamp$,137,216,142,216,cell_walkable,0; setcell 'map_tcamp$,135,145,144,145,cell_walkable,0; setcell 'map_tcamp$,223,105,223,110,cell_walkable,0; setcell 'map_tcamp$,80,94,80,100,cell_walkable,0; // some monsters spawn randomly monster 'map_tcamp$,0,0,"Base Soldier",21310,18; // EP18_MD_GUARD_A monster 'map_tcamp$,0,0,"Base Soldier",21309,18; // EP18_MD_THOR_GUARD end; } // unknown npc effect // 1@tcamp,244,152,3 duplicate(dummy_npc) #Remote 1 CLEAR_NPC //------------------------------------------------------------------- // Traps //------------------------------------------------------------------- 1@tcamp,120,228,3 script Watch Tower#Watch1 4_SYSTEM_BOX,7,7,{ end; OnTouch: // note: hidden player trigger the event npctalk "Detect intruders. Exclude them."; mapannounce 'map_tcamp$, "Intruder detected, intruder detected. We rule out immediately.", bc_map, 0xFF0000; getmapxy .@map$,.@x,.@y, BL_NPC; areamonster 'map_tcamp$,.@x-2,.@y-2,.@x+2,.@y+2,"Base Soldier",21309,3; // EP18_MD_THOR_GUARD areamonster 'map_tcamp$,.@x-2,.@y-2,.@x+2,.@y+2,"Base Soldier",21310,3; // EP18_MD_GUARD_A end; OnTimer2000: specialeffect EF_WARP; initnpctimer; end; OnInstanceInit: initnpctimer; end; } 1@tcamp,135,228,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch2 4_SYSTEM_BOX,7,7 1@tcamp,152,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch3 4_SYSTEM_BOX,7,7 1@tcamp,167,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch4 4_SYSTEM_BOX,7,7 1@tcamp,182,133,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch5 4_SYSTEM_BOX,7,7 1@tcamp,161,96,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch6 4_SYSTEM_BOX,7,7 1@tcamp,146,96,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch7 4_SYSTEM_BOX,7,7 1@tcamp,116,102,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch8 4_SYSTEM_BOX,7,7 1@tcamp,88,92,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch9 4_SYSTEM_BOX,7,7 1@tcamp,240,148,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch10 4_SYSTEM_BOX,7,7 1@tcamp,156,71,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch11 4_SYSTEM_BOX,7,7 1@tcamp,176,194,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch12 4_SYSTEM_BOX,7,7 1@tcamp,192,194,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch13 4_SYSTEM_BOX,7,7 1@tcamp,142,153,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch14 4_SYSTEM_BOX,7,7 1@tcamp,142,168,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch15 4_SYSTEM_BOX,7,7 1@tcamp,192,179,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch16 4_SYSTEM_BOX,7,7 1@tcamp,237,90,3 duplicate(Watch Tower#Watch1) Watch Tower#Watch17 4_SYSTEM_BOX,7,7 //------------------------------------------------------------------- // Walls //------------------------------------------------------------------- 1@tcamp,138,216,3 script Lock#1-1 4_ROPEPILE,{ .@maram$ = instance_npcname("Maram#Lock1"); enablenpc .@maram$; npctalk "Maram: Wait a minute. I know how to open it.", .@maram$; progressbar_npc "3131FF",10; npctalk "Maram: Now we can pass!", .@maram$; disablenpc instance_npcname("Lock#1-1"); disablenpc instance_npcname("Lock#1-2"); disablenpc .@maram$; setcell 'map_tcamp$,137,216,142,216,cell_walkable,1; end; } 1@tcamp,141,216,3 duplicate(Lock#1-1) Lock#1-2 4_ROPEPILE 1@tcamp,140,218,3 duplicate(dummy_npc) Maram#Lock1 4_EP18_MARAM 1@tcamp,136,145,3 script Lock#2-1 4_ROPEPILE,{ .@maram$ = instance_npcname("Maram#Lock2"); enablenpc .@maram$; progressbar_npc "3131FF",10; npctalk "It would be better to proceed with caution.", .@maram$; disablenpc instance_npcname("Lock#2-1"); disablenpc instance_npcname("Lock#2-2"); disablenpc instance_npcname("Lock#2-3"); disablenpc instance_npcname("Lock#2-4"); disablenpc .@maram$; setcell 'map_tcamp$,135,145,144,145,cell_walkable,1; end; } 1@tcamp,138,145,3 duplicate(Lock#2-1) Lock#2-2 4_ROPEPILE 1@tcamp,141,145,3 duplicate(Lock#2-1) Lock#2-3 4_ROPEPILE 1@tcamp,143,145,3 duplicate(Lock#2-1) Lock#2-4 4_ROPEPILE 1@tcamp,142,147,3 duplicate(dummy_npc) Maram#Lock2 4_EP18_MARAM 1@tcamp,223,109,3 script Lock#3-1 4_ROPEPILE,{ .@maram$ = instance_npcname("Maram#Lock3"); enablenpc .@maram$; npctalk "Maram: This building looks pretty suspicious, right? There must be a surveillance system in it as well.", .@maram$; progressbar_npc "3131FF",10; npctalk "Maram: Let's explore carefully, being careful not to get caught this time.", .@maram$; disablenpc instance_npcname("Lock#3-1"); disablenpc instance_npcname("Lock#3-2"); disablenpc .@maram$; setcell 'map_tcamp$,223,105,223,110,cell_walkable,1; end; } 1@tcamp,223,106,3 duplicate(Lock#3-1) Lock#3-2 4_ROPEPILE 1@tcamp,226,114,3 duplicate(dummy_npc) Maram#Lock3 4_EP18_MARAM 1@tcamp,80,99,3 script Lock#4-1 4_ROPEPILE,{ .@maram$ = instance_npcname("Maram#Lock4"); enablenpc .@maram$; npctalk "Maram: I think you've gotten pretty deep. You should be able to find what you need safely.", .@maram$; progressbar_npc "3131FF",10; npctalk "Maram: Shall we wish you luck?", .@maram$; disablenpc instance_npcname("Lock#4-1"); disablenpc instance_npcname("Lock#4-2"); disablenpc instance_npcname("Lock#4-3"); disablenpc .@maram$; setcell 'map_tcamp$,80,94,80,100,cell_walkable,1; enablenpc instance_npcname("Document Pile#Site1"); enablenpc instance_npcname("Document Pile#Site2"); enablenpc instance_npcname("Document Pile#Site3"); enablenpc instance_npcname("Document Pile#Site4"); enablenpc instance_npcname("Document Pile#Site5"); enablenpc instance_npcname("Miriam#base1"); enablenpc instance_npcname("Maram#base5"); end; } 1@tcamp,80,97,3 duplicate(Lock#4-1) Lock#4-2 4_ROPEPILE 1@tcamp,80,95,3 duplicate(Lock#4-1) Lock#4-3 4_ROPEPILE 1@tcamp,82,100,3 duplicate(dummy_npc) Maram#Lock4 4_EP18_MARAM //------------------------------------------------------------------- // Final //------------------------------------------------------------------- 1@tcamp,32,100,3 script Document Pile#Site1 4_EP18_PAPERS,{ mes "[Pile of Papers]"; mes "All the papers are jumbled up."; mes "I took out a few sheets from the middle These are the expiry date of the weapon and the sales statement."; next; mes "[Pile of Papers]"; mes "Even the date is very recent. There is a record of handing over a large number of weapons to Mr. Dandelion."; mes "I think I found what I was looking for. I put the documents in my pocket."; close2; getitem 1000409,1; // Ep18_Docu_File cloakonnpcself( instance_npcname("Document Pile#Site1") ); end; } 1@tcamp,49,123,3 script Document Pile#Site2 4_EP18_PAPERS,{ mes "[Pile of Papers]"; mes "All the papers are jumbled up."; mes "At the top of the page the final menu for luncheon dinner?"; next; mes "[Pile of Papers]"; mes "It seems that the menu is fried fish with sauce."; mes "You seem to have left unimportant documents. Let's take care of them first."; close2; getitem 1000409,1; // Ep18_Docu_File cloakonnpcself( instance_npcname("Document Pile#Site2") ); end; } 1@tcamp,29,86,3 script Document Pile#Site3 4_EP18_PAPERS,{ mes "[Pile of Papers]"; mes "All the papers are jumbled up."; mes "I took one out of the middle The layout of the military base guards?"; next; mes "[Pile of Papers]"; mes "Looking at the date, it was a long time ago."; mes "You seem to have left unimportant documents. Let's take care of them first."; close2; getitem 1000409,1; // Ep18_Docu_File cloakonnpcself( instance_npcname("Document Pile#Site3") ); end; } 1@tcamp,60,122,3 script Document Pile#Site4 4_EP18_PAPERS,{ mes "[Pile of Papers]"; mes "All the papers are jumbled up."; mes "The top one... 'If you feed the magmaring potatoes and hunt them after a while, will they drop the baked potatoes?'"; next; mes "[Pile of Papers]"; mes "why is this here. But I'm curious about the result!"; mes "You seem to have left unimportant documents. Let's take care of them first."; close2; getitem 1000409,1; // Ep18_Docu_File cloakonnpcself( instance_npcname("Document Pile#Site4") ); end; } 1@tcamp,31,84,3 script Document Pile#Site5 4_EP18_PAPERS,{ mes "[Pile of Papers]"; mes "All the papers are jumbled up."; mes "Picking one out of the middle I found an illustration of the Pope drawn by icing the Pope's cookie icing with a pen."; next; mes "[Pile of Papers]"; mes "What kind of picture is it? Besides, you drew it very well."; mes "You seem to have left unimportant documents. Let's take care of them first."; close2; getitem 1000409,1; // Ep18_Docu_File cloakonnpcself( instance_npcname("Document Pile#Site5") ); end; } 1@tcamp,34,100,3 script Miriam#base1 4_EP18_MIRIAM,3,3,{ disable_items; if (countitem(1000409) < 5) { // Ep18_Docu_File cutin "ep18_miriam_02.png",2; mes "[Miriam]"; mes "As expected, you are talented, adventurer. I used all sorts of connections to find the position."; mes "It seems that Adventurer and Maram found it at once."; next; mes "[Miriam]"; mes "Read some of the documents here. We have what we were looking for."; mes "I think it would be better to come and see it firsthand than to explain everything."; close3; } if (getequipid(EQI_HEAD_TOP) != 400127) { // Ep18_Mini_Elly mes "[Mini Elly]"; mes "Get it out of the bag. Put it on your head."; close; } cutin "ep18_miriam_02.png",2; mes "[Miriam]"; mes "."; next; cutin "ep18_maram_01.png",2; mes "[Maram]"; mes "No, Miriam! How are you here?"; mes "They said they would investigate separately!"; next; cutin "ep18_miriam_01.png",2; mes "[Miriam]"; mes "How did you and the adventurer dig this far?"; mes "You have good skills, too. It was a location that I found using all kinds of connections, but you found it at once."; next; cutin "ep18_maram_02.png",2; mes "[Maram]"; mes "Let's do some, right, adventurer?"; mes "Anyway, what information did you get?"; next; cutin "ep18_miriam_02.png",2; mes "[Miriam]"; mes "Look at this document here."; next; cutin "",255; mes "[Mini Elly]"; mes "This is a sales statement for arms. Show it to me as well."; mes "The weapons and firearms these men have disposed of are all less than a year old."; next; cutin "ep18_miriam_03.png",2; mes "[Miriam]"; mes "How dare you sell such weapons."; mes "A weapon that is not properly maintained may not function properly."; next; cutin "ep18_maram_03.png",2; mes "[Maram]"; mes "The weapons that come out of the back hole are all the same."; mes "but, at least it's at this point."; next; mes "[Maram]"; mes "A year is not a long term, but it is not tight."; mes "Why did we pour out at this moment in preparation for the protest?"; next; mes "[Maram]"; mes "You wouldn't have to dispose of it right away."; next; npctalk "Maram: haha, this is so funny", instance_npcname("Maram#base5"); sleep2 300; cutin "ep18_miriam_02.png",2; mes "[Miriam]"; mes "This is one of the military bases managed by my stepfather."; mes "Just by chance, it really came out at a time like this."; next; cutin "",255; select( "If your stepfather is a priest, Youth Amal?", "The hard-line and pro-war stepfather?" ); cutin "ep18_miriam_02.png",2; mes "[Miriam]"; mes "That's right, adventurer. Looking at the ledger, it doesn't seem like the stepfather was involved."; mes "I think it was a single corruption at the end, the weapon leak case."; next; mes "[Miriam]"; mes "I'll have to dig a little deeper, but that's my guess for now."; mes "Oh, give me the documents. I'll take it as evidence."; delitem 1000409,5; // Ep18_Docu_File if (isbegin_quest(16578) == 1) { erasequest 16578; setquest 16579; } close2; cutin "",255; npctalk "Maram: haha, this is so funny", instance_npcname("Maram#base5"); end; OnTouch: npctalk "Miriam: Oh, adventurer? Maram you too!?"; end; OnInstanceInit: questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16578) == 1 && countitem(1000409) > 4" ); // Ep18_Docu_File disablenpc instance_npcname("Miriam#base1"); end; } 1@tcamp,32,102,3 script Maram#base5 4_EP18_MARAM,{ if (isbegin_quest(16579) == 0) { cutin "ep18_maram_01.png",2; mes "[Maram]"; mes "I didn't know Miriam was here, right, adventurer?"; close3; } cutin "ep18_maram_02.png",2; mes "[Maram]"; mes "We moved separately, but in the end we are in the same position."; mes "Still, what I got in the process was different, so I guess it has its own meaning."; next; cutin "ep18_miriam_02.png",2; mes "[Miriam]"; mes "Then I must be away for a while."; mes "I'm going to pass on my findings to my stepfather."; next; mes "[Miriam]"; mes "Because there is a possibility that the adoptive father may not know yet if it is a single corruption."; next; cutin "ep18_maram_03.png",2; mes "[Maram]"; mes "Is it really an independent corruption? That's probably what bothers me."; mes "I have something to give to Rachel, Miriam, let's go together."; next; cutin "ep18_maram_01.png",2; mes "[Maram]"; mes "I'll give you a shortcut, so can you please tell Suad what you found out here?"; mes "We will follow soon, so please go ahead and tell me."; if (ep18_1_main == 46) { ep18_1_main = 47; erasequest 16579; setquest 16580; getitem "Ep18_Amethyst_Fragment",50; } close2; warp "wolfvill",162,154; end; OnInstanceInit: questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16579) == 1" ); disablenpc instance_npcname("Maram#base5"); end; }