Historique des commits

Auteur SHA1 Message Date
  Atemo 43b3bc08be Fixed variable typo in agit_main_se.txt (#3889) il y a 6 ans
  Aleos 7045d585e4 Added constants for Castle Data manipulation (#3531) il y a 6 ans
  Atemo 78edf851a0 Suggestion of implementation of is_party_leader and is_guild_leader script commands. (#3617) il y a 6 ans
  Atemo 3d8104d7fb Suggestion: checkwall script command (#3393) il y a 6 ans
  Lemongrass3110 f42c2ff211 Moved some remaining constants into src (#2501) il y a 7 ans
  Atemo d2651c45c1 Issue #1760 in woe 2 il y a 8 ans
  Jittapan Pluemsumran bd6539a9ba Follow up to c23688c il y a 9 ans
  Jittapan Pluemsumran c23688cea4 Clean up basic skill checks il y a 9 ans
  Atemo 3a45dd97f9 Another clean-up il y a 9 ans
  Euphy 90b187ff3e Changed all "Compatible With" fields to "rAthena Project". il y a 11 ans
  Euphy 97687ca10c Global_Function updates. il y a 11 ans
  Euphy 454781a24d * Fixed a WOE:SE issue with 2nd Guardian Stone respawn. (tid:86918) il y a 11 ans
  Euphy 3beb7833f9 * Fixed Guardian Stone respawns in WOE SE. (bugreport:7849) il y a 12 ans
  euphyy b2a3bdd1c9 > Guild fixes: il y a 12 ans
  cookiecrumbs 7b7e244fef Small fix (confirmed) to the barricade spawn coordinates in schg_cas02. This caused the cades to only be target-able via specific skills as they were lodged into the wall. il y a 12 ans
  euphyy 2adc9cdf28 * Follow-up r16726, more standardization on docs. il y a 12 ans
  euphyy bd7de23625 * Attempted fix at a rare error in guild2 scripts where Emperium would respawn immediately and without an owner after breaking. If this still happens, please file a bug report. il y a 13 ans
  euphyy cfeba803ed * Fixed a critical typo in the new guild2 scripts - why hasn't anyone reported this? D: il y a 13 ans
  brianluau eccf002de1 - Added svn:eol-style=native property on some recently added text files. il y a 13 ans
  euphyy 9441082024 * You may notice that your /guild2/ folder shrunk considerably - you're welcome. x.x il y a 13 ans