Lupus
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bd60d1e117
fixed typos in waterheight, mapflags. updated items weigh
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19 years ago |
Lupus
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3cd0c8c1e0
updated mapflags
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19 years ago |
foruken
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79a6d36397
Corrected some errors in cities/hugel.txt and guides/guides_hu.txt
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19 years ago |
skotlex
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97af776e02
- Added special_state changebase to identify when a character has a special-view associated with some equipment to correctly revert the look when you take off said equipment (fixes tuxedo/wedding dress when you use modify_wedding_display: yes)
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19 years ago |
skotlex
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6676a74acd
- Removed the piece of code that "guesses" that job classes between 24 and 68 are advanced classes from mob_avail reading since they conflict with NJ/GS. Use the correct class numbers from now on!
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19 years ago |
skotlex
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df06ad84f3
- Fixed Landmine's level 1 duration.
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19 years ago |
skotlex
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a489ed4364
- Changed clif_damage/clif_skill_damage to return the walk-delay based on the passed on damage-delay.
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19 years ago |
foruken
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16e3034ae3
Changed item description in Sage Skills Quest (Blank Script -> Empty Script), thanks to MeL [Foruken]
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19 years ago |
skotlex
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3a0621b9ae
- Added ers handling for skill_timerskill structures.
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19 years ago |
Vicious
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a6de127a8e
bunch of updates..
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19 years ago |
skotlex
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58be7c433b
- You don't get critical'ed when in counter-attack stance anymore.
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19 years ago |
skotlex
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0ef81c9d08
- Implemented use of ers for skill_unit_groups to reduce memory usage. NEEDS TESTING
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19 years ago |
skotlex
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5e1c234759
- Modified battle_check_range to do a path-check on distances less than 2 (rather than 3) to avoid being able to hit through walls.
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19 years ago |
skotlex
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d3db62a041
- Modified unit_walktoxy_sub to always move at least one cell when a large chaserange is specified to prevent possible infinite loops where attack_timer says you are not within range, but unit_walktoxy says you are.
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19 years ago |
skotlex
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254d003229
- Fixed various include lines in the map server (of the type <include "nullpo.h"> -> <include "../common/nullpo.h">)
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19 years ago |
skotlex
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c8ad3fbc64
- Fixed Looted items always dropping in quantities of 1.
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19 years ago |
Lance
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a71b9f858b
* Temperory replaced strtoll to strtoul until the function changes.
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19 years ago |
skotlex
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42c6f89d86
- Multiple optimizations to the unit_data auto-chase upgrade, also simplified the mob and pet ai routines.
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19 years ago |
skotlex
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3acdfa691b
- Finished fixing the unit_data auto-case update. Still need to do some optimizations... but the current code-base should be usable.
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19 years ago |
skotlex
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e68983a063
- Fixes to the unit_data update that lets characters auto-chase while attacking.
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19 years ago |
skotlex
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418c98ea0a
- Modified the unit_data structure to handle automatically switching between chasing and attacking a character. Note that it's a work in progress and not yet properly tested/finished...
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19 years ago |
skotlex
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b6fa7be9e9
- Updated the subnet support to not require specifying the subnet mask, it is auto-acquired from the char/map IP and the subnet-mask.
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19 years ago |
Lupus
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5881a458b2
fixed refiner items check
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19 years ago |
skotlex
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e8a8c8fbb9
- Added the missing last_thinktime initialization to pets.
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19 years ago |
skotlex
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db62926e5b
- Changed use of strtol to strtoll as strtol's result is just a signed int, and we need to parse values above 0x7FFFFFFF
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19 years ago |
skotlex
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3954b070de
- Modified @warp/@rura to prevent causing pc_setpos position error messages.
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19 years ago |
skotlex
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3851b1299d
- Fixed @npcmove not sending the correct packets to make the moving refresh client-side.
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19 years ago |
skotlex
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0ed5d38cdd
- Small code cleanups. One should lower a bit function overhead when using mob_ai&32
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19 years ago |
Lance
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d955a685c3
* Fixed map_waterheight prefixing extra "data\"
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19 years ago |
skotlex
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b810c3cefb
- Mob_ai update. The attacked checks will trigger even if the mob can't move. Being attacked while the mob can't move no longer will trigger rude-attacked skills.
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19 years ago |