Commit History

Author SHA1 Message Date
  skotlex fc449ba30f - Fixed the compilation error. Gee, how did that slipped by... 19 years ago
  skotlex 1a3d6004c5 - Corrected the hit value of the TK kicks (from single hit "6" to multi-hit "8") 19 years ago
  skotlex af55aa1e6e - Updated item_db.sql to current. 19 years ago
  skotlex d44188210b - Renamed skill_clear_element_field to skill_clear_group, it accepts a flag to determine what to erase. &1 for elemental fields, &2 for traps. Also rewrote how it works to prevent missing elements (since each time an element is erased, the array contents shift) 19 years ago
  skotlex cb00c164f7 - Idle skills won't trigger while the mob is walking. 19 years ago
  skotlex 41a6c38e23 - Added SC_KEEPING/SC_BARRIER to calc_flag in status_change_end 19 years ago
  skotlex ffce65e7bf - Raised the buffer size in clif_MainChatMessage to 200, removed the message length in atcommand_main. 19 years ago
  skotlex d6cb791e3c - Fixed buffer overflow in clif_MainChatMessage. It now prints a Debug message with the offending line. 19 years ago
  skotlex 63eec80717 - Added support for n to specify minutes to @charban. 19 years ago
  skotlex 8c6c2841f8 - Added back the "you can't walk delay while attacking" to unit_attack_timer, now when you want to walk during your attack animation, you will only stop attacking, you will have to click again to move. 19 years ago
  skotlex 6b9fd3cf04 - Removed message 592 from trade.c 19 years ago
  Lance c0b1eb7787 * Shinomori's method (kinda) of remote script execution with interaction. 19 years ago
  Vicious 2ee927ae9b cleaned the invisible fix a bit. 19 years ago
  Vicious 5dbbb0f42d better way to fix invisible npc! :D 19 years ago
  skotlex cbea996edc - Fixed pet being incorrectly removed when it had intimacy 0. 19 years ago
  Lance 1be152193d * Clearing the dummy npc after fooling the client. 19 years ago
  Lance 78bf3ea131 Skot please fix the remaining code by removing the fake npc after sending the input. 19 years ago
  Lance 44c387b2a7 Initialization in send_fake_npc. Still needs fixing. 19 years ago
  Lance 53614089eb Please fix my packets :S 19 years ago
  Lance 88cf55de08 * Sending fake npc for inputs and menus for NPC without map coordinates. 19 years ago
  Lance 458f135cd7 * Temperory fixed compiler warnings/errors. Please compile before commiting. [Lance] 19 years ago
  skotlex 5b9305fe41 - Removed the ->prev != NULL checks in skill_attack due to the fact that the code should check elsewhere how it should behave (eg: if traps are not cleared on death, stepping on one afterwards SHOULD cause damage) 19 years ago
  skotlex de415edfde - Fixed being able to do all the stuff you shouldn't be able to during the petrifying state. 19 years ago
  skotlex a489ed4364 - Changed clif_damage/clif_skill_damage to return the walk-delay based on the passed on damage-delay. 19 years ago
  skotlex add318fc2f - Some cleanup of clif_parseloadendack, fixed guild-member list being sent on all map-changes. 19 years ago
  skotlex 491228d9cc - Added inter config connection_ping_interval which specifies interval in hours at which mysql_ping's must be done on all connection handles to keep the mysql connection alive. Defaults to 0 (disabled) 19 years ago
  skotlex cabad21166 - Cleaned up (fixed?) a possible overflow in pc_isUseitem, thanks to foobar. 19 years ago
  skotlex eb6eaff618 - Added preventing sending packet clif_clearchar_id when the character in question is invisible. 19 years ago
  skotlex 8f76fb4c7b - Forgot to set state.night = 1 in the night timer. 19 years ago
  skotlex e7a2020fc5 - Moved the night icon invocation to clif_parse_LoadEndAck 19 years ago