skotlex
|
f4dfd0d8ee
- Removed the include of features.h from the console.c plugin. It is apparently not needed (and it was preventing compilation on FreeBSD)
|
18 years ago |
DracoRPG
|
7c8f12ccd5
I'm still here!
|
18 years ago |
ultramage
|
6867d93866
typos: recieve -> receive
|
18 years ago |
ultramage
|
8dc1b77f03
* Made a crazy attempt to at least partially synchronize login&char code
|
18 years ago |
ultramage
|
a167b6ae62
* Some source code cleaning
|
18 years ago |
skotlex
|
50af14ce15
- Made waiting_disconnect on the char server be an int to hold the timer ID of the timeout timer. It is now deleted when a player is successfully set offline/online.
|
18 years ago |
skotlex
|
d1fda3045f
- Rewrote the jail logic to always use a status change. This means that the character's save point is not changed when jailed, and the char is always warped back to the point where it was before being jailed on unjail.
|
18 years ago |
ultramage
|
9579515cb9
- Removed the old 'mapserver charsave' mechanism
|
18 years ago |
FlavioJS
|
2b42ec13cf
- Added info on packet 0x86 (simple move packet). Not usable until a clear separation between entering sight/leaving sight/walking in sight is done.
|
18 years ago |
skotlex
|
a0bfff19a1
- Removed delete_session from socket.h since it shouldn't be used by them.
|
18 years ago |
skotlex
|
c6d349bcee
- Made it possible to modify the server packet version from the Makefile.
|
18 years ago |
skotlex
|
05afc3cf73
- Removed an auth procedure check that is no longer needed (fixes double-login checks not working right)
|
18 years ago |
skotlex
|
9bc7a5db40
- indent cleanups
|
18 years ago |
ultramage
|
d241d16d2a
Some misc cleanups (typos, formatting, forgotten changelog entry etc)
|
18 years ago |
skotlex
|
f566e76018
- Cleaned up some more the Joint Beat implementation, so the status don't take effect until the attack connects.
|
18 years ago |
ultramage
|
fbe23f27a2
Undid the memset->malloc_set replacement
|
18 years ago |
FlavioJS
|
52245f90b9
- Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before checking if UINT_MAX has been defined.
|
18 years ago |
FlavioJS
|
637ae9a4dc
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
|
18 years ago |
skotlex
|
384fe7b6fc
- Changed some pc_authfails to clif_authfail_fd since pc_authfail prints errors when invoked after a char is auth'ed.
|
18 years ago |
skotlex
|
231f495291
- Removed sd->sex since it's redundant (we can always use sd->status.sex)
|
18 years ago |
skotlex
|
2de8486627
- Fixed txt-converter compilation.
|
18 years ago |
skotlex
|
e4e42fbcb7
- Some cleaning on the homunc speed calculating code, so that it correctly uses the default walk speed if the player has no speed yet.
|
18 years ago |
skotlex
|
73379857e2
- Made WFIFOHEAD() check for available buffer size remaining on the connection, and when there's not enough space, it will increase it.
|
18 years ago |
skotlex
|
0b3a00dce8
- Fixed status-change loading not working.
|
18 years ago |
skotlex
|
a19cafda61
- Moved the intimacy penalty of HFLI_SBR44 and HVAN_EXPLOSION to skill_counter_additional_effect
|
18 years ago |
Lance
|
26500644dd
* Optional macro MEMSET_TURBO for faster low-level memory initializations.
|
19 years ago |
skotlex
|
b7ef9a3032
- Updated vc-project files to compile with the new int_homun files.
|
19 years ago |
skotlex
|
6abed14141
- Updated mob_db.sql to current mob_db.txt data.
|
19 years ago |
DracoRPG
|
15dd140846
Orn's and Albator's Homunculus system, finally, YAY!!
|
19 years ago |
skotlex
|
8580fff963
- Fixed Cart Termination's damage.
|
19 years ago |