Commit History

Autor SHA1 Mensaxe Data
  ultramage c16def84aa Small party/guild creation cleanup. Added packet comments. Removed fake reply packet usage. %!s(int64=17) %!d(string=hai) anos
  ultramage 49f1f4434d * Reorganized the contents of the mapserver's header files. %!s(int64=17) %!d(string=hai) anos
  skotlex 1e0a82fab3 - Fixed new guilds displaying online-connect member count at 0 rather than 1, and the guild master not knowing it is one (eg: it cannot edit the guild notice of a newly created guild until relogging). %!s(int64=17) %!d(string=hai) anos
  ultramage 950e40ed47 Some more guild code reformatting (moved do_init_guild() to the end of guild.c, cleaned up and documented the castle/guild/member lookup functions, fixed a compilation warning...) %!s(int64=17) %!d(string=hai) anos
  ultramage 8be1c4d48c * Some preparations for the guild script update %!s(int64=17) %!d(string=hai) anos
  ultramage 78dd6eda46 Removed code that queues OnAgitEliminate after the Emperium is broken, this is now done properly by the gvg script instead (partially deals with bugreport:342). %!s(int64=17) %!d(string=hai) anos
  ultramage 2c2af57a84 * Removed commented-out code for check_fake_id() %!s(int64=17) %!d(string=hai) anos
  ultramage 0072a0189e * Cleaned/clarified some #include relationships between headers %!s(int64=18) %!d(string=hai) anos
  ultramage f5f77a5d51 * Cleaned up junk left in the code by the mapcache/mapindex update %!s(int64=18) %!d(string=hai) anos
  DracoRPG 58dcd187b0 Mapcache update, should polish off remaining bugs %!s(int64=18) %!d(string=hai) anos
  skotlex 7691130732 - cbasetypes now assumes that Mingwin does defines ssize_t %!s(int64=18) %!d(string=hai) anos
  ultramage 49096125fb Applied a consistent look to all header files (copyright, ifdefs) %!s(int64=18) %!d(string=hai) anos
  FlavioJS 4b78fc3c9f - Changes to script buildin functions: %!s(int64=18) %!d(string=hai) anos
  skotlex a0bad51812 - Added various guild packet related missing checks %!s(int64=18) %!d(string=hai) anos
  FlavioJS 637ae9a4dc - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. %!s(int64=18) %!d(string=hai) anos
  toms 8e191af335 Code cleanup & optimization on guild part of char-server %!s(int64=19) %!d(string=hai) anos
  skotlex fcbec4d4e6 - Updated clif_disp_onlyself to not use dynamic memory and write directly to the player's buffer. %!s(int64=19) %!d(string=hai) anos
  skotlex 8f34077a74 - Rewrote the guild exp cache code to prevent overflows and to use the ers system. %!s(int64=19) %!d(string=hai) anos
  skotlex 9e7f9a41ad - Fixed a pair of missing map_freeblock_unlock %!s(int64=19) %!d(string=hai) anos
  Valaris 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. %!s(int64=19) %!d(string=hai) anos
  Valaris fd99753f8e Clearing trunk. %!s(int64=19) %!d(string=hai) anos
  celest 055dde5bb4 * Updated core and map-server to jA 1115~1137 %!s(int64=20) %!d(string=hai) anos
  (no author) 778e804dd6 update %!s(int64=20) %!d(string=hai) anos
  celest 6b295f3eb7 - Shooting skills will now need arrows %!s(int64=20) %!d(string=hai) anos
  amber d479e29aee Fixed some file types %!s(int64=20) %!d(string=hai) anos
  (no author) 706e785091 %!s(int64=20) %!d(string=hai) anos