Historique des commits

Auteur SHA1 Message Date
  ultramage f16dcdf4d5 Re-added a missing mob last_thinktime timer initialization when a mob spawns, causing mob AI to freeze (mistake in r11964) il y a 17 ans
  FlavioJS bd11cdda7a * Changed the configure script: il y a 17 ans
  FlavioJS b6c11a8282 * Corrected description of scope and npc variables in script_commands.txt. il y a 17 ans
  FlavioJS 4dcf5bb0b9 * Tweeked the declaration and initialization defines for vectors. il y a 17 ans
  ultramage a91d8177c6 Fixed the incorrect interpretation of the map-cell height information stored in .gat files; this was causing an overall of 20000 cells to be treated as water when officially they aren't. il y a 17 ans
  ultramage 7906017662 Moved distance-related functions to path.c/h il y a 17 ans
  Playtester 0beb6653f5 Removed typo (it's correct on stable for some reason) il y a 17 ans
  Playtester 8fd63e158e More official Veins spawns il y a 17 ans
  Playtester ff14a65c53 Fixed two bugs in mob_db il y a 17 ans
  FlavioJS 214feac880 * Fixed string variables dereferencing directly to the value instead of dereferencing to a copy of the value. (fixes bugreport:684 bugreport:641) il y a 17 ans
  ultramage 67088ee436 some minor cleaning of player variable loading/saving il y a 17 ans
  skotlex 7d92eb8e27 - corrected skill_abra.txt so it no longer has entries for passive skills. il y a 17 ans
  Paradox924X 808d290ab6 Fixed a line in eAAC Quest Warper causing crashes. il y a 17 ans
  FlavioJS 70ca76a770 * Added a generic vector implementation (dynamic array) based on defines. il y a 17 ans
  skotlex 1d73a777c6 - Fixed horrible handling of skill_abra_db which leads to memory corruption (depending on the contents of yor abra_db.txt file) il y a 17 ans
  skotlex 81e5c08f4f - Fixed warning about unused variable il y a 17 ans
  ultramage f9c52aa0aa Fixed droprate overflows when going over rate 2000x il y a 17 ans
  skotlex 146ca072bb - Corrected mob spawn utilization of the delay1/delay2 values (one is respawn delay base, the second is random variance added on top of it). Cleaned up related code. il y a 17 ans
  ultramage e0611bf8b5 Fixed server not always sending the correct level values to the client. il y a 17 ans
  ultramage 3d545fd51a Cleaned the script conf files (see topic:171384 for details) il y a 17 ans
  ultramage 08980b13b3 Fixed non-skill splash attacks showing 'unknown skill' (bugreport:665) il y a 17 ans
  ultramage 66e434316b Fixed some typos in skill_db.txt, caused by r11949 (bugreport:657) il y a 17 ans
  ultramage 0d011cc9b2 forgot path.h ._. il y a 17 ans
  ultramage b3b275f24f Path code cleaning... il y a 17 ans
  ultramage db3db2c2e5 Fixed mob AI code iterating over non-mob objects without checking, when monster_ai flag 0x20 is set (caused by r11943) il y a 17 ans
  ultramage 9a8739d28e Fixed some formatting glitches in atcommand.c il y a 17 ans
  ultramage 6730ae32cc Fixed yet another buffer overflow, in @adopt il y a 17 ans
  FlavioJS f218726d7d * Changes to the configure script. il y a 17 ans
  skotlex c5415465da - Corected the SC_MIRACLE + Anger code using the wrong skill level to calculate damage bonus. il y a 17 ans
  skotlex a6875211ef - Fixed skill name for skill 39 (MC_PUSHCART) il y a 17 ans