Commit History

Autor SHA1 Mensaxe Data
  Playtester ea53bd5d41 Rogue Card Combo now removes Intimidate autospell %!s(int64=19) %!d(string=hai) anos
  skotlex 44b40f087c - Added pc_bonus_autospell_del, gives support for removing autospell effects. When a negative rate is specified, it will decrease the chance of casting (eg: You have two different cards with autospell Heal +20% each, then do autospell -30. The second card will be cancelled, and the first one will become Heal +10%) %!s(int64=19) %!d(string=hai) anos
  Lance 5ca017e91a %!s(int64=19) %!d(string=hai) anos
  Lance ec2fc0e437 * [Fixed]: %!s(int64=19) %!d(string=hai) anos
  Lupus 144fd1808a done merging jFunc 8) fixed some typos, etc %!s(int64=19) %!d(string=hai) anos
  Lupus 5e21a6f311 updated Valhalla (typos, fixes, optimizations) %!s(int64=19) %!d(string=hai) anos
  Playtester a6b45186e7 Sorted in the new cards and fixed some equips %!s(int64=19) %!d(string=hai) anos
  Lupus 91f6da3017 merged jFunc 2-1 %!s(int64=19) %!d(string=hai) anos
  skotlex b64f653148 - Guessed and added support for the packets 0x22a (idle) and 0x22b (spawn). This should complete the required packets for PACKETVER 7. %!s(int64=19) %!d(string=hai) anos
  skotlex 3296652856 - Fixed @autoloot being off by 0.01% when entering a manual value. %!s(int64=19) %!d(string=hai) anos
  skotlex 8033eb7d18 - Restored the "Secret" behaviour of Blast Mine and Claymore Trap where each target is hit N times (where N is the number of mobs in the splash area at the moment of triggering). %!s(int64=19) %!d(string=hai) anos
  Playtester db1e1c26fe Fixed the remaining 2006 Cards %!s(int64=19) %!d(string=hai) anos
  skotlex e8cc439a94 - Converted the line terminators of tools/stackdump to native. Fixes the script being unusable on *nix due to ^M terminator x.x %!s(int64=19) %!d(string=hai) anos
  Playtester 1ab8c581a3 typo fix %!s(int64=19) %!d(string=hai) anos
  skotlex 3956b24786 - Did some testing and fixed a bit the updated tools/stackdump script. %!s(int64=19) %!d(string=hai) anos
  skotlex 370d3890b9 - Updated the tools/stackdump script to also handle sig-plugin generated backtraces. Now it will also auto-determine whether the exe needs a .exe at the end or not. %!s(int64=19) %!d(string=hai) anos
  skotlex 50134b5191 - Corrected autoloot so that you can specify rate with decimal precision ("@autoloot 0.01" should work) %!s(int64=19) %!d(string=hai) anos
  skotlex aa47683c94 - Fixed the compile error in mob.c %!s(int64=19) %!d(string=hai) anos
  Lance 67ff295ba4 * [Removed]: %!s(int64=19) %!d(string=hai) anos
  Lance a90363726b Typos resolving login-DNS instead of char-DNS -.- %!s(int64=19) %!d(string=hai) anos
  Lance 50ebb5e959 * [Fixed]: %!s(int64=19) %!d(string=hai) anos
  Lupus 2da6a7e29d Fixed treasure number 'round exploit' %!s(int64=19) %!d(string=hai) anos
  Playtester f9584887a2 Fixed some equipment fields that caused warnings %!s(int64=19) %!d(string=hai) anos
  skotlex 4d27716bf1 - Tested and fixed resolve_hostbyname. %!s(int64=19) %!d(string=hai) anos
  Playtester 2a0217155d Fixed the equipment fields of the new cards %!s(int64=19) %!d(string=hai) anos
  Playtester bf5515759b Fixed a small typo... %!s(int64=19) %!d(string=hai) anos
  skotlex 84cdde2a88 - Whoops, somehow socket.h wasn't udpated correctly -.- %!s(int64=19) %!d(string=hai) anos
  skotlex 847d853332 - Added function parse_hostbyname() which takes a hostname and a char[4]. The hostname is resolved to an ip, whose individual components are stored in char[], the return value of the function is the inet_addr result of the lookup (or returns 0 when failed). Meant to be used in the rest of the code without the need to do socket/network related includes. %!s(int64=19) %!d(string=hai) anos
  Lance 2d3e99c59c %!s(int64=19) %!d(string=hai) anos
  Playtester fbaefcb412 Yuno/Lhz/Thanatos spawn updates %!s(int64=19) %!d(string=hai) anos