Commit History

Автор SHA1 Съобщение Дата
  ultramage e7bb626a80 Modified the map_setcell() code to to use a boolean flag instead of needing SET_ / CLR_ pairs of defines (topic:174323). преди 17 години
  ultramage c2dfc595b1 Fixed npc unloading not clearing NPC touch cells (bugreport:595). преди 17 години
  ultramage 8fdc689343 Map cell mechanism rewrite преди 17 години
  skotlex 81e5c08f4f - Fixed warning about unused variable преди 17 години
  skotlex 146ca072bb - Corrected mob spawn utilization of the delay1/delay2 values (one is respawn delay base, the second is random variance added on top of it). Cleaned up related code. преди 17 години
  Playtester 4703cc8e2e * Updated respawn time interpretation according to latest kRO update преди 17 години
  ultramage 8be1c4d48c * Some preparations for the guild script update преди 17 години
  FlavioJS 30e3f30447 * Modified npc_parsesrcfile to parse the line as a 'tab-separated values' string and added data truncation warnings. преди 17 години
  FlavioJS 1d827807ae * Removed the attempts to recover from invalid syntax in npc_parsesrcfile since they can produce incorrect results (spaces in sscanf can match \n's and company). преди 17 години
  skotlex fc7b4eaef0 - The default event script behaviour is to trigger on labels rather than NPCs now. преди 17 години
  skotlex 37d79a46de - Corrected skill_check_condition to not delete items right away for certain skills that do the deletion themselves. Fixes several skills consuming items twice. преди 17 години
  FlavioJS 8e58ea8df8 * Fixed fake_nd not being exported correctly and being unloaded when reloading scripts. (probably fixes bugreport:444) преди 17 години
  FlavioJS 508ffb82d9 * Renamed fakenpcname to setnpcdisplay, fixed and extended it. преди 17 години
  skotlex 6840bb28ab - Moved subtype from struct block_list to struct npc_data. преди 17 години
  skotlex cd362b8ca9 - Optimized a bit the map set cell imperative so it only fails when the target cells are of native type wall/ground, so that it still allows setting/unsetting temporarily unwalkable types by using icewall types of cell. преди 17 години
  skotlex 53d5219da6 - removed 'skill_fail' message when a ground skill fails as that caues double 'skill failed' messages in several instances. преди 17 години
  skotlex cf2d63d285 - Implemented a small change that was long overdue: Displaying the char-select screen now uses a single SQL query instead of up to 9. преди 17 години
  skotlex 94896dc707 - setting npc cells will no longer work on non-walkable tiles (since you could do this to override cell types and make unwalkable cells walkable again, for example). преди 17 години
  ultramage 9ea5b9c76c * Replaced jA's way of allocating npc shop data with a simple dynamic array that gets allocated during loading and freed on unload преди 17 години
  ultramage 42746f05f9 Fixed npc_debug_warps() not identifying x:0,y:0 as valid (random) coordinates преди 17 години
  ultramage 560005b13e Removed battle_config.error_log as console_silent already handles this преди 17 години
  ultramage 90b75ed816 Made OnTouch zone dimensions be stored as radius instead of diameter. преди 17 години
  FlavioJS f90edd96a6 * Fixed @addwarp crashing the map server (bugreport:390). преди 17 години
  skotlex a65db8120c - Cleaned up pc_calc_weapontype преди 17 години
  FlavioJS 9d2688ad87 * Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include. преди 17 години
  FlavioJS 82a3432bd4 * Minor adjustment to take into account the end of line. преди 17 години
  FlavioJS d51639d405 * Restricted more the parsing of npc code. (fixes bugreport:317) преди 17 години
  ultramage 3aa603d420 Fixed a typo in r11505 messing up the 'npcmove' command (only 'x' coordinate was being set correctly) преди 17 години
  FlavioJS d9774ac8ca * Corrected a fex misshaps from r11571: преди 17 години
  skotlex 480a4f0ac8 - added defines JOB_MAX_BASIC and JOB_MAX to mmo.h so the code can know which are the max valid classes. преди 17 години