Commit History

Autor SHA1 Mensaxe Data
  Inkfish e447a8a92a * Changed Asura Strike/Jump Kick to target skill to get rid of the "target delay". (bugreport:2174) %!s(int64=16) %!d(string=hai) anos
  Inkfish 47d2031e40 Fixed a typo in buildin_mobuseskill_sub %!s(int64=16) %!d(string=hai) anos
  brianluau 5a87510f2c - Fixed a Assassin Quest question having all correct answers. (bugreport:3260) %!s(int64=16) %!d(string=hai) anos
  Inkfish 1d90917604 * Implemented script command "areamobuseskill" and skill NPC_INVINCIBLE and NPC_INVINCIBLEOFF. (topic:217330) %!s(int64=16) %!d(string=hai) anos
  Inkfish 6ee6b810e0 Fixed wings not working when used on top of Magnetic Earth. %!s(int64=16) %!d(string=hai) anos
  Inkfish 144103199a * Turn Undead shouldn't apply aftercast delay when casted on a "living" entity. (bugreport:1740) %!s(int64=16) %!d(string=hai) anos
  Inkfish 86d162ad13 Fixed an exploit that makes guild skill get higher level than the max defined in guild_skill_tree. (bugreport:3241) %!s(int64=16) %!d(string=hai) anos
  ultramage 1035d7490f Removed the 'src' parameter from skill_delunitgroup() (see r5911) (bugreport:3253). %!s(int64=16) %!d(string=hai) anos
  Inkfish 94583ef92f * Skill through items will not be blocked when 90% overweight. (bugreport:3246) %!s(int64=16) %!d(string=hai) anos
  ultramage 7063f7330d Improving the r13888 crashfix to cover similar crash scenarios discovered: %!s(int64=16) %!d(string=hai) anos
  brianluau 7b835b0b4e - Changed some variables to scope instead of permanent char. (bugreport:3248) %!s(int64=16) %!d(string=hai) anos
  Playtester 1bad54ae71 * Updated mob_db %!s(int64=16) %!d(string=hai) anos
  Inkfish c15ff51a7b Fixed a crash due to group being redeleted when players are performing an ensemble and one of the partner's sp run out. %!s(int64=16) %!d(string=hai) anos
  Paradox924X f93f3b1e33 Changed a few sprintf's that had no format arguments to strcpy's. %!s(int64=16) %!d(string=hai) anos
  Inkfish 0ec8d255ae * If both Double Attack and critical attack have chance to trigger within one attack, Double Attack takes priority. (bugreport:3231) %!s(int64=16) %!d(string=hai) anos
  Playtester 2416ee8686 * Fixed the Memory Book combo using Eye Patch instead of Monocle (bugreport:3237) %!s(int64=16) %!d(string=hai) anos
  Inkfish 55a4ab1427 Fixed "arrow_atk" flag never being reset results in arrow consumption on itemskills and autocasts. (bugreport:3233) %!s(int64=16) %!d(string=hai) anos
  Inkfish 14cf988591 * Fixed itemskill not bypassing Silence, SteelBody, Berserk and the like. (bugreport:3232) %!s(int64=16) %!d(string=hai) anos
  Kisuka 148fd7efb5 - Updated emotes in const.txt %!s(int64=16) %!d(string=hai) anos
  Inkfish a936c021c7 * Fixed TaTaMiGaEShi(Improvised Defense) not working. %!s(int64=16) %!d(string=hai) anos
  ultramage 042688ca7a Adjusted the code order in clif_parse_gmkick() to avoid invalid pointer access crashes when kicking mobs/npcs (bugreport:3229). %!s(int64=16) %!d(string=hai) anos
  L0ne_W0lf 84ddfa85bb * Implemented rewrite of the quest "The Sign". %!s(int64=16) %!d(string=hai) anos
  Inkfish 11c91fd0bd Fixed applying autocasts with negative rate before the positive one was applied made it fail to remove the autocast. (bugreport:3193) (related revision: r7312, r9905, r12041) %!s(int64=16) %!d(string=hai) anos
  ultramage 5435e5056a Added a check to prevent resetting a mob's hp to full when it levels up using the custom mobs_level_up feature (accidentally deleted in r13789) (bugreport:3216). %!s(int64=16) %!d(string=hai) anos
  Playtester a05b59957f * Fixed Radiant Wisdom giving double as much HP/SP than it should %!s(int64=16) %!d(string=hai) anos
  L0ne_W0lf 5d88480879 Follow up to r13867, corrected the newly added MD_TARGETWEAK. Monsters with this mode will now only target players five level LOWER than itself. %!s(int64=16) %!d(string=hai) anos
  Playtester be7ca8dd45 Added a little information about mob modes (random attack is not implemented yet, though). %!s(int64=16) %!d(string=hai) anos
  skotlex f5fa9d4daa - Added mob mode 0x4000, MD_TARGETWEAK: It makes aggro monsters only chase characters whose level is no higher than the monster's +5. %!s(int64=16) %!d(string=hai) anos
  Playtester f4e0cc16a2 * Fixed up the first set of Battle Ground armors %!s(int64=16) %!d(string=hai) anos
  brianluau 04789654b8 - Added 'font' config in atcommand_athena.conf (bugreport:3123) %!s(int64=16) %!d(string=hai) anos