Commit History

Autor SHA1 Mensaxe Data
  Lance e266a08f7c [Optimized]: %!s(int64=19) %!d(string=hai) anos
  Lance 40f2aa9cc5 * [Added] %!s(int64=19) %!d(string=hai) anos
  skotlex 1d027c8db8 - Removed the on-die specific code from unit_remove_map and placed it on the corresponding *_dead functions. unit_remove_map should never assume the char died, it is just a "remove from map" function. %!s(int64=19) %!d(string=hai) anos
  Playtester 9c164b740e Fixed the Umbala Skeleton Gate %!s(int64=19) %!d(string=hai) anos
  Lance 9516734715 Added decending npc to slaves. Custom feature.. nothing much. %!s(int64=19) %!d(string=hai) anos
  skotlex ccdafb2b70 - Fixed sql compilation of mercenary.c %!s(int64=19) %!d(string=hai) anos
  skotlex 1074b09187 - Small optimization in battle_check_target %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets b0e6eb1cd0 Implemented the Lighthalzen guides, added some missing warps and a tool dealer. %!s(int64=19) %!d(string=hai) anos
  Lance 25c499e07b (I need sleep) %!s(int64=19) %!d(string=hai) anos
  Lance 42f64dbd26 Final alteration :P %!s(int64=19) %!d(string=hai) anos
  Lance aabab7f7c5 [Corrected]: %!s(int64=19) %!d(string=hai) anos
  Lance 94b0820fda [Fixed]: %!s(int64=19) %!d(string=hai) anos
  Lance 21a6d3fad7 * [Fixed] %!s(int64=19) %!d(string=hai) anos
  skotlex 4b668c4e82 - Fixed battle_calc_weapon_attack damage capping damage to a minimum of 0 (negative values should be allowed when attack is absorbed by target's element) %!s(int64=19) %!d(string=hai) anos
  Lupus 50112ece84 optimized some quests vars %!s(int64=19) %!d(string=hai) anos
  Lance b192d414c5 [Fixed] %!s(int64=19) %!d(string=hai) anos
  Lance 26185554a1 [Fixed] %!s(int64=19) %!d(string=hai) anos
  Lance 471fe5467b [Fixed] %!s(int64=19) %!d(string=hai) anos
  Lance 435f579918 [Fixed] %!s(int64=19) %!d(string=hai) anos
  Vicious 0e42a69087 slot update %!s(int64=19) %!d(string=hai) anos
  Vicious 237e0ee722 5/30 item update %!s(int64=19) %!d(string=hai) anos
  skotlex c5472ef2b5 - Changed status_heal and status_damage to receive signed int values. They will invoke each other as needed when the passed values are negative. %!s(int64=19) %!d(string=hai) anos
  evera f6c9dcc759 dts_warper.txt %!s(int64=19) %!d(string=hai) anos
  skotlex 891620bc62 - Cleaned up friend list saving and fixed loading of friends.txt file (char-txt) %!s(int64=19) %!d(string=hai) anos
  Playtester b606b677b7 Added the Arunafeltz maps, not tested yet %!s(int64=19) %!d(string=hai) anos
  skotlex d3832b5146 - Fixed pc_gainexp resetting your exp to 0 rather than adding it in... -.- %!s(int64=19) %!d(string=hai) anos
  skotlex 38eeb73b96 - Corrected aspd calculation code to avoid negative overflows. %!s(int64=19) %!d(string=hai) anos
  skotlex d69e247829 - Updated max_def parameter to not apply to mdef if magic_defense_type is set (rather than weapon_defense_type) %!s(int64=19) %!d(string=hai) anos
  Lance 7b86a76b94 [Fixed]: %!s(int64=19) %!d(string=hai) anos
  skotlex 1adeac2c7a - Updated ASC_BREAKER's range to 9. %!s(int64=19) %!d(string=hai) anos