Histórico de Commits

Autor SHA1 Mensagem Data
  skotlex e120c937cc - Updated the autospell bonus scripts so you don't have to specify all the attack type criteria. If neither of BF_LONG/BF_SHORT is specified, the spell will trigger on both. If neither of BF_WEAPON/BF_MAGIC/BF_MISC is specified, the spell will trigger on BF_WEAPON, if neither of BF_NORMAL/BF_SKILL is specified, BF_SKILL is used if the trigger is BF_MAGIC/BF_MISC and BF_NORMAL is used if the attack is BF_WEAPON. This way the default when nothing is specified is BF_NORMAL|BF_WEAPON|BF_SHORT|BF_LONG. há 18 anos atrás
  skotlex bdaf348a6d - Expanded the autospell structure to hold a flag, which contains the required Battle Flag conditions required for a skill to trigger. há 18 anos atrás
  skotlex 0aa57161b9 - Modified spirit of Wizard so that the consumption of 'Fragments' when blocking bounced spells will only consume 1 Fragment per skill casted, regardless of how many hits were reflected. há 18 anos atrás
  skotlex b6bfcce712 - Modified status_get_sc_def to handle both rate and tick reductions. This way it can take care of the fact that curse rate/duration reductions are not reduced by the same stats. há 18 anos atrás
  skotlex e939ffd654 - Fixed crash if a script does a%0 há 18 anos atrás
  FlavioJS a91b77d781 * Recoded and renamed the trim function in strlib to normalize_name. (didn't behave like a standard trim function, see function comment for what it does) há 18 anos atrás
  ultramage 5d3ea3da27 * Played around with MinGW a bit today... há 18 anos atrás
  ultramage 87c0efdc89 - Moved e_mail_check() and config_switch() to strlib.h há 18 anos atrás
  DracoRPG 7c8f12ccd5 I'm still here! há 18 anos atrás
  ultramage dec82b6120 - Fixed the server crashing on startup due to bad define há 18 anos atrás
  FlavioJS 43a375ad89 * Added all the missing defines for ctype.h functions and converted all the direct uses to the defines. há 18 anos atrás
  skotlex cbac96a819 - Corrected a pretty serious typo in script.c há 18 anos atrás
  toms d57ed274ca Continued script.c cleanup há 18 anos atrás
  skotlex 640ef63c2b - Added defines script_getnum and script_getstr to further simplify variable reading code. há 18 anos atrás
  ultramage 06f0d60116 Some generic typo fixes (src and npc) há 18 anos atrás
  skotlex f441021b95 - Corrected setitemscript so it actually changes the script as requested instead of causing dangling pointers. há 18 anos atrás
  skotlex a102344894 - getpetinfo 5 will now return the pet's rename flag. há 18 anos atrás
  skotlex 3ee61db52f - Removed Magic Rod's cast bar. há 18 anos atrás
  skotlex 2907fa6467 - Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway. há 18 anos atrás
  toms 3e25d536cf Globalised use of script_pushint and script_getdata in script.c há 18 anos atrás
  FlavioJS 14e2d760f9 * Script engine: há 18 anos atrás
  FlavioJS b7f0cc8905 - Corrected the structure and added info on the skill fail packet (0x110). há 18 anos atrás
  DracoRPG 58dcd187b0 Mapcache update, should polish off remaining bugs há 18 anos atrás
  skotlex 29cb0abe60 - Added player not attached crash prevention to countitem/countitem2 há 18 anos atrás
  skotlex ddfc677c99 - @storage/@gstorage will no longer work if you have a trade or a storage opened already. há 18 anos atrás
  FlavioJS 2b42ec13cf - Added info on packet 0x86 (simple move packet). Not usable until a clear separation between entering sight/leaving sight/walking in sight is done. há 18 anos atrás
  skotlex 9387ff566b - Made conv_str return const char* since the script engine screws up if you mess with the position of the terminator on the received string. há 18 anos atrás
  skotlex b10091246c - Normalized the mapname in guild get/set castle data, should fix guild flags. há 18 anos atrás
  skotlex 4dd0c95c58 - Modified set_reg so that it returns whether it succeeded or not in setting the requested variable. há 18 anos atrás
  ultramage 4ca0b15de3 EOL-styled some more files há 18 anos atrás