Commit History

Autor SHA1 Mensaxe Data
  L0ne_W0lf d5dbf77b28 * Implemented three new mercenary skills. %!s(int64=15) %!d(string=hai) anos
  L0ne_W0lf 4d87e0aefe * Blocked being able to use the skill CR_DEVOTION on players under the status SC_HELLPOWER. %!s(int64=15) %!d(string=hai) anos
  L0ne_W0lf 387bcdf5ae * Implemented the Manuk and Splendide item status effects, thanks to Epoque. %!s(int64=15) %!d(string=hai) anos
  L0ne_W0lf 7084879e8e * Increased gobal_reg_value to 256 from 96. %!s(int64=15) %!d(string=hai) anos
  ultramage 339022cd20 Some generic code cleanups (unused struct, user counting, code comment). %!s(int64=15) %!d(string=hai) anos
  ultramage 117782c900 Re-added the SI_EARTHSCROLL icon for taekwon's Happy Break status. %!s(int64=15) %!d(string=hai) anos
  Inkfish 3654619bed Fixed Poison Status killing monsters with low max hp(like plants). %!s(int64=15) %!d(string=hai) anos
  Inkfish be4fc45134 Bleeding doesn't kill non-player characters. %!s(int64=15) %!d(string=hai) anos
  Inkfish 69bd8dced5 * Autobonus code cleanups. %!s(int64=15) %!d(string=hai) anos
  Kisuka cb6fdc59cd - Official castle defense damage reduction/defense status changes. (bugreport:2901) %!s(int64=15) %!d(string=hai) anos
  Inkfish 5485daa6df * NPC event code cleanups. %!s(int64=15) %!d(string=hai) anos
  Inkfish 2503e57535 Fixed damage doesn't cancel status changes.(followed up to r14164) %!s(int64=15) %!d(string=hai) anos
  Inkfish cc02657862 * Fixed player keeps bleeding when dead. %!s(int64=15) %!d(string=hai) anos
  Inkfish 1d4c819268 Added a flag to indicate if the script of an autobonus was parsed for the sake of resource saving. %!s(int64=15) %!d(string=hai) anos
  Inkfish b0d3e8b0cf * All Songs/Dances now create a 3 second delay before Adaption can be used. %!s(int64=15) %!d(string=hai) anos
  Inkfish 2144b13b80 Implemented NPC_VAMPIREGIFT and NPC_WIDESOULDRAIN. %!s(int64=15) %!d(string=hai) anos
  L0ne_W0lf 2c54b30746 * The status SC_INVINCIBLE now reduces all damage to 1. %!s(int64=15) %!d(string=hai) anos
  Inkfish da07c3b06e Reverted renaming foreach functions and create a new one for OnTouch so that last commit will hopefully break NOTHING in use. %!s(int64=15) %!d(string=hai) anos
  Inkfish 42987f61ad * Implemented the official version of 'OnTouch' named as 'OnTouch_'.(it can be defined in script_athena.conf) %!s(int64=15) %!d(string=hai) anos
  zephyrus 115d6a3fd0 - Implemented new packets for rental items (from Jobbie and Natz and fixed by me). %!s(int64=15) %!d(string=hai) anos
  Inkfish f1bcfea0b4 Marionette Control now has an infinite duration.(bugreport:2542) %!s(int64=15) %!d(string=hai) anos
  Inkfish d5c7d9e747 Added supports for Soul Bound. %!s(int64=15) %!d(string=hai) anos
  Inkfish ec8b12948e * Duration of SC_STONE is not reduced by MDEF. %!s(int64=15) %!d(string=hai) anos
  Inkfish b0d8294419 Added bMagicHPGainValue and bMagicSPGainValue. %!s(int64=15) %!d(string=hai) anos
  Paradox924X fda1387f60 Added proper bounds of INT_MIN to INT_MAX for hp/sp when being sent to/from status_damage/status_heal for negative values because of INT_MAX being (-INT_MIN - 1). %!s(int64=16) %!d(string=hai) anos
  Inkfish 50961ceec3 fixed some typos on autobonus %!s(int64=16) %!d(string=hai) anos
  Inkfish 5516002a5c * Implemented script command "autobonus". [Inkfish] %!s(int64=16) %!d(string=hai) anos
  Inkfish e447a8a92a * Changed Asura Strike/Jump Kick to target skill to get rid of the "target delay". (bugreport:2174) %!s(int64=16) %!d(string=hai) anos
  Inkfish 1d90917604 * Implemented script command "areamobuseskill" and skill NPC_INVINCIBLE and NPC_INVINCIBLEOFF. (topic:217330) %!s(int64=16) %!d(string=hai) anos
  Inkfish 6ee6b810e0 Fixed wings not working when used on top of Magnetic Earth. %!s(int64=16) %!d(string=hai) anos