Commit History

Autor SHA1 Mensaxe Data
  skotlex d3832b5146 - Fixed pc_gainexp resetting your exp to 0 rather than adding it in... -.- %!s(int64=19) %!d(string=hai) anos
  skotlex 38eeb73b96 - Corrected aspd calculation code to avoid negative overflows. %!s(int64=19) %!d(string=hai) anos
  skotlex d69e247829 - Updated max_def parameter to not apply to mdef if magic_defense_type is set (rather than weapon_defense_type) %!s(int64=19) %!d(string=hai) anos
  Lance 7b86a76b94 [Fixed]: %!s(int64=19) %!d(string=hai) anos
  skotlex 1adeac2c7a - Updated ASC_BREAKER's range to 9. %!s(int64=19) %!d(string=hai) anos
  Lance 4d5a8c5079 [Fixed]: %!s(int64=19) %!d(string=hai) anos
  skotlex 048bd9bd8f - Added a division by zero check in mob_dead to prevent the (impossible) case where a mob dies with received damage of zero. %!s(int64=19) %!d(string=hai) anos
  skotlex dc7581d42d - Modified skill_get_range2 to return range 9 for skills with range 0 for Non-Players. This usually signals Self skills, and mobs/pets should be able to use them in other characters. %!s(int64=19) %!d(string=hai) anos
  skotlex 8f5c155fb4 - Cleaned up some status_get functions. %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets e89dfda110 Fixed Green Ale's effect, thanks to NLZ. %!s(int64=19) %!d(string=hai) anos
  skotlex ffce913970 - Fixed pc_readparam/pc_setparam to use battle_status.hp/sp rather than status.hp/sp, fixes scripts reading the wrong Hp/Sp values %!s(int64=19) %!d(string=hai) anos
  Lance 559987d438 * [Fixed]: %!s(int64=19) %!d(string=hai) anos
  Lance bdac5d6c09 [Optimized ] %!s(int64=19) %!d(string=hai) anos
  Lance a28e9d802c [Optimized] %!s(int64=19) %!d(string=hai) anos
  Lance 5db0ae33f4 Jobchanger fixed typos from Theif to Thief %!s(int64=19) %!d(string=hai) anos
  celest afeeeadfd8 Cleaned up Changelog (guys don't tidy up much do they? xP) %!s(int64=19) %!d(string=hai) anos
  Lance a796714516 [Fix]: Ressurect instead of making you die again when logging in. %!s(int64=19) %!d(string=hai) anos
  Lance f1edfd7ba4 - Relogging in with 0 HP didn't trigger dead event. %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets 6ddc0020db Implemented a small quest in Einbroch and fixed the name of the spawning mobsters in Lighthalzen. %!s(int64=19) %!d(string=hai) anos
  skotlex f2cedb537e - Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though) %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets a3d351765f Changed undeads to by default always sustain 100% of the damage from firewalls. %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets 695c50d514 Implemented the second entrance to biolabs and added some crap NPCs. The sewer pipe does no longer require a lab passport, but it requires completion of the cube quest. The second entrance to biolabs does not require completion of the cube quest, but it does require a lab passport. %!s(int64=19) %!d(string=hai) anos
  Playtester fe12cfdd5b Readded some aDelay fixes which were accidentaly reverted %!s(int64=19) %!d(string=hai) anos
  Lance f77f199488 - Reverted buildin_setd to use NULL as reference. %!s(int64=19) %!d(string=hai) anos
  Lance d9de89b463 [Fixed] script functions that doesn't pass references, thanks to End_of_exam. %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets d86077034d Bah, fixed.. %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets afcc753c69 Revert. %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets 140c52ba99 Fixed a mistake causing an NPC to appear in bio labs 3 instead of Lighthalzen %!s(int64=19) %!d(string=hai) anos
  Lance 025d6e6a01 * [ Protected ] : clif_parse_LGMmessage from possible hacks %!s(int64=19) %!d(string=hai) anos
  evera d1b8524fb8 DTS warper uses binary values; less variables. %!s(int64=19) %!d(string=hai) anos