Commit History

作者 SHA1 備註 提交日期
  ai4rei d23eafd077 * NPC shop buy list received from the client is now validated for scripted shops (OnBuyItem), before the control is transfered to the script, as well (bugreport:3680, since r5841, related r8525). 14 年之前
  ai4rei 1e81541e66 * Resolved random compiler warnings. 14 年之前
  ai4rei 951823bbde * Fixed sql mapreg loading code specifying output buffer size for SqlStmt_BindColumn without zero-terminator, leading to truncations of variable names and/or their values when using the maximum length (bugreport:1939, since r11245). 14 年之前
  ai4rei b86d48e71a * Added script_setarray_pc for setting temporary character array variables outside of script.c without requiring them to use script-interal code (add_str and reference_uid). 14 年之前
  ai4rei cbf4ef5dd5 * Replaced in-place generation of uid of script array elements with reference_uid macro (follow up to r10813). 14 年之前
  ai4rei 7c90fd1bf1 * Fixed dynamic shop arrays @bought_nameid, @bought_quantity, @sold_nameid and @sold_quantity not getting reset to zero before use, thus providing attached script with wrong/old data, if it did not clear them by itself in previous call (bugreport:1574, since r5841). 14 年之前
  ai4rei 2a043e4999 * Removed 'strsignal' forward-declaration from 'sig' plugin to prevent random gcc distributions from failing to compile due to mismatched declaration already present in <string.h> (bugreport:4644, topic:262284, follow up to r14591). 14 年之前
  ai4rei 8643992d0b * Fixes to the dynamic shop sample script (first part of dynamic shop fixes). 14 年之前
  ai4rei e45ba2f126 * Replaced maximum script array size literals with a define (constant). 14 年之前
  ai4rei 08684261f6 * Renamed item array in 'struct guild_storage' from 'storage_' to 'items' to match 'struct storage_data' (related r12933). 14 年之前
  ai4rei 30d36bd8a1 * Bunch of intif_parse_LoadGuildStorage fixes. 14 年之前
  ai4rei 9ae0e011e7 * Fixed character storage no longer being sorted (bugreport:1982, since r12950). 14 年之前
  ai4rei 7ed6e26fb4 * Updates to handling of hair color/style and cloth color of characters. 14 年之前
  ai4rei 1543efa34c * Fixed usage of literals for map name length in character list packet (since r14368). 14 年之前
  ai4rei 867b706234 * Made the 'player not attached' script error also report the function it occured in, if available. 14 年之前
  ai4rei 89dc57acdc * Fixed a crash, when script command 'doevent' is called without an attached player (bugreport:3973). 14 年之前
  ai4rei d59156d971 * Fixed label definitions silently overwriting built-in script functions (bugreport:2806, follow up to r8027). 14 年之前
  ai4rei ddbbf5e603 * Added temporary check to skill_delunitgroup to prevent crashes when 'group' is NULL and added some debug messages to track down the source of the crash (bugreport:3504). 14 年之前
  ai4rei 59e20f2496 * Spellchecked script_commands.txt. 14 年之前
  ai4rei f964fb6ec2 * Random script engine clean-ups that have accumulated over time. 14 年之前
  ai4rei 6269cfe730 * Added missing pet db documentation for fields 'attack_rate', 'defence_attack_rate', 'change_target_rate', 'pet_script' and 'loyal_script' based on the one provided by frenzmu06 (bugreport:4636, follow up to r13752). 14 年之前
  ai4rei 7502f6c185 * Reverted r14525 (introduction of SV_READDB_MAX_FIELDS) because it causes confusion to certain group of users and depends on MAX_LEVEL since r14526. 14 年之前
  ai4rei 9eeaa7dc47 * Fixed a mistake in sv_split, causing CR being recognized as EOL character, even when only LF was specified (since r12459). 14 年之前
  ai4rei ddca23e35d * Corrected type of second argument of script command 'setbattleflag' from string to number (bugreport:4640, topic:261833, since r5407, related r14577). 14 年之前
  ai4rei 98c85e0d33 * Fixed missing check in cooking, causing cooking kit requirement could be bypassed by sending 0x25b (CZ_REQ_MAKINGITEM) directly (bugreport:4642, since r13628). 14 年之前
  ai4rei af9699058d * Fixed plugin 'sig' not being compilable on Mac OS X, due to different return value type of 'strsignal' (bugreport:4637). 14 年之前
  ai4rei 7e97934f53 * Added pet_db2.txt to make it apparent, that pet db has support for customs as well. 14 年之前
  ai4rei 63d3ed791c * Fixed homunculus_autoloot not working with skill/item granted drops and loot (bugreport:4452, since r12203). 14 年之前
  ai4rei 23ac179cf0 * Fixed killed monsters were assumed to be killed by homunculus only, if no damage log entries were elligible for exp distribution, even when no homunculus took part in damage dealing (bugreport:4452, since r12203). 14 年之前
  ai4rei c457a39996 * Added enumeration for monster damage log field 'flag'. 14 年之前