ai4rei
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d23eafd077
* NPC shop buy list received from the client is now validated for scripted shops (OnBuyItem), before the control is transfered to the script, as well (bugreport:3680, since r5841, related r8525).
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14 年之前 |
ai4rei
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1e81541e66
* Resolved random compiler warnings.
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14 年之前 |
ai4rei
|
951823bbde
* Fixed sql mapreg loading code specifying output buffer size for SqlStmt_BindColumn without zero-terminator, leading to truncations of variable names and/or their values when using the maximum length (bugreport:1939, since r11245).
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14 年之前 |
ai4rei
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b86d48e71a
* Added script_setarray_pc for setting temporary character array variables outside of script.c without requiring them to use script-interal code (add_str and reference_uid).
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14 年之前 |
ai4rei
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cbf4ef5dd5
* Replaced in-place generation of uid of script array elements with reference_uid macro (follow up to r10813).
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14 年之前 |
ai4rei
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7c90fd1bf1
* Fixed dynamic shop arrays @bought_nameid, @bought_quantity, @sold_nameid and @sold_quantity not getting reset to zero before use, thus providing attached script with wrong/old data, if it did not clear them by itself in previous call (bugreport:1574, since r5841).
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14 年之前 |
ai4rei
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2a043e4999
* Removed 'strsignal' forward-declaration from 'sig' plugin to prevent random gcc distributions from failing to compile due to mismatched declaration already present in <string.h> (bugreport:4644, topic:262284, follow up to r14591).
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14 年之前 |
ai4rei
|
8643992d0b
* Fixes to the dynamic shop sample script (first part of dynamic shop fixes).
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14 年之前 |
ai4rei
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e45ba2f126
* Replaced maximum script array size literals with a define (constant).
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14 年之前 |
ai4rei
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08684261f6
* Renamed item array in 'struct guild_storage' from 'storage_' to 'items' to match 'struct storage_data' (related r12933).
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14 年之前 |
ai4rei
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30d36bd8a1
* Bunch of intif_parse_LoadGuildStorage fixes.
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14 年之前 |
ai4rei
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9ae0e011e7
* Fixed character storage no longer being sorted (bugreport:1982, since r12950).
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14 年之前 |
ai4rei
|
7ed6e26fb4
* Updates to handling of hair color/style and cloth color of characters.
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14 年之前 |
ai4rei
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1543efa34c
* Fixed usage of literals for map name length in character list packet (since r14368).
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14 年之前 |
ai4rei
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867b706234
* Made the 'player not attached' script error also report the function it occured in, if available.
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14 年之前 |
ai4rei
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89dc57acdc
* Fixed a crash, when script command 'doevent' is called without an attached player (bugreport:3973).
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14 年之前 |
ai4rei
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d59156d971
* Fixed label definitions silently overwriting built-in script functions (bugreport:2806, follow up to r8027).
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14 年之前 |
ai4rei
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ddbbf5e603
* Added temporary check to skill_delunitgroup to prevent crashes when 'group' is NULL and added some debug messages to track down the source of the crash (bugreport:3504).
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14 年之前 |
ai4rei
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59e20f2496
* Spellchecked script_commands.txt.
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14 年之前 |
ai4rei
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f964fb6ec2
* Random script engine clean-ups that have accumulated over time.
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14 年之前 |
ai4rei
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6269cfe730
* Added missing pet db documentation for fields 'attack_rate', 'defence_attack_rate', 'change_target_rate', 'pet_script' and 'loyal_script' based on the one provided by frenzmu06 (bugreport:4636, follow up to r13752).
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14 年之前 |
ai4rei
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7502f6c185
* Reverted r14525 (introduction of SV_READDB_MAX_FIELDS) because it causes confusion to certain group of users and depends on MAX_LEVEL since r14526.
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14 年之前 |
ai4rei
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9eeaa7dc47
* Fixed a mistake in sv_split, causing CR being recognized as EOL character, even when only LF was specified (since r12459).
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14 年之前 |
ai4rei
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ddca23e35d
* Corrected type of second argument of script command 'setbattleflag' from string to number (bugreport:4640, topic:261833, since r5407, related r14577).
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14 年之前 |
ai4rei
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98c85e0d33
* Fixed missing check in cooking, causing cooking kit requirement could be bypassed by sending 0x25b (CZ_REQ_MAKINGITEM) directly (bugreport:4642, since r13628).
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14 年之前 |
ai4rei
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af9699058d
* Fixed plugin 'sig' not being compilable on Mac OS X, due to different return value type of 'strsignal' (bugreport:4637).
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14 年之前 |
ai4rei
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7e97934f53
* Added pet_db2.txt to make it apparent, that pet db has support for customs as well.
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14 年之前 |
ai4rei
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63d3ed791c
* Fixed homunculus_autoloot not working with skill/item granted drops and loot (bugreport:4452, since r12203).
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14 年之前 |
ai4rei
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23ac179cf0
* Fixed killed monsters were assumed to be killed by homunculus only, if no damage log entries were elligible for exp distribution, even when no homunculus took part in damage dealing (bugreport:4452, since r12203).
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14 年之前 |
ai4rei
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c457a39996
* Added enumeration for monster damage log field 'flag'.
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14 年之前 |