Commit History

Author SHA1 Message Date
  shennetsind cd7a64622a Fixed bug to lion howling/sc_fear status, super mega ultra ubber plus thanks to the awesome malufett 13 years ago
  epoque11 2c8e9238ac - Follow-up to r16236, additional array increase to accommodate sprintf messages 13 years ago
  epoque11 f48046eca1 - Fixed a crash issue where sprintf was attempting to write outside of the bounds of an array 13 years ago
  euphyy 71cb492631 Follow-up to r16234: New city files 13 years ago
  euphyy c0fb1a9630 * Added Dewata and El Dicastes town (\cities\) and quest (\quests\) NPCs. 13 years ago
  rud0lp20 1227572f0e Fixed bugreport:5919 RK_ENCHANTBLADE bonus damage at any level should now work properly. 13 years ago
  shennetsind 59d9e55fbc Follow up r16231 now I *think* I fixed the indentation problem with my IDE 13 years ago
  shennetsind 2ee49a207a Follow up r16228 fixed logical problem with previous implementation (the see vals would break). 13 years ago
  shennetsind 241886f562 Follow up r16227 & bugreport:5932 fixed issues with my new-IDE tabbing, & default configuration setting. 13 years ago
  shennetsind 2d949e2a6d Follow up r16227 & bugreport:5929 fixed typo. super mega hug to malufett <3 13 years ago
  shennetsind 6e48e4e5d9 Fixed bugreport:5913 recently-added state system no longer breaks on stacking status changes. 13 years ago
  shennetsind 049b2552cd Adding new config min_npc_vending_distance which simulates the official 'no vending near npcs' feature. super mega credits to masao 13 years ago
  blacksirius b3481a4aaf thread api: added support for platforms without TLS (Thread Local Storage) support (usually older OSX llvm versions ..) 13 years ago
  blacksirius 332c603e47 cmake: followup for commit r16221 (fixed cmake build / added missing files) 13 years ago
  flaviojs 14d87ed947 CMake: Add threads library. 13 years ago
  blacksirius 28ee0af0b4 VC9/VC10: followup for commit r16221 (threading / spinlock / atomic operations ..) 13 years ago
  blacksirius 04165cfcff feature merge bs-coreoptimize->trunk: Atomic Operations, Threading, Spinlock implemnetation. [commit 1/2, windows will followup] 13 years ago
  blacksirius 024deea2ac vc9/vc10: added reference to winapi.h in projects. 13 years ago
  blacksirius bde86942c0 cleaned up windows header usage (added one central file to use windows / winapi specific stuff, to be able to set the appropriate flags before including it correctly) 13 years ago
  blacksirius 1b2e097aca fixed portability issue. (As long as we support other compilers than MSC/ICC we have to check explicitly for compiler and not only on Platform ... ) 13 years ago
  rud0lp20 80d35e7ab0 Fixed bugreport:5911 Reflect Damage should now cancel when shield/guard is unequipped. 13 years ago
  euphyy df30c977cd * Platinum Skills NPC now works for all Upper types (bugreport:5903) (custom\platinum_skills.txt) 13 years ago
  blacksirius f223818f59 feature merge bs-coreoptimize->trunk: added some compiler abstractions 13 years ago
  brianluau a79dcd2000 - Added svn:eol-style=native property (follow up to r16213). 13 years ago
  masao87 7cee7996e8 - Added Instructor Ur to Eden Quest Quests. bugreport:5742 13 years ago
  blacksirius a057154d7c VC9: removed old plugin-system references. 13 years ago
  shennetsind 38955f287c Fixed bugreport:5891 pk_mode config may now be used at lv 2 once again. 13 years ago
  shennetsind 6659d515a7 Follow up r16209 moving on; yet another performance improvement. added 3 other states for the system to speed up. modified the scs_flag to be accurate (with one conditional flag they could stack and give undesired results e.g. with cloacking) 13 years ago
  shennetsind c897ecdc25 performance improvement initial commit for status change state functionality, this first commit covers status that makes you unable to move. 13 years ago
  shennetsind 6f784872ba Fixed bugreport:4109 battle ground guardians will now follow nearby allies when no foes are in range. 13 years ago