Aleos
|
c381e3a1eb
Add cooldown saving for homunculus and mercenary (#8827)
|
5 mesiacov pred |
Lemongrass3110
|
0d2d088bb2
Changed all int to int32 (#8787)
|
6 mesiacov pred |
Lemongrass3110
|
3e9c432395
Changed all unsigned int to uint32 (#8781)
|
6 mesiacov pred |
Vincent Stumpf
|
e235c9cab4
Change common and config includes to use <> (#7596)
|
2 rokov pred |
Lemongrass3110
|
01261dbf3d
Cleanup after RYML merge (#6785)
|
3 rokov pred |
Jittapan Pluemsumran
|
d1b7061f5a
YAML loading optimization (#5997)
|
3 rokov pred |
Lemongrass3110
|
534c5b2edd
Add more Github Actions (#6530)
|
3 rokov pred |
Atemo
|
4a778815a3
Converted mercenary_db to YAML format (#6101)
|
3 rokov pred |
Aleos
|
dca3797d44
Converted the skill database to YAML (#4531)
|
5 rokov pred |
Aleos
|
c5a5c54518
Converted remaining C comments (#3927)
|
6 rokov pred |
Lemongrass3110
|
01f61cfa4f
Added support for 64bit ticks (#3768)
|
6 rokov pred |
Aleos
|
2ab298076c
Cleaned up header guard names (#3395)
|
6 rokov pred |
Aleos
|
11b42569fc
Synchronized source file headers (#3212)
|
7 rokov pred |
Lemongrass3110
|
801d3ed942
Moved common, config and mapcache to C++ (#3200)
|
7 rokov pred |
Lemongrass3110
|
132feeb621
Made mercenary db dynamic (#2883)
|
7 rokov pred |
Aleos
|
c4a364be2c
Initial work for map server to C++ (#2565)
|
7 rokov pred |