Commit History

Autor SHA1 Mensaxe Data
  Zido c10e8877aa - Fixed the "fake" mute status bug %!s(int64=19) %!d(string=hai) anos
  Lance 3fbb543cfc * Speed up array size calculation and deletion. %!s(int64=19) %!d(string=hai) anos
  Lance 741f06722c Bugfix %!s(int64=19) %!d(string=hai) anos
  Lance e174a54ca3 Rewrote JobChanger.. %!s(int64=19) %!d(string=hai) anos
  Lance f0d3a6cb54 * Player must learn the skill before doing auto-spell %!s(int64=19) %!d(string=hai) anos
  Lance 2e341e2a76 And again %!s(int64=19) %!d(string=hai) anos
  Lance 90d285dbd9 * Fix the fix: Should be sd->npc_str[message_len]=0; %!s(int64=19) %!d(string=hai) anos
  Lance 2a38662225 * Exploit prevention in clif_parse_NpcStringInput %!s(int64=19) %!d(string=hai) anos
  Lance 58204d275e * Ammendment: battle_config.skill_sp_override_grffile %!s(int64=19) %!d(string=hai) anos
  Lance 96817a95ec * grfio_final moved back (with condition) if any of GRF overriding is enabled so servers with such configuration will not have different values after reloading. %!s(int64=19) %!d(string=hai) anos
  Lance 720879a767 * grfio_final moved back to do_final since it's used by @reloaditemdb. %!s(int64=19) %!d(string=hai) anos
  Lance fdfaf7ba79 * jA1983 script.c buildin_menu fix. Thanks to End_of_exam. %!s(int64=19) %!d(string=hai) anos
  Lance a233231e4c * Abit of alterations to login-server. %!s(int64=19) %!d(string=hai) anos
  killercube 454704a957 %!s(int64=19) %!d(string=hai) anos
  Playtester 51daec13ce Major fix to the mob_skill_db %!s(int64=19) %!d(string=hai) anos
  Lance 025ee8cbb4 * Minor unsigned/signed alteration in pc_additem to shut the compiler up. %!s(int64=19) %!d(string=hai) anos
  skotlex 1f864cfee8 - Small change in pc_additem that could be fixing the current bug with it. %!s(int64=19) %!d(string=hai) anos
  Playtester 5746260499 More fixes on Amon Ra %!s(int64=19) %!d(string=hai) anos
  skotlex 078cab13fd - Fixed loginlog definition in main.sql, thanks to Tempesta %!s(int64=19) %!d(string=hai) anos
  skotlex 1b2a882dc3 - Added some braces to clear up the code in pc_additem, even though I doubt it'll fix the problem :X %!s(int64=19) %!d(string=hai) anos
  skotlex 0d31063329 - Corrected number of water-ball hits when used by mobs and not consuming deluge cells when using lv1 (Thanks to Kyoki). %!s(int64=19) %!d(string=hai) anos
  skotlex 5e600508f8 - Updated mob ai behaviour so that mobs use IDLE state skills when their current target cannot be reached for melee fighting. %!s(int64=19) %!d(string=hai) anos
  Playtester e79ba881bb Fixed Bascojin's mob summoning %!s(int64=19) %!d(string=hai) anos
  Playtester 1105141bed Fixed some sprite names of mobs %!s(int64=19) %!d(string=hai) anos
  Playtester 939b9e6199 Commented a warp that stands in the middle of nowhere %!s(int64=19) %!d(string=hai) anos
  Playtester 1140a8c033 Fixed item names of new items %!s(int64=19) %!d(string=hai) anos
  Playtester 4649bc3705 Amon Ra's and Dark Lord's Fire Pillar & Meteor Storm now have Level 11 rather than 30 %!s(int64=19) %!d(string=hai) anos
  Playtester 71136d898e Fixed MVP Fire Pillar --> 12 hits, 5x5 range %!s(int64=19) %!d(string=hai) anos
  skotlex d16d7e47b4 - Added 5 config settings to adjust damage in pk-mode servers (misc.conf) %!s(int64=19) %!d(string=hai) anos
  skotlex 55d19e5598 - Fixed mob_max_skilllvl being capped to 11! %!s(int64=19) %!d(string=hai) anos