Playtester
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ba9a9b4275
Updated some headgear names to match the translations
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18 years ago |
Playtester
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55cade0420
Fixed High Wizard card
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18 years ago |
Playtester
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6b31e26e55
* Updated Item Givers to X.4
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18 years ago |
Playtester
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67ac7c9514
More item updates thanks to Argatlahm
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18 years ago |
FlavioJS
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43a375ad89
* Added all the missing defines for ctype.h functions and converted all the direct uses to the defines.
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18 years ago |
skotlex
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cbac96a819
- Corrected a pretty serious typo in script.c
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18 years ago |
skotlex
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47ab9dbbf8
- Added "do_abort" function to the core. It is invoked when the server has received a Segmentation Fault or Floating Point Exception signal. Currently the only one that uses it is the map-server, which then attempts to save all online characters before aborting.
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18 years ago |
toms
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d57ed274ca
Continued script.c cleanup
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18 years ago |
FlavioJS
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4ba355e389
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18 years ago |
skotlex
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640ef63c2b
- Added defines script_getnum and script_getstr to further simplify variable reading code.
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18 years ago |
skotlex
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2049f1ad43
- Corrected statp array not being long enough to actually hold the status points of ALL levels up to and including MAX_LEVEL. Fixes reaching final level and resetting giving you an unpredictable amount of status points.
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18 years ago |
skotlex
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9d77814b36
- Changed a bit the Moonlit code to prevent an infinite loop
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18 years ago |
skotlex
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3839fa7619
- Moved coma to skill_additional_effect, added special_state.bonus_coma to prevent doing comma calculations for every player attack.
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18 years ago |
Playtester
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d6b2ea1268
Updated sql-files
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18 years ago |
Playtester
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1db65cd071
* Added Akagi to Ninja Job quest
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18 years ago |
ultramage
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8d21e81cf9
My attempt at fixing the zealotus mask npc, now correctly requires a whip
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18 years ago |
ultramage
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91deea9ccd
- Removed a missing file reference in the athena-start script
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18 years ago |
skotlex
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0b9f915d9c
- Fixed # commands not being blocked when muted if the mute config settings say you should be.
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18 years ago |
skotlex
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13b13a43df
- Cleaned up some the mob skill use code. The skill re-use delay is set at the time the skill is used rather than when it finishes casting. The invalid target check was also moved to the mob skill db reading function.
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18 years ago |
toms
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d86ffb1af5
Added some svn:ignore properties
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18 years ago |
toms
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29422b3874
Solved console plugins compilation error
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18 years ago |
ultramage
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905f2da40c
- Changed MAX_LEVEL to the standard value 99. Memory consumption-= 55MB. (high-rate servers will have to change this)
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18 years ago |
ultramage
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158609d145
Changed the vs8 used crt library to static linking
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18 years ago |
skotlex
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e783bbffec
- Coma now reduces SP to 0 (with the exception of Dark Blessing)
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18 years ago |
toms
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27ae4f7091
Corrected warning on login.sql
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18 years ago |
skotlex
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4b0a77360e
- Corrected offset for the pet hairstyle in the spawn packet (0x7c). I still can't figure out where the pet-equip offset should go, it appears this packet does not supports it.
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18 years ago |
ultramage
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e893e46e0e
Updated the visual studio 7 & 8 project files
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18 years ago |
ultramage
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c1c9806df3
minor vcproj7 sorting
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18 years ago |
ultramage
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fdcca7192a
Corrected change r10051 which prevented Ice Pick from working
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18 years ago |
skotlex
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50af14ce15
- Made waiting_disconnect on the char server be an int to hold the timer ID of the timeout timer. It is now deleted when a player is successfully set offline/online.
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18 years ago |