ai4rei
|
b86d48e71a
* Added script_setarray_pc for setting temporary character array variables outside of script.c without requiring them to use script-interal code (add_str and reference_uid).
|
14 年之前 |
ai4rei
|
7c90fd1bf1
* Fixed dynamic shop arrays @bought_nameid, @bought_quantity, @sold_nameid and @sold_quantity not getting reset to zero before use, thus providing attached script with wrong/old data, if it did not clear them by itself in previous call (bugreport:1574, since r5841).
|
14 年之前 |
ai4rei
|
6a684a566b
* Added support for checking argument data type of built-in script functions (bugreport:1701, topic:261833, related r14573).
|
14 年之前 |
ai4rei
|
a5326bd2b6
* Fixed a crash uncovered with r14501, caused by outdated local variables when a script is about to suspend or terminate (bugreport:4577).
|
14 年之前 |
Inkfish
|
69bd8dced5
* Autobonus code cleanups.
|
15 年之前 |
ultramage
|
a38fddad27
Hardcoded the even label config settings from r14097.
|
15 年之前 |
Inkfish
|
42987f61ad
* Implemented the official version of 'OnTouch' named as 'OnTouch_'.(it can be defined in script_athena.conf)
|
15 年之前 |
zephyrus
|
6b710571ad
- Optimization to instance system.
|
16 年之前 |
zephyrus
|
33e1fbbd66
- Instancing System (Thanks to Sirius White who did most of the code, with some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao.
|
16 年之前 |
FlavioJS
|
89d683d668
* Changes to the script engine:
|
16 年之前 |
FlavioJS
|
cb8ef12df8
* Changes to the script engine:
|
16 年之前 |
ultramage
|
c2ba03b6e2
Deleted zombie extern variable declaration which was causing a "static declaration follows non-static declaration" gcc compilation error.
|
16 年之前 |
ultramage
|
420cee95d9
Some cleaning in script.c
|
17 年之前 |
ultramage
|
dcc2cdb5da
Split off mapreg code from script.c
|
17 年之前 |
ultramage
|
dac1c2d2df
Removed unused guardian hp columns from the guild castles table in main.sql (should have been done in r11915).
|
17 年之前 |
FlavioJS
|
d903fda1c7
* Script parse errors displayed with one ShowError instead of several ShowMessage's.
|
17 年之前 |
FlavioJS
|
c880052f0f
* Changed the data field of timers from int to intptr.
|
17 年之前 |
ultramage
|
94943b2b6a
Adjusted eAthena code to compile cleanly in C++ mode.
|
17 年之前 |
ultramage
|
49f1f4434d
* Reorganized the contents of the mapserver's header files.
|
17 年之前 |
FlavioJS
|
549684872d
* Expanded the script command 'input': (bugreport:811)
|
17 年之前 |
skotlex
|
fc7b4eaef0
- The default event script behaviour is to trigger on labels rather than NPCs now.
|
17 年之前 |
ultramage
|
3b742b114e
Fixed some more gcc incompatibilities...
|
17 年之前 |
ultramage
|
5eda6c0e57
Replaced several 'int' variables with enums that they represent.
|
17 年之前 |
FlavioJS
|
9d2688ad87
* Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include.
|
17 年之前 |
FlavioJS
|
05134f3dcc
* Reworked the parsing at npc.c.
|
17 年之前 |
FlavioJS
|
faa553103c
* Fixed itemdb_read_sqldb blowing up the server with segmentation faults.
|
17 年之前 |
ultramage
|
1069e3524c
* the mapserver won't exit when no mapcache is found, with use_grf: yes
|
17 年之前 |
FlavioJS
|
a75ec9a547
* Changed the string hash of the script engine to SDBM.
|
18 年之前 |
FlavioJS
|
c292b087b5
* Internal changes to the script engine:
|
18 年之前 |
skotlex
|
9387ff566b
- Made conv_str return const char* since the script engine screws up if you mess with the position of the terminator on the received string.
|
18 年之前 |