ai4rei
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b86d48e71a
* Added script_setarray_pc for setting temporary character array variables outside of script.c without requiring them to use script-interal code (add_str and reference_uid).
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14 年之前 |
ai4rei
|
7c90fd1bf1
* Fixed dynamic shop arrays @bought_nameid, @bought_quantity, @sold_nameid and @sold_quantity not getting reset to zero before use, thus providing attached script with wrong/old data, if it did not clear them by itself in previous call (bugreport:1574, since r5841).
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14 年之前 |
ai4rei
|
e26ea94a2f
* Reverted r14563, due to multiple issues which render the source malfunctioning or uncompilable. To be redone later (bugreport:4627).
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14 年之前 |
Paradox924X
|
ca53ef6f4a
Changed almost all instances of sprintf() to snprintf().
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14 年之前 |
ai4rei
|
5cfc017080
* Removed leftovers of the item_value_db.txt feature (bugreport:2031, since athena-dev-2.1.1-mod377, followup to pre-svn 2004/05/29).
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14 年之前 |
ai4rei
|
4ac5525eb8
* Fixed mapflags not getting initialized upon @reloadscript (bugreport:2247, since r1275).
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14 年之前 |
ai4rei
|
5d1bbf6c2a
* Added clr_type enumeration for vanish effect constants.
|
14 年之前 |
ai4rei
|
3541b61e5e
* Fixed a crash when an unknown map is encountered during parsing a 'script' npc and the script has mismatched curly braces (bugreport:4423, since r11502).
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14 年之前 |
ai4rei
|
338b3ad2d4
* Labels longer than 23 characters will no longer cause the server to exit immediately (bugreport:4563, since r1213).
|
14 年之前 |
Paradox924X
|
53e81e1369
Applied patch by xazax to clean up various bits of code across mapserver code. (bugreport:4512)
|
14 年之前 |
Gepard
|
123a803ccb
* Removed unused 'indoors' mapflag (follow-up to r3729).
|
14 年之前 |
Paradox924X
|
2f9e3dbf81
Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls.
|
14 年之前 |
L0ne_W0lf
|
0b1cd84732
* Commented out code from r14388, as this breaks NPCs that rely on running global events in duplicates. (IE: WoE scripts)
|
14 年之前 |
Paradox924X
|
e93febd7f3
Removed processing for undocumented and unused event 'OnCharIfInit' which is essentially an alias for event 'OnInterIfInit'.
|
14 年之前 |
Paradox924X
|
c076c81731
Made it so global events don't get executed in duplicates to prevent unnecessary reprocessing of events that only need to be run once. This potentially reduces the total number of global events by hundreds, even thousands.
|
14 年之前 |
Skotlex
|
e19451d423
- Implemented usage of packets 0x7fa and 0x7f7, 0x7f8, 0x7f9. These are used for proper deletion of items as well as movement/spawn packets for Renewal clients.
|
14 年之前 |
L0ne_W0lf
|
d5dbf77b28
* Implemented three new mercenary skills.
|
15 年之前 |
Inkfish
|
a07d7e43f9
Fixed OnTouch doesn't trigger on hiding characters. (bugreport:4208)
|
15 年之前 |
ultramage
|
fba253dc73
Added missing checks to stop an infinite free cash point exploit. (bugreport:4139)
|
15 年之前 |
Inkfish
|
27801bb67f
2010/02/06
|
15 年之前 |
ultramage
|
e441bae997
Corrected a variable defined in a header file.
|
15 年之前 |
Inkfish
|
5485daa6df
* NPC event code cleanups.
|
15 年之前 |
ultramage
|
ada5a13abe
Fixed instances not initializing after reloadscript (bugreport:3522).
|
15 年之前 |
skotlex
|
c92ff591f1
- Applied the renewal client support patch from Diablo (eA forum topic 222623)
|
15 年之前 |
Inkfish
|
da07c3b06e
Reverted renaming foreach functions and create a new one for OnTouch so that last commit will hopefully break NOTHING in use.
|
15 年之前 |
Inkfish
|
42987f61ad
* Implemented the official version of 'OnTouch' named as 'OnTouch_'.(it can be defined in script_athena.conf)
|
15 年之前 |
ultramage
|
fa2f34ed86
Reverted the previous change to OnTouch not triggering for invisible chars.
|
15 年之前 |
Inkfish
|
7b46d2c473
* 'OnTouch' script shouldn't trigger when you are invisible.(same as warps)
|
15 年之前 |
zephyrus
|
515cd8685c
- Fixes and optimization to instancing. Thanks to Saithis
|
15 年之前 |
zephyrus
|
6b710571ad
- Optimization to instance system.
|
16 年之前 |