Commit History

Autor SHA1 Mensaxe Data
  skotlex b6dbcc39c9 - Fixed some warnings %!s(int64=18) %!d(string=hai) anos
  skotlex 58bb9be68a - Cleaned up some more the code so it works for -DTURBO %!s(int64=18) %!d(string=hai) anos
  FlavioJS dd92bd13fd - a couple of warnings fixed %!s(int64=18) %!d(string=hai) anos
  FlavioJS 8751fbd631 - Fixed buildin_getscrate, thanks Trancid. %!s(int64=18) %!d(string=hai) anos
  FlavioJS 60e3d1b499 - Applied part 1 of TheUltraMage's socket cleanup. %!s(int64=18) %!d(string=hai) anos
  FlavioJS 266f66cfff - Applied the rest of Rayce's suggestions and fixes (http://www.eathena.ws/board/index.php?showtopic=129185) %!s(int64=18) %!d(string=hai) anos
  KarLaeda 2f7bd25279 Small fir for changeset 9539 %!s(int64=18) %!d(string=hai) anos
  Playtester b334bf37d7 Fixed some autospell bonuses thanks to NLZ %!s(int64=18) %!d(string=hai) anos
  FlavioJS 11cb7227b2 - Fallback for parenthesis argument lists in the script engine. "func (exp) , ..." is valid again. %!s(int64=18) %!d(string=hai) anos
  FlavioJS 4f69a66df6 - Merged START_ACCOUNT_NUM and END_ACCOUNT_NUM moved from login.h to mmo.h %!s(int64=18) %!d(string=hai) anos
  FlavioJS 52245f90b9 - Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before checking if UINT_MAX has been defined. %!s(int64=18) %!d(string=hai) anos
  Playtester a71f591edf Fixed Mutant Dragonoid Card %!s(int64=18) %!d(string=hai) anos
  skotlex fa1c4b2e47 - Simplified the global function "getJobName" %!s(int64=18) %!d(string=hai) anos
  skotlex 2208728178 - Added support for the new "make new char" packet that has the rename button data. Thanks to Sara-chan for the format change update. %!s(int64=18) %!d(string=hai) anos
  FlavioJS e75a8eca56 - Change strncpy to memcpy when parsing switches in the script engine since it's guaranteed to be a word of that size (skip_word). %!s(int64=18) %!d(string=hai) anos
  Playtester 01f8edfa6e Updated Bows %!s(int64=18) %!d(string=hai) anos
  Playtester dbf52cec16 Raised range of Gatling and Grenade Launcher to 9 %!s(int64=18) %!d(string=hai) anos
  skotlex 6e0309bb2c - Applied Rayce's suggestions and fixes to the script engine (http://www.eathena.ws/board/index.php?showtopic=129185) %!s(int64=18) %!d(string=hai) anos
  skotlex afd7345d86 - Some cleaning to the character deletion code. %!s(int64=18) %!d(string=hai) anos
  Playtester 976eccac9c Updated two handed weapons %!s(int64=18) %!d(string=hai) anos
  skotlex 39a8fa2eb6 - Changed a certain snprintf to strncpy, you really really really REALLY shouldn't use snprintf with a format argument that may contain unpredictable string sequences! %!s(int64=18) %!d(string=hai) anos
  skotlex 6e34fdb6ed - Added back cropping the attack delay to attack motion for those weird mobs that have a aDelay less than their aMotion time. %!s(int64=18) %!d(string=hai) anos
  FlavioJS 45036c5c06 - readded the >=0x81 equivalent until I figure out where the script engine is 'being naughty' O.o %!s(int64=18) %!d(string=hai) anos
  FlavioJS cab81204c6 ups... damn it... %!s(int64=18) %!d(string=hai) anos
  FlavioJS a2021e550b - Added a 1-node cache to db. Removed party_cache and guild_cache since now the database has a cache. %!s(int64=18) %!d(string=hai) anos
  FlavioJS 15258dfdb0 - Moved md5calc to common %!s(int64=18) %!d(string=hai) anos
  Playtester eb46c3aadc * NPC_CHANGEUNDEAD is now "target" for all mobs %!s(int64=18) %!d(string=hai) anos
  KarLaeda 6676ebcadb Fixed #endif instead of #else %!s(int64=18) %!d(string=hai) anos
  skotlex a578128619 - Changed some %lu (long unsigned int) to %u (unsigned int) %!s(int64=18) %!d(string=hai) anos
  skotlex 4265154cf1 - Fixed the #if -> #ifdef mess up -.- %!s(int64=18) %!d(string=hai) anos