skotlex
|
b64f653148
- Guessed and added support for the packets 0x22a (idle) and 0x22b (spawn). This should complete the required packets for PACKETVER 7.
|
19 years ago |
skotlex
|
3296652856
- Fixed @autoloot being off by 0.01% when entering a manual value.
|
19 years ago |
skotlex
|
8033eb7d18
- Restored the "Secret" behaviour of Blast Mine and Claymore Trap where each target is hit N times (where N is the number of mobs in the splash area at the moment of triggering).
|
19 years ago |
Playtester
|
db1e1c26fe
Fixed the remaining 2006 Cards
|
19 years ago |
skotlex
|
e8cc439a94
- Converted the line terminators of tools/stackdump to native. Fixes the script being unusable on *nix due to ^M terminator x.x
|
19 years ago |
Playtester
|
1ab8c581a3
typo fix
|
19 years ago |
skotlex
|
3956b24786
- Did some testing and fixed a bit the updated tools/stackdump script.
|
19 years ago |
skotlex
|
370d3890b9
- Updated the tools/stackdump script to also handle sig-plugin generated backtraces. Now it will also auto-determine whether the exe needs a .exe at the end or not.
|
19 years ago |
skotlex
|
50134b5191
- Corrected autoloot so that you can specify rate with decimal precision ("@autoloot 0.01" should work)
|
19 years ago |
skotlex
|
aa47683c94
- Fixed the compile error in mob.c
|
19 years ago |
Lance
|
67ff295ba4
* [Removed]:
|
19 years ago |
Lance
|
a90363726b
Typos resolving login-DNS instead of char-DNS -.-
|
19 years ago |
Lance
|
50ebb5e959
* [Fixed]:
|
19 years ago |
Lupus
|
2da6a7e29d
Fixed treasure number 'round exploit'
|
19 years ago |
Playtester
|
f9584887a2
Fixed some equipment fields that caused warnings
|
19 years ago |
skotlex
|
4d27716bf1
- Tested and fixed resolve_hostbyname.
|
19 years ago |
Playtester
|
2a0217155d
Fixed the equipment fields of the new cards
|
19 years ago |
Playtester
|
bf5515759b
Fixed a small typo...
|
19 years ago |
skotlex
|
84cdde2a88
- Whoops, somehow socket.h wasn't udpated correctly -.-
|
19 years ago |
skotlex
|
847d853332
- Added function parse_hostbyname() which takes a hostname and a char[4]. The hostname is resolved to an ip, whose individual components are stored in char[], the return value of the function is the inet_addr result of the lookup (or returns 0 when failed). Meant to be used in the rest of the code without the need to do socket/network related includes.
|
19 years ago |
Lance
|
2d3e99c59c
|
19 years ago |
Playtester
|
fbaefcb412
Yuno/Lhz/Thanatos spawn updates
|
19 years ago |
Lance
|
007cebae3b
- and the documentation
|
19 years ago |
Lance
|
59d0fde84a
* [Added]:
|
19 years ago |
Playtester
|
0f5b497967
Fixed some spawns in Odin Temple
|
19 years ago |
Playtester
|
ec2812fadd
Updated Hugel to official X.4 spawns
|
19 years ago |
Playtester
|
260b64b30d
Updated Einbroch to official X.4 spawns thanks to Tharis
|
19 years ago |
skotlex
|
8e42a240df
- Some cleaning up of OPTION related code. OPTION_XMAS and OPTION_FLYING really ARE the same value clientside! (totally stupid), therefore I've opted from removing the flying animation since it really just displays as Xmas for others (and the correct fix involves adding a bunch of class-change packets...)
|
19 years ago |
skotlex
|
330dc56cab
- Corrected the line terminator setting on the unit.* files as pointed out by Irmin
|
19 years ago |
Playtester
|
3405960987
Kiel now drops the Dex Survivor's Rod
|
19 years ago |