Commit History

Autor SHA1 Mensaxe Data
  lighta b480cb3d47 Valkyrie example %!s(int64=9) %!d(string=hai) anos
  aleos89 9738c825cc Follow up to f53916e %!s(int64=9) %!d(string=hai) anos
  aleos89 f53916e060 Script Engine Fixes %!s(int64=9) %!d(string=hai) anos
  aleos89 0696125b82 Script Engine Upgrade %!s(int64=10) %!d(string=hai) anos
  Cydh Ramdh 148353eed9 Follow up 95705d41bee8d15d50d34c484617790e4aae9b21 %!s(int64=10) %!d(string=hai) anos
  Cydh Ramdh 03dc02d4d6 * Fixed bonus_script doesn't remove Status Icon when timer is over (bugreport:9341) %!s(int64=10) %!d(string=hai) anos
  Playtester c009b3f4a4 Pathfinding now works exactly as on the client %!s(int64=10) %!d(string=hai) anos
  lighta 02885990e5 -Merge Herc %!s(int64=11) %!d(string=hai) anos
  brianluau a2bdc47daf - Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924). %!s(int64=12) %!d(string=hai) anos
  greenboxal2 a7c32653f7 Applied AStyle code formating as discussed on tid:74602. %!s(int64=12) %!d(string=hai) anos
  gepard1984 6aabd3d1b7 - Added missing parameter to `db_iput` and `db_uiput` macros (follow-up to r15682). %!s(int64=13) %!d(string=hai) anos
  gepard1984 691872fdc7 Enhanced `DBMap` implementation to allow storing integer type data in addition to void pointers. %!s(int64=13) %!d(string=hai) anos
  gepard1984 f810293de3 - Guild Castle code cleanup: %!s(int64=13) %!d(string=hai) anos
  eathenabot 1810f2efcc * Merged changes up to eAthena 15032. %!s(int64=13) %!d(string=hai) anos
  flaviojs 9703374f8a * Fix C++ compilation issues. %!s(int64=13) %!d(string=hai) anos
  ultramage 170e322ccc Moved DBMap's string maxlen parameter translation (0 -> UINT16_MAX) to its initialization phase, so that it runs once instead of on every hash and compare step. This will slightly speed up most strdb operations. %!s(int64=14) %!d(string=hai) anos
  flaviojs b02133b422 * Merges from charmerge: %!s(int64=14) %!d(string=hai) anos
  zephyrus 33e1fbbd66 - Instancing System (Thanks to Sirius White who did most of the code, with some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao. %!s(int64=16) %!d(string=hai) anos
  FlavioJS 013d104eff * Added a generic binary heap implementation based on defines. (round 2) %!s(int64=16) %!d(string=hai) anos
  FlavioJS d60b27d27d * Added a generic binary heap implementation based on defines. %!s(int64=16) %!d(string=hai) anos
  FlavioJS 625f9f62fd * Added support for skill names to script commands: %!s(int64=17) %!d(string=hai) anos
  FlavioJS 0594a1a350 * Added an iterator to map.h/c. %!s(int64=17) %!d(string=hai) anos
  FlavioJS 4dcf5bb0b9 * Tweeked the declaration and initialization defines for vectors. %!s(int64=17) %!d(string=hai) anos
  FlavioJS 70ca76a770 * Added a generic vector implementation (dynamic array) based on defines. %!s(int64=17) %!d(string=hai) anos
  FlavioJS 58aba77ff3 * Added a database iterator to db.c/db.h. %!s(int64=17) %!d(string=hai) anos
  FlavioJS 9d2688ad87 * Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include. %!s(int64=17) %!d(string=hai) anos
  FlavioJS 3e13b73efe %!s(int64=18) %!d(string=hai) anos
  FlavioJS f68f40f94d * Displaying op names instead of numbers in script engine errors. %!s(int64=18) %!d(string=hai) anos
  FlavioJS cc893dbaab * Changed db key from 'unsigned char*' to 'const char*'. %!s(int64=18) %!d(string=hai) anos
  ultramage 49096125fb Applied a consistent look to all header files (copyright, ifdefs) %!s(int64=18) %!d(string=hai) anos