Commit History

Autor SHA1 Mensaxe Data
  skotlex 6e34fdb6ed - Added back cropping the attack delay to attack motion for those weird mobs that have a aDelay less than their aMotion time. %!s(int64=18) %!d(string=hai) anos
  FlavioJS 45036c5c06 - readded the >=0x81 equivalent until I figure out where the script engine is 'being naughty' O.o %!s(int64=18) %!d(string=hai) anos
  FlavioJS cab81204c6 ups... damn it... %!s(int64=18) %!d(string=hai) anos
  FlavioJS a2021e550b - Added a 1-node cache to db. Removed party_cache and guild_cache since now the database has a cache. %!s(int64=18) %!d(string=hai) anos
  FlavioJS 15258dfdb0 - Moved md5calc to common %!s(int64=18) %!d(string=hai) anos
  Playtester eb46c3aadc * NPC_CHANGEUNDEAD is now "target" for all mobs %!s(int64=18) %!d(string=hai) anos
  KarLaeda 6676ebcadb Fixed #endif instead of #else %!s(int64=18) %!d(string=hai) anos
  skotlex a578128619 - Changed some %lu (long unsigned int) to %u (unsigned int) %!s(int64=18) %!d(string=hai) anos
  skotlex 4265154cf1 - Fixed the #if -> #ifdef mess up -.- %!s(int64=18) %!d(string=hai) anos
  skotlex e29a1031d5 - Moved PACKETVER to mmo.h, and added support for the expanded character info window on the char-server when PACKETVER is above 7. %!s(int64=18) %!d(string=hai) anos
  skotlex edbb476bf9 - Fixed ISSPACE and ISALPHA casting their returned value to a char. These are "bool" functions, and as such return an non-zero int as result, casting them to char just... really messes things up when the returned value is out of the CHAR_MAX/CHAR_MIN range! %!s(int64=18) %!d(string=hai) anos
  skotlex 6bbec4a65d - Added an answer to a FlavioJS's comment, and added a question myself (npc.c/script.c respectively) %!s(int64=18) %!d(string=hai) anos
  FlavioJS 72bebf27fc - Now root script functions calls can have parenthesis (will take any parenthesis after the function as the start of the argument list). %!s(int64=18) %!d(string=hai) anos
  Playtester 4c6f7a0b0e Commented some items that seem to crash the kRO client %!s(int64=18) %!d(string=hai) anos
  Playtester d79eb83a0f * Made NPC_CHANGE self targetted for all mobs %!s(int64=18) %!d(string=hai) anos
  FlavioJS 78b52bbb4b - Replaced our fix for "mes ();" crashing by jA's version. see trunk[8867] and stable[8927] %!s(int64=18) %!d(string=hai) anos
  FlavioJS 40b389bc42 - Changed the script source from unsigned char* to const char*. %!s(int64=18) %!d(string=hai) anos
  FlavioJS 4a2db02dec - Fixed the meaning of stdout_with_ansisequence and changed the default value to no. %!s(int64=18) %!d(string=hai) anos
  skotlex e445c551c2 - Fixed SC_STRIPWEAPON failing on two-handed weapons. %!s(int64=18) %!d(string=hai) anos
  Playtester 22c74d61ff Now Peach Tree can move, Parasite can't %!s(int64=18) %!d(string=hai) anos
  skotlex b19f78a17c - Fixed the setting hom_setting not being read at all. %!s(int64=18) %!d(string=hai) anos
  FlavioJS f4ce933b8b - Added year to the dates in the npc changelog %!s(int64=18) %!d(string=hai) anos
  skotlex b4ef291d27 - Added missing include of system header limits.h to timer.c %!s(int64=18) %!d(string=hai) anos
  skotlex d882e5030b - Reverted the mob ThinkTime update, that field is again aDelay as it apparently should be. %!s(int64=18) %!d(string=hai) anos
  FlavioJS 43256aa77e - Cleanups or minor changes. %!s(int64=18) %!d(string=hai) anos
  FlavioJS 2afbde751d - Updated POS2 macros. The 6th byte is subx0 and suby0 %!s(int64=18) %!d(string=hai) anos
  skotlex 12242c1bdc - Added hom_setting to specify which homunculus 'quirks' are in effect. The default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list. %!s(int64=18) %!d(string=hai) anos
  skotlex 224e07c6cc - When walking into a Guild Dungeon your pvp_points will be set to 5 so you have to die twice before being warped out. %!s(int64=18) %!d(string=hai) anos
  Playtester 1ea782e49c Fixed some swords %!s(int64=18) %!d(string=hai) anos
  eaac 89b6fcb4ed - Adding new maps to the map_index.txt and maps_athena.conf %!s(int64=18) %!d(string=hai) anos