Commit History

Autor SHA1 Mensaxe Data
  Lance aad6982f1e Typo fix in map.c %!s(int64=19) %!d(string=hai) anos
  Lance 311e06085e * Loading waterheight aliases from resnametable.txt. %!s(int64=19) %!d(string=hai) anos
  Lance b82c7a7b05 %!s(int64=19) %!d(string=hai) anos
  Lance 715da93848 * Workround the warnings for clif.c (what to do? the original codes are ugly.. passing values as pointers omgwtfbbq). %!s(int64=19) %!d(string=hai) anos
  skotlex 34eeb7cd5b - Added a check to remove exp-even-share when someone leaves a party. %!s(int64=19) %!d(string=hai) anos
  skotlex 76b9ca2fc1 - Fixed an error in the layout initialization of ice-wall. Thanks to Named for pointing it out. %!s(int64=19) %!d(string=hai) anos
  skotlex d336815c66 - Added function clif_changetraplook to handle changing the appearance of traps as they are triggered (rather than using clif_changelook which is meant for view_data objects) %!s(int64=19) %!d(string=hai) anos
  skotlex 27e01b2442 - Fixed berserk not raising your HP to your new cap. %!s(int64=19) %!d(string=hai) anos
  skotlex b11e202bc2 - Fixed a few functions sending a negative ID for disguised characters (such as clif_specialeffect) which very likely produced client crashes. %!s(int64=19) %!d(string=hai) anos
  skotlex 86cebfbf10 - Fixes to the mob_ai routines. Prevent casting rude-attacked skills in situations that shouldn't be considered as so. Fixed mobs failing to chase after enemies when range-attacked out of their view_range. %!s(int64=19) %!d(string=hai) anos
  Lance 85843bfe0f * Should not exit when you can't find an NPC file.. %!s(int64=19) %!d(string=hai) anos
  Lance 63eb37dc33 typo %!s(int64=19) %!d(string=hai) anos
  Lance dcc37512f0 bl.subtype check. %!s(int64=19) %!d(string=hai) anos
  Lance 008b473603 Fixed the dynamic shop system memory allocation and id_db problem. Added sample script. %!s(int64=19) %!d(string=hai) anos
  Lance e051037bce * Dynamic shops support with script callback. (needs testing) %!s(int64=19) %!d(string=hai) anos
  skotlex dde6f4f5f1 - Cleaned up and fixed @where command. %!s(int64=19) %!d(string=hai) anos
  Lance 26864e6c9e Asssuming only __WIN32 (VC++) doesn't have strtok_r. %!s(int64=19) %!d(string=hai) anos
  Lance f2e352bb0f * Fixed compiler warnings. %!s(int64=19) %!d(string=hai) anos
  skotlex da1e588b9a - Fixed pc_setpos sending you to a random direction when the target tile was stacked (CELL_NOSTACK mod) %!s(int64=19) %!d(string=hai) anos
  skotlex 376fa9d3e7 - Fixed standing up no really making you stand up. %!s(int64=19) %!d(string=hai) anos
  skotlex c10891c7b9 - Added upgrade_svn5834.sql to update view for item type 10. %!s(int64=19) %!d(string=hai) anos
  skotlex e9c44b50c8 - Added structure view_data to handle sprite information for all characters (equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn) %!s(int64=19) %!d(string=hai) anos
  Lance 343deba71c * April fool! Improved soundeffectall script command. (No, this is not a lie) %!s(int64=19) %!d(string=hai) anos
  skotlex a1eabcc481 - Fixed skill_require_db loading. %!s(int64=19) %!d(string=hai) anos
  skotlex ab0693cbcf - Changed the terminology from arrow to ammo for the last update. %!s(int64=19) %!d(string=hai) anos
  skotlex b1a0b58110 - Changed the look field of all arrows to 1. %!s(int64=19) %!d(string=hai) anos
  skotlex e19503185b - Fixed an infinite recursion in the Wedding Recall skills. %!s(int64=19) %!d(string=hai) anos
  zido 3fe10a51be Started work on commands for the IRC Bot. %!s(int64=19) %!d(string=hai) anos
  skotlex 248e4968c7 - Cleaned up battle_check_target to use the jA structure defines and get rid of the is_duel variable. %!s(int64=19) %!d(string=hai) anos
  skotlex 361d4018ee - Adjusted the range of Wall of Fog to 9 and Spider Web to 7 %!s(int64=19) %!d(string=hai) anos