Commit History

Autor SHA1 Mensaxe Data
  ultramage aa262362e1 More svn:eol-style-ing and typo fixes %!s(int64=18) %!d(string=hai) anos
  Playtester c16fda4dab Changed item name of item 5083 to "Red Tailed Ribbon" %!s(int64=18) %!d(string=hai) anos
  skotlex d16a4a1f00 - Fixed a null pointer when a mob needs to unlock a target while it's idle. %!s(int64=18) %!d(string=hai) anos
  skotlex 13a368be13 - Corrected land protector's duration according to the descriptions %!s(int64=18) %!d(string=hai) anos
  Playtester bb5c4253bb Fixed Eremes using Venomdust on self instead of target %!s(int64=18) %!d(string=hai) anos
  Lupus d8ad119135 updated Lighthalzen, merged some files, added new NPC %!s(int64=18) %!d(string=hai) anos
  Playtester 8ad88bcb8c More Kiel Quest mapflags %!s(int64=18) %!d(string=hai) anos
  Playtester 08fdecb780 * Updated Aegis name, price and weight of etc items %!s(int64=18) %!d(string=hai) anos
  Playtester d2c2c8d9bb Updated Kiel Hyre quest related files %!s(int64=18) %!d(string=hai) anos
  Playtester c75677193c Added Kiel Hyre quest items to item_trade %!s(int64=18) %!d(string=hai) anos
  skotlex 9810da7f62 - Oops, it turns out the state is never reset from walking to idle automatically when a mob was random walking... %!s(int64=18) %!d(string=hai) anos
  skotlex aa0e780bd5 - Moved the idle state random walk and idle skill triggering to mob_unlock_target, since our current AI has some execution paths where these would never be triggered. %!s(int64=18) %!d(string=hai) anos
  Playtester ef10fe3a04 * Kyrie Eleison cannot be cast on mobs anymore %!s(int64=18) %!d(string=hai) anos
  ultramage cf77f95ed1 fixed makefile typo, maps_athena typo, svn:eol-style native for some files %!s(int64=18) %!d(string=hai) anos
  skotlex a6e2bc1d01 - Corrected mob skill CALLSLAVE's target to be always 'self' %!s(int64=18) %!d(string=hai) anos
  skotlex 2c8dd7666b - Oops, little error on previous commit. %!s(int64=18) %!d(string=hai) anos
  skotlex e1a0d14886 - Converted mob skills that had the combination idle+target+always to idle+randomtarget+always as per Playtester's request. %!s(int64=18) %!d(string=hai) anos
  skotlex f1bf0b8e80 - Changed the meaning of inf2=0x1000. Now it is used to "disable usage on enemies", which only works for non-aggressive (inf!=1) skills. %!s(int64=18) %!d(string=hai) anos
  skotlex 43d128ac3e - Added debug command @displayskill. Should be used only by people searching for new skill IDs. %!s(int64=18) %!d(string=hai) anos
  Playtester 79acbed9f0 * Thanatos, Kiel and Randgris now use Ganbantein %!s(int64=18) %!d(string=hai) anos
  skotlex 1a54f19292 - Fixed status changes that can't be reduced and have a passed duration of 0 'failing' when the inner code will give it some duration (eg: the weight icons) %!s(int64=18) %!d(string=hai) anos
  Playtester 2185c69554 * Added Veins field spawns thanks to $ephiroth %!s(int64=18) %!d(string=hai) anos
  Playtester 3c6c56ed2b * Added Kiel Hyre quest thanks to L0ne_W0lf %!s(int64=18) %!d(string=hai) anos
  Playtester bfa6e3f720 * Merged duplicate Rachel Temple entrance into one NPC %!s(int64=18) %!d(string=hai) anos
  Playtester c4787c6b52 Adjusted spawn rate of new spawns %!s(int64=18) %!d(string=hai) anos
  Playtester c6595c792a Some 11.1 and 11.2 spawn updates %!s(int64=18) %!d(string=hai) anos
  skotlex 272cc6201e - When a mob fails to use the selected skill, it will now move on to the next one in the list, rather than return from the function with fail status. %!s(int64=18) %!d(string=hai) anos
  Playtester 5d0f037f75 * Ganbantein now has a range equal to the level used %!s(int64=18) %!d(string=hai) anos
  skotlex d0e92fa7f4 - Fixed crash caused by fake-NPC (some fields were not initialized to NULL, I think it's safer to just use aCalloc rather than aMalloc here) %!s(int64=18) %!d(string=hai) anos
  Playtester bfdc71537c Forgot que_thor %!s(int64=18) %!d(string=hai) anos