Commit History

Author SHA1 Message Date
  Playtester dbb95438b0 * Fixed wrong coordinates of the Prontera Bartender (bugreport:3000) 16 years ago
  ultramage 22b2671e0f Added length check to functions clif_parse_CreateChatRoom and clif_parse_ChatRoomStatusChange (bugreport:2999). 16 years ago
  ultramage cd82016586 Fixed several occurences of map_freeblock() being used before map_deliddb() (caused by r13503, r13505 and r13508) (bugreport:2959). 16 years ago
  ultramage d6ca23f16f Made some adjustments to the land skill code, based on official information: 16 years ago
  Playtester 87120da836 * Fixed items that use the "AddSPAmount_Action" bonus on aegis 16 years ago
  skotlex 7a7728f3d2 - Now when the mob picks and attacks a player target, he is added to the "log" of attacked chars (counts for the total number of attackers bonus) 16 years ago
  akrus 00afdab392 Crashfix for negative skill id values (bugreport:2984) 16 years ago
  Playtester f8ef62df87 * Applied BrianL's castle switch fix (bugreport:2969) 16 years ago
  Playtester dea692f95a * Various script updates 16 years ago
  FlavioJS 653ddafa5c * Fixed safestrncpy trashing the memory before dst when n == 0. (since r10667, bugreport:2996) 16 years ago
  ultramage c7515f00d8 Adjusted the exploit crashfix from r13678 to abort when invalid input is detected. 16 years ago
  jmanfffreak 385f00682b * Fixed small typo in /battlegrounds/bg_common.txt [Jguy] 16 years ago
  zephyrus 27e8e70acb - Critical crash fix. Please update your servers. 16 years ago
  Playtester dd393455e0 * Fixed a few items 16 years ago
  skotlex 3db650ec38 - Corrected the attack_attr_none setting to behave as it should: for those whom it is set, their "innate" attack element is "not elemental", meaning it deals 100% against all elements (rather than making only NEUTRAL attacks become not elemental). 16 years ago
  jmanfffreak 10fa4229d9 Corrected in error in the mjolnir fields spawn script. 16 years ago
  L0ne_W0lf e9cbf5f30f Modified the commented out Phreeoni and forgot to fix the varience for the active one as well. 16 years ago
  L0ne_W0lf a2606285f4 Corrected most MVP spawn variances. Some were right (11.3+), and a couple are unchanged (Kiel for example.) 16 years ago
  Playtester d8faa8086c * Monster Spiral Pierce is now a ranged misc attack 16 years ago
  Playtester 6eccfdfff4 * Cooking success chance is now affected by DEX and LUK 16 years ago
  FlavioJS 768ceda5e9 * Took care of some warnings. (marionette formulas and *INTPTR_* macros) 16 years ago
  Playtester 4d8dfe8f0a Some minor db fixes (item names and mob skill target) 16 years ago
  ultramage 66f7ed7239 Inverted the way monster_ai 0x200 works, default is 0 again (followup to r13667). 16 years ago
  L0ne_W0lf 79907d22b4 Default value for monster_ai is now 0x200. 16 years ago
  skotlex 45a5374a40 - Set mob delay to a max of 24 hours so that mob_skill_db entries with huge delay values won't cause the skill to never trigger. 16 years ago
  ultramage 82ea64929c Berserk Pitcher can now be used on characters that have bows equipped (fix to r4371) (bugreport:2412). 16 years ago
  ultramage eda5e6104c Modified the lazy mob AI code to fix some very annoying behavior (bugreport:2258) 16 years ago
  Playtester 097bb3ab3d Updated Gatekeeper-DD and two minor Endless Tower fixes 16 years ago
  ultramage efe4c572b6 The dynamic mobs system will no longer de-spawn mvps (because it's annoying as hell). 16 years ago
  Playtester 0925fbc61b * Monster and Item update 16 years ago