Cronologia Commit

Autore SHA1 Messaggio Data
  ultramage 3f8d933e0a Almost but not quite u.u 18 anni fa
  ultramage f0de1a01fc Converted all comodo_gambling.txt variables to temporary npc type. 18 anni fa
  ultramage cba594dcb2 Performed some eAthena-style adjustments to the comodo gambling script. 18 anni fa
  ultramage db4ae54912 * Updated the comodo gambling script 18 anni fa
  ultramage 025f66c3c3 Added a nasty hack to prevent multilanguage clients from breaking guild notices 18 anni fa
  ultramage f4a6f3b3fc - Removed the duplicit and untranslated alchemist.txt event 18 anni fa
  ultramage f0b945f35f - Fixed the description of @summon 18 anni fa
  ultramage e7a00c7e06 Made @reloadscript wipe ALL previous mobs that the script engine spawned 18 anni fa
  ultramage d241d16d2a Some misc cleanups (typos, formatting, forgotten changelog entry etc) 18 anni fa
  ultramage 86221c4e69 Reformatted and translated atcommand.c 18 anni fa
  ultramage 13014280f0 Simple cleanup 18 anni fa
  ultramage f4a0404503 Corrected indentation of the atcommand table (editor compatibility) 18 anni fa
  ultramage 37ecb00ca5 Fixed a C language restriction preventing compilation 18 anni fa
  DracoRPG 91cbbb26bd Fix for my previous change (already fixed once, yeah...) 18 anni fa
  DracoRPG bf98b03fb0 Removed useless read-from-GRF features 18 anni fa
  DracoRPG eb4dc651f8 Ooops... I'm definitely too bad. 18 anni fa
  DracoRPG 31c12a3859 - I'm back, and I begin with an implementation of a good old Aegis bug : Assassins should now be able to use the infamous status arrow + Grimtooth method 18 anni fa
  skotlex 6403d303d3 - Kaite and Assumptio no longer stack. One will remove the other in the same way Assumptio and Kyrie do. 18 anni fa
  skotlex b55b492943 - Moved the pet rename code from int_pet.c to inter.c and normalized it so it can be used for any object. 18 anni fa
  skotlex 76381834f5 - Fixed the normalizing function not sending first classes back to novice if they do not have basic skill maxed. 18 anni fa
  skotlex d65e051707 - Added a wrapper to delete_timer so it prints out from where the invocation was done. 18 anni fa
  ultramage 335723f839 - Removed log_uptime that was accidentally introduced in r1208 18 anni fa
  ultramage 3266ced856 More typo fixes 18 anni fa
  ultramage 9cf92371c3 - Fixed a monster spawn typo in hu_fild05 and lou_fild01 18 anni fa
  ultramage 843f616bbb Fixed a typo in skill_cast_db.txt making the server skip NJ_KUNAI 18 anni fa
  skotlex c82708aba9 - Made the pc_deleteinvincibletimer function a define so it auto-checks for the timer value. 18 anni fa
  ultramage 5e13f9d6a7 Fixed one missing 'On' in prtg_managers.txt 18 anni fa
  skotlex f904054ce8 - Improved a bit the menu entries counting code (using a while with strchr should yield better performance that a for done on the string's strlen, right? However, it bugs me that strchr's man-page says it won't work on multi-byte characters. But does a strchr(str,':') works any worse than (str[i]== ':')? 18 anni fa
  skotlex 9342b7e4d5 - Also fixed the battle config setting guild castle defense :x 18 anni fa
  skotlex f566e76018 - Cleaned up some more the Joint Beat implementation, so the status don't take effect until the attack connects. 18 anni fa