Playtester
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a007a94248
Fixed some summon skills
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19 years ago |
toms
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bf650446b0
Fixed "warning: long unsigned int format, unsigned int arg" in parse_login (login_sql\login.c)
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19 years ago |
toms
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5e40f9e914
Fixed sign warnings in login/login.c
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19 years ago |
toms
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0f58cb2c3e
Fixed "conversion from 'double' to 'int', possible loss of data"
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19 years ago |
toms
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f15fedf466
Fixed "warning: redefinition of [ushort/uint/ulong]"
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19 years ago |
toms
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c7d47f2325
Fixed duplicate case value on NJ_SUITON
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19 years ago |
Vicious
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52e67c144d
Commiting mpeg's NJ work(from jA). some things might have gotten reversed/broken, so please do check, and don't kill me! D:
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19 years ago |
skotlex
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6178d109d3
- Fixed a memory leak when there exists more than one user function with the same name, added the appropiate warning when this happens.
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19 years ago |
skotlex
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1b23809655
- The picklog will now record negative values for items sold to npcs.
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19 years ago |
skotlex
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8f5f5ce14c
- Fixed a missing initialization in run_script_main.
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19 years ago |
skotlex
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67d547ed31
- Added missing include of limits.h in script.c
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19 years ago |
skotlex
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a549cdaf1a
- Added missing SC information to NPC_CHANGEUNDEAD
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19 years ago |
Playtester
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831143bb95
Hellion Revenant is now dark element so he can heal himself
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19 years ago |
skotlex
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5ccb5a9525
- Added config setting party_update_interval so you can specify how often the party-mate minidots should be updated (defaults to 1 sec).
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19 years ago |
Playtester
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cfc0781ab2
Fixed Teddy Bear card
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19 years ago |
Playtester
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ce51a40cad
Hopefully fixed Solace card
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19 years ago |
skotlex
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c9e9b3b75b
- Synced the script.c file with as much data as possible from jA's:
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19 years ago |
skotlex
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8da82e0a0a
- Changed npc_click declaration to receive an npc structure rather than a generic block-list one.
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19 years ago |
skotlex
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a74b39c5c6
- Corrected Combat Knife reducing damage from DemiHumans by 10% instead of increasing damage against them.
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19 years ago |
skotlex
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36602a3958
- Added a cleanup routine on shutdown to remove all characters from memory for whom the save ack has not returned from the char-server yet.
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19 years ago |
skotlex
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932107f772
- Now when you set the guardian's HP, if the guardian is spawned, it's HP will be updated accordingly (and if you set it to 0, the guardian is killed)
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19 years ago |
skotlex
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884de91ef3
- Some cleaning in status.c. Removed some unnecessary lines, and added proper lower caps to some status_calc_* functions (flee/hit/flee2/cri)
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19 years ago |
skotlex
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574198e3e7
- Added config setting "party_hp_mode" (battle/party.conf) which determines method to use to update party-mate hp bars. Aegis style is to update HP bars whenever HP changes, while eAthena style is to update it together with the map party dots. Defaults to aegis style.
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19 years ago |
skotlex
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893d5088f8
- Fixed packet 0x22a having the manner and opt3 packets in inverted offsets.
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19 years ago |
skotlex
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7cf5521c32
- Readded the check which prevents Cloaking from activating when your learned level is less than 3 and you aren't next to a wall.
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19 years ago |
skotlex
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3fb5dce0ae
- Removed a redeclared variable i in the parsing of the fame list (char-txt server) which seems to be the cause of the random memory corruptions.
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19 years ago |
toms
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5062379bb4
Fixed Independence Memorial Hat weight, set to 0
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19 years ago |
toms
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ee5ee4fcd0
* Fix homunc & code cleanup [Toms]
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19 years ago |
Playtester
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6eb305c5a9
Fixed the Morroc ingredient seller to not appear
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19 years ago |
Playtester
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ccf714afce
Another Sunkenship spawn fix.
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19 years ago |