skotlex
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96684da892
- Fixed Freezing Trap doing no damage (changed type from misc to weapon)
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17 years ago |
Playtester
|
71eaa7de49
* Heat now only does 10 hits a second
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17 years ago |
Playtester
|
9ec6519201
* Some small db updates
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17 years ago |
Playtester
|
63b525649c
* Some more updates to the skill unit code
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17 years ago |
Playtester
|
29ec62318d
* Fixed "Heat" and "Crimson Fire Formation"
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17 years ago |
Playtester
|
dab25c6b7b
Fixed size of NPC_EVILLAND
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17 years ago |
skotlex
|
4612bb8a10
- Fixed the hotkey list sending to the client not displaying right away.
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18 years ago |
skotlex
|
2d6cef47d6
- Modified map_foreachinrange so that you can also specify the max length of the path to use. The max_count field in the skill_db is used to specify this range for path-type skills (Sharpshooting, Kamaitachi and the NPC Breath skills.
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18 years ago |
Playtester
|
9b5a8b8ede
Added remaining 11.2 skill db entries
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18 years ago |
ultramage
|
32618b7ddd
Corrected some typos and small details
|
18 years ago |
skotlex
|
eabdf9af64
- Spider web can again be recasted on target.
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18 years ago |
skotlex
|
78d876f355
- Modified spider web so that the skill_unit_db flag restrictions may take place.
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18 years ago |
FlavioJS
|
637ae9a4dc
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
|
18 years ago |
skotlex
|
00409a92bb
- Corrected KiriKage's range so it works correctly when used by non-players or when use weapon's range is used.
|
18 years ago |
skotlex
|
f9e9983ae1
- Heaven's drive no longer targets traps.
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18 years ago |
skotlex
|
b8591e80ca
- Reverted the hp conversion formula "fix" as it was correct before.
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18 years ago |
skotlex
|
834e829a50
- Fixed Desperado's hit-rate.
|
18 years ago |
skotlex
|
8b3a5f2362
- Corrected Ground Drift. Splash range of 3x3, stackable and placeable underneath others, cast time is 2 secs. It's considered ranged, and it's damage increase is defense ignoring, always neutral damage.
|
18 years ago |
skotlex
|
b081345d26
- Ordered up entries in skill_unit_db
|
19 years ago |
toms
|
66158f3bb6
- Applied Mpeg's work on GS
|
19 years ago |
skotlex
|
7107181297
- Restructured CG_MOONLIT so that it is a ground effect like the other Encores.
|
19 years ago |
Vicious
|
5cfee7525e
reverted mpeg's work
|
19 years ago |
toms
|
b891e7752c
Applied Mpeg's work on GS ( http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg.txt )
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19 years ago |
Playtester
|
592cf6ab28
* Gospel can't stack anymore
|
19 years ago |
skotlex
|
8157062811
- Casting Kaensin will clear out Suiton and viceversa now.
|
19 years ago |
skotlex
|
6daec0f2c0
- Cleaned some of mpeg's updated work.
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19 years ago |
Vicious
|
6cb68e6f4a
mpeg's ninja work
|
19 years ago |
skotlex
|
5ef4f71588
- Removed settings enemy_critical_rate, homun_critical_rate. Added settings enable_critical (defaults to specify only players), mob_critical_rate and critical_rate. The last applies to all non-mobs and non-players (battle/battle.conf)
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19 years ago |
skotlex
|
14b59636c7
- Made Deluge/volcano/v. gale be castable on top of each other again
|
19 years ago |
toms
|
d05578fe70
Merged mpeg's fix on ninja skills and SA_VOLCANO,SA_DELUGE,SA_VIOLENTGALE
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19 years ago |