LuzZza
|
9bb0a7eedb
Rewrote LAN support code. Changed configuration file name lan_support.conf to subnet_athena.conf, changed it syntax.
|
19 anos atrás |
skotlex
|
90ec4f1d14
- Modified the way autospells stack to mimic official servers. Cards of the same ID cannot stack, but different cards with the same skill can each trigger indepedently of each other.
|
19 anos atrás |
skotlex
|
c0652d7916
- Added back the char-sql server sending the GM list when the map server connects.
|
19 anos atrás |
skotlex
|
d57406c09e
- Char-SQL: Removed the ridiculous check for existing party/guild each time a character is saved. The check should be done upon loading (when the guild/party is not found, the char's party/guild id is set to 0 THERE)
|
19 anos atrás |
skotlex
|
eafb17b8fe
- Fixed the memory leak on opt_2str as pointed out by End of Exam
|
19 anos atrás |
skotlex
|
dcd7d940b0
- Updated the login/char sql servers to let the sql tables autogenerate the new id, and then retrieve said id using mysql_insert_id rather than playing smart and loading the next insert ID on startup.
|
19 anos atrás |
skotlex
|
e0fb2a113f
- Fixed the char servers to store correctly exp as uints. They are also capped to LONG_MAX before being sent to the client.
|
19 anos atrás |
skotlex
|
53b671c36f
- Fixed Char-SQL server setting up the save/last point to the novice grounds when either x, y or the map is 0.
|
19 anos atrás |
skotlex
|
26cff5461b
- Fixed sql compile.
|
19 anos atrás |
skotlex
|
382bc65f07
- Fixed sql compile.
|
19 anos atrás |
skotlex
|
d69479b946
- Added define clif_deadsit to send the dead state into player packets if the player is in trick dead state.
|
19 anos atrás |
skotlex
|
d9f1d70901
- Map and char server now will complain if they are run using the default user/password set.
|
19 anos atrás |
Valaris
|
2178a86317
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
|
19 anos atrás |
Valaris
|
fd99753f8e
Clearing trunk.
|
19 anos atrás |
celest
|
3feabb0c74
* Simplified Valaris' online_timer
|
20 anos atrás |
celest
|
27326acd4e
* Removed anti-freeze system for login and char
|
20 anos atrás |
shinomori
|
9cfffd0ac8
fixing
|
20 anos atrás |
celest
|
52668d1fc1
* Fixed @reloadgmdb in SQL
|
20 anos atrás |
celest
|
8cdf7b2840
* Fixed SQL char server crashing when loading the item_db
|
20 anos atrás |
amber
|
dfd7258882
Fixe compile time problems with our mixed C++/C conformance
|
20 anos atrás |
celest
|
fe2688f05c
* Fixed 'use_sql_db' not read properly in SQL char server
|
20 anos atrás |
veider
|
de7940888a
|
20 anos atrás |
celest
|
91fb421a67
* Fixed alot of memory leaks
|
20 anos atrás |
celest
|
d2dd679325
* Don't log SQL char actions if log_char is not enabled in char_athena.conf
|
20 anos atrás |
celest
|
7840576d02
Fixed SQL compile error
|
20 anos atrás |
celest
|
f4b515d055
* Fixed more typos in /cities/payon.txt
|
20 anos atrás |
celest
|
dd74e90fca
Speedup inventory and storage saving
|
20 anos atrás |
sirius
|
8d9ac1026a
Changed the output of set user @ charserv_sql ... ^^[Sirius]
|
20 anos atrás |
celest
|
fdbe7b1fb2
Fixed client errors when pecopeco Lord Knights/Paladins log in with a weapon equipped
|
20 anos atrás |
celest
|
e9a7ccf3f2
* Readded Chemical Protection
|
20 anos atrás |