Histórico de Commits

Autor SHA1 Mensagem Data
  ultramage 94943b2b6a Adjusted eAthena code to compile cleanly in C++ mode. há 17 anos atrás
  ultramage 49f1f4434d * Reorganized the contents of the mapserver's header files. há 17 anos atrás
  zephyrus e87cef990d - Added support for offline divorce. há 17 anos atrás
  zephyrus 74692598a9 - Fixed a compilation error. ops :3 há 17 anos atrás
  zephyrus 2934ff8468 - Added De-adopt support when deleting a baby. há 17 anos atrás
  ultramage a5f7761c0f Replaced clif_countusers() with a more efficient alternative (thanks to the fact that pc_db now only holds fully authed players only). há 17 anos atrás
  skotlex 8ae4bd12ad - Updated firepillar so it cannot be placed on top of others. há 17 anos atrás
  ultramage d84310bc4e Fixed wrong mvp format string for @mobinfo (would not show big mvp exp rewards correctly). há 17 anos atrás
  skotlex 9c638fa6b2 - Added status_calc_life to properly calculate hp/max_hp as a ratio taking into accounts overflows (and for now also avoids divisions by 0). Applied this function around clif.c, mob.c and pet.c há 17 anos atrás
  skotlex 1e0a82fab3 - Fixed new guilds displaying online-connect member count at 0 rather than 1, and the guild master not knowing it is one (eg: it cannot edit the guild notice of a newly created guild until relogging). há 17 anos atrás
  ultramage b24b80c5c9 Getting rid of map_getallusers(), part 1 há 17 anos atrás
  ultramage 25fbe01a75 Expanded a mapserver's debug message in its interserver parsing function. há 17 anos atrás
  ultramage 69c404c184 Added back periodic user count updates that got replaced in r11703, but are neccessary as the current method doesn't work correctly (bugreport:688) há 17 anos atrás
  FlavioJS 1c3b249328 * Added code to reject double logins in clif_parse_WantToConnection and added debug messages to detect possible double logins that escaped. há 17 anos atrás
  ultramage 5790585d16 * Added flag.server to indicate interserver sockets há 17 anos atrás
  ultramage 8be1c4d48c * Some preparations for the guild script update há 17 anos atrás
  skotlex e823c2e3eb - removed the timer heap correction code when the timers overflow since Flavio points out that it is not needed. há 17 anos atrás
  skotlex ddf923dba5 - Changed the status_change structure to use dynamic rather than static memory to hold the individual status changes, this should have a noticeable impact on the server's memory consumption. há 17 anos atrás
  ultramage 560005b13e Removed battle_config.error_log as console_silent already handles this há 17 anos atrás
  ultramage 376a1f68ba * Re-worked the login-char-map packet spam mechanism há 17 anos atrás
  FlavioJS 9d2688ad87 * Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include. há 17 anos atrás
  ultramage 59b9654397 Tried to make sense out of timer.c ... and failed há 17 anos atrás
  ultramage 0bbf505d59 * Merged do_sendrecv() and do_parse() into do_sockets() há 17 anos atrás
  ultramage 3d7a129b90 Using predefined constants as parameters to the exit() function. há 17 anos atrás
  ultramage caaa7bde2f Removed some redundant code from the sql charserver. há 17 anos atrás
  FlavioJS 52f3681f3d * Disabled tick cache (to enable it: define TICK_CACHE to the number of calls that should be cached). há 17 anos atrás
  ultramage a71c730693 Getting some (mostly atcommand) code cleaning out of the way... há 17 anos atrás
  ultramage 0072a0189e * Cleaned/clarified some #include relationships between headers há 18 anos atrás
  ultramage bc31c68ad5 The new functions now clear junk from the output buffer, this simplifies the code a bit. há 18 anos atrás
  skotlex 52ed64546e - Changed the structure of the homunculus_db file so that the homunculus and its evolved version share the same line. Also added the evolution bonuses to it. há 18 anos atrás