Commit History

Autor SHA1 Mensaxe Data
  skotlex 8f5f5ce14c - Fixed a missing initialization in run_script_main. %!s(int64=19) %!d(string=hai) anos
  skotlex 67d547ed31 - Added missing include of limits.h in script.c %!s(int64=19) %!d(string=hai) anos
  skotlex c9e9b3b75b - Synced the script.c file with as much data as possible from jA's: %!s(int64=19) %!d(string=hai) anos
  skotlex 932107f772 - Now when you set the guardian's HP, if the guardian is spawned, it's HP will be updated accordingly (and if you set it to 0, the guardian is killed) %!s(int64=19) %!d(string=hai) anos
  skotlex 9d056a75f1 - Some code cleanup of HLIF_MOON in regards to the number of hits and damage equation. %!s(int64=19) %!d(string=hai) anos
  skotlex 7cd47130d0 - Added support for "sc_end -1" which will clear all status changes. Added the constant SC_ALL so you can use in scripts "sc_end SC_ALL;" instead. %!s(int64=19) %!d(string=hai) anos
  skotlex 0f8d093a2c - Cleaned up run_script_main to properly free previous stack-data when running scripts. Note that scripts may still leak memory when run by non-players and they don't reach the "END" state, however I am not sure how this case should be handled, so it's left as it is for now. %!s(int64=19) %!d(string=hai) anos
  skotlex e66ac3dfce - Added a check to prevent Deluge/Volcano/Violent Gale from being placed on top of each other. Reverted the previous 'fix' where atk was being increased based on armor element rather than element of attack. %!s(int64=19) %!d(string=hai) anos
  skotlex c914fc106a - Fixed buildin_isequip not working correctly with non-cards. %!s(int64=19) %!d(string=hai) anos
  skotlex 7e68dd7948 - Added source reporting when you do an invalid int&str or str&int operation on a script. %!s(int64=19) %!d(string=hai) anos
  DracoRPG 15dd140846 Orn's and Albator's Homunculus system, finally, YAY!! %!s(int64=19) %!d(string=hai) anos
  skotlex 6ec9580e34 - Fixed the value range checks added by Zido on pc_bonus (some of them were even redundant...) %!s(int64=19) %!d(string=hai) anos
  skotlex a6c3f3a1fc - Coded @reset. %!s(int64=19) %!d(string=hai) anos
  blackhole89 c6d03de26b warpportal(x,y,"tmap",tx,ty) - Creates a skill warp portal on the map. battle_check_target modified to allow NPC-owned skill units to proceed. %!s(int64=19) %!d(string=hai) anos
  skotlex 5251ce7944 - Fixed the char table having party/guild_id as smallint when they need int there. Thanks to hermematon for pointing it out (use svn_ugprade7580.sql) %!s(int64=19) %!d(string=hai) anos
  skotlex a4d0df735d - Rewrote all the item restriction functions so that they will take into account slotted card restrictions as well. %!s(int64=19) %!d(string=hai) anos
  skotlex 31832cfdc7 - Added EQP_/EQI_ constants in pc.h to identify equip position and equip indexes, makes equipping related code much easier to read. %!s(int64=19) %!d(string=hai) anos
  skotlex 33bbefb989 - Added mapflag "nochat" to prevent chatting rooms from being created. %!s(int64=19) %!d(string=hai) anos
  skotlex 1b7a54c893 - Moved item group enumeration from itemdb.h to map.h %!s(int64=19) %!d(string=hai) anos
  Lance a7644e81ac %!s(int64=19) %!d(string=hai) anos
  Lance 304665e8c0 %!s(int64=19) %!d(string=hai) anos
  Lance 706355eda6 %!s(int64=19) %!d(string=hai) anos
  Lance 671522e47c %!s(int64=19) %!d(string=hai) anos
  Lance aa70823081 * [Fixed] %!s(int64=19) %!d(string=hai) anos
  skotlex 3ce9e8c6e6 - Added a check in script command "set_option" so that invoking "set_option(0)" removes Cart/Peco/Falcon, as expected by scripts. %!s(int64=19) %!d(string=hai) anos
  skotlex 4f1911ae63 - Fixed indentation on int_pet.c (how did it got messed up?) %!s(int64=19) %!d(string=hai) anos
  Lance fa2cd64215 * [Added]: %!s(int64=19) %!d(string=hai) anos
  Lance 219f26b6a0 * [Optimized]: %!s(int64=19) %!d(string=hai) anos
  Lance 5ca017e91a %!s(int64=19) %!d(string=hai) anos
  Lance ec2fc0e437 * [Fixed]: %!s(int64=19) %!d(string=hai) anos