Commit History

Autor SHA1 Mensaxe Data
  skotlex 8b29b1574f - Some cleanup of run_script, should fix the memory leak there. %!s(int64=19) %!d(string=hai) anos
  Lance 81efffac73 * Fixed typo (this time it's not my fault) in script_reload() clearing the same db each time o_o %!s(int64=19) %!d(string=hai) anos
  Lance 6dc8e549e4 Reloadscript cleanup %!s(int64=19) %!d(string=hai) anos
  Lance c243406d9e Crash prevention %!s(int64=19) %!d(string=hai) anos
  Lance 56005cb610 * Fixed sleep command. %!s(int64=19) %!d(string=hai) anos
  Lance fa084e111c * Added 'setd' support for local NPC scope (') variables. %!s(int64=19) %!d(string=hai) anos
  Lance 5120d7677c * [Scripting Engine Update] New variables are ready to be used. %!s(int64=19) %!d(string=hai) anos
  Lance aaa3738ed9 Dunno what the hell the causing the errors when using '@variables, 'variables works fine.. something is messing up.... %!s(int64=19) %!d(string=hai) anos
  skotlex 98de35a4f7 - Fixed a possible null pointer in script command misc_effect %!s(int64=19) %!d(string=hai) anos
  Lance 2870364349 - Fixed some of the leaks.. still fixing.. %!s(int64=19) %!d(string=hai) anos
  Lance a7e5993400 * WARNING: New scripting system contains memory leak %!s(int64=19) %!d(string=hai) anos
  Lance 3fbb543cfc * Speed up array size calculation and deletion. %!s(int64=19) %!d(string=hai) anos
  Lance fdfaf7ba79 * jA1983 script.c buildin_menu fix. Thanks to End_of_exam. %!s(int64=19) %!d(string=hai) anos
  Lance 38703db7c9 %!s(int64=19) %!d(string=hai) anos
  Lance f5631c0f3f * Added NPC event deprecated warnings to ease debugging old scripts. %!s(int64=19) %!d(string=hai) anos
  skotlex 46d5c713cd - Updated cast times of Kaupe and Kaahi. %!s(int64=19) %!d(string=hai) anos
  skotlex ae5d5020c0 - Changed wedding costumes to use setoption rather than changebase. %!s(int64=19) %!d(string=hai) anos
  skotlex 73b98ea723 - Updated setoption script command to receive a second (optional) argument flag. If the flag is 1, the option is added to what the player currently has; likewise using flag 2 removes only that option. No flag (or any other value) is the older behaviour of removing all other options and setting specificly what is passed. %!s(int64=19) %!d(string=hai) anos
  skotlex 05667b0fa9 - Script commands sc_start, sc_start2 and sc_start4 will now start regardless of sc defense of the target player (that is, they cannot be avoided) %!s(int64=19) %!d(string=hai) anos
  Lupus a866920e15 removed old logs %!s(int64=19) %!d(string=hai) anos
  Lance 49fc4fe81d * Optimized fake npc system. Added npc_checknear back to npc_buysellsel. %!s(int64=19) %!d(string=hai) anos
  skotlex f95ab0abbe - If someone is expulsed from a guild while the guild storage is open, it will be auto-closed now. %!s(int64=19) %!d(string=hai) anos
  Lance e70b7a0837 - and more typos %!s(int64=19) %!d(string=hai) anos
  Lance 91ea6a4e09 Fixed typo in script.c %!s(int64=19) %!d(string=hai) anos
  skotlex f0fc466d8b - pc_resetskill flag can now be &2, it only returns the total amount of skill points spent, it doesn't does a reset. %!s(int64=19) %!d(string=hai) anos
  Lance 2fc07bb1c8 * Reverted npc_checknear to exclude check for class_ -1. %!s(int64=19) %!d(string=hai) anos
  Lance 020b35d68a * Using malloc for memory allocations that doesn't need to be pre-initialized. %!s(int64=19) %!d(string=hai) anos
  skotlex 38a15cc4e1 - Fixed compilation error/warning on script command setbattleflag. %!s(int64=19) %!d(string=hai) anos
  skotlex 6e1f885043 - Small change in the pet_ai that should stop the "strange" catch-up behaviour of pets when you are much faster than them. %!s(int64=19) %!d(string=hai) anos
  skotlex 21b2151c97 - Added the missing clif_* calls to make changebase's view-class change update on the client. %!s(int64=19) %!d(string=hai) anos