Commit History

Autor SHA1 Mensaxe Data
  Playtester 88b874c259 * Updated MVP drops to 11.2 %!s(int64=17) %!d(string=hai) anos
  FlavioJS bbf60788db * Fixed a memory leak in memitemdata_to_sql. %!s(int64=17) %!d(string=hai) anos
  FlavioJS 548e1bfd28 * Reverted a bad modification in clif_produceeffect from r11290. %!s(int64=17) %!d(string=hai) anos
  ultramage d75169014a Removed an incorrect range check and fixed a copypaste typo which caused script engine errors / crashes (see r11984) %!s(int64=17) %!d(string=hai) anos
  ultramage f16dcdf4d5 Re-added a missing mob last_thinktime timer initialization when a mob spawns, causing mob AI to freeze (mistake in r11964) %!s(int64=17) %!d(string=hai) anos
  FlavioJS bd11cdda7a * Changed the configure script: %!s(int64=17) %!d(string=hai) anos
  FlavioJS b6c11a8282 * Corrected description of scope and npc variables in script_commands.txt. %!s(int64=17) %!d(string=hai) anos
  FlavioJS 4dcf5bb0b9 * Tweeked the declaration and initialization defines for vectors. %!s(int64=17) %!d(string=hai) anos
  ultramage a91d8177c6 Fixed the incorrect interpretation of the map-cell height information stored in .gat files; this was causing an overall of 20000 cells to be treated as water when officially they aren't. %!s(int64=17) %!d(string=hai) anos
  ultramage 7906017662 Moved distance-related functions to path.c/h %!s(int64=17) %!d(string=hai) anos
  Playtester 0beb6653f5 Removed typo (it's correct on stable for some reason) %!s(int64=17) %!d(string=hai) anos
  Playtester 8fd63e158e More official Veins spawns %!s(int64=17) %!d(string=hai) anos
  Playtester ff14a65c53 Fixed two bugs in mob_db %!s(int64=17) %!d(string=hai) anos
  FlavioJS 214feac880 * Fixed string variables dereferencing directly to the value instead of dereferencing to a copy of the value. (fixes bugreport:684 bugreport:641) %!s(int64=17) %!d(string=hai) anos
  ultramage 67088ee436 some minor cleaning of player variable loading/saving %!s(int64=17) %!d(string=hai) anos
  skotlex 7d92eb8e27 - corrected skill_abra.txt so it no longer has entries for passive skills. %!s(int64=17) %!d(string=hai) anos
  Paradox924X 808d290ab6 Fixed a line in eAAC Quest Warper causing crashes. %!s(int64=17) %!d(string=hai) anos
  FlavioJS 70ca76a770 * Added a generic vector implementation (dynamic array) based on defines. %!s(int64=17) %!d(string=hai) anos
  skotlex 1d73a777c6 - Fixed horrible handling of skill_abra_db which leads to memory corruption (depending on the contents of yor abra_db.txt file) %!s(int64=17) %!d(string=hai) anos
  skotlex 81e5c08f4f - Fixed warning about unused variable %!s(int64=17) %!d(string=hai) anos
  ultramage f9c52aa0aa Fixed droprate overflows when going over rate 2000x %!s(int64=17) %!d(string=hai) anos
  skotlex 146ca072bb - Corrected mob spawn utilization of the delay1/delay2 values (one is respawn delay base, the second is random variance added on top of it). Cleaned up related code. %!s(int64=17) %!d(string=hai) anos
  ultramage e0611bf8b5 Fixed server not always sending the correct level values to the client. %!s(int64=17) %!d(string=hai) anos
  ultramage 3d545fd51a Cleaned the script conf files (see topic:171384 for details) %!s(int64=17) %!d(string=hai) anos
  ultramage 08980b13b3 Fixed non-skill splash attacks showing 'unknown skill' (bugreport:665) %!s(int64=17) %!d(string=hai) anos
  ultramage 66e434316b Fixed some typos in skill_db.txt, caused by r11949 (bugreport:657) %!s(int64=17) %!d(string=hai) anos
  ultramage 0d011cc9b2 forgot path.h ._. %!s(int64=17) %!d(string=hai) anos
  ultramage b3b275f24f Path code cleaning... %!s(int64=17) %!d(string=hai) anos
  ultramage db3db2c2e5 Fixed mob AI code iterating over non-mob objects without checking, when monster_ai flag 0x20 is set (caused by r11943) %!s(int64=17) %!d(string=hai) anos
  ultramage 9a8739d28e Fixed some formatting glitches in atcommand.c %!s(int64=17) %!d(string=hai) anos