skotlex
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827f003768
- Fixed standing up not really standing you up.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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5a5d30b660
- Removed OPTION_XMAS, it seems to not exist....
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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14413f8ec6
- Added function map_foreachinshootrange, behaves the same way as map_foreachinrange, but it also performs a "shoot-path" check before invoking the function. Used in the skill subtimer function if skill_wall_check is defined.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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ffea9656f8
- Removed attack_type from sd->state structure (it's only use was for soul-drain!)
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%!s(int64=19) %!d(string=hai) anos |
Lupus
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cdffe16fba
fixed STEAL. now working
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%!s(int64=19) %!d(string=hai) anos |
LuzZza
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c2276ce3e2
Added @noask command: enable/disable deals/invites autorejecting.
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%!s(int64=19) %!d(string=hai) anos |
Lupus
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687b2210a7
Updated STEAL skill (WIP), added a battle config option: 'skill_steal_max_tries' to set max number of stealing tries. It could help to fix stealing exploit on mobs with few drops
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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af55aa1e6e
- Updated item_db.sql to current.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
56571363d2
- Wedding Dress/Tuxedo now handle view-change using the onequip/onunequip scripts.
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%!s(int64=19) %!d(string=hai) anos |
shinomori
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1f3b70b776
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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41a6c38e23
- Added SC_KEEPING/SC_BARRIER to calc_flag in status_change_end
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
3ffd7ebdb9
- Updated the HP/SP leech structures to have race-data attached to them.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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c69118e1e5
- Added two columns to item_db: equip_script and unequip_script are scripts that are executed once when the corresponding item is equipped or unequipped respectively.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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63eec80717
- Added support for n to specify minutes to @charban.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
6b9fd3cf04
- Removed message 592 from trade.c
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%!s(int64=19) %!d(string=hai) anos |
Lance
|
c0b1eb7787
* Shinomori's method (kinda) of remote script execution with interaction.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
3a2c267be6
- Added state.running to unit_data to make it easier to check for running characters (saves having to get the sc data and check for the corresponding timer all the time)
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
0a5c14f801
- Changed slave chasing from using unit_walktobl to map_search_freecell + unit_walktoxy, since the previous behaviour makes all slaves always end up on the same cell.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
97af776e02
- Added special_state changebase to identify when a character has a special-view associated with some equipment to correctly revert the look when you take off said equipment (fixes tuxedo/wedding dress when you use modify_wedding_display: yes)
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
3a0621b9ae
- Added ers handling for skill_timerskill structures.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
0ef81c9d08
- Implemented use of ers for skill_unit_groups to reduce memory usage. NEEDS TESTING
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
42c6f89d86
- Multiple optimizations to the unit_data auto-chase upgrade, also simplified the mob and pet ai routines.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
418c98ea0a
- Modified the unit_data structure to handle automatically switching between chasing and attacking a character. Note that it's a work in progress and not yet properly tested/finished...
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
de8f8cb6f7
- Removed the flag variable from the npc_data structure. Disabled NPCs are now handled through nd->sc.option&OPTION_INVISIBLE checks. Should fix disable/enablenpc calls not working.
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%!s(int64=19) %!d(string=hai) anos |
Lance
|
e051037bce
* Dynamic shops support with script callback. (needs testing)
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
e9c44b50c8
- Added structure view_data to handle sprite information for all characters (equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn)
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%!s(int64=19) %!d(string=hai) anos |
skotlex
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cb5e2ff339
- Added a debug function to locate all "looping warps"
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
57b2638e54
- Added a missing escape in logging chats.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
ec6a69b266
- Fixed Warp Portal.
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%!s(int64=19) %!d(string=hai) anos |
skotlex
|
77e57852cc
- Added function map_search_freecell to locate an available cell around an area (for recall/warping skills)
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%!s(int64=19) %!d(string=hai) anos |