Commit History

Autor SHA1 Mensaxe Data
  skotlex 827f003768 - Fixed standing up not really standing you up. %!s(int64=19) %!d(string=hai) anos
  skotlex 5a5d30b660 - Removed OPTION_XMAS, it seems to not exist.... %!s(int64=19) %!d(string=hai) anos
  skotlex 14413f8ec6 - Added function map_foreachinshootrange, behaves the same way as map_foreachinrange, but it also performs a "shoot-path" check before invoking the function. Used in the skill subtimer function if skill_wall_check is defined. %!s(int64=19) %!d(string=hai) anos
  skotlex ffea9656f8 - Removed attack_type from sd->state structure (it's only use was for soul-drain!) %!s(int64=19) %!d(string=hai) anos
  Lupus cdffe16fba fixed STEAL. now working %!s(int64=19) %!d(string=hai) anos
  LuzZza c2276ce3e2 Added @noask command: enable/disable deals/invites autorejecting. %!s(int64=19) %!d(string=hai) anos
  Lupus 687b2210a7 Updated STEAL skill (WIP), added a battle config option: 'skill_steal_max_tries' to set max number of stealing tries. It could help to fix stealing exploit on mobs with few drops %!s(int64=19) %!d(string=hai) anos
  skotlex af55aa1e6e - Updated item_db.sql to current. %!s(int64=19) %!d(string=hai) anos
  skotlex 56571363d2 - Wedding Dress/Tuxedo now handle view-change using the onequip/onunequip scripts. %!s(int64=19) %!d(string=hai) anos
  shinomori 1f3b70b776 %!s(int64=19) %!d(string=hai) anos
  skotlex 41a6c38e23 - Added SC_KEEPING/SC_BARRIER to calc_flag in status_change_end %!s(int64=19) %!d(string=hai) anos
  skotlex 3ffd7ebdb9 - Updated the HP/SP leech structures to have race-data attached to them. %!s(int64=19) %!d(string=hai) anos
  skotlex c69118e1e5 - Added two columns to item_db: equip_script and unequip_script are scripts that are executed once when the corresponding item is equipped or unequipped respectively. %!s(int64=19) %!d(string=hai) anos
  skotlex 63eec80717 - Added support for n to specify minutes to @charban. %!s(int64=19) %!d(string=hai) anos
  skotlex 6b9fd3cf04 - Removed message 592 from trade.c %!s(int64=19) %!d(string=hai) anos
  Lance c0b1eb7787 * Shinomori's method (kinda) of remote script execution with interaction. %!s(int64=19) %!d(string=hai) anos
  skotlex 3a2c267be6 - Added state.running to unit_data to make it easier to check for running characters (saves having to get the sc data and check for the corresponding timer all the time) %!s(int64=19) %!d(string=hai) anos
  skotlex 0a5c14f801 - Changed slave chasing from using unit_walktobl to map_search_freecell + unit_walktoxy, since the previous behaviour makes all slaves always end up on the same cell. %!s(int64=19) %!d(string=hai) anos
  skotlex 97af776e02 - Added special_state changebase to identify when a character has a special-view associated with some equipment to correctly revert the look when you take off said equipment (fixes tuxedo/wedding dress when you use modify_wedding_display: yes) %!s(int64=19) %!d(string=hai) anos
  skotlex 3a0621b9ae - Added ers handling for skill_timerskill structures. %!s(int64=19) %!d(string=hai) anos
  skotlex 0ef81c9d08 - Implemented use of ers for skill_unit_groups to reduce memory usage. NEEDS TESTING %!s(int64=19) %!d(string=hai) anos
  skotlex 42c6f89d86 - Multiple optimizations to the unit_data auto-chase upgrade, also simplified the mob and pet ai routines. %!s(int64=19) %!d(string=hai) anos
  skotlex 418c98ea0a - Modified the unit_data structure to handle automatically switching between chasing and attacking a character. Note that it's a work in progress and not yet properly tested/finished... %!s(int64=19) %!d(string=hai) anos
  skotlex de8f8cb6f7 - Removed the flag variable from the npc_data structure. Disabled NPCs are now handled through nd->sc.option&OPTION_INVISIBLE checks. Should fix disable/enablenpc calls not working. %!s(int64=19) %!d(string=hai) anos
  Lance e051037bce * Dynamic shops support with script callback. (needs testing) %!s(int64=19) %!d(string=hai) anos
  skotlex e9c44b50c8 - Added structure view_data to handle sprite information for all characters (equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn) %!s(int64=19) %!d(string=hai) anos
  skotlex cb5e2ff339 - Added a debug function to locate all "looping warps" %!s(int64=19) %!d(string=hai) anos
  skotlex 57b2638e54 - Added a missing escape in logging chats. %!s(int64=19) %!d(string=hai) anos
  skotlex ec6a69b266 - Fixed Warp Portal. %!s(int64=19) %!d(string=hai) anos
  skotlex 77e57852cc - Added function map_search_freecell to locate an available cell around an area (for recall/warping skills) %!s(int64=19) %!d(string=hai) anos