ai4rei
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7c90fd1bf1
* Fixed dynamic shop arrays @bought_nameid, @bought_quantity, @sold_nameid and @sold_quantity not getting reset to zero before use, thus providing attached script with wrong/old data, if it did not clear them by itself in previous call (bugreport:1574, since r5841).
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14 tahun lalu |
ai4rei
|
2a043e4999
* Removed 'strsignal' forward-declaration from 'sig' plugin to prevent random gcc distributions from failing to compile due to mismatched declaration already present in <string.h> (bugreport:4644, topic:262284, follow up to r14591).
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14 tahun lalu |
ai4rei
|
8643992d0b
* Fixes to the dynamic shop sample script (first part of dynamic shop fixes).
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14 tahun lalu |
ai4rei
|
e45ba2f126
* Replaced maximum script array size literals with a define (constant).
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14 tahun lalu |
ai4rei
|
08684261f6
* Renamed item array in 'struct guild_storage' from 'storage_' to 'items' to match 'struct storage_data' (related r12933).
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14 tahun lalu |
ai4rei
|
30d36bd8a1
* Bunch of intif_parse_LoadGuildStorage fixes.
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14 tahun lalu |
ai4rei
|
9ae0e011e7
* Fixed character storage no longer being sorted (bugreport:1982, since r12950).
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14 tahun lalu |
ai4rei
|
7ed6e26fb4
* Updates to handling of hair color/style and cloth color of characters.
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14 tahun lalu |
ai4rei
|
1543efa34c
* Fixed usage of literals for map name length in character list packet (since r14368).
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14 tahun lalu |
ai4rei
|
867b706234
* Made the 'player not attached' script error also report the function it occured in, if available.
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14 tahun lalu |
ai4rei
|
89dc57acdc
* Fixed a crash, when script command 'doevent' is called without an attached player (bugreport:3973).
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14 tahun lalu |
ai4rei
|
d59156d971
* Fixed label definitions silently overwriting built-in script functions (bugreport:2806, follow up to r8027).
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14 tahun lalu |
ai4rei
|
ddbbf5e603
* Added temporary check to skill_delunitgroup to prevent crashes when 'group' is NULL and added some debug messages to track down the source of the crash (bugreport:3504).
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14 tahun lalu |
ai4rei
|
59e20f2496
* Spellchecked script_commands.txt.
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14 tahun lalu |
ai4rei
|
f964fb6ec2
* Random script engine clean-ups that have accumulated over time.
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14 tahun lalu |
ai4rei
|
6269cfe730
* Added missing pet db documentation for fields 'attack_rate', 'defence_attack_rate', 'change_target_rate', 'pet_script' and 'loyal_script' based on the one provided by frenzmu06 (bugreport:4636, follow up to r13752).
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14 tahun lalu |
ai4rei
|
7502f6c185
* Reverted r14525 (introduction of SV_READDB_MAX_FIELDS) because it causes confusion to certain group of users and depends on MAX_LEVEL since r14526.
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14 tahun lalu |
ai4rei
|
9eeaa7dc47
* Fixed a mistake in sv_split, causing CR being recognized as EOL character, even when only LF was specified (since r12459).
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14 tahun lalu |
ai4rei
|
ddca23e35d
* Corrected type of second argument of script command 'setbattleflag' from string to number (bugreport:4640, topic:261833, since r5407, related r14577).
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14 tahun lalu |
ai4rei
|
98c85e0d33
* Fixed missing check in cooking, causing cooking kit requirement could be bypassed by sending 0x25b (CZ_REQ_MAKINGITEM) directly (bugreport:4642, since r13628).
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14 tahun lalu |
ai4rei
|
af9699058d
* Fixed plugin 'sig' not being compilable on Mac OS X, due to different return value type of 'strsignal' (bugreport:4637).
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14 tahun lalu |
ai4rei
|
7e97934f53
* Added pet_db2.txt to make it apparent, that pet db has support for customs as well.
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14 tahun lalu |
ai4rei
|
63d3ed791c
* Fixed homunculus_autoloot not working with skill/item granted drops and loot (bugreport:4452, since r12203).
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14 tahun lalu |
ai4rei
|
23ac179cf0
* Fixed killed monsters were assumed to be killed by homunculus only, if no damage log entries were elligible for exp distribution, even when no homunculus took part in damage dealing (bugreport:4452, since r12203).
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14 tahun lalu |
ai4rei
|
c457a39996
* Added enumeration for monster damage log field 'flag'.
|
14 tahun lalu |
ai4rei
|
e7fec551b1
* Removed disabled backup of script command 'isequipped' (since r1605).
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14 tahun lalu |
ai4rei
|
edfc3293e5
* Made script engine's DEBUG_DISASM block use script_op2name, rather than hardcoding operator names as per TODO from r13083 (related r9569, follow up to r10667).
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14 tahun lalu |
ai4rei
|
b19741a68a
* Cleaned up MOTD reading (related r292 and r4552).
|
14 tahun lalu |
ai4rei
|
6a0558d0c2
* Fixed impossible condition in soundeffect script command (since athena-dev-2.1.1-mod1046, related r5841).
|
14 tahun lalu |
ai4rei
|
adc89d50f4
* Updates to the playBGM functionality (since r14335).
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14 tahun lalu |